// All the basic framework for stub code generation/debugging/printing.
// A StubCodeDesc describes a piece of generated code (usually stubs). // This information is mainly useful for debugging and printing. // Currently, code descriptors are simply chained in a linked list, // this may have to change if searching becomes too slow.
class StubCodeDesc: public CHeapObj<mtCode> { private: static StubCodeDesc* _list; // the list of all descriptors staticbool _frozen; // determines whether _list modifications are allowed
StubCodeDesc* _next; // the next element in the linked list constchar* _group; // the group to which the stub code belongs constchar* _name; // the name assigned to the stub code
address _begin; // points to the first byte of the stub code (included)
address _end; // points to the first byte after the stub code (excluded)
uint _disp; // Displacement relative base address in buffer.
virtualvoid stub_prolog(StubCodeDesc* cdesc); // called by StubCodeMark constructor virtualvoid stub_epilog(StubCodeDesc* cdesc); // called by StubCodeMark destructor
};
// Stack-allocated helper class used to associate a stub code with a name. // All stub code generating functions that use a StubCodeMark will be registered // in the global StubCodeDesc list and the generated stub code can be identified // later via an address pointing into it.
class StubCodeMark: public StackObj { private:
StubCodeGenerator* _cgen;
StubCodeDesc* _cdesc;
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