//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
// Note - The x86 and x64 versions do _not_ produce the same results, as the
// algorithms are optimized for their respective platforms. You can still
// compile and run any of them on any platform, but your performance with the
// non-native version will be less than optimal.
#include "MurmurHash3.h"
namespace {
//-----------------------------------------------------------------------------
// Platform-specific functions and macros
// Microsoft Visual Studio
#if defined (_MSC_VER)
# define FORCE_INLINE __forceinline
# define ROTL32(x, y) _rotl(x, y)
# define ROTL64(x, y) _rotl64(x, y)
# define BIG_CONSTANT(x) (x)
// Other compilers
#else // defined(_MSC_VER)
// We can't do always_inline, becasue -Werror -Wattribute will trigger
// a "might not be able to inline" warning.
// #define FORCE_INLINE __attribute__((always_inline))
# define FORCE_INLINE inline
inline uint32_t rotl32(uint32_t x, int8_t r) {
return (x << r) | (x >> (32 - r));
}
inline uint64_t rotl64(uint64_t x, int8_t r) {
return (x << r) | (x >> (64 - r));
}
# define ROTL32(x, y) rotl32(x, y)
# define ROTL64(x, y) rotl64(x, y)
# define BIG_CONSTANT(x) (x## LLU)
#endif // !defined(_MSC_VER)
//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here
FORCE_INLINE uint32_t getblock(const uint32_t* p, int i) { return p[i]; }
FORCE_INLINE uint64_t getblock(const uint64_t* p, int i) { return p[i]; }
//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche
FORCE_INLINE uint32_t fmix(uint32_t h) {
h ^= h >> 16 ;
h *= 0 x85ebca6b;
h ^= h >> 13 ;
h *= 0 xc2b2ae35;
h ^= h >> 16 ;
return h;
}
//----------
FORCE_INLINE uint64_t fmix(uint64_t k) {
k ^= k >> 33 ;
k *= BIG_CONSTANT(0 xff51afd7ed558ccd);
k ^= k >> 33 ;
k *= BIG_CONSTANT(0 xc4ceb9fe1a85ec53);
k ^= k >> 33 ;
return k;
}
} // unnamed namespace
//-----------------------------------------------------------------------------
void MurmurHash3_x86_32(const void * key, int len, uint32_t seed, void * out) {
const uint8_t* data = (const uint8_t*)key;
const int nblocks = len / 4 ;
uint32_t h1 = seed;
const uint32_t c1 = 0 xcc9e2d51;
const uint32_t c2 = 0 x1b873593;
//----------
// body
const uint32_t* blocks = (const uint32_t*)(data + nblocks * 4 );
for (int i = -nblocks; i; i++) {
uint32_t k1 = getblock(blocks, i);
k1 *= c1;
k1 = ROTL32(k1, 15 );
k1 *= c2;
h1 ^= k1;
h1 = ROTL32(h1, 13 );
h1 = h1 * 5 + 0 xe6546b64;
}
//----------
// tail
const uint8_t* tail = (const uint8_t*)(data + nblocks * 4 );
uint32_t k1 = 0 ;
switch (len & 3 ) {
case 3 :
k1 ^= tail[2 ] << 16 ;
case 2 :
k1 ^= tail[1 ] << 8 ;
case 1 :
k1 ^= tail[0 ];
k1 *= c1;
k1 = ROTL32(k1, 15 );
k1 *= c2;
h1 ^= k1;
}
//----------
// finalization
h1 ^= len;
h1 = fmix(h1);
*(uint32_t*)out = h1;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x86_128(const void * key, const int len, uint32_t seed,
void * out) {
const uint8_t* data = (const uint8_t*)key;
const int nblocks = len / 16 ;
uint32_t h1 = seed;
uint32_t h2 = seed;
uint32_t h3 = seed;
uint32_t h4 = seed;
const uint32_t c1 = 0 x239b961b;
const uint32_t c2 = 0 xab0e9789;
const uint32_t c3 = 0 x38b34ae5;
const uint32_t c4 = 0 xa1e38b93;
//----------
// body
const uint32_t* blocks = (const uint32_t*)(data + nblocks * 16 );
for (int i = -nblocks; i; i++) {
uint32_t k1 = getblock(blocks, i * 4 + 0 );
uint32_t k2 = getblock(blocks, i * 4 + 1 );
uint32_t k3 = getblock(blocks, i * 4 + 2 );
uint32_t k4 = getblock(blocks, i * 4 + 3 );
k1 *= c1;
k1 = ROTL32(k1, 15 );
k1 *= c2;
h1 ^= k1;
h1 = ROTL32(h1, 19 );
h1 += h2;
h1 = h1 * 5 + 0 x561ccd1b;
k2 *= c2;
k2 = ROTL32(k2, 16 );
k2 *= c3;
h2 ^= k2;
h2 = ROTL32(h2, 17 );
h2 += h3;
h2 = h2 * 5 + 0 x0bcaa747;
k3 *= c3;
k3 = ROTL32(k3, 17 );
k3 *= c4;
h3 ^= k3;
h3 = ROTL32(h3, 15 );
h3 += h4;
h3 = h3 * 5 + 0 x96cd1c35;
k4 *= c4;
k4 = ROTL32(k4, 18 );
k4 *= c1;
h4 ^= k4;
h4 = ROTL32(h4, 13 );
h4 += h1;
h4 = h4 * 5 + 0 x32ac3b17;
}
//----------
// tail
const uint8_t* tail = (const uint8_t*)(data + nblocks * 16 );
uint32_t k1 = 0 ;
uint32_t k2 = 0 ;
uint32_t k3 = 0 ;
uint32_t k4 = 0 ;
switch (len & 15 ) {
case 15 :
k4 ^= tail[14 ] << 16 ;
case 14 :
k4 ^= tail[13 ] << 8 ;
case 13 :
k4 ^= tail[12 ] << 0 ;
k4 *= c4;
k4 = ROTL32(k4, 18 );
k4 *= c1;
h4 ^= k4;
case 12 :
k3 ^= tail[11 ] << 24 ;
case 11 :
k3 ^= tail[10 ] << 16 ;
case 10 :
k3 ^= tail[9 ] << 8 ;
case 9 :
k3 ^= tail[8 ] << 0 ;
k3 *= c3;
k3 = ROTL32(k3, 17 );
k3 *= c4;
h3 ^= k3;
case 8 :
k2 ^= tail[7 ] << 24 ;
case 7 :
k2 ^= tail[6 ] << 16 ;
case 6 :
k2 ^= tail[5 ] << 8 ;
case 5 :
k2 ^= tail[4 ] << 0 ;
k2 *= c2;
k2 = ROTL32(k2, 16 );
k2 *= c3;
h2 ^= k2;
case 4 :
k1 ^= tail[3 ] << 24 ;
case 3 :
k1 ^= tail[2 ] << 16 ;
case 2 :
k1 ^= tail[1 ] << 8 ;
case 1 :
k1 ^= tail[0 ] << 0 ;
k1 *= c1;
k1 = ROTL32(k1, 15 );
k1 *= c2;
h1 ^= k1;
}
//----------
// finalization
h1 ^= len;
h2 ^= len;
h3 ^= len;
h4 ^= len;
h1 += h2;
h1 += h3;
h1 += h4;
h2 += h1;
h3 += h1;
h4 += h1;
h1 = fmix(h1);
h2 = fmix(h2);
h3 = fmix(h3);
h4 = fmix(h4);
h1 += h2;
h1 += h3;
h1 += h4;
h2 += h1;
h3 += h1;
h4 += h1;
((uint32_t*)out)[0 ] = h1;
((uint32_t*)out)[1 ] = h2;
((uint32_t*)out)[2 ] = h3;
((uint32_t*)out)[3 ] = h4;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x64_128(const void * key, const int len, const uint32_t seed,
void * out) {
const uint8_t* data = (const uint8_t*)key;
const int nblocks = len / 16 ;
uint64_t h1 = seed;
uint64_t h2 = seed;
const uint64_t c1 = BIG_CONSTANT(0 x87c37b91114253d5);
const uint64_t c2 = BIG_CONSTANT(0 x4cf5ad432745937f);
//----------
// body
const uint64_t* blocks = (const uint64_t*)(data);
for (int i = 0 ; i < nblocks; i++) {
uint64_t k1 = getblock(blocks, i * 2 + 0 );
uint64_t k2 = getblock(blocks, i * 2 + 1 );
k1 *= c1;
k1 = ROTL64(k1, 31 );
k1 *= c2;
h1 ^= k1;
h1 = ROTL64(h1, 27 );
h1 += h2;
h1 = h1 * 5 + 0 x52dce729;
k2 *= c2;
k2 = ROTL64(k2, 33 );
k2 *= c1;
h2 ^= k2;
h2 = ROTL64(h2, 31 );
h2 += h1;
h2 = h2 * 5 + 0 x38495ab5;
}
//----------
// tail
const uint8_t* tail = (const uint8_t*)(data + nblocks * 16 );
uint64_t k1 = 0 ;
uint64_t k2 = 0 ;
switch (len & 15 ) {
case 15 :
k2 ^= uint64_t(tail[14 ]) << 48 ;
case 14 :
k2 ^= uint64_t(tail[13 ]) << 40 ;
case 13 :
k2 ^= uint64_t(tail[12 ]) << 32 ;
case 12 :
k2 ^= uint64_t(tail[11 ]) << 24 ;
case 11 :
k2 ^= uint64_t(tail[10 ]) << 16 ;
case 10 :
k2 ^= uint64_t(tail[9 ]) << 8 ;
case 9 :
k2 ^= uint64_t(tail[8 ]) << 0 ;
k2 *= c2;
k2 = ROTL64(k2, 33 );
k2 *= c1;
h2 ^= k2;
case 8 :
k1 ^= uint64_t(tail[7 ]) << 56 ;
case 7 :
k1 ^= uint64_t(tail[6 ]) << 48 ;
case 6 :
k1 ^= uint64_t(tail[5 ]) << 40 ;
case 5 :
k1 ^= uint64_t(tail[4 ]) << 32 ;
case 4 :
k1 ^= uint64_t(tail[3 ]) << 24 ;
case 3 :
k1 ^= uint64_t(tail[2 ]) << 16 ;
case 2 :
k1 ^= uint64_t(tail[1 ]) << 8 ;
case 1 :
k1 ^= uint64_t(tail[0 ]) << 0 ;
k1 *= c1;
k1 = ROTL64(k1, 31 );
k1 *= c2;
h1 ^= k1;
}
//----------
// finalization
h1 ^= len;
h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix(h1);
h2 = fmix(h2);
h1 += h2;
h2 += h1;
((uint64_t*)out)[0 ] = h1;
((uint64_t*)out)[1 ] = h2;
}
//-----------------------------------------------------------------------------
Messung V0.5 in Prozent C=90 H=94 G=91
¤ Dauer der Verarbeitung: 0.10 Sekunden
(vorverarbeitet am 2026-06-10)
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