/* * Kernel Debugger Architecture Dependent Console I/O handler * * This file is subject to the terms and conditions of the GNU General Public * License. * * Copyright (c) 1999-2006 Silicon Graphics, Inc. All Rights Reserved. * Copyright (c) 2009 Wind River Systems, Inc. All Rights Reserved.
*/
/* Keyboard Controller Registers on normal PCs. */
#define KBD_STATUS_REG 0x64 /* Status register (R) */ #define KBD_DATA_REG 0x60 /* Keyboard data register (R/W) */
/* Status Register Bits */
#define KBD_STAT_OBF 0x01 /* Keyboard output buffer full */ #define KBD_STAT_MOUSE_OBF 0x20 /* Mouse output buffer full */
#define CTRL(c) ((c) - 64)
staticint kbd_exists; staticint kbd_last_ret;
/* * Check if the keyboard controller has a keypress for us. * Some parts (Enter Release, LED change) are still blocking polled here, * but hopefully they are all short.
*/ int kdb_get_kbd_char(void)
{ int scancode, scanstatus; staticint shift_lock; /* CAPS LOCK state (0-off, 1-on) */ staticint shift_key; /* Shift next keypress */ staticint ctrl_key;
u_short keychar;
/* * Best effort cleanup of ENTER break codes on leaving KDB. Called on * exiting KDB, when we know we processed an ENTER or KP ENTER scan * code.
*/ void kdb_kbd_cleanup_state(void)
{ int scancode, scanstatus;
/* * Nothing to clean up, since either * ENTER was never pressed, or has already * gotten cleaned up.
*/ if (!kbd_last_ret) return;
kbd_last_ret = 0; /* * Enter key. Need to absorb the break code here, lest it gets * leaked out if we exit KDB as the result of processing 'g'. * * This has several interesting implications: * + Need to handle KP ENTER, which has break code 0xe0 0x9c. * + Need to handle repeat ENTER and repeat KP ENTER. Repeats * only get a break code at the end of the repeated * sequence. This means we can't propagate the repeated key * press, and must swallow it away. * + Need to handle possible PS/2 mouse input. * + Need to handle mashed keys.
*/
while (1) { while ((inb(KBD_STATUS_REG) & KBD_STAT_OBF) == 0)
cpu_relax();
/* * If we see 0xe0, this is either a break code for KP * ENTER, or a repeat make for KP ENTER. Either way, * since the second byte is equivalent to an ENTER, * skip the 0xe0 and try again. * * If we see 0x1c, this must be a repeat ENTER or KP * ENTER (and we swallowed 0xe0 before). Try again. * * We can also see make and break codes for other keys * mashed before or after pressing ENTER. Thus, if we * see anything other than 0x9c, we have to try again. * * Note, if you held some key as ENTER was depressed, * that break code would get leaked out.
*/ if (scancode != 0x9c) continue;
return;
}
}
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