function drawGrid() {
var n = 32 ;
var gridVertices = [];
var gridColors = [];
var gridSecColors = [];
var currentVertex = 0 ;
var currentColor = 0 ;
var currentSecColor = 0 ;
var z = -2 .0 ;
for (var i = -n; i < n; ++i) {
var x1 = i / n;
var x2 = (i + 1 ) / n;
for (var j = -n; j < n; ++j) {
var y1 = j / n;
var y2 = (j + 1 ) / n;
gridVertices[currentVertex++] = x1;
gridVertices[currentVertex++] = y1;
gridVertices[currentVertex++] = z;
gridColors[currentColor++] = 1 .0 - (x1 + y1 + 2 .0 ) / 4 .0 ;
gridColors[currentColor++] = (x1 + 1 .0 ) / 2 .0 ;
gridColors[currentColor++] = (y1 + 1 .0 ) / 2 .0 ;
gridSecColors[currentSecColor++] = 1 .0 - (x2 + y2 + 2 .0 ) / 4 .0 ;
gridSecColors[currentSecColor++] = (x2 + 1 .0 ) / 2 .0 ;
gridSecColors[currentSecColor++] = (y2 + 1 .0 ) / 2 .0 ;
gridVertices[currentVertex++] = x2;
gridVertices[currentVertex++] = y1;
gridVertices[currentVertex++] = z;
gridColors[currentColor++] = 1 .0 - (x2 + y1 + 2 .0 ) / 4 .0 ;
gridColors[currentColor++] = (x2 + 1 .0 ) / 2 .0 ;
gridColors[currentColor++] = (y1 + 1 .0 ) / 2 .0 ;
gridSecColors[currentSecColor++] = 1 .0 - (x1 + y2 + 2 .0 ) / 4 .0 ;
gridSecColors[currentSecColor++] = (x1 + 1 .0 ) / 2 .0 ;
gridSecColors[currentSecColor++] = (y2 + 1 .0 ) / 2 .0 ;
gridVertices[currentVertex++] = z;
gridColors[currentColor++] = 1 .0 - (x2 + y2 + 2 .0 ) / 4 .0 ;
gridColors[currentColor++] = (x2 + 1 .0 ) / 2 .0 ;
gridColors[currentColor++] = (y2 + 1 .0 ) / 2 .0 ;
gridSecColors[currentSecColor++] = 1 .0 - (x1 + y1 + 2 .0 ) / 4 .0 ;
gridSecColors[currentSecColor++] = (x1 + 1 .0 ) / 2 .0 ;
gridVertices[currentVertex++] = x2;
gridVertices[currentVertex++] = y2;
gridVertices[currentVertex++] = z;
gridColors[currentColor++] = 1 .0 - (x2 + y2 + 2 .0 ) / 4 .0 ;
gridColors[currentColor++] = (x2 + 1 .0 ) / 2 .0 ;
gridColors[currentColor++] = (y2 + 1 .0 ) / 2 .0 ;
gridVertices[currentVertex++] = x1;
gridVertices[currentVertex++] = y2;
gridVertices[currentVertex++] = z;
gridColors[currentColor++] = 1 .0 - (x1 + y2 + 2 .0 ) / 4 .0 ;
gridColors[currentColor++] = (x1 + 1 .0 ) / 2 .0 ;
gridColors[currentColor++] = (y2 + 1 .0 ) / 2 .0 ;
gridVertices[currentVertex++] = x1;
gridVertices[currentVertex++] = y1;
gridVertices[currentVertex++] = z;
gridColors[currentColor++] = 1 .0 - (x1 + y1 + 2 .0 ) / 4 .0 ;
}
}
return gridColors;
}
function test() {
var arr = drawGrid();
var res = 0 ;
for (var i = 0 ; i < arr.length; i++) {
res += arr[i];
}
assertEq(res, 32832 );
}
test();
Messung V0.5 in Prozent C=97 H=78 G=87
¤ Dauer der Verarbeitung: 0.11 Sekunden
(vorverarbeitet am 2026-06-10)
¤
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