/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project .
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* This Source Code Form is subject to the terms of the Mozilla Public
* License , v . 2 . 0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
* except in compliance with the License . You may obtain a copy of
* the License at http : //www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <rtl/math.h>
#include <cmath>
#include <math.h>
#include <basegfx/basegfxdllapi.h>
#include <limits>
#include <algorithm>
// fTools defines
namespace basegfx
{
/** Round double to nearest integer
@ return the nearest integer
*/
template <class Int = sal_Int32> requires std::is_integral_v<Int >
inline Int fround(double fVal)
{
if (fVal >= 0 .0 )
{
if (fVal >= static_cast <double >(std::numeric_limits<Int >::max()) - 0 .5 )
return std::numeric_limits<Int >::max();
return static_cast <Int >(fVal + .5 );
}
if (fVal <= static_cast <double >(std::numeric_limits<Int >::min()) + 0 .5 )
return std::numeric_limits<Int >::min();
return static_cast <Int >(fVal - .5 );
}
/** Round double to nearest integer
@ return the nearest 64 bit integer
*/
inline sal_Int64 fround64(double fVal) { return fround<sal_Int64>(fVal); }
/** Prune a small epsilon range around zero.
Use this method e . g . for calculating scale values . There , it
is usually advisable not to set a scaling to 0 . 0 , because that
yields singular transformation matrices .
@ param fVal
An arbitrary , but finite and valid number
@ return either fVal , or a small value slightly above ( when
fVal > 0 ) or below ( when fVal < 0 ) zero .
*/
inline double pruneScaleValue( double fVal )
{
if (fVal < 0 .0 )
return std::min(fVal, -0 .00001 );
else
return std::max(fVal, 0 .00001 );
}
/** Convert value from degrees to radians
*/
template <int DegMultiple = 1 > constexpr double deg2rad( double v )
{
// divide first, to get exact values for v being a multiple of
// 90 degrees
return v / (90 .0 * DegMultiple) * M_PI_2;
}
/** Convert value radians to degrees
*/
template <int DegMultiple = 1 > constexpr double rad2deg( double v )
{
// divide first, to get exact values for v being a multiple of
// pi/2
return v / M_PI_2 * (90 .0 * DegMultiple);
}
/** Snap v to nearest multiple of fStep, from negative and
positive side .
Examples :
snapToNearestMultiple ( - 0 . 1 , 0 . 5 ) = 0 . 0
snapToNearestMultiple ( 0 . 1 , 0 . 5 ) = 0 . 0
snapToNearestMultiple ( 0 . 25 , 0 . 5 ) = 0 . 0
snapToNearestMultiple ( 0 . 26 , 0 . 5 ) = 0 . 5
*/
BASEGFX_DLLPUBLIC double snapToNearestMultiple(double v, const double fStep);
/** Snap v to the range [0.0 .. fWidth] using modulo
*/
BASEGFX_DLLPUBLIC double snapToZeroRange(double v, double fWidth);
/** Snap v to the range [fLow .. fHigh] using modulo
*/
double snapToRange(double v, double fLow, double fHigh);
/** return fValue with the sign of fSignCarrier, thus evtl. changed
*/
inline double copySign(double fValue, double fSignCarrier)
{
#ifdef _WIN32
return _copysign(fValue, fSignCarrier);
#else
return copysign(fValue, fSignCarrier);
#endif
}
/** RotateFlyFrame3: Normalize to range defined by [0.0 ... fRange[, independent
if v is positive or negative .
Examples :
normalizeToRange ( 0 . 5 , - 1 . 0 ) = 0 . 0
normalizeToRange ( 0 . 5 , 0 . 0 ) = 0 . 0
normalizeToRange ( 0 . 5 , 1 . 0 ) = 0 . 5
normalizeToRange ( - 0 . 5 , 1 . 0 ) = 0 . 5
normalizeToRange ( - 0 . 3 , 1 . 0 ) = 0 . 7
normalizeToRange ( - 0 . 7 , 1 . 0 ) = 0 . 3
normalizeToRange ( 3 . 5 , 1 . 0 ) = 0 . 5
normalizeToRange ( 3 . 3 , 1 . 0 ) = 0 . 3
normalizeToRange ( 3 . 7 , 1 . 0 ) = 0 . 7
normalizeToRange ( - 3 . 5 , 1 . 0 ) = 0 . 5
normalizeToRange ( - 3 . 3 , 1 . 0 ) = 0 . 7
normalizeToRange ( - 3 . 7 , 1 . 0 ) = 0 . 3
*/
BASEGFX_DLLPUBLIC double normalizeToRange(double v, const double fRange);
namespace fTools
{
/// Get threshold value for equalZero and friends
inline double getSmallValue() { return 0 .000000001 f; }
/// Compare against small value
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool equalZero(const T& rfVal)
{
return (fabs(rfVal) <= getSmallValue());
}
/// Compare against given small value
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool equalZero(const T& rfVal, const T& rfSmallValue)
{
return (fabs(rfVal) <= rfSmallValue);
}
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool equal(T const & rfValA, T const & rfValB)
{
// changed to approxEqual usage for better numerical correctness
return rtl_math_approxEqual(rfValA, rfValB);
}
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool equal(const T& rfValA, const T& rfValB, const T& rfSmallValue)
{
return (fabs(rfValA - rfValB) <= rfSmallValue);
}
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool less(const T& rfValA, const T& rfValB)
{
return (rfValA < rfValB && !equal(rfValA, rfValB));
}
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool lessOrEqual(const T& rfValA, const T& rfValB)
{
return (rfValA < rfValB || equal(rfValA, rfValB));
}
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool more(const T& rfValA, const T& rfValB)
{
return (rfValA > rfValB && !equal(rfValA, rfValB));
}
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool moreOrEqual(const T& rfValA, const T& rfValB)
{
return (rfValA > rfValB || equal(rfValA, rfValB));
}
template <typename T, std::enable_if_t<std::is_floating_point_v<T>, int > = 0 >
inline bool betweenOrEqualEither(const T& rfValA, const T& rfValB, const T& rfValC)
{
return (rfValA > rfValB && rfValA < rfValC) || equal(rfValA, rfValB) || equal(rfValA, rfValC);
}
};
} // end of namespace basegfx
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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(vorverarbeitet am 2026-06-10)
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