/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
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* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
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*/
#ifndef INCLUDED_SVX_CUBE3D_HXX
#define INCLUDED_SVX_CUBE3D_HXX
#include <basegfx/point/b3dpoint.hxx>
#include <basegfx/vector/b3dvector.hxx>
#include <rtl/ustring.hxx>
#include <sal/types.h>
#include <svx/obj3d.hxx>
#include <svx/svxdllapi.h>
class E3dDefaultAttributes;
/*************************************************************************
| *
| * |
| * Create a 3 D cuboid ; aPos : Center or left , bottom , behind | _ _
| * ( depending on bPosIsCenter ) /
| * nSideFlags indicates , if only some of the cuboid surfaces can
| * be created ; the corresponding bits are defined in the enum .
| * The flag bDblSided indicates whether the created surfaces are
| * two - sided ( which only makes sense if not all of the surfaces were
| * created ) .
| *
\************************************************************************/
class SAL_WARN_UNUSED E3dCubeObj final : public E3dCompoundObject
{
// Parameter
basegfx::B3DPoint m_aCubePos;
basegfx::B3DVector m_aCubeSize;
// BOOLeans
bool m_bPosIsCenter : 1 ;
void SetDefaultAttributes(const E3dDefaultAttributes& rDefault);
virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override;
private :
// protected destructor - due to final, make private
virtual ~E3dCubeObj() override;
public :
SVXCORE_DLLPUBLIC E3dCubeObj(SdrModel& rSdrModel,
const E3dDefaultAttributes& rDefault,
const basegfx::B3DPoint& aPos,
const basegfx::B3DVector& r3DSize);
E3dCubeObj(SdrModel& rSdrModel, E3dCubeObj const &);
E3dCubeObj(SdrModel& rSdrModel);
virtual SdrObjKind GetObjIdentifier() const override;
virtual rtl::Reference<SdrObject> DoConvertToPolyObj(bool bBezier, bool bAddText) const override;
virtual rtl::Reference<SdrObject> CloneSdrObject(SdrModel& rTargetModel) const override;
// Set local parameters with geometry recreation
void SetCubePos(const basegfx::B3DPoint& rNew);
const basegfx::B3DPoint& GetCubePos() const { return m_aCubePos; }
void SetCubeSize(const basegfx::B3DVector& rNew);
const basegfx::B3DVector& GetCubeSize() const { return m_aCubeSize; }
void SetPosIsCenter(bool bNew);
bool GetPosIsCenter() const { return m_bPosIsCenter; }
// TakeObjName...() is for the display in the UI, for example "3 frames selected".
virtual OUString TakeObjNameSingul() const override;
virtual OUString TakeObjNamePlural() const override;
};
#endif // INCLUDED_SVX_CUBE3D_HXX
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