/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
for (unsigned i = 0; i < m_numberOfChannels; ++i) { // Set pre-filter zero and pole to create an emphasis filter.
ZeroPole& preFilter = m_preFilterPacks[i]->filters[stageIndex];
preFilter.setZero(r1);
preFilter.setPole(r2);
// Set post-filter with zero and pole reversed to create the de-emphasis // filter. If there were no compressor kernel in between, they would cancel // each other out (allpass filter).
ZeroPole& postFilter = m_postFilterPacks[i]->filters[stageIndex];
postFilter.setZero(r2);
postFilter.setPole(r1);
}
}
void DynamicsCompressor::setEmphasisParameters(float gain, float anchorFreq, float filterStageRatio) {
setEmphasisStageParameters(0, gain, anchorFreq);
setEmphasisStageParameters(1, gain, anchorFreq / filterStageRatio);
setEmphasisStageParameters(
2, gain, anchorFreq / (filterStageRatio * filterStageRatio));
setEmphasisStageParameters(
3, gain,
anchorFreq / (filterStageRatio * filterStageRatio * filterStageRatio));
}
void DynamicsCompressor::process(const AudioBlock* sourceChunk,
AudioBlock* destinationChunk, unsigned framesToProcess) { // Though numberOfChannels is retrived from destinationBus, we still name it // numberOfChannels instead of numberOfDestinationChannels. It's because we // internally match sourceChannels's size to destinationBus by channel up/down // mix. Thus we need numberOfChannels to do the loop work for both // m_sourceChannels and m_destinationChannels.
if (numberOfChannels != m_numberOfChannels || !numberOfSourceChannels) {
destinationChunk->SetNull(WEBAUDIO_BLOCK_SIZE); return;
}
switch (numberOfChannels) { case 2: // stereo
m_sourceChannels[0] = static_cast<constfloat*>(sourceChunk->mChannelData[0]);
if (numberOfSourceChannels > 1)
m_sourceChannels[1] = static_cast<constfloat*>(sourceChunk->mChannelData[1]); else // Simply duplicate mono channel input data to right channel for stereo // processing.
m_sourceChannels[1] = m_sourceChannels[0];
for (unsigned i = 0; i < numberOfChannels; ++i)
m_destinationChannels[i] = const_cast<float*>( static_cast<constfloat*>(destinationChunk->mChannelData[i]));
// Apply pre-emphasis filter. // Note that the final three stages are computed in-place in the destination // buffer. for (unsigned i = 0; i < numberOfChannels; ++i) { constfloat* sourceData; if (sourceChunk->mVolume == 1.0f) { // Fast path, the volume scale doesn't need to get taken into account
sourceData = m_sourceChannels[i];
} else {
AudioBlockCopyChannelWithScale(m_sourceChannels[i], sourceChunk->mVolume,
alignedSourceWithVolume);
sourceData = alignedSourceWithVolume;
}
// This is effectively a master volume on the compressed signal // (pre-blending). float dbPostGain = parameterValue(ParamPostGain);
// Linear blending value from dry to completely processed (0 -> 1) // 0 means the signal is completely unprocessed. // 1 mixes in only the compressed signal. float effectBlend = parameterValue(ParamEffectBlend);
// Apply compression to the pre-filtered signal. // The processing is performed in place.
m_compressor.process(m_destinationChannels.get(), m_destinationChannels.get(),
numberOfChannels, framesToProcess,
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.