Quelle magic
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# Magic data for mod_mime_magic Apache module (originally for file(1 ) command)
# The module is described in /manual/mod/mod_mime_magic.html
java.lang.NullPointerException
# The format is 4 -5 columns:
# Column #1 : byte number to begin checking from, ">" indicates continuation
# Column #2 : type of data to match
# Column #3 : contents of data to match
# Column #4 : MIME type of result
# Column #5 : MIME encoding of result (optional)
#- -----------------------------------------------------------------------------
# Localstuff: file(1 ) magic for locally observed files
# Add any locally observed files here.
#- -----------------------------------------------------------------------------
# end local stuff
#- -----------------------------------------------------------------------------
#- -----------------------------------------------------------------------------
# Java
0 short 0 xcafe
>2 short 0 xbabe application/java
#- -----------------------------------------------------------------------------
# audio: file(1 ) magic for sound formats
java.lang.NullPointerException
# from Jan Nicolai Langfeldt <janl@ifi.uio.no>,
java.lang.NullPointerException
# Sun/NeXT audio data
0 string .snd
>12 belong 1 audio/basic
>12 belong 2 audio/basic
>12 belong 3 audio/basic
>12 belong 4 audio/basic
>12 belong 5 audio/basic
>12 belong 6 audio/basic
>12 belong 7 audio/basic
>12 belong 23 audio/x-adpcm
# DEC systems (e.g. DECstation 5000 ) use a variant of the Sun/NeXT format
# that uses little-endian encoding and has a different magic number
# (0 x0064732E in little-endian encoding).
0 lelong 0 x0064732E
>12 lelong 1 audio/x-dec-basic
>12 lelong 2 audio/x-dec-basic
>12 lelong 3 audio/x-dec-basic
>12 lelong 4 audio/x-dec-basic
>12 lelong 5 audio/x-dec-basic
>12 lelong 6 audio/x-dec-basic
>12 lelong 7 audio/x-dec-basic
# compressed (G.721 ADPCM)
>12 lelong 23 audio/x-dec-adpcm
# Bytes 0 -3 of AIFF, AIFF-C, & 8 SVX audio files are "FORM"
# AIFF audio data
8 string AIFF audio/x-aiff
# AIFF-C audio data
8 string AIFC audio/x-aiff
# IFF/8 SVX audio data
8 string 8 SVX audio/x-aiff
# Creative Labs AUDIO stuff
# Standard MIDI data
0 string MThd audio/unknown
#> 9 byte >0 (format %d)
#> 11 byte >1 using %d channels
# Creative Music (CMF) data
0 string CTMF audio/unknown
# SoundBlaster instrument data
0 string SBI audio/unknown
# Creative Labs voice data
0 string Creative\ Voice\ File audio/unknown
## is this next line right? it came this way...
#> 19 byte 0 x1A
#> 23 byte >0 - version %d
#> 22 byte >0 \b.%d
# [GRR 950115 : is this also Creative Labs? Guessing that first line
# should be string instead of unknown-endian long ...]
#0 long 0 x4e54524b MultiTrack sound data
#0 string NTRK MultiTrack sound data
#> 4 long x - version %ld
# Microsoft WAVE format (*.wav)
# [GRR 950115 : probably all of the shorts and longs should be leshort/lelong]
# Microsoft RIFF
0 string RIFF
# - WAVE format
>8 string WAVE audio/x-wav
# MPEG audio.
0 beshort&0 xfff0 0 xfff0 audio/mpeg
# C64 SID Music files, from Linus Walleij <triad@df.lth.se>
0 string PSID audio/prs.sid
#- -----------------------------------------------------------------------------
# c-lang: file(1 ) magic for C programs or various scripts
java.lang.NullPointerException
# XPM icons (Greg Roelofs, newt@uchicago.edu)
# ideally should go into "images" , but entries below would tag XPM as C source
0 string /*\ XPM image/x-xbm 7bit
# this first will upset you if you ' re a PL / 1 shop . . . ( are there any left ? )
# in which case rm it ; ascmagic will catch real C programs
# C or REXX program text
0 string /* text/plain
# C + + program text
0 string // text/plain
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# compress : file ( 1 ) magic for pure - compression formats ( no archives )
#
# compress , gzip , pack , compact , huf , squeeze , crunch , freeze , yabba , whap , etc .
#
# Formats for various forms of compressed data
# Formats for " compress " proper have been moved into " compress . c " ,
# because it tries to uncompress it to figure out what ' s inside .
# standard unix compress
0 string \ 037 \ 235 application / octet - stream x - compress
# gzip ( GNU zip , not to be confused with [ Info - ZIP / PKWARE ] zip archiver )
0 string \ 037 \ 213 application / octet - stream x - gzip
# According to gzip . h , this is the correct byte order for packed data .
0 string \ 037 \ 036 application / octet - stream
#
# This magic number is byte - order - independent .
#
0 short 017437 application / octet - stream
# XXX - why * two * entries for " compacted data " , one of which is
# byte - order independent , and one of which is byte - order dependent ?
#
# compacted data
0 short 0 x1fff application / octet - stream
0 string \ 377 \ 037 application / octet - stream
# huf output
0 short 0145405 application / octet - stream
# Squeeze and Crunch . . .
# These numbers were gleaned from the Unix versions of the programs to
# handle these formats . Note that I can only uncrunch , not crunch , and
# I didn ' t have a crunched file handy , so the crunch number is untested .
# Keith Waclena < keith @ cerberus . uchicago . edu >
# 0 leshort 0 x76FF squeezed data ( CP / M , DOS )
# 0 leshort 0 x76FE crunched data ( CP / M , DOS )
# Freeze
# 0 string \ 037 \ 237 Frozen file 2 . 1
# 0 string \ 037 \ 236 Frozen file 1 . 0 ( or gzip 0 . 5 )
# lzh ?
# 0 string \ 037 \ 240 LZH compressed data
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# frame : file ( 1 ) magic for FrameMaker files
#
# This stuff came on a FrameMaker demo tape , most of which is
# copyright , but this file is " published " as witness the following :
#
0 string \ < MakerFile application / x - frame
0 string \ < MIFFile application / x - frame
0 string \ < MakerDictionary application / x - frame
0 string \ < MakerScreenFon application / x - frame
0 string \ < MML application / x - frame
0 string \ < Book application / x - frame
0 string \ < Maker application / x - frame
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# html : file ( 1 ) magic for HTML ( HyperText Markup Language ) docs
#
# from Daniel Quinlan < quinlan @ yggdrasil . com >
# and Anna Shergold < anna @ inext . co . uk >
#
0 string \ < ! DOCTYPE \ HTML text / html
0 string \ < ! doctype \ html text / html
0 string \ < HEAD text / html
0 string \ < head text / html
0 string \ < TITLE text / html
0 string \ < title text / html
0 string \ < html text / html
0 string \ < HTML text / html
0 string \ < ! - - text / html
0 string \ < h1 text / html
0 string \ < H1 text / html
# XML eXtensible Markup Language , from Linus Walleij < triad @ df . lth . se >
0 string \ < ? xml text / xml
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# images : file ( 1 ) magic for image formats ( see also " c - lang " for XPM bitmaps )
#
# originally from jef @ helios . ee . lbl . gov ( Jef Poskanzer ) ,
# additions by janl @ ifi . uio . no as well as others . Jan also suggested
# merging several one - and two - line files into here .
#
# XXX - byte order for GIF and TIFF fields ?
# [ GRR : TIFF allows both byte orders ; GIF is probably little - endian ]
#
# [ GRR : what the hell is this doing in here ? ]
# 0 string xbtoa btoa ' d file
# PBMPLUS
# PBM file
0 string P1 image / x - portable - bitmap 7 bit
# PGM file
0 string P2 image / x - portable - greymap 7 bit
# PPM file
0 string P3 image / x - portable - pixmap 7 bit
# PBM " rawbits " file
0 string P4 image / x - portable - bitmap
# PGM " rawbits " file
0 string P5 image / x - portable - greymap
# PPM " rawbits " file
0 string P6 image / x - portable - pixmap
# NIFF ( Navy Interchange File Format , a modification of TIFF )
# [ GRR : this * must * go before TIFF ]
0 string IIN1 image / x - niff
# TIFF and friends
# TIFF file , big - endian
0 string MM image / tiff
# TIFF file , little - endian
0 string II image / tiff
# possible GIF replacements ; none yet released !
# ( Greg Roelofs , newt @ uchicago . edu )
#
# GRR 950115 : this was mine ( " Zip GIF " ) :
# ZIF image ( GIF + deflate alpha )
0 string GIF94z image / unknown
#
# GRR 950115 : this is Jeremy Wohl ' s Free Graphics Format ( better ) :
# FGF image ( GIF + deflate beta )
0 string FGF95a image / unknown
#
# GRR 950115 : this is Thomas Boutell ' s Portable Bitmap Format proposal
# ( best ; not yet implemented ) :
# PBF image ( deflate compression )
0 string PBF image / unknown
# GIF
0 string GIF image / gif
# JPEG images
0 beshort 0 xffd8 image / jpeg
# PC bitmaps ( OS / 2 , Windoze BMP files ) ( Greg Roelofs , newt @ uchicago . edu )
0 string BM image / bmp
# > 14 byte 12 ( OS / 2 1 . x format )
# > 14 byte 64 ( OS / 2 2 . x format )
# > 14 byte 40 ( Windows 3 . x format )
# 0 string IC icon
# 0 string PI pointer
# 0 string CI color icon
# 0 string CP color pointer
# 0 string BA bitmap array
0 string \ x89PNG image / png
0 string FWS application / x - shockwave - flash
0 string CWS application / x - shockwave - flash
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# lisp : file ( 1 ) magic for lisp programs
#
# various lisp types , from Daniel Quinlan ( quinlan @ yggdrasil . com )
0 string ; ; text / plain 8 bit
# Emacs 18 - this is always correct , but not very magical .
0 string \ 012 ( application / x - elc
# Emacs 19
0 string ; ELC \ 023 \ 000 \ 000 \ 000 application / x - elc
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# mail . news : file ( 1 ) magic for mail and news
#
# There are tests to ascmagic . c to cope with mail and news .
0 string Relay - Version : message / rfc822 7 bit
0 string # ! \ rnews message / rfc822 7 bit
0 string N # ! \ rnews message / rfc822 7 bit
0 string Forward \ to message / rfc822 7 bit
0 string Pipe \ to message / rfc822 7 bit
0 string Return - Path : message / rfc822 7 bit
0 string Path : message / news 8 bit
0 string Xref : message / news 8 bit
0 string From : message / rfc822 7 bit
0 string Article message / news 8 bit
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# msword : file ( 1 ) magic for MS Word files
#
# Contributor claims :
# Reversed - engineered MS Word magic numbers
#
0 string \ 376 \ 067 \ 0 \ 043 application / msword
0 string \ 333 \ 245 - \ 0 \ 0 \ 0 application / msword
# disable this one because it applies also to other
# Office / OLE documents for which msword is not correct . See PR # 2608 .
# 0 string \ 320 \ 317 \ 021 \ 340 \ 241 \ 261 application / msword
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# printer : file ( 1 ) magic for printer - formatted files
#
# PostScript
0 string % ! application / postscript
0 string \ 004 % ! application / postscript
# Acrobat
# ( due to clamen @ cs . cmu . edu )
0 string % PDF - application / pdf
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# sc : file ( 1 ) magic for " sc " spreadsheet
#
38 string Spreadsheet application / x - sc
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# tex : file ( 1 ) magic for TeX files
#
# XXX - needs byte - endian stuff ( big - endian and little - endian DVI ? )
#
# From < conklin @ talisman . kaleida . com >
# Although we may know the offset of certain text fields in TeX DVI
# and font files , we can ' t use them reliably because they are not
# zero terminated . [ but we do anyway , christos ]
0 string \ 367 \ 002 application / x - dvi
# 0 string \ 367 \ 203 TeX generic font data
# 0 string \ 367 \ 131 TeX packed font data
# 0 string \ 367 \ 312 TeX virtual font data
# 0 string This \ is \ TeX , TeX transcript text
# 0 string This \ is \ METAFONT , METAFONT transcript text
# There is no way to detect TeX Font Metric ( * . tfm ) files without
# breaking them apart and reading the data . The following patterns
# match most * . tfm files generated by METAFONT or afm2tfm .
# 2 string \ 000 \ 021 TeX font metric data
# 2 string \ 000 \ 022 TeX font metric data
# > 34 string > \ 0 ( % s )
# Texinfo and GNU Info , from Daniel Quinlan ( quinlan @ yggdrasil . com )
# 0 string \ \ input \ texinfo Texinfo source text
# 0 string This \ is \ Info \ file GNU Info text
# correct TeX magic for Linux ( and maybe more )
# from Peter Tobias ( tobias @ server . et - inf . fho - emden . de )
#
0 leshort 0 x02f7 application / x - dvi
# RTF - Rich Text Format
0 string { \ \ rtf application / rtf
# - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
# animation : file ( 1 ) magic for animation / movie formats
#
# animation formats , originally from vax @ ccwf . cc . utexas . edu ( VaX # n8 )
# MPEG file
0 string \ 000 \ 000 \ 001 \ 263 video / mpeg
#
# The contributor claims :
# I couldn ' t find a real magic number for these , however , this
# - appears - to work . Note that it might catch other files , too ,
# so BE CAREFUL !
#
# Note that title and author appear in the two 20 - byte chunks
# at decimal offsets 2 and 22 , respectively , but they are XOR ' ed with
# 255 ( hex FF ) ! DL format SUCKS BIG ROCKS .
#
# DL file version 1 , medium format ( 160 x100 , 4 images / screen )
0 byte 1 video / unknown
0 byte 2 video / unknown
# Quicktime video , from Linus Walleij < triad @ df . lth . se >
# from Apple quicktime file format documentation .
4 string moov video / quicktime
4 string mdat video / quicktime
Messung V0.5 in Prozent C=95 H=96 G=95
[Dauer der Verarbeitung: 0.17 Sekunden, vorverarbeitet 2026-06-10]
2026-06-09