/*
* linux/drivers/video/pm3fb.h -- 3DLabs Permedia3 frame buffer device
*
* Copyright (C) 2001 Romain Dolbeau <dolbeau@irisa.fr>
* Copyright (C) 2001 Sven Luther, <luther@dpt-info.u-strasbg.fr>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#ifndef PM3FB_H
#define PM3FB_H
/**********************************************
* GLINT Permedia3 Control Status registers *
***********************************************/
/* Control Status Registers */
#define PM3ResetStatus 0 x0000
#define PM3IntEnable 0 x0008
#define PM3IntFlags 0 x0010
#define PM3InFIFOSpace 0 x0018
#define PM3OutFIFOWords 0 x0020
#define PM3DMAAddress 0 x0028
#define PM3DMACount 0 x0030
#define PM3ErrorFlags 0 x0038
#define PM3VClkCtl 0 x0040
#define PM3TestRegister 0 x0048
#define PM3Aperture0 0 x0050
#define PM3Aperture1 0 x0058
#define PM3DMAControl 0 x0060
#define PM3FIFODis 0 x0068
#define PM3ChipConfig 0 x0070
#define PM3AGPControl 0 x0078
#define PM3GPOutDMAAddress 0 x0080
#define PM3PCIFeedbackCount 0 x0088
#define PM3PCIAbortStatus 0 x0090
#define PM3PCIAbortAddress 0 x0098
#define PM3PCIPLLStatus 0 x00f0
#define PM3HostTextureAddress 0 x0100
#define PM3TextureDownloadControl 0 x0108
#define PM3TextureOperation 0 x0110
#define PM3LogicalTexturePage 0 x0118
#define PM3TexDMAAddress 0 x0120
#define PM3TexFIFOSpace 0 x0128
/**********************************************
* GLINT Permedia3 Region 0 Bypass Controls *
***********************************************/
#define PM3ByAperture1Mode 0 x0300
#define PM3ByApertureMode_BYTESWAP_ABCD (0 << 0 )
#define PM3ByApertureMode_BYTESWAP_BADC (1 << 0 )
#define PM3ByApertureMode_BYTESWAP_CDAB (2 << 0 )
#define PM3ByApertureMode_BYTESWAP_DCBA (3 << 0 )
#define PM3ByApertureMode_PATCH_ENABLE (1 << 2 )
#define PM3ByApertureMode_FORMAT_RAW (0 << 3 )
#define PM3ByApertureMode_FORMAT_YUYV (1 << 3 )
#define PM3ByApertureMode_FORMAT_UYVY (2 << 3 )
#define PM3ByApertureMode_PIXELSIZE_8BIT (0 << 5 )
#define PM3ByApertureMode_PIXELSIZE_16BIT (1 << 5 )
#define PM3ByApertureMode_PIXELSIZE_32BIT (2 << 5 )
#define PM3ByApertureMode_PIXELSIZE_MASK (3 << 5 )
#define PM3ByApertureMode_EFFECTIVE_STRIDE_1024 (0 << 7 )
#define PM3ByApertureMode_EFFECTIVE_STRIDE_2048 (1 << 7 )
#define PM3ByApertureMode_EFFECTIVE_STRIDE_4096 (2 << 7 )
#define PM3ByApertureMode_EFFECTIVE_STRIDE_8192 (3 << 7 )
#define PM3ByApertureMode_PATCH_OFFSET_X(off) (((off) & 0 x7f) << 9 )
#define PM3ByApertureMode_PATCH_OFFSET_Y(off) (((off) & 0 x7f) << 16 )
#define PM3ByApertureMode_FRAMEBUFFER (0 << 21 )
#define PM3ByApertureMode_LOCALBUFFER (1 << 21 )
#define PM3ByApertureMode_DOUBLE_WRITE_OFF (0 << 22 )
#define PM3ByApertureMode_DOUBLE_WRITE_1MB (1 << 22 )
#define PM3ByApertureMode_DOUBLE_WRITE_2MB (2 << 22 )
#define PM3ByApertureMode_DOUBLE_WRITE_4MB (3 << 22 )
#define PM3ByApertureMode_DOUBLE_WRITE_8MB (4 << 22 )
#define PM3ByApertureMode_DOUBLE_WRITE_16MB (5 << 22 )
#define PM3ByApertureMode_DOUBLE_WRITE_32MB (6 << 22 )
#define PM3ByAperture2Mode 0 x0328
/**********************************************
* GLINT Permedia3 Memory Control (0x1000) *
***********************************************/
#define PM3MemCounter 0 x1000
#define PM3MemBypassWriteMask 0 x1008
#define PM3MemScratch 0 x1010
#define PM3LocalMemCaps 0 x1018
#define PM3LocalMemCaps_NoWriteMask (1 << 28 )
#define PM3LocalMemTimings 0 x1020
#define PM3LocalMemControl 0 x1028
#define PM3LocalMemRefresh 0 x1030
#define PM3LocalMemPowerDown 0 x1038
#define PM3RemoteMemControl 0 x1100
/**********************************************
* GLINT Permedia3 Video Control (0x3000) *
***********************************************/
#define PM3ScreenBase 0 x3000
#define PM3ScreenStride 0 x3008
#define PM3HTotal 0 x3010
#define PM3HgEnd 0 x3018
#define PM3HbEnd 0 x3020
#define PM3HsStart 0 x3028
#define PM3HsEnd 0 x3030
#define PM3VTotal 0 x3038
#define PM3VbEnd 0 x3040
#define PM3VsStart 0 x3048
#define PM3VsEnd 0 x3050
#define PM3VideoControl 0 x3058
#define PM3VideoControl_ENABLE (1 << 0 )
#define PM3VideoControl_BLANK_ACTIVE_HIGH (0 << 1 )
#define PM3VideoControl_BLANK_ACTIVE_LOW (1 << 1 )
#define PM3VideoControl_LINE_DOUBLE_OFF (0 << 2 )
#define PM3VideoControl_LINE_DOUBLE_ON (1 << 2 )
#define PM3VideoControl_HSYNC_FORCE_HIGH (0 << 3 )
#define PM3VideoControl_HSYNC_ACTIVE_HIGH (1 << 3 )
#define PM3VideoControl_HSYNC_FORCE_LOW (2 << 3 )
#define PM3VideoControl_HSYNC_ACTIVE_LOW (3 << 3 )
#define PM3VideoControl_HSYNC_MASK (3 << 3 )
#define PM3VideoControl_VSYNC_FORCE_HIGH (0 << 5 )
#define PM3VideoControl_VSYNC_ACTIVE_HIGH (1 << 5 )
#define PM3VideoControl_VSYNC_FORCE_LOW (2 << 5 )
#define PM3VideoControl_VSYNC_ACTIVE_LOW (3 << 5 )
#define PM3VideoControl_VSYNC_MASK (3 << 5 )
#define PM3VideoControl_BYTE_DOUBLE_OFF (0 << 7 )
#define PM3VideoControl_BYTE_DOUBLE_ON (1 << 7 )
#define PM3VideoControl_BUFFER_SWAP_SYNCON_FRAMEBLANK (0 << 9 )
#define PM3VideoControl_BUFFER_SWAP_FREE_RUNNING (1 << 9 )
#define PM3VideoControl_BUFFER_SWAP_LIMITETO_FRAMERATE (2 << 9 )
#define PM3VideoControl_STEREO_ENABLE (1 << 11 )
#define PM3VideoControl_RIGHT_EYE_ACTIVE_HIGH (0 << 12 )
#define PM3VideoControl_RIGHT_EYE_ACTIVE_LOW (1 << 12 )
#define PM3VideoControl_VIDEO_EXT_LOW (0 << 14 )
#define PM3VideoControl_VIDEO_EXT_HIGH (1 << 14 )
#define PM3VideoControl_SYNC_MODE_INDEPENDENT (0 << 16 )
#define PM3VideoControl_SYNC_MODE_SYNCTO_VSA (1 << 16 )
#define PM3VideoControl_SYNC_MODE_SYNCTO_VSB (2 << 16 )
#define PM3VideoControl_PATCH_ENABLE (1 << 18 )
#define PM3VideoControl_PIXELSIZE_8BIT (0 << 19 )
#define PM3VideoControl_PIXELSIZE_16BIT (1 << 19 )
#define PM3VideoControl_PIXELSIZE_32BIT (2 << 19 )
#define PM3VideoControl_DISPLAY_ENABLE (1 << 21 )
#define PM3VideoControl_PATCH_OFFSET_X(off) (((off) & 0 x3f) << 22 )
#define PM3VideoControl_PATCH_OFFSET_Y(off) (((off) & 0 x3f) << 28 )
#define PM3InterruptLine 0 x3060
#define PM3DisplayData 0 x3068
#define PM3VerticalLineCount 0 x3070
#define PM3FifoControl 0 x3078
#define PM3ScreenBaseRight 0 x3080
#define PM3MiscControl 0 x3088
#define PM3VideoOverlayUpdate 0 x3100
#define PM3VideoOverlayUpdate_ENABLE (1 << 0 )
#define PM3VideoOverlayMode 0 x3108
#define PM3VideoOverlayMode_ENABLE (1 << 0 )
#define PM3VideoOverlayMode_BUFFERSYNC_MANUAL (0 << 1 )
#define PM3VideoOverlayMode_BUFFERSYNC_VIDEOSTREAMA (1 << 1 )
#define PM3VideoOverlayMode_BUFFERSYNC_VIDEOSTREAMB (2 << 1 )
#define PM3VideoOverlayMode_FIELDPOLARITY_NORMAL (0 << 4 )
#define PM3VideoOverlayMode_FIELDPOLARITY_INVERT (1 << 4 )
#define PM3VideoOverlayMode_PIXELSIZE_8BIT (0 << 5 )
#define PM3VideoOverlayMode_PIXELSIZE_16BIT (1 << 5 )
#define PM3VideoOverlayMode_PIXELSIZE_32BIT (2 << 5 )
#define PM3VideoOverlayMode_COLORFORMAT_RGB8888 \
((0 << 7 )|(1 << 12 )|(2 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_RGB4444 \
((1 << 7 )|(1 << 12 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_RGB5551 \
((2 << 7 )|(1 << 12 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_RGB565 \
((3 << 7 )|(1 << 12 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_RGB332 \
((4 << 7 )|(1 << 12 )|(0 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_BGR8888 \
((0 << 7 )|(2 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_BGR4444 \
((1 << 7 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_BGR5551 \
((2 << 7 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_BGR565 \
((3 << 7 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_BGR332 \
((4 << 7 )|(0 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_CI8 \
((5 << 7 )|(1 << 12 )|(0 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_VUY444 \
((2 << 10 )|(1 << 12 )|(2 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_YUV444 \
((2 << 10 )|(2 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_VUY422 \
((1 << 10 )|(1 << 12 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORFORMAT_YUV422 \
((1 << 10 )|(1 << 5 ))
#define PM3VideoOverlayMode_COLORORDER_BGR (0 << 12 )
#define PM3VideoOverlayMode_COLORORDER_RGB (1 << 12 )
#define PM3VideoOverlayMode_LINEARCOLOREXT_OFF (0 << 13 )
#define PM3VideoOverlayMode_LINEARCOLOREXT_ON (1 << 13 )
#define PM3VideoOverlayMode_FILTER_MASK (3 << 14 )
#define PM3VideoOverlayMode_FILTER_OFF (0 << 14 )
#define PM3VideoOverlayMode_FILTER_FULL (1 << 14 )
#define PM3VideoOverlayMode_FILTER_PARTIAL (2 << 14 )
#define PM3VideoOverlayMode_DEINTERLACE_OFF (0 << 16 )
#define PM3VideoOverlayMode_DEINTERLACE_BOB (1 << 16 )
#define PM3VideoOverlayMode_PATCHMODE_OFF (0 << 18 )
#define PM3VideoOverlayMode_PATCHMODE_ON (1 << 18 )
#define PM3VideoOverlayMode_FLIP_VIDEO (0 << 20 )
#define PM3VideoOverlayMode_FLIP_VIDEOSTREAMA (1 << 20 )
#define PM3VideoOverlayMode_FLIP_VIDEOSTREAMB (2 << 20 )
#define PM3VideoOverlayMode_MIRROR_MASK (3 << 23 )
#define PM3VideoOverlayMode_MIRRORX_OFF (0 << 23 )
#define PM3VideoOverlayMode_MIRRORX_ON (1 << 23 )
#define PM3VideoOverlayMode_MIRRORY_OFF (0 << 24 )
#define PM3VideoOverlayMode_MIRRORY_ON (1 << 24 )
#define PM3VideoOverlayFifoControl 0 x3110
#define PM3VideoOverlayIndex 0 x3118
#define PM3VideoOverlayBase0 0 x3120
#define PM3VideoOverlayBase1 0 x3128
#define PM3VideoOverlayBase2 0 x3130
#define PM3VideoOverlayStride 0 x3138
#define PM3VideoOverlayStride_STRIDE(s) (((s) & 0 xfff) << 0 )
#define PM3VideoOverlayWidth 0 x3140
#define PM3VideoOverlayWidth_WIDTH(w) (((w) & 0 xfff) << 0 )
#define PM3VideoOverlayHeight 0 x3148
#define PM3VideoOverlayHeight_HEIGHT(h) (((h) & 0 xfff) << 0 )
#define PM3VideoOverlayOrigin 0 x3150
#define PM3VideoOverlayOrigin_XORIGIN(x) (((x) & 0 xfff) << 0 )
#define PM3VideoOverlayOrigin_YORIGIN(y) (((y) & 0 xfff) << 16 )
#define PM3VideoOverlayShrinkXDelta 0 x3158
#define PM3VideoOverlayShrinkXDelta_NONE (1 << 16 )
#define PM3VideoOverlayShrinkXDelta_DELTA(s,d) \
((((s) << 16 )/(d)) & 0 x0ffffff0)
#define PM3VideoOverlayZoomXDelta 0 x3160
#define PM3VideoOverlayZoomXDelta_NONE (1 << 16 )
#define PM3VideoOverlayZoomXDelta_DELTA(s,d) \
((((s) << 16 )/(d)) & 0 x0001fff0)
#define PM3VideoOverlayYDelta 0 x3168
#define PM3VideoOverlayYDelta_NONE (1 << 16 )
#define PM3VideoOverlayYDelta_DELTA(s,d) \
((((s) << 16 )/(d)) & 0 x0ffffff0)
#define PM3VideoOverlayFieldOffset 0 x3170
#define PM3VideoOverlayStatus 0 x3178
/**********************************************
* GLINT Permedia3 RAMDAC Registers (0x4000) *
***********************************************/
/* Direct Registers */
#define PM3RD_PaletteWriteAddress 0 x4000
#define PM3RD_PaletteData 0 x4008
#define PM3RD_PixelMask 0 x4010
#define PM3RD_PaletteReadAddress 0 x4018
#define PM3RD_IndexLow 0 x4020
#define PM3RD_IndexHigh 0 x4028
#define PM3RD_IndexedData 0 x4030
#define PM3RD_IndexControl 0 x4038
#define PM3RD_IndexControl_AUTOINCREMENT_ENABLE (1 << 0 )
/* Indirect Registers */
#define PM3RD_MiscControl 0 x000
#define PM3RD_MiscControl_HIGHCOLOR_RES_ENABLE (1 << 0 )
#define PM3RD_MiscControl_PIXELDOUBLE_ENABLE (1 << 1 )
#define PM3RD_MiscControl_LASTREAD_ADDR_ENABLE (1 << 2 )
#define PM3RD_MiscControl_DIRECTCOLOR_ENABLE (1 << 3 )
#define PM3RD_MiscControl_OVERLAY_ENABLE (1 << 4 )
#define PM3RD_MiscControl_PIXELDOUBLE_BUFFER_ENABLE (1 << 5 )
#define PM3RD_MiscControl_VSB_OUTPUT_ENABLE (1 << 6 )
#define PM3RD_MiscControl_STEREODOUBLE_BUFFER_ENABLE (1 << 7 )
#define PM3RD_SyncControl 0 x001
#define PM3RD_SyncControl_HSYNC_ACTIVE_LOW (0 << 0 )
#define PM3RD_SyncControl_HSYNC_ACTIVE_HIGH (1 << 0 )
#define PM3RD_SyncControl_HSYNC_FORCE_ACTIVE (3 << 0 )
#define PM3RD_SyncControl_HSYNC_FORCE_INACTIVE (4 << 0 )
#define PM3RD_SyncControl_HSYNC_TRI_STATE (2 << 0 )
#define PM3RD_SyncControl_VSYNC_ACTIVE_LOW (0 << 3 )
#define PM3RD_SyncControl_VSYNC_ACTIVE_HIGH (1 << 3 )
#define PM3RD_SyncControl_VSYNC_TRI_STATE (2 << 3 )
#define PM3RD_SyncControl_VSYNC_FORCE_ACTIVE (3 << 3 )
#define PM3RD_SyncControl_VSYNC_FORCE_INACTIVE (4 << 3 )
#define PM3RD_SyncControl_HSYNC_OVERRIDE_SETBY_HSYNC (0 << 6 )
#define PM3RD_SyncControl_HSYNC_OVERRIDE_FORCE_HIGH (1 << 6 )
#define PM3RD_SyncControl_VSYNC_OVERRIDE_SETBY_VSYNC (0 << 7 )
#define PM3RD_SyncControl_VSYNC_OVERRIDE_FORCE_HIGH (1 << 7 )
#define PM3RD_DACControl 0 x002
#define PM3RD_DACControl_DAC_POWER_ON (0 << 0 )
#define PM3RD_DACControl_DAC_POWER_OFF (1 << 0 )
#define PM3RD_DACControl_SYNC_ON_GREEN_ENABLE (1 << 3 )
#define PM3RD_DACControl_BLANK_RED_DAC_ENABLE (1 << 4 )
#define PM3RD_DACControl_BLANK_GREEN_DAC_ENABLE (1 << 5 )
#define PM3RD_DACControl_BLANK_BLUE_DAC_ENABLE (1 << 6 )
#define PM3RD_DACControl_BLANK_PEDESTAL_ENABLE (1 << 7 )
#define PM3RD_PixelSize 0 x003
#define PM3RD_PixelSize_24_BIT_PIXELS (4 << 0 )
#define PM3RD_PixelSize_32_BIT_PIXELS (2 << 0 )
#define PM3RD_PixelSize_16_BIT_PIXELS (1 << 0 )
#define PM3RD_PixelSize_8_BIT_PIXELS (0 << 0 )
#define PM3RD_ColorFormat 0 x004
#define PM3RD_ColorFormat_LINEAR_COLOR_EXT_ENABLE (1 << 6 )
#define PM3RD_ColorFormat_COLOR_ORDER_BLUE_LOW (1 << 5 )
#define PM3RD_ColorFormat_COLOR_ORDER_RED_LOW (0 << 5 )
#define PM3RD_ColorFormat_COLOR_FORMAT_MASK (0 x1f << 0 )
#define PM3RD_ColorFormat_8888_COLOR (0 << 0 )
#define PM3RD_ColorFormat_5551_FRONT_COLOR (1 << 0 )
#define PM3RD_ColorFormat_4444_COLOR (2 << 0 )
#define PM3RD_ColorFormat_332_FRONT_COLOR (5 << 0 )
#define PM3RD_ColorFormat_332_BACK_COLOR (6 << 0 )
#define PM3RD_ColorFormat_2321_FRONT_COLOR (9 << 0 )
#define PM3RD_ColorFormat_2321_BACK_COLOR (10 << 0 )
#define PM3RD_ColorFormat_232_FRONTOFF_COLOR (11 << 0 )
#define PM3RD_ColorFormat_232_BACKOFF_COLOR (12 << 0 )
#define PM3RD_ColorFormat_5551_BACK_COLOR (13 << 0 )
#define PM3RD_ColorFormat_CI8_COLOR (14 << 0 )
#define PM3RD_ColorFormat_565_FRONT_COLOR (16 << 0 )
#define PM3RD_ColorFormat_565_BACK_COLOR (17 << 0 )
#define PM3RD_CursorMode 0 x005
#define PM3RD_CursorMode_CURSOR_ENABLE (1 << 0 )
#define PM3RD_CursorMode_FORMAT_64x64_2BPE_P0123 (0 << 2 )
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P0 (1 << 2 )
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P1 (2 << 2 )
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P2 (3 << 2 )
#define PM3RD_CursorMode_FORMAT_32x32_2BPE_P3 (4 << 2 )
#define PM3RD_CursorMode_FORMAT_32x32_4BPE_P01 (5 << 2 )
#define PM3RD_CursorMode_FORMAT_32x32_4BPE_P23 (6 << 2 )
#define PM3RD_CursorMode_TYPE_MS (0 << 4 )
#define PM3RD_CursorMode_TYPE_X (1 << 4 )
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_ENABLE (1 << 6 )
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_3_COLOR (2 << 6 )
#define PM3RD_CursorMode_REVERSE_PIXEL_ORDER_15_COLOR (3 << 6 )
#define PM3RD_CursorControl 0 x006
#define PM3RD_CursorControl_DOUBLE_X_ENABLED (1 << 0 )
#define PM3RD_CursorControl_DOUBLE_Y_ENABLED (1 << 1 )
#define PM3RD_CursorControl_READBACK_POS_ENABLED (1 << 2 )
#define PM3RD_CursorXLow 0 x007
#define PM3RD_CursorXHigh 0 x008
#define PM3RD_CursorYLow 0 x009
#define PM3RD_CursorYHigh 0 x00a
#define PM3RD_CursorHotSpotX 0 x00b
#define PM3RD_CursorHotSpotY 0 x00c
#define PM3RD_OverlayKey 0 x00d
#define PM3RD_Pan 0 x00e
#define PM3RD_Pan_ENABLE (1 << 0 )
#define PM3RD_Pan_GATE_ENABLE (1 << 1 )
#define PM3RD_Sense 0 x00f
#define PM3RD_CheckControl 0 x018
#define PM3RD_CheckControl_PIXEL_ENABLED (1 << 0 )
#define PM3RD_CheckControl_LUT_ENABLED (1 << 1 )
#define PM3RD_CheckPixelRed 0 x019
#define PM3RD_CheckPixelGreen 0 x01a
#define PM3RD_CheckPixelBlue 0 x01b
#define PM3RD_CheckLUTRed 0 x01c
#define PM3RD_CheckLUTGreen 0 x01d
#define PM3RD_CheckLUTBlue 0 x01e
#define PM3RD_Scratch 0 x01f
#define PM3RD_VideoOverlayControl 0 x020
#define PM3RD_VideoOverlayControl_ENABLE (1 << 0 )
#define PM3RD_VideoOverlayControl_MODE_MASK (3 << 1 )
#define PM3RD_VideoOverlayControl_MODE_MAINKEY (0 << 1 )
#define PM3RD_VideoOverlayControl_MODE_OVERLAYKEY (1 << 1 )
#define PM3RD_VideoOverlayControl_MODE_ALWAYS (2 << 1 )
#define PM3RD_VideoOverlayControl_MODE_BLEND (3 << 1 )
#define PM3RD_VideoOverlayControl_DIRECTCOLOR_ENABLED (1 << 3 )
#define PM3RD_VideoOverlayControl_BLENDSRC_MAIN (0 << 4 )
#define PM3RD_VideoOverlayControl_BLENDSRC_REGISTER (1 << 4 )
#define PM3RD_VideoOverlayControl_KEY_COLOR (0 << 5 )
#define PM3RD_VideoOverlayControl_KEY_ALPHA (1 << 5 )
#define PM3RD_VideoOverlayXStartLow 0 x021
#define PM3RD_VideoOverlayXStartHigh 0 x022
#define PM3RD_VideoOverlayYStartLow 0 x023
#define PM3RD_VideoOverlayYStartHigh 0 x024
#define PM3RD_VideoOverlayXEndLow 0 x025
#define PM3RD_VideoOverlayXEndHigh 0 x026
#define PM3RD_VideoOverlayYEndLow 0 x027
#define PM3RD_VideoOverlayYEndHigh 0 x028
#define PM3RD_VideoOverlayKeyR 0 x029
#define PM3RD_VideoOverlayKeyG 0 x02a
#define PM3RD_VideoOverlayKeyB 0 x02b
#define PM3RD_VideoOverlayBlend 0 x02c
#define PM3RD_VideoOverlayBlend_FACTOR_0_PERCENT (0 << 6 )
#define PM3RD_VideoOverlayBlend_FACTOR_25_PERCENT (1 << 6 )
#define PM3RD_VideoOverlayBlend_FACTOR_75_PERCENT (2 << 6 )
#define PM3RD_VideoOverlayBlend_FACTOR_100_PERCENT (3 << 6 )
#define PM3RD_DClkSetup1 0 x1f0
#define PM3RD_DClkSetup2 0 x1f1
#define PM3RD_KClkSetup1 0 x1f2
#define PM3RD_KClkSetup2 0 x1f3
#define PM3RD_DClkControl 0 x200
#define PM3RD_DClkControl_SOURCE_PLL (0 << 4 )
#define PM3RD_DClkControl_SOURCE_VSA (1 << 4 )
#define PM3RD_DClkControl_SOURCE_VSB (2 << 4 )
#define PM3RD_DClkControl_SOURCE_EXT (3 << 4 )
#define PM3RD_DClkControl_STATE_RUN (2 << 2 )
#define PM3RD_DClkControl_STATE_HIGH (1 << 2 )
#define PM3RD_DClkControl_STATE_LOW (0 << 2 )
#define PM3RD_DClkControl_LOCKED (1 << 1 )
#define PM3RD_DClkControl_NOT_LOCKED (0 << 1 )
#define PM3RD_DClkControl_ENABLE (1 << 0 )
#define PM3RD_DClk0PreScale 0 x201
#define PM3RD_DClk0FeedbackScale 0 x202
#define PM3RD_DClk0PostScale 0 x203
#define PM3_REF_CLOCK 14318
#define PM3RD_DClk1PreScale 0 x204
#define PM3RD_DClk1FeedbackScale 0 x205
#define PM3RD_DClk1PostScale 0 x206
#define PM3RD_DClk2PreScale 0 x207
#define PM3RD_DClk2FeedbackScale 0 x208
#define PM3RD_DClk2PostScale 0 x209
#define PM3RD_DClk3PreScale 0 x20a
#define PM3RD_DClk3FeedbackScale 0 x20b
#define PM3RD_DClk3PostScale 0 x20c
#define PM3RD_KClkControl 0 x20d
#define PM3RD_KClkControl_ENABLE (1 << 0 )
#define PM3RD_KClkControl_NOT_LOCKED (0 << 1 )
#define PM3RD_KClkControl_LOCKED (1 << 1 )
#define PM3RD_KClkControl_STATE_LOW (0 << 2 )
#define PM3RD_KClkControl_STATE_HIGH (1 << 2 )
#define PM3RD_KClkControl_STATE_RUN (2 << 2 )
#define PM3RD_KClkControl_STATE_LOW_POWER (3 << 2 )
#define PM3RD_KClkControl_SOURCE_PCLK (0 << 4 )
#define PM3RD_KClkControl_SOURCE_HALF_PCLK (1 << 4 )
#define PM3RD_KClkControl_SOURCE_PLL (2 << 4 )
#define PM3RD_KClkPreScale 0 x20e
#define PM3RD_KClkFeedbackScale 0 x20f
#define PM3RD_KClkPostScale 0 x210
#define PM3RD_MClkControl 0 x211
#define PM3RD_MClkControl_ENABLE (1 << 0 )
#define PM3RD_MClkControl_NOT_LOCKED (0 << 1 )
#define PM3RD_MClkControl_LOCKED (1 << 1 )
#define PM3RD_MClkControl_STATE_LOW (0 << 2 )
#define PM3RD_MClkControl_STATE_HIGH (1 << 2 )
#define PM3RD_MClkControl_STATE_RUN (2 << 2 )
#define PM3RD_MClkControl_STATE_LOW_POWER (3 << 2 )
#define PM3RD_MClkControl_SOURCE_PCLK (0 << 4 )
#define PM3RD_MClkControl_SOURCE_HALF_PCLK (1 << 4 )
#define PM3RD_MClkControl_SOURCE_HALF_EXT (3 << 4 )
#define PM3RD_MClkControl_SOURCE_EXT (4 << 4 )
#define PM3RD_MClkControl_SOURCE_HALF_KCLK (5 << 4 )
#define PM3RD_MClkControl_SOURCE_KCLK (6 << 4 )
#define PM3RD_MClkPreScale 0 x212
#define PM3RD_MClkFeedbackScale 0 x213
#define PM3RD_MClkPostScale 0 x214
#define PM3RD_SClkControl 0 x215
#define PM3RD_SClkControl_ENABLE (1 << 0 )
#define PM3RD_SClkControl_NOT_LOCKED (0 << 1 )
#define PM3RD_SClkControl_LOCKED (1 << 1 )
#define PM3RD_SClkControl_STATE_LOW (0 << 2 )
#define PM3RD_SClkControl_STATE_HIGH (1 << 2 )
#define PM3RD_SClkControl_STATE_RUN (2 << 2 )
#define PM3RD_SClkControl_STATE_LOW_POWER (3 << 2 )
#define PM3RD_SClkControl_SOURCE_PCLK (0 << 4 )
#define PM3RD_SClkControl_SOURCE_HALF_PCLK (1 << 4 )
#define PM3RD_SClkControl_SOURCE_HALF_EXT (3 << 4 )
#define PM3RD_SClkControl_SOURCE_EXT (4 << 4 )
#define PM3RD_SClkControl_SOURCE_HALF_KCLK (5 << 4 )
#define PM3RD_SClkControl_SOURCE_KCLK (6 << 4 )
#define PM3RD_SClkPreScale 0 x216
#define PM3RD_SClkFeedbackScale 0 x217
#define PM3RD_SClkPostScale 0 x218
#define PM3RD_CursorPalette(p) (0 x303 + (p))
#define PM3RD_CursorPattern(p) (0 x400 + (p))
/******************************************************
* GLINT Permedia3 Video Streaming Registers (0x5000) *
*******************************************************/
#define PM3VSConfiguration 0 x5800
/**********************************************
* GLINT Permedia3 Core Registers (0x8000+) *
***********************************************/
#define PM3AALineWidth 0 x94c0
#define PM3AAPointsize 0 x94a0
#define PM3AlphaBlendAlphaMode 0 xafa8
#define PM3AlphaBlendAlphaModeAnd 0 xad30
#define PM3AlphaBlendAlphaModeOr 0 xad38
#define PM3AlphaBlendColorMode 0 xafa0
#define PM3AlphaBlendColorModeAnd 0 xacb0
#define PM3AlphaBlendColorModeOr 0 xacb8
#define PM3AlphaDestColor 0 xaf88
#define PM3AlphaSourceColor 0 xaf80
#define PM3AlphaTestMode 0 x8800
#define PM3AlphaTestModeAnd 0 xabf0
#define PM3AlphaTestModeOr 0 xabf8
#define PM3AntialiasMode 0 x8808
#define PM3AntialiasModeAnd 0 xac00
#define PM3AntialiasModeOr 0 xac08
/* ... */
#define PM3BackgroundColor 0 xb0c8
/* ... */
#define PM3ColorDDAMode 0 x87e0
#define PM3ColorDDAModeAnd 0 xabe0
#define PM3ColorDDAModeOr 0 xabe8
#define PM3CommandInterrupt 0 xa990
#define PM3ConstantColorDDA 0 xafb0
#define PM3ConstantColorDDA_R(r) ((r) & 0 xff)
#define PM3ConstantColorDDA_G(g) (((g) & 0 xff) << 8 )
#define PM3ConstantColorDDA_B(b) (((b) & 0 xff) << 16 )
#define PM3ConstantColorDDA_A(a) (((a) & 0 xff) << 24 )
#define PM3ContextData 0 x8dd0
#define PM3ContextDump 0 x8dc0
#define PM3ContextRestore 0 x8dc8
#define PM3Continue 0 x8058
#define PM3ContinueNewDom 0 x8048
#define PM3ContinueNewLine 0 x8040
#define PM3ContinueNewSub 0 x8050
#define PM3Count 0 x8030
/* ... */
#define PM3DeltaControl 0 x9350
#define PM3DeltaControlAnd 0 xab20
#define PM3DeltaControlOr 0 xab28
#define PM3DeltaMode 0 x9300
#define PM3DeltaModeAnd 0 xaad0
#define PM3DeltaModeOr 0 xaad8
/* ... */
#define PM3DitherMode 0 x8818
#define PM3DitherModeAnd 0 xacd0
#define PM3DitherModeOr 0 xacd8
/* ... */
#define PM3dXDom 0 x8008
#define PM3dXSub 0 x8018
#define PM3dY 0 x8028
/* ... */
#define PM3FBBlockColor 0 x8ac8
#define PM3FBBlockColor0 0 xb060
#define PM3FBBlockColor1 0 xb068
#define PM3FBBlockColor2 0 xb070
#define PM3FBBlockColor3 0 xb078
#define PM3FBBlockColorBack 0 xb0a0
#define PM3FBBlockColorBack0 0 xb080
#define PM3FBBlockColorBack1 0 xb088
#define PM3FBBlockColorBack2 0 xb090
#define PM3FBBlockColorBack3 0 xb098
#define PM3FBColor 0 x8a98
#define PM3FBDestReadBufferAddr0 0 xae80
#define PM3FBDestReadBufferAddr1 0 xae88
#define PM3FBDestReadBufferAddr2 0 xae90
#define PM3FBDestReadBufferAddr3 0 xae98
#define PM3FBDestReadBufferOffset0 0 xaea0
#define PM3FBDestReadBufferOffset1 0 xaea8
#define PM3FBDestReadBufferOffset2 0 xaeb0
#define PM3FBDestReadBufferOffset3 0 xaeb8
#define PM3FBDestReadBufferOffset_XOffset(x) ((x) & 0 xffff)
#define PM3FBDestReadBufferOffset_YOffset(y) (((y) & 0 xffff) << 16 )
#define PM3FBDestReadBufferWidth0 0 xaec0
#define PM3FBDestReadBufferWidth1 0 xaec8
#define PM3FBDestReadBufferWidth2 0 xaed0
#define PM3FBDestReadBufferWidth3 0 xaed8
#define PM3FBDestReadBufferWidth_Width(w) ((w) & 0 x0fff)
#define PM3FBDestReadEnables 0 xaee8
#define PM3FBDestReadEnablesAnd 0 xad20
#define PM3FBDestReadEnablesOr 0 xad28
#define PM3FBDestReadEnables_E(e) ((e) & 0 xff)
#define PM3FBDestReadEnables_E0 (1 << 0 )
#define PM3FBDestReadEnables_E1 (1 << 1 )
#define PM3FBDestReadEnables_E2 (1 << 2 )
#define PM3FBDestReadEnables_E3 (1 << 3 )
#define PM3FBDestReadEnables_E4 (1 << 4 )
#define PM3FBDestReadEnables_E5 (1 << 5 )
#define PM3FBDestReadEnables_E6 (1 << 6 )
#define PM3FBDestReadEnables_E7 (1 << 7 )
#define PM3FBDestReadEnables_R(r) (((r) & 0 xff) << 8 )
#define PM3FBDestReadEnables_R0 (1 << 8 )
#define PM3FBDestReadEnables_R1 (1 << 9 )
#define PM3FBDestReadEnables_R2 (1 << 10 )
#define PM3FBDestReadEnables_R3 (1 << 11 )
#define PM3FBDestReadEnables_R4 (1 << 12 )
#define PM3FBDestReadEnables_R5 (1 << 13 )
#define PM3FBDestReadEnables_R6 (1 << 14 )
#define PM3FBDestReadEnables_R7 (1 << 15 )
#define PM3FBDestReadEnables_ReferenceAlpha(a) (((a) & 0 xff) << 24 )
#define PM3FBDestReadMode 0 xaee0
#define PM3FBDestReadModeAnd 0 xac90
#define PM3FBDestReadModeOr 0 xac98
#define PM3FBDestReadMode_ReadDisable (0 << 0 )
#define PM3FBDestReadMode_ReadEnable (1 << 0 )
#define PM3FBDestReadMode_StripePitch(sp) (((sp) & 0 x7) << 2 )
#define PM3FBDestReadMode_StripeHeight(sh) (((sh) & 0 x7) << 7 )
#define PM3FBDestReadMode_Enable0 (1 << 8 )
#define PM3FBDestReadMode_Enable1 (1 << 9 )
#define PM3FBDestReadMode_Enable2 (1 << 10 )
#define PM3FBDestReadMode_Enable3 (1 << 11 )
#define PM3FBDestReadMode_Layout0(l) (((l) & 0 x3) << 12 )
#define PM3FBDestReadMode_Layout1(l) (((l) & 0 x3) << 14 )
#define PM3FBDestReadMode_Layout2(l) (((l) & 0 x3) << 16 )
#define PM3FBDestReadMode_Layout3(l) (((l) & 0 x3) << 18 )
#define PM3FBDestReadMode_Origin0 (1 << 20 )
#define PM3FBDestReadMode_Origin1 (1 << 21 )
#define PM3FBDestReadMode_Origin2 (1 << 22 )
#define PM3FBDestReadMode_Origin3 (1 << 23 )
#define PM3FBDestReadMode_Blocking (1 << 24 )
#define PM3FBDestReadMode_UseReadEnabled (1 << 26 )
#define PM3FBDestReadMode_AlphaFiltering (1 << 27 )
#define PM3FBHardwareWriteMask 0 x8ac0
#define PM3FBSoftwareWriteMask 0 x8820
#define PM3FBData 0 x8aa0
#define PM3FBSourceData 0 x8aa8
#define PM3FBSourceReadBufferAddr 0 xaf08
#define PM3FBSourceReadBufferOffset 0 xaf10
#define PM3FBSourceReadBufferOffset_XOffset(x) ((x) & 0 xffff)
#define PM3FBSourceReadBufferOffset_YOffset(y) (((y) & 0 xffff) << 16 )
#define PM3FBSourceReadBufferWidth 0 xaf18
#define PM3FBSourceReadBufferWidth_Width(w) ((w) & 0 x0fff)
#define PM3FBSourceReadMode 0 xaf00
#define PM3FBSourceReadModeAnd 0 xaca0
#define PM3FBSourceReadModeOr 0 xaca8
#define PM3FBSourceReadMode_ReadDisable (0 << 0 )
#define PM3FBSourceReadMode_ReadEnable (1 << 0 )
#define PM3FBSourceReadMode_StripePitch(sp) (((sp) & 0 x7) << 2 )
#define PM3FBSourceReadMode_StripeHeight(sh) (((sh) & 0 x7) << 7 )
#define PM3FBSourceReadMode_Layout(l) (((l) & 0 x3) << 8 )
#define PM3FBSourceReadMode_Origin (1 << 10 )
#define PM3FBSourceReadMode_Blocking (1 << 11 )
#define PM3FBSourceReadMode_UserTexelCoord (1 << 13 )
#define PM3FBSourceReadMode_WrapXEnable (1 << 14 )
#define PM3FBSourceReadMode_WrapYEnable (1 << 15 )
#define PM3FBSourceReadMode_WrapX(w) (((w) & 0 xf) << 16 )
#define PM3FBSourceReadMode_WrapY(w) (((w) & 0 xf) << 20 )
#define PM3FBSourceReadMode_ExternalSourceData (1 << 24 )
#define PM3FBWriteBufferAddr0 0 xb000
#define PM3FBWriteBufferAddr1 0 xb008
#define PM3FBWriteBufferAddr2 0 xb010
#define PM3FBWriteBufferAddr3 0 xb018
#define PM3FBWriteBufferOffset0 0 xb020
#define PM3FBWriteBufferOffset1 0 xb028
#define PM3FBWriteBufferOffset2 0 xb030
#define PM3FBWriteBufferOffset3 0 xb038
#define PM3FBWriteBufferOffset_XOffset(x) ((x) & 0 xffff)
#define PM3FBWriteBufferOffset_YOffset(y) (((y) & 0 xffff) << 16 )
#define PM3FBWriteBufferWidth0 0 xb040
#define PM3FBWriteBufferWidth1 0 xb048
#define PM3FBWriteBufferWidth2 0 xb050
#define PM3FBWriteBufferWidth3 0 xb058
#define PM3FBWriteBufferWidth_Width(w) ((w) & 0 x0fff)
#define PM3FBWriteMode 0 x8ab8
#define PM3FBWriteModeAnd 0 xacf0
#define PM3FBWriteModeOr 0 xacf8
#define PM3FBWriteMode_WriteDisable (0 << 0 )
#define PM3FBWriteMode_WriteEnable (1 << 0 )
#define PM3FBWriteMode_Replicate (1 << 4 )
#define PM3FBWriteMode_OpaqueSpan (1 << 5 )
#define PM3FBWriteMode_StripePitch(p) (((p) & 0 x7) << 6 )
#define PM3FBWriteMode_StripeHeight(h) (((h) & 0 x7) << 9 )
#define PM3FBWriteMode_Enable0 (1 << 12 )
#define PM3FBWriteMode_Enable1 (1 << 13 )
#define PM3FBWriteMode_Enable2 (1 << 14 )
#define PM3FBWriteMode_Enable3 (1 << 15 )
#define PM3FBWriteMode_Layout0(l) (((l) & 0 x3) << 16 )
#define PM3FBWriteMode_Layout1(l) (((l) & 0 x3) << 18 )
#define PM3FBWriteMode_Layout2(l) (((l) & 0 x3) << 20 )
#define PM3FBWriteMode_Layout3(l) (((l) & 0 x3) << 22 )
#define PM3FBWriteMode_Origin0 (1 << 24 )
#define PM3FBWriteMode_Origin1 (1 << 25 )
#define PM3FBWriteMode_Origin2 (1 << 26 )
#define PM3FBWriteMode_Origin3 (1 << 27 )
#define PM3ForegroundColor 0 xb0c0
/* ... */
#define PM3GIDMode 0 xb538
#define PM3GIDModeAnd 0 xb5b0
#define PM3GIDModeOr 0 xb5b8
/* ... */
#define PM3LBDestReadBufferAddr 0 xb510
#define PM3LBDestReadBufferOffset 0 xb518
#define PM3LBDestReadEnables 0 xb508
#define PM3LBDestReadEnablesAnd 0 xb590
#define PM3LBDestReadEnablesOr 0 xb598
#define PM3LBDestReadMode 0 xb500
#define PM3LBDestReadModeAnd 0 xb580
#define PM3LBDestReadModeOr 0 xb588
#define PM3LBDestReadMode_Disable (0 << 0 )
#define PM3LBDestReadMode_Enable (1 << 0 )
#define PM3LBDestReadMode_StripePitch(p) (((p) & 0 x7) << 2 )
#define PM3LBDestReadMode_StripeHeight(h) (((h) & 0 x7) << 5 )
#define PM3LBDestReadMode_Layout (1 << 8 )
#define PM3LBDestReadMode_Origin (1 << 9 )
#define PM3LBDestReadMode_UserReadEnables (1 << 10 )
#define PM3LBDestReadMode_Packed16 (1 << 11 )
#define PM3LBDestReadMode_Width(w) (((w) & 0 xfff) << 12 )
#define PM3LBReadFormat 0 x8888
#define PM3LBReadFormat_DepthWidth(w) (((w) & 0 x3) << 0 )
#define PM3LBReadFormat_StencilWidth(w) (((w) & 0 xf) << 2 )
#define PM3LBReadFormat_StencilPosition(p) (((p) & 0 x1f) << 6 )
#define PM3LBReadFormat_FCPWidth(w) (((w) & 0 xf) << 11 )
#define PM3LBReadFormat_FCPPosition(p) (((p) & 0 x1f) << 15 )
#define PM3LBReadFormat_GIDWidth(w) (((w) & 0 x7) << 20 )
#define PM3LBReadFormat_GIDPosition(p) (((p) & 0 x1f) << 23 )
#define PM3LBSourceReadBufferAddr 0 xb528
#define PM3LBSourceReadBufferOffset 0 xb530
#define PM3LBSourceReadMode 0 xb520
#define PM3LBSourceReadModeAnd 0 xb5a0
#define PM3LBSourceReadModeOr 0 xb5a8
#define PM3LBSourceReadMode_Enable (1 << 0 )
#define PM3LBSourceReadMode_StripePitch(p) (((p) & 0 x7) << 2 )
#define PM3LBSourceReadMode_StripeHeight(h) (((h) & 0 x7) << 5 )
#define PM3LBSourceReadMode_Layout (1 << 8 )
#define PM3LBSourceReadMode_Origin (1 << 9 )
#define PM3LBSourceReadMode_Packed16 (1 << 10 )
#define PM3LBSourceReadMode_Width(w) (((w) & 0 xfff) << 11 )
#define PM3LBStencil 0 x88a8
#define PM3LBWriteBufferAddr 0 xb540
#define PM3LBWriteBufferOffset 0 xb548
#define PM3LBWriteFormat 0 x88c8
#define PM3LBWriteFormat_DepthWidth(w) (((w) & 0 x3) << 0 )
#define PM3LBWriteFormat_StencilWidth(w) (((w) & 0 xf) << 2 )
#define PM3LBWriteFormat_StencilPosition(p) (((p) & 0 x1f) << 6 )
#define PM3LBWriteFormat_GIDWidth(w) (((w) & 0 x7) << 20 )
#define PM3LBWriteFormat_GIDPosition(p) (((p) & 0 x1f) << 23 )
#define PM3LBWriteMode 0 x88c0
#define PM3LBWriteModeAnd 0 xac80
#define PM3LBWriteModeOr 0 xac88
#define PM3LBWriteMode_WriteDisable (0 << 0 )
#define PM3LBWriteMode_WriteEnable (1 << 0 )
#define PM3LBWriteMode_StripePitch(p) (((p) & 0 x7) << 3 )
#define PM3LBWriteMode_StripeHeight(h) (((h) & 0 x7) << 6 )
#define PM3LBWriteMode_Layout (1 << 9 )
#define PM3LBWriteMode_Origin (1 << 10 )
#define PM3LBWriteMode_Packed16 (1 << 11 )
#define PM3LBWriteMode_Width(w) (((w) & 0 xfff) << 12 )
/* ... */
#define PM3LineStippleMode 0 x81a8
#define PM3LineStippleModeAnd 0 xabc0
#define PM3LineStippleModeOr 0 xabc8
#define PM3LoadLineStippleCounters 0 x81b0
/* ... */
#define PM3LogicalOpMode 0 x8828
#define PM3LogicalOpModeAnd 0 xace0
#define PM3LogicalOpModeOr 0 xace8
#define PM3LogicalOpMode_Disable (0 << 0 )
#define PM3LogicalOpMode_Enable (1 << 0 )
#define PM3LogicalOpMode_LogicOp(op) (((op) & 0 xf) << 1 )
#define PM3LogicalOpMode_UseConstantWriteData_Disable (0 << 5 )
#define PM3LogicalOpMode_UseConstantWriteData_Enable (1 << 5 )
#define PM3LogicalOpMode_Background_Disable (0 << 6 )
#define PM3LogicalOpMode_Background_Enable (1 << 6 )
#define PM3LogicalOpMode_Background_LogicOp(op) (((op) & 0 xf) << 7 )
#define PM3LogicalOpMode_UseConstantSource_Disable (0 << 11 )
#define PM3LogicalOpMode_UseConstantSource_Enable (1 << 11 )
/* ... */
#define PM3LUT 0 x8e80
#define PM3LUTAddress 0 x84d0
#define PM3LUTData 0 x84c8
#define PM3LUTIndex 0 x84c0
#define PM3LUTMode 0 xb378
#define PM3LUTModeAnd 0 xad70
#define PM3LUTModeOr 0 xad78
#define PM3LUTTransfer 0 x84d8
/* ... */
#define PM3PixelSize 0 x80c0
#define PM3PixelSize_GLOBAL_32BIT (0 << 0 )
#define PM3PixelSize_GLOBAL_16BIT (1 << 0 )
#define PM3PixelSize_GLOBAL_8BIT (2 << 0 )
#define PM3PixelSize_RASTERIZER_32BIT (0 << 2 )
#define PM3PixelSize_RASTERIZER_16BIT (1 << 2 )
#define PM3PixelSize_RASTERIZER_8BIT (2 << 2 )
#define PM3PixelSize_SCISSOR_AND_STIPPLE_32BIT (0 << 4 )
#define PM3PixelSize_SCISSOR_AND_STIPPLE_16BIT (1 << 4 )
#define PM3PixelSize_SCISSOR_AND_STIPPLE_8BIT (2 << 4 )
#define PM3PixelSize_TEXTURE_32BIT (0 << 6 )
#define PM3PixelSize_TEXTURE_16BIT (1 << 6 )
#define PM3PixelSize_TEXTURE_8BIT (2 << 6 )
#define PM3PixelSize_LUT_32BIT (0 << 8 )
#define PM3PixelSize_LUT_16BIT (1 << 8 )
#define PM3PixelSize_LUT_8BIT (2 << 8 )
#define PM3PixelSize_FRAMEBUFFER_32BIT (0 << 10 )
#define PM3PixelSize_FRAMEBUFFER_16BIT (1 << 10 )
#define PM3PixelSize_FRAMEBUFFER_8BIT (2 << 10 )
#define PM3PixelSize_LOGICAL_OP_32BIT (0 << 12 )
#define PM3PixelSize_LOGICAL_OP_16BIT (1 << 12 )
#define PM3PixelSize_LOGICAL_OP_8BIT (2 << 12 )
#define PM3PixelSize_LOCALBUFFER_32BIT (0 << 14 )
#define PM3PixelSize_LOCALBUFFER_16BIT (1 << 14 )
#define PM3PixelSize_LOCALBUFFER_8BIT (2 << 14 )
#define PM3PixelSize_SETUP_32BIT (0 << 16 )
#define PM3PixelSize_SETUP_16BIT (1 << 16 )
#define PM3PixelSize_SETUP_8BIT (2 << 16 )
#define PM3PixelSize_GLOBAL (0 << 31 )
#define PM3PixelSize_INDIVIDUAL (1 << 31 )
/* ... */
#define PM3Render 0 x8038
#define PM3Render_AreaStipple_Disable (0 << 0 )
#define PM3Render_AreaStipple_Enable (1 << 0 )
#define PM3Render_LineStipple_Disable (0 << 1 )
#define PM3Render_LineStipple_Enable (1 << 1 )
#define PM3Render_ResetLine_Disable (0 << 2 )
#define PM3Render_ResetLine_Enable (1 << 2 )
#define PM3Render_FastFill_Disable (0 << 3 )
#define PM3Render_FastFill_Enable (1 << 3 )
#define PM3Render_Primitive_Line (0 << 6 )
#define PM3Render_Primitive_Trapezoid (1 << 6 )
#define PM3Render_Primitive_Point (2 << 6 )
#define PM3Render_Antialias_Disable (0 << 8 )
#define PM3Render_Antialias_Enable (1 << 8 )
#define PM3Render_Antialias_SubPixelRes_4x4 (0 << 9 )
#define PM3Render_Antialias_SubPixelRes_8x8 (1 << 9 )
#define PM3Render_UsePointTable_Disable (0 << 10 )
#define PM3Render_UsePointTable_Enable (1 << 10 )
#define PM3Render_SyncOnbitMask_Disable (0 << 11 )
#define PM3Render_SyncOnBitMask_Enable (1 << 11 )
#define PM3Render_SyncOnHostData_Disable (0 << 12 )
#define PM3Render_SyncOnHostData_Enable (1 << 12 )
#define PM3Render_Texture_Disable (0 << 13 )
#define PM3Render_Texture_Enable (1 << 13 )
#define PM3Render_Fog_Disable (0 << 14 )
#define PM3Render_Fog_Enable (1 << 14 )
#define PM3Render_Coverage_Disable (0 << 15 )
#define PM3Render_Coverage_Enable (1 << 15 )
#define PM3Render_SubPixelCorrection_Disable (0 << 16 )
#define PM3Render_SubPixelCorrection_Enable (1 << 16 )
#define PM3Render_SpanOperation_Disable (0 << 18 )
#define PM3Render_SpanOperation_Enable (1 << 18 )
#define PM3Render_FBSourceRead_Disable (0 << 27 )
#define PM3Render_FBSourceRead_Enable (1 << 27 )
#define PM3RasterizerMode 0 x80a0
#define PM3RasterizerModeAnd 0 xaba0
#define PM3RasterizerModeOr 0 xaba8
#define PM3RectangleHeight 0 x94e0
#define PM3RepeatLine 0 x9328
#define PM3ResetPickResult 0 x8c20
#define PM3RLEMask 0 x8c48
#define PM3RouterMode 0 x8840
#define PM3RStart 0 x8780
#define PM3S1Start 0 x8400
#define PM3aveLineStippleCounters 0 x81c0
#define PM3ScissorMaxXY 0 x8190
#define PM3ScissorMinXY 0 x8188
#define PM3ScissorMode 0 x8180
#define PM3ScissorModeAnd 0 xabb0
#define PM3ScissorModeOr 0 xabb8
#define PM3ScreenSize 0 x8198
#define PM3Security 0 x8908
#define PM3SetLogicalTexturePage 0 xb360
#define PM3SizeOfFramebuffer 0 xb0a8
#define PM3SStart 0 x8388
#define PM3StartXDom 0 x8000
#define PM3StartXSub 0 x8010
#define PM3StartY 0 x8020
/* ... */
#define PM3SpanColorMask 0 x8168
/* ... */
#define PM3TextureApplicationMode 0 x8680
#define PM3TextureApplicationModeAnd 0 xac50
#define PM3TextureApplicationModeOr 0 xac58
#define PM3TextureBaseAddr 0 x8500
#define PM3TextureCacheControl 0 x8490
#define PM3TextureChromaLower0 0 x84f0
#define PM3TextureChromaLower1 0 x8608
#define PM3TextureChromaUpper0 0 x84e8
#define PM3TextureChromaUpper1 0 x8600
#define PM3TextureCompositeAlphaMode0 0 xb310
#define PM3TextureCompositeAlphaMode0And 0 xb390
#define PM3TextureCompositeAlphaMode0Or 0 xb398
#define PM3TextureCompositeAlphaMode1 0 xb320
#define PM3TextureCompositeAlphaMode1And 0 xb3b0
#define PM3TextureCompositeAlphaMode1Or 0 xb3b8
#define PM3TextureCompositeColorMode0 0 xb308
#define PM3TextureCompositeColorMode0And 0 xb380
#define PM3TextureCompositeColorMode0Or 0 xb388
#define PM3TextureCompositeColorMode1 0 xb318
#define PM3TextureCompositeColorMode1And 0 xb3a0
#define PM3TextureCompositeColorMode1Or 0 xb3a8
#define PM3TextureCompositeFactor0 0 xb328
#define PM3TextureCompositeFactor1 0 xb330
#define PM3TextureCompositeMode 0 xb300
#define PM3TextureCoordMode 0 x8380
#define PM3TextureCoordModeAnd 0 xac20
#define PM3TextureCoordModeOr 0 xac28
#define PM3TextureData 0 x88e8
/*
#define PM3TextureDownloadControl 0x0108
*/
#define PM3TextureDownloadOffset 0 x88f0
#define PM3TextureEnvColor 0 x8688
#define PM3TextureFilterMode 0 x84e0
#define PM3TextureFilterModeAnd 0 xad50
#define PM3TextureFilterModeOr 0 xad58
#define PM3TextureIndexMode0 0 xb338
#define PM3TextureIndexMode0And 0 xb3c0
#define PM3TextureIndexMode0Or 0 xb3c8
#define PM3TextureIndexMode1 0 xb340
#define PM3TextureIndexMode1And 0 xb3d0
#define PM3TextureIndexMode1Or 0 xb3d8
/* ... */
#define PM3TextureMapSize 0 xb428
#define PM3TextureMapWidth0 0 x8580
#define PM3TextureMapWidth1 0 x8588
#define PM3TextureMapWidth_Width(w) (((w) & 0 xfff) << 0 )
#define PM3TextureMapWidth_BorderLayout (1 << 12 )
#define PM3TextureMapWidth_Layout_Linear (0 << 13 )
#define PM3TextureMapWidth_Layout_Patch64 (1 << 13 )
#define PM3TextureMapWidth_Layout_Patch32_2 (2 << 13 )
#define PM3TextureMapWidth_Layout_Patch2 (3 << 13 )
#define PM3TextureMapWidth_HostTexture (1 << 15 )
#define PM3TextureReadMode0 0 xb400
#define PM3TextureReadMode0And 0 xac30
#define PM3TextureReadMode0Or 0 xac38
#define PM3TextureReadMode1 0 xb408
#define PM3TextureReadMode1And 0 xad40
#define PM3TextureReadMode1Or 0 xad48
/* ... */
#define PM3WaitForCompletion 0 x80b8
#define PM3Window 0 x8980
#define PM3Window_ForceLBUpdate (1 << 3 )
#define PM3Window_LBUpdateSource (1 << 4 )
#define PM3Window_FrameCount(c) (((c) & 0 xff) << 9 )
#define PM3Window_StencilFCP (1 << 17 )
#define PM3Window_DepthFCP (1 << 18 )
#define PM3Window_OverrideWriteFiltering (1 << 19 )
#define PM3WindowAnd 0 xab80
#define PM3WindowOr 0 xab88
#define PM3WindowOrigin 0 x81c8
#define PM3XBias 0 x9480
#define PM3YBias 0 x9488
#define PM3YLimits 0 x80a8
#define PM3UVMode 0 x8f00
#define PM3ZFogBias 0 x86b8
#define PM3ZStart 0 xadd8
#define PM3ZStartL 0 x89b8
#define PM3ZStartU 0 x89b0
/**********************************************
* GLINT Permedia3 2D setup Unit *
***********************************************/
#define PM3Config2D 0 xb618
#define PM3Config2D_OpaqueSpan (1 << 0 )
#define PM3Config2D_MultiRXBlit (1 << 1 )
#define PM3Config2D_UserScissorEnable (1 << 2 )
#define PM3Config2D_FBDestReadEnable (1 << 3 )
#define PM3Config2D_AlphaBlendEnable (1 << 4 )
#define PM3Config2D_DitherEnable (1 << 5 )
#define PM3Config2D_ForegroundROPEnable (1 << 6 )
#define PM3Config2D_ForegroundROP(rop) (((rop) & 0 xf) << 7 )
#define PM3Config2D_BackgroundROPEnable (1 << 11 )
#define PM3Config2D_BackgroundROP(rop) (((rop) & 0 xf) << 12 )
#define PM3Config2D_UseConstantSource (1 << 16 )
#define PM3Config2D_FBWriteEnable (1 << 17 )
#define PM3Config2D_Blocking (1 << 18 )
#define PM3Config2D_ExternalSourceData (1 << 19 )
#define PM3Config2D_LUTModeEnable (1 << 20 )
#define PM3DownloadGlyphwidth 0 xb658
#define PM3DownloadGlyphwidth_GlyphWidth(gw) ((gw) & 0 xffff)
#define PM3DownloadTarget 0 xb650
#define PM3DownloadTarget_TagName(tag) ((tag) & 0 x1fff)
#define PM3GlyphData 0 xb660
#define PM3GlyphPosition 0 xb608
#define PM3GlyphPosition_XOffset(x) ((x) & 0 xffff)
#define PM3GlyphPosition_YOffset(y) (((y) & 0 xffff) << 16 )
#define PM3Packed4Pixels 0 xb668
#define PM3Packed8Pixels 0 xb630
#define PM3Packed16Pixels 0 xb638
#define PM3RectanglePosition 0 xb600
#define PM3RectanglePosition_XOffset(x) ((x) & 0 xffff)
#define PM3RectanglePosition_YOffset(y) (((y) & 0 xffff) << 16 )
#define PM3Render2D 0 xb640
#define PM3Render2D_Width(w) ((w) & 0 x0fff)
#define PM3Render2D_Operation_Normal (0 << 12 )
#define PM3Render2D_Operation_SyncOnHostData (1 << 12 )
#define PM3Render2D_Operation_SyncOnBitMask (2 << 12 )
#define PM3Render2D_Operation_PatchOrderRendering (3 << 12 )
#define PM3Render2D_FBSourceReadEnable (1 << 14 )
#define PM3Render2D_SpanOperation (1 << 15 )
#define PM3Render2D_Height(h) (((h) & 0 x0fff) << 16 )
#define PM3Render2D_XPositive (1 << 28 )
#define PM3Render2D_YPositive (1 << 29 )
#define PM3Render2D_AreaStippleEnable (1 << 30 )
#define PM3Render2D_TextureEnable (1 << 31 )
#define PM3Render2DGlyph 0 xb648
#define PM3Render2DGlyph_Width(w) ((w) & 0 x7f)
#define PM3Render2DGlyph_Height(h) (((h) & 0 x7f) << 7 )
#define PM3Render2DGlyph_XOffset(x) (((x) & 0 x1ff) << 14 )
#define PM3Render2DGlyph_YOffset(y) (((y) & 0 x1ff) << 23 )
#define PM3RenderPatchOffset 0 xb610
#define PM3RenderPatchOffset_XOffset(x) ((x) & 0 xffff)
#define PM3RenderPatchOffset_YOffset(y) (((y) & 0 xffff) << 16 )
#define PM3RLCount 0 xb678
#define PM3RLCount_Count(c) ((c) & 0 x0fff)
#define PM3RLData 0 xb670
/**********************************************
* GLINT Permedia3 Alias Register *
***********************************************/
#define PM3FillBackgroundColor 0 x8330
#define PM3FillConfig2D0 0 x8338
#define PM3FillConfig2D1 0 x8360
#define PM3FillConfig2D_OpaqueSpan (1 << 0 )
#define PM3FillConfig2D_MultiRXBlit (1 << 1 )
#define PM3FillConfig2D_UserScissorEnable (1 << 2 )
#define PM3FillConfig2D_FBDestReadEnable (1 << 3 )
#define PM3FillConfig2D_AlphaBlendEnable (1 << 4 )
#define PM3FillConfig2D_DitherEnable (1 << 5 )
#define PM3FillConfig2D_ForegroundROPEnable (1 << 6 )
#define PM3FillConfig2D_ForegroundROP(rop) (((rop) & 0 xf) << 7 )
#define PM3FillConfig2D_BackgroundROPEnable (1 << 11 )
#define PM3FillConfig2D_BackgroundROP(rop) (((rop) & 0 xf) << 12 )
#define PM3FillConfig2D_UseConstantSource (1 << 16 )
#define PM3FillConfig2D_FBWriteEnable (1 << 17 )
#define PM3FillConfig2D_Blocking (1 << 18 )
#define PM3FillConfig2D_ExternalSourceData (1 << 19 )
#define PM3FillConfig2D_LUTModeEnable (1 << 20 )
#define PM3FillFBDestReadBufferAddr 0 x8310
#define PM3FillFBSourceReadBufferAddr 0 x8308
#define PM3FillFBSourceReadBufferOffset 0 x8340
#define PM3FillFBSourceReadBufferOffset_XOffset(x) ((x) & 0 xffff)
#define PM3FillFBSourceReadBufferOffset_YOffset(y) \
(((y) & 0 xffff) << 16 )
#define PM3FillFBWriteBufferAddr 0 x8300
#define PM3FillForegroundColor0 0 x8328
#define PM3FillForegroundColor1 0 x8358
#define PM3FillGlyphPosition 0 x8368
#define PM3FillGlyphPosition_XOffset(x) ((x) & 0 xffff)
#define PM3FillGlyphPosition_YOffset(y) (((y) & 0 xffff) << 16 )
#define PM3FillRectanglePosition 0 x8348
#define PM3FillRectanglePosition_XOffset(x) ((x) & 0 xffff)
#define PM3FillRectanglePosition_YOffset(y) (((y) & 0 xffff) << 16 )
/* a few more useful registers & regs value... */
#define PM3Sync 0 x8c40
#define PM3Sync_Tag 0 x188
#define PM3FilterMode 0 x8c00
#define PM3FilterModeSync 0 x400
#define PM3OutputFifo 0 x2000
#define PM3StatisticMode 0 x8c08
#define PM3AreaStippleMode 0 x81a0
#define AreaStipplePattern_indexed(i) (0 x8200 + ((i) * 0 x8))
#define PM3DepthMode 0 x89a0
#define PM3StencilMode 0 x8988
#define PM3StencilData 0 x8990
#define PM3TextureReadMode 0 x8670
#define PM3FogMode 0 x8690
#define PM3ChromaTestMode 0 x8f18
#define PM3YUVMode 0 x8f00
#define PM3BitMaskPattern 0 x8068
/* ***************************** */
/* ***** pm3fb IOCTL const ***** */
/* ***************************** */
#define PM3FBIO_RESETCHIP 0 x504D33FF /* 'PM3\377' */
/* ***************************************** */
/* ***** pm3fb useful define and macro ***** */
/* ***************************************** */
/* fifo size in chip */
#define PM3_FIFO_SIZE 120
#define PM3_REGS_SIZE 0 x10000
#define PM3_MAX_PIXCLOCK 300000
#endif /* PM3FB_H */
Messung V0.5 in Prozent C=96 H=90 G=93
¤ Dauer der Verarbeitung: 0.16 Sekunden
(vorverarbeitet am 2026-06-07)
¤
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