/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project .
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License , v . 2 . 0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
* except in compliance with the License . You may obtain a copy of
* the License at http : //www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SW_SOURCE_CORE_INC_PTQUEUE_HXX
#define INCLUDED_SW_SOURCE_CORE_INC_PTQUEUE_HXX
/**
* Unfortunately we have some problems with processing more than one Paint ( )
* at a time . This happens especially often during printing .
*
* SwRootFrame : : PaintSwFrame ( ) determines that it ' s called a second time and adds the
* rectangle and the corresponding Shell to the PaintCollector .
* The call sites that are causing the double Paint ( ) only need to process the
* collected Paint ( ) s at the right point in time .
* Doing this during printing ( after having printed one page ) is very suitable
* for doing that .
*
* Invalidating windows directly from the RootFrame : : PaintSwFrame was not a successful
* approach , because the Paint ( ) s arrive at a very unfavourable point in time .
* Triggering an update for all windows after printing each page does not seem
* appropriate either : on the one hand we don ' t have direct access to the edit
* windows and on the other hand the updates can become very costly on some
* platforms .
*/
class SwQueuedPaint;
class SwViewShell;
class SwRect;
class SwPaintQueue
{
public :
static SwQueuedPaint* s_pPaintQueue;
static void Add(SwViewShell* pSh, const SwRect& rNew);
static void Remove(SwViewShell const * pSh);
static void Repaint();
};
#endif
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