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#ifndef INCLUDED_SW_SOURCE_CORE_INC_SORTEDOBJS_HXX
#define INCLUDED_SW_SOURCE_CORE_INC_SORTEDOBJS_HXX
#include <vector>
#include <swdllapi.h>
class SwAnchoredObject;
/** class for collecting anchored objects
for # i28701 #
Anchored objects can be inserted and deleted . The entries can be directly
accessed via index .
An anchored object is inserted sorted . The sort criteria are :
- anchor type
- order 1 : to - page , 2 : to - fly , 3 : to - paragraph | to - character | as - character
- anchor node
- wrapping style ( inclusive layer )
- order 1 : wrapping style ! = css : : text : : WrapTextMode_THROUGH and not in hell layer ,
2 : wrapping style = css : : text : : WrapTextMode_THROUGH or in hell layer
- wrapping style influence
- order 1 : NONE_SUCCESSIVE_POSITIONED , 2 : NONE_CONCURRENT_POSITIONED
- again anchor type
- order 1 : to - paragraph , 2 : to - character , 3 : as - character
- anchor node position
- internal anchor order number
If one of the sort criteria attributes of an anchored object changes ,
the sorting has to be updated - use method < Update ( . . ) >
*/
class SW_DLLPUBLIC SwSortedObjs
{
private :
std::vector< SwAnchoredObject* > maSortedObjLst;
public :
typedef std::vector<SwAnchoredObject*>::const_iterator const_iterator;
SwSortedObjs();
~SwSortedObjs();
size_t size() const ;
/** direct access to the entries
@ param _ nIndex
input parameter - index of entry , valid value range [ 0 . . size ( ) - 1 ]
*/
SwAnchoredObject* operator []( size_t _nIndex ) const ;
const_iterator begin() const
{ return maSortedObjLst.cbegin(); };
const_iterator end() const
{ return maSortedObjLst.cend(); };
bool Insert( SwAnchoredObject& _rAnchoredObj );
void Remove( SwAnchoredObject& _rAnchoredObj );
bool Contains( const SwAnchoredObject& _rAnchoredObj ) const ;
/** method to update the position of the given anchored object in the
sorted list
@ return boolean , indicating success of the update .
*/
void Update(const SwAnchoredObject& _rAnchoredObj);
void UpdateAll();
/** Position of object <_rAnchoredObj> in sorted list
Returns the number of the list position of object < _ rAnchoredObj > .
Returns < size ( ) > , if object isn ' t contained in list .
@ return size_t
Number of the list position of object < _ rAnchoredObj >
*/
size_t ListPosOf( const SwAnchoredObject& _rAnchoredObj ) const ;
bool is_sorted() const ;
};
#endif
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