Spracherkennung für: .rs vermutete Sprache: Unknown {[0] [0] [0]} [Methode: Schwerpunktbildung, einfache Gewichte, sechs Dimensionen]
// Copyright
2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version
2.
0 <LICENSE-APACHE or
//
http://www.apache.org/licenses/LICENSE-2.
0> or the MIT license
// <LICENSE-MIT or
http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// Mac-specific OpenGL bindings.
#![allow(non_upper_case_globals)]
use libc::{c_void, c_int, c_char};
use std::os::raw;
pub type GLenum = raw::c_uint;
pub type GLint = raw::c_int;
pub type GLsizei = raw::c_int;
pub type GLuint = raw::c_uint;
pub type CGLPixelFormatAttribute = c_int;
pub type CGLContextParameter = c_int;
pub type CGLContextEnable = c_int;
pub type CGLGlobalOption = c_int;
pub type CGLError = c_int;
pub type CGLPixelFormatObj = *mut c_void;
pub type CGLContextObj = *mut c_void;
pub type CGLShareGroupObj = *mut c_void;
pub type IOSurfaceRef = *mut c_void;
pub const kCGLNoError: CGLError =
0;
pub const kCGLPFAAllRenderers: CGLPixelFormatAttribute =
1;
pub const kCGLPFADoubleBuffer: CGLPixelFormatAttribute =
5;
pub const kCGLPFAStereo: CGLPixelFormatAttribute =
6;
pub const kCGLPFAAuxBuffers: CGLPixelFormatAttribute =
7;
pub const kCGLPFAColorSize: CGLPixelFormatAttribute =
8;
pub const kCGLPFAAlphaSize: CGLPixelFormatAttribute =
11;
pub const kCGLPFADepthSize: CGLPixelFormatAttribute =
12;
pub const kCGLPFAStencilSize: CGLPixelFormatAttribute =
13;
pub const kCGLPFAAccumSize: CGLPixelFormatAttribute =
14;
pub const kCGLPFAMinimumPolicy: CGLPixelFormatAttribute =
51;
pub const kCGLPFAMaximumPolicy: CGLPixelFormatAttribute =
52;
pub const kCGLPFAOffScreen: CGLPixelFormatAttribute =
53;
pub const kCGLPFAFullScreen: CGLPixelFormatAttribute =
54;
pub const kCGLPFASampleBuffers: CGLPixelFormatAttribute =
55;
pub const kCGLPFASamples: CGLPixelFormatAttribute =
56;
pub const kCGLPFAAuxDepthStencil: CGLPixelFormatAttribute =
57;
pub const kCGLPFAColorFloat: CGLPixelFormatAttribute =
58;
pub const kCGLPFAMultisample: CGLPixelFormatAttribute =
59;
pub const kCGLPFASupersample: CGLPixelFormatAttribute =
60;
pub const kCGLPFASampleAlpha: CGLPixelFormatAttribute =
61;
pub const kCGLPFARendererID: CGLPixelFormatAttribute =
70;
pub const kCGLPFASingleRenderer: CGLPixelFormatAttribute =
71;
pub const kCGLPFANoRecovery: CGLPixelFormatAttribute =
72;
pub const kCGLPFAAccelerated: CGLPixelFormatAttribute =
73;
pub const kCGLPFAClosestPolicy: CGLPixelFormatAttribute =
74;
pub const kCGLPFARobust: CGLPixelFormatAttribute =
75;
pub const kCGLPFABackingStore: CGLPixelFormatAttribute =
76;
pub const kCGLPFAMPSafe: CGLPixelFormatAttribute =
78;
pub const kCGLPFAWindow: CGLPixelFormatAttribute =
80;
pub const kCGLPFAMultiScreen: CGLPixelFormatAttribute =
81;
pub const kCGLPFACompliant: CGLPixelFormatAttribute =
83;
pub const kCGLPFADisplayMask: CGLPixelFormatAttribute =
84;
pub const kCGLPFAPBuffer: CGLPixelFormatAttribute =
90;
pub const kCGLPFARemotePBuffer: CGLPixelFormatAttribute =
91;
pub const kCGLPFAAllowOfflineRenderers: CGLPixelFormatAttribute =
96;
pub const kCGLPFAAcceleratedCompute: CGLPixelFormatAttribute =
97;
pub const kCGLPFAOpenGLProfile: CGLPixelFormatAttribute =
99;
pub const kCGLPFAVirtualScreenCount: CGLPixelFormatAttribute =
128;
pub const kCGLCESwapRectangle: CGLContextEnable =
201;
pub const kCGLCESwapLimit: CGLContextEnable =
203;
pub const kCGLCERasterization: CGLContextEnable =
221;
pub const kCGLCEStateValidation: CGLContextEnable =
301;
pub const kCGLCESurfaceBackingSize: CGLContextEnable =
305;
pub const kCGLCEDisplayListOptimization: CGLContextEnable =
307;
pub const kCGLCEMPEngine: CGLContextEnable =
313;
pub const kCGLCECrashOnRemovedFunctions: CGLContextEnable =
316;
pub const kCGLCPSwapRectangle: CGLContextParameter =
200;
pub const kCGLCPSwapInterval: CGLContextParameter =
222;
pub const kCGLCPDispatchTableSize: CGLContextParameter =
224;
pub const kCGLCPClientStorage: CGLContextParameter =
226;
pub const kCGLCPSurfaceTexture: CGLContextParameter =
228;
pub const kCGLCPSurfaceOrder: CGLContextParameter =
235;
pub const kCGLCPSurfaceOpacity: CGLContextParameter =
236;
pub const kCGLCPSurfaceBackingSize: CGLContextParameter =
304;
pub const kCGLCPSurfaceSurfaceVolatile: CGLContextParameter =
306;
pub const kCGLCPReclaimResources: CGLContextParameter =
308;
pub const kCGLCPCurrentRendererID: CGLContextParameter =
309;
pub const kCGLCPGPUVertexProcessing: CGLContextParameter =
310;
pub const kCGLCPGPUFragmentProcessing: CGLContextParameter =
311;
pub const kCGLCPHasDrawable: CGLContextParameter =
314;
pub const kCGLCPMPSwapsInFlight: CGLContextParameter =
315;
pub const kCGLGOFormatCacheSize: CGLGlobalOption =
501;
pub const kCGLGOClearFormatCache: CGLGlobalOption =
502;
pub const kCGLGORetainRenderers: CGLGlobalOption =
503;
pub const kCGLGOResetLibrary: CGLGlobalOption =
504;
pub const kCGLGOUseErrorHandler: CGLGlobalOption =
505;
pub const kCGLGOUseBuildCache: CGLGlobalOption =
506;
pub const CORE_BOOLEAN_ATTRIBUTES: &'static [CGLPixelFormatAttribute] =
&[kCGLPFAAllRenderers,
kCGLPFADoubleBuffer,
kCGLPFAStereo,
kCGLPFAAuxBuffers,
kCGLPFAMinimumPolicy,
kCGLPFAMaximumPolicy,
kCGLPFAOffScreen,
kCGLPFAFullScreen,
kCGLPFAAuxDepthStencil,
kCGLPFAColorFloat,
kCGLPFAMultisample,
kCGLPFASupersample,
kCGLPFASampleAlpha,
kCGLPFASingleRenderer,
kCGLPFANoRecovery,
kCGLPFAAccelerated,
kCGLPFAClosestPolicy,
kCGLPFARobust,
kCGLPFABackingStore,
kCGLPFAMPSafe,
kCGLPFAWindow,
kCGLPFAMultiScreen,
kCGLPFACompliant,
kCGLPFAPBuffer,
kCGLPFARemotePBuffer,
kCGLPFAAllowOfflineRenderers,
kCGLPFAAcceleratedCompute];
pub const CORE_INTEGER_ATTRIBUTES: &'static [CGLPixelFormatAttribute] =
&[kCGLPFAColorSize,
kCGLPFAAlphaSize,
kCGLPFADepthSize,
kCGLPFAStencilSize,
kCGLPFAAccumSize,
kCGLPFASampleBuffers,
kCGLPFASamples,
kCGLPFARendererID,
kCGLPFADisplayMask,
kCGLPFAOpenGLProfile,
kCGLPFAVirtualScreenCount];
#[link(name = "OpenGL", kind = "framework")]
extern {
// CGLCurrent.h
pub fn CGLSetCurrentContext(ctx: CGLContextObj) -> CGLError;
pub fn CGLGetCurrentContext() -> CGLContextObj;
pub fn CGLGetShareGroup(context: CGLContextObj) -> CGLShareGroupObj;
// OpenGL.h
// Pixel format functions
pub fn CGLChoosePixelFormat(attribs: *const CGLPixelFormatAttribute,
pix: *mut CGLPixelFormatObj,
npix: *mut GLint) -> CGLError;
pub fn CGLDescribePixelFormat(pix: CGLPixelFormatObj,
pix_num: GLint,
attrib: CGLPixelFormatAttribute,
value: *mut GLint) -> CGLError;
pub fn CGLDestroyPixelFormat(pix: CGLPixelFormatObj) -> CGLError;
pub fn CGLReleasePixelFormat(pix: CGLPixelFormatObj);
pub fn CGLRetainPixelFormat(pix: CGLPixelFormatObj) -> CGLPixelFormatObj;
pub fn CGLGetPixelFormatRetainCount(pix: CGLPixelFormatObj) -> GLuint;
// Context functions
pub fn CGLCreateContext(pix: CGLPixelFormatObj, share: CGLContextObj, ctx: *mut CGLConte
xtObj) ->
CGLError;
pub fn CGLDestroyContext(ctx: CGLContextObj) -> CGLError;
pub fn CGLGetPixelFormat(ctx: CGLContextObj) -> CGLPixelFormatObj;
// Getting and Setting Context Options
pub fn CGLEnable(ctx: CGLContextObj, pname: CGLContextEnable) -> CGLError;
pub fn CGLDisable(ctx: CGLContextObj, pname: CGLContextEnable) -> CGLError;
pub fn CGLIsEnabled(ctx: CGLContextObj, pname: CGLContextEnable, enable: &mut GLint) -> CGLError;
pub fn CGLSetParameter(ctx: CGLContextObj, pname: CGLContextParameter, params: &GLint) -> CGLError;
pub fn CGLGetParameter(ctx: CGLContextObj, pname: CGLContextParameter, params: &mut GLint) -> CGLError;
// Locking functions
pub fn CGLLockContext(ctx: CGLContextObj) -> CGLError;
pub fn CGLUnlockContext(ctx: CGLContextObj) -> CGLError;
// Getting and Setting Global Information
pub fn CGLSetOption(pname: CGLGlobalOption, param: &GLint) -> CGLError;
pub fn CGLGetOption(pname: CGLGlobalOption, param: &mut GLint) -> CGLError;
pub fn CGLSetGlobalOption(pname: CGLGlobalOption, param: &GLint) -> CGLError;
pub fn CGLGetGlobalOption(pname: CGLGlobalOption, param: &mut GLint) -> CGLError;
pub fn CGLGetVersion (major: &mut GLint, minor: &mut GLint) -> CGLError;
// CGLIOSurface.h
pub fn CGLTexImageIOSurface2D(ctx: CGLContextObj, target: GLenum, internal_format: GLenum,
width: GLsizei, height: GLsizei, format: GLenum, ty: GLenum,
ioSurface: IOSurfaceRef, plane: GLuint) -> CGLError;
// https://developer.apple.com/library/mac/documentation/GraphicsImaging/Reference/CGL_OpenGL/#//apple_ref/c/func/CGLErrorString
pub fn CGLErrorString(error: CGLError) -> *const c_char;
}