Spracherkennung für: .glsl vermutete Sprache: Unknown {[0] [0] [0]} [Methode: Schwerpunktbildung, einfache Gewichte, sechs Dimensionen]
/* -*- Mode: C++; tab-width:
4; indent-tabs-mode: nil; c-basic-offset:
4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright
2008 by Sun Microsystems, Inc.
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* OpenOffice.org - a multi-platform office productivity suite
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#version
120
uniform sampler2D leavingSlideTexture;
uniform sampler2D enteringSlideTexture;
uniform sampler2D permTexture;
uniform float time;
varying vec2 v_texturePosition;
float snoise(vec2 P) {
return texture2D(permTexture, P).r;
}
void main() {
float sn = snoise(
10.
0*v_texturePosition);
if( sn < time)
gl_FragColor = texture2D(enteringSlideTexture, v_texturePosition);
else
gl_FragColor = texture2D(leavingSlideTexture, v_texturePosition);
}
/* vim:set shiftwidth=
4 softtabstop=
4 expandtab: */