/*
* Copyright © 2014 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef VC4_PACKET_H
#define VC4_PACKET_H
#include "vc4_regs.h" /* for VC4_MASK, VC4_GET_FIELD, VC4_SET_FIELD */
enum vc4_packet {
VC4_PACKET_HALT = 0 ,
VC4_PACKET_NOP = 1 ,
VC4_PACKET_FLUSH = 4 ,
VC4_PACKET_FLUSH_ALL = 5 ,
VC4_PACKET_START_TILE_BINNING = 6 ,
VC4_PACKET_INCREMENT_SEMAPHORE = 7 ,
VC4_PACKET_WAIT_ON_SEMAPHORE = 8 ,
VC4_PACKET_BRANCH = 16 ,
VC4_PACKET_BRANCH_TO_SUB_LIST = 17 ,
VC4_PACKET_STORE_MS_TILE_BUFFER = 24 ,
VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25 ,
VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26 ,
VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27 ,
VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28 ,
VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29 ,
VC4_PACKET_GL_INDEXED_PRIMITIVE = 32 ,
VC4_PACKET_GL_ARRAY_PRIMITIVE = 33 ,
VC4_PACKET_COMPRESSED_PRIMITIVE = 48 ,
VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49 ,
VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56 ,
VC4_PACKET_GL_SHADER_STATE = 64 ,
VC4_PACKET_NV_SHADER_STATE = 65 ,
VC4_PACKET_VG_SHADER_STATE = 66 ,
VC4_PACKET_CONFIGURATION_BITS = 96 ,
VC4_PACKET_FLAT_SHADE_FLAGS = 97 ,
VC4_PACKET_POINT_SIZE = 98 ,
VC4_PACKET_LINE_WIDTH = 99 ,
VC4_PACKET_RHT_X_BOUNDARY = 100 ,
VC4_PACKET_DEPTH_OFFSET = 101 ,
VC4_PACKET_CLIP_WINDOW = 102 ,
VC4_PACKET_VIEWPORT_OFFSET = 103 ,
VC4_PACKET_Z_CLIPPING = 104 ,
VC4_PACKET_CLIPPER_XY_SCALING = 105 ,
VC4_PACKET_CLIPPER_Z_SCALING = 106 ,
VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112 ,
VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113 ,
VC4_PACKET_CLEAR_COLORS = 114 ,
VC4_PACKET_TILE_COORDINATES = 115 ,
/* Not an actual hardware packet -- this is what we use to put
* references to GEM bos in the command stream, since we need the u32
* int the actual address packet in order to store the offset from the
* start of the BO.
*/
VC4_PACKET_GEM_HANDLES = 254 ,
} __attribute__ ((__packed__));
#define VC4_PACKET_HALT_SIZE 1
#define VC4_PACKET_NOP_SIZE 1
#define VC4_PACKET_FLUSH_SIZE 1
#define VC4_PACKET_FLUSH_ALL_SIZE 1
#define VC4_PACKET_START_TILE_BINNING_SIZE 1
#define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE 1
#define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE 1
#define VC4_PACKET_BRANCH_SIZE 5
#define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE 5
#define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE 1
#define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE 1
#define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE 5
#define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE 5
#define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE 7
#define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE 7
#define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE 14
#define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE 10
#define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE 1
#define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE 1
#define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE 2
#define VC4_PACKET_GL_SHADER_STATE_SIZE 5
#define VC4_PACKET_NV_SHADER_STATE_SIZE 5
#define VC4_PACKET_VG_SHADER_STATE_SIZE 5
#define VC4_PACKET_CONFIGURATION_BITS_SIZE 4
#define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE 5
#define VC4_PACKET_POINT_SIZE_SIZE 5
#define VC4_PACKET_LINE_WIDTH_SIZE 5
#define VC4_PACKET_RHT_X_BOUNDARY_SIZE 3
#define VC4_PACKET_DEPTH_OFFSET_SIZE 5
#define VC4_PACKET_CLIP_WINDOW_SIZE 9
#define VC4_PACKET_VIEWPORT_OFFSET_SIZE 5
#define VC4_PACKET_Z_CLIPPING_SIZE 9
#define VC4_PACKET_CLIPPER_XY_SCALING_SIZE 9
#define VC4_PACKET_CLIPPER_Z_SCALING_SIZE 9
#define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE 16
#define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE 11
#define VC4_PACKET_CLEAR_COLORS_SIZE 14
#define VC4_PACKET_TILE_COORDINATES_SIZE 3
#define VC4_PACKET_GEM_HANDLES_SIZE 9
/* Number of multisamples supported. */
#define VC4_MAX_SAMPLES 4
/* Size of a full resolution color or Z tile buffer load/store. */
#define VC4_TILE_BUFFER_SIZE (64 * 64 * 4 )
/** @{
* Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
* VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
*/
#define VC4_TILING_FORMAT_LINEAR 0
#define VC4_TILING_FORMAT_T 1
#define VC4_TILING_FORMAT_LT 2
/** @} */
/** @{
*
* low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
* VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
*/
#define VC4_LOADSTORE_FULL_RES_EOF BIT(3 )
#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2 )
#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1 )
#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0 )
/** @{
*
* low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
* VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
*/
#define VC4_LOADSTORE_FULL_RES_EOF BIT(3 )
#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2 )
#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1 )
#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0 )
/** @{
*
* byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
* VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)
*/
#define VC4_LOADSTORE_TILE_BUFFER_EOF BIT(3 )
#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK BIT(2 )
#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS BIT(1 )
#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR BIT(0 )
/** @} */
/** @{
*
* byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
* VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
*/
#define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR BIT(15 )
#define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR BIT(14 )
#define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR BIT(13 )
#define VC4_STORE_TILE_BUFFER_DISABLE_SWAP BIT(12 )
#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK VC4_MASK(9 , 8 )
#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT 8
#define VC4_LOADSTORE_TILE_BUFFER_RGBA8888 0
#define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER 1
#define VC4_LOADSTORE_TILE_BUFFER_BGR565 2
/** @} */
/** @{
*
* byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
* VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
*/
#define VC4_STORE_TILE_BUFFER_MODE_MASK VC4_MASK(7 , 6 )
#define VC4_STORE_TILE_BUFFER_MODE_SHIFT 6
#define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0 (0 << 6 )
#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4 (1 << 6 )
#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16 (2 << 6 )
/** The values of the field are VC4_TILING_FORMAT_* */
#define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK VC4_MASK(5 , 4 )
#define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT 4
#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK VC4_MASK(2 , 0 )
#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT 0
#define VC4_LOADSTORE_TILE_BUFFER_NONE 0
#define VC4_LOADSTORE_TILE_BUFFER_COLOR 1
#define VC4_LOADSTORE_TILE_BUFFER_ZS 2
#define VC4_LOADSTORE_TILE_BUFFER_Z 3
#define VC4_LOADSTORE_TILE_BUFFER_VG_MASK 4
#define VC4_LOADSTORE_TILE_BUFFER_FULL 5
/** @} */
#define VC4_INDEX_BUFFER_U8 (0 << 4 )
#define VC4_INDEX_BUFFER_U16 (1 << 4 )
/* This flag is only present in NV shader state. */
#define VC4_SHADER_FLAG_SHADED_CLIP_COORDS BIT(3 )
#define VC4_SHADER_FLAG_ENABLE_CLIPPING BIT(2 )
#define VC4_SHADER_FLAG_VS_POINT_SIZE BIT(1 )
#define VC4_SHADER_FLAG_FS_SINGLE_THREAD BIT(0 )
/** @{ byte 2 of config bits. */
#define VC4_CONFIG_BITS_EARLY_Z_UPDATE BIT(1 )
#define VC4_CONFIG_BITS_EARLY_Z BIT(0 )
/** @} */
/** @{ byte 1 of config bits. */
#define VC4_CONFIG_BITS_Z_UPDATE BIT(7 )
/** same values in this 3-bit field as PIPE_FUNC_* */
#define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT 4
#define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE BIT(3 )
#define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO (0 << 1 )
#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD (1 << 1 )
#define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR (2 << 1 )
#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO (3 << 1 )
#define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT BIT(0 )
/** @} */
/** @{ byte 0 of config bits. */
#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6 )
#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X (1 << 6 )
#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X (2 << 6 )
#define VC4_CONFIG_BITS_AA_POINTS_AND_LINES BIT(4 )
#define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET BIT(3 )
#define VC4_CONFIG_BITS_CW_PRIMITIVES BIT(2 )
#define VC4_CONFIG_BITS_ENABLE_PRIM_BACK BIT(1 )
#define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT BIT(0 )
/** @} */
/** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */
#define VC4_BIN_CONFIG_DB_NON_MS BIT(7 )
#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK VC4_MASK(6 , 5 )
#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT 5
#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32 0
#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64 1
#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128 2
#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256 3
#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK VC4_MASK(4 , 3 )
#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3
#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32 0
#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64 1
#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128 2
#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256 3
#define VC4_BIN_CONFIG_AUTO_INIT_TSDA BIT(2 )
#define VC4_BIN_CONFIG_TILE_BUFFER_64BIT BIT(1 )
#define VC4_BIN_CONFIG_MS_MODE_4X BIT(0 )
/** @} */
/** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */
#define VC4_RENDER_CONFIG_DB_NON_MS BIT(12 )
#define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE BIT(11 )
#define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G BIT(10 )
#define VC4_RENDER_CONFIG_COVERAGE_MODE BIT(9 )
#define VC4_RENDER_CONFIG_ENABLE_VG_MASK BIT(8 )
/** The values of the field are VC4_TILING_FORMAT_* */
#define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK VC4_MASK(7 , 6 )
#define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT 6
#define VC4_RENDER_CONFIG_DECIMATE_MODE_1X (0 << 4 )
#define VC4_RENDER_CONFIG_DECIMATE_MODE_4X (1 << 4 )
#define VC4_RENDER_CONFIG_DECIMATE_MODE_16X (2 << 4 )
#define VC4_RENDER_CONFIG_FORMAT_MASK VC4_MASK(3 , 2 )
#define VC4_RENDER_CONFIG_FORMAT_SHIFT 2
#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED 0
#define VC4_RENDER_CONFIG_FORMAT_RGBA8888 1
#define VC4_RENDER_CONFIG_FORMAT_BGR565 2
#define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT BIT(1 )
#define VC4_RENDER_CONFIG_MS_MODE_4X BIT(0 )
#define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX (1 << 4 )
#define VC4_PRIMITIVE_LIST_FORMAT_32_XY (3 << 4 )
#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS (0 << 0 )
#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES (1 << 0 )
#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES (2 << 0 )
#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT (3 << 0 )
enum vc4_texture_data_type {
VC4_TEXTURE_TYPE_RGBA8888 = 0 ,
VC4_TEXTURE_TYPE_RGBX8888 = 1 ,
VC4_TEXTURE_TYPE_RGBA4444 = 2 ,
VC4_TEXTURE_TYPE_RGBA5551 = 3 ,
VC4_TEXTURE_TYPE_RGB565 = 4 ,
VC4_TEXTURE_TYPE_LUMINANCE = 5 ,
VC4_TEXTURE_TYPE_ALPHA = 6 ,
VC4_TEXTURE_TYPE_LUMALPHA = 7 ,
VC4_TEXTURE_TYPE_ETC1 = 8 ,
VC4_TEXTURE_TYPE_S16F = 9 ,
VC4_TEXTURE_TYPE_S8 = 10 ,
VC4_TEXTURE_TYPE_S16 = 11 ,
VC4_TEXTURE_TYPE_BW1 = 12 ,
VC4_TEXTURE_TYPE_A4 = 13 ,
VC4_TEXTURE_TYPE_A1 = 14 ,
VC4_TEXTURE_TYPE_RGBA64 = 15 ,
VC4_TEXTURE_TYPE_RGBA32R = 16 ,
VC4_TEXTURE_TYPE_YUV422R = 17 ,
};
#define VC4_TEX_P0_OFFSET_MASK VC4_MASK(31 , 12 )
#define VC4_TEX_P0_OFFSET_SHIFT 12
#define VC4_TEX_P0_CSWIZ_MASK VC4_MASK(11 , 10 )
#define VC4_TEX_P0_CSWIZ_SHIFT 10
#define VC4_TEX_P0_CMMODE_MASK VC4_MASK(9 , 9 )
#define VC4_TEX_P0_CMMODE_SHIFT 9
#define VC4_TEX_P0_FLIPY_MASK VC4_MASK(8 , 8 )
#define VC4_TEX_P0_FLIPY_SHIFT 8
#define VC4_TEX_P0_TYPE_MASK VC4_MASK(7 , 4 )
#define VC4_TEX_P0_TYPE_SHIFT 4
#define VC4_TEX_P0_MIPLVLS_MASK VC4_MASK(3 , 0 )
#define VC4_TEX_P0_MIPLVLS_SHIFT 0
#define VC4_TEX_P1_TYPE4_MASK VC4_MASK(31 , 31 )
#define VC4_TEX_P1_TYPE4_SHIFT 31
#define VC4_TEX_P1_HEIGHT_MASK VC4_MASK(30 , 20 )
#define VC4_TEX_P1_HEIGHT_SHIFT 20
#define VC4_TEX_P1_ETCFLIP_MASK VC4_MASK(19 , 19 )
#define VC4_TEX_P1_ETCFLIP_SHIFT 19
#define VC4_TEX_P1_WIDTH_MASK VC4_MASK(18 , 8 )
#define VC4_TEX_P1_WIDTH_SHIFT 8
#define VC4_TEX_P1_MAGFILT_MASK VC4_MASK(7 , 7 )
#define VC4_TEX_P1_MAGFILT_SHIFT 7
# define VC4_TEX_P1_MAGFILT_LINEAR 0
# define VC4_TEX_P1_MAGFILT_NEAREST 1
#define VC4_TEX_P1_MINFILT_MASK VC4_MASK(6 , 4 )
#define VC4_TEX_P1_MINFILT_SHIFT 4
# define VC4_TEX_P1_MINFILT_LINEAR 0
# define VC4_TEX_P1_MINFILT_NEAREST 1
# define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR 2
# define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN 3
# define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR 4
# define VC4_TEX_P1_MINFILT_LIN_MIP_LIN 5
#define VC4_TEX_P1_WRAP_T_MASK VC4_MASK(3 , 2 )
#define VC4_TEX_P1_WRAP_T_SHIFT 2
#define VC4_TEX_P1_WRAP_S_MASK VC4_MASK(1 , 0 )
#define VC4_TEX_P1_WRAP_S_SHIFT 0
# define VC4_TEX_P1_WRAP_REPEAT 0
# define VC4_TEX_P1_WRAP_CLAMP 1
# define VC4_TEX_P1_WRAP_MIRROR 2
# define VC4_TEX_P1_WRAP_BORDER 3
#define VC4_TEX_P2_PTYPE_MASK VC4_MASK(31 , 30 )
#define VC4_TEX_P2_PTYPE_SHIFT 30
# define VC4_TEX_P2_PTYPE_IGNORED 0
# define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE 1
# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS 2
# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS 3
/* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */
#define VC4_TEX_P2_CMST_MASK VC4_MASK(29 , 12 )
#define VC4_TEX_P2_CMST_SHIFT 12
#define VC4_TEX_P2_BSLOD_MASK VC4_MASK(0 , 0 )
#define VC4_TEX_P2_BSLOD_SHIFT 0
/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */
#define VC4_TEX_P2_CHEIGHT_MASK VC4_MASK(22 , 12 )
#define VC4_TEX_P2_CHEIGHT_SHIFT 12
#define VC4_TEX_P2_CWIDTH_MASK VC4_MASK(10 , 0 )
#define VC4_TEX_P2_CWIDTH_SHIFT 0
/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */
#define VC4_TEX_P2_CYOFF_MASK VC4_MASK(22 , 12 )
#define VC4_TEX_P2_CYOFF_SHIFT 12
#define VC4_TEX_P2_CXOFF_MASK VC4_MASK(10 , 0 )
#define VC4_TEX_P2_CXOFF_SHIFT 0
#endif /* VC4_PACKET_H */
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