Spracherkennung für: .idl vermutete Sprache: Unknown {[0] [0] [0]} [Methode: Schwerpunktbildung, einfache Gewichte, sechs Dimensionen]
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module com { module sun { module star { module rendering {
/** This are the possible repeat modes for animations.<p>
These constants determine how the [
0,
1] parameter range of the
animation is driven through, thus defining the possible repeat
modes.<p>
@since OOo
2.
0
*/
constants AnimationRepeat
{
/** The [
0,
1] parameter range is swept through exactly once.<p>
The [
0,
1] parameter range is swept through exactly once,
starting with
0 and ending with
1.<p>
*/
const byte ONE_SHOT=
0;
/** The [
0,
1] parameter range is swept through exactly twice.<p>
The [
0,
1] parameter range is swept through exactly twice,
starting with
0, going to
1, and going back to
0. When
plotting the value over time, this yields a triangle curve.<p>
*/
const byte ONE_SHOT_PINGPONG=
1;
/** The [
0,
1] parameter range is swept through infinitely.<p>
The [
0,
1] parameter range is swept through infinitely,
starting with
0, going to
1, and going back to
0, and then
starting again. When plotting the value over time, this yields
a repeated triangle curve.<p>
*/
const byte PINGPONG=
2;
/** The [
0,
1] parameter range is swept through infinitely.<p>
The [
0,
1] parameter range is swept through infinitely,
starting with
0, going to
1, and starting with
0 again. When
plotting the value over time, this yields a repeated saw-tooth
curve.<p>
*/
const byte REPEAT=
3;
};
}; }; }; };
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