// Edit GluePoints at the objects (GluePoints for connector)
class SVXCORE_DLLPUBLIC SdrGlueEditView : public SdrPolyEditView
{ // copy marked GluePoints and mark instead of the old ones
SAL_DLLPRIVATE SAL_DLLPRIVATE void ImpCopyMarkedGluePoints(); typedefvoid (*PGlueDoFunc)(SdrGluePoint&, const SdrObject* pObj, constvoid*, constvoid*, constvoid*, constvoid*); typedefvoid (*PGlueTrFunc)(Point&, constvoid*, constvoid*, constvoid*, constvoid*);
SAL_DLLPRIVATE void ImpDoMarkedGluePoints(PGlueDoFunc pDoFunc, bool bConst, constvoid* p1, constvoid* p2=nullptr, constvoid* p3=nullptr, constvoid* p4=nullptr);
SAL_DLLPRIVATE SAL_DLLPRIVATE void ImpTransformMarkedGluePoints(PGlueTrFunc pTrFunc, constvoid* p1, constvoid* p2=nullptr, constvoid* p3=nullptr, constvoid* p4=nullptr);
protected: // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
SAL_DLLPRIVATE SdrGlueEditView(
SdrModel& rSdrModel,
OutputDevice* pOut);
public: // the parameter nThisEsc is used to hand over the direction, // which one wished to check,set or delete // possible values for nThisEsc are: // SdrEscapeDirection::LEFT, SdrEscapeDirection::RIGHT, SdrEscapeDirection::TOP and SdrEscapeDirection::BOTTOM
TriState IsMarkedGluePointsEscDir(SdrEscapeDirection nThisEsc) const; void SetMarkedGluePointsEscDir(SdrEscapeDirection nThisEsc, bool bOn);
// check/set, if the GluePoints are relative to the // object size (Percent=sal_True) or not (Percent=sal_False)
TriState IsMarkedGluePointsPercent() const; void SetMarkedGluePointsPercent(bool bOn);
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