/* * Copyright (c) 1997, 2022, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. *
*/
#ifndef PRODUCT void MemNode::dump_spec(outputStream *st) const { if (in(Address) == NULL) return; // node is dead #ifndef ASSERT // fake the missing field const TypePtr* _adr_type = NULL; if (in(Address) != NULL)
_adr_type = in(Address)->bottom_type()->isa_ptr(); #endif
dump_adr_type(this, _adr_type, st);
Compile* C = Compile::current(); if (C->alias_type(_adr_type)->is_volatile()) {
st->print(" Volatile!");
} if (_unaligned_access) {
st->print(" unaligned");
} if (_mismatched_access) {
st->print(" mismatched");
} if (_unsafe_access) {
st->print(" unsafe");
}
}
void MemNode::dump_adr_type(const Node* mem, const TypePtr* adr_type, outputStream *st) {
st->print(" @"); if (adr_type == NULL) {
st->print("NULL");
} else {
adr_type->dump_on(st);
Compile* C = Compile::current();
Compile::AliasType* atp = NULL; if (C->have_alias_type(adr_type)) atp = C->alias_type(adr_type); if (atp == NULL)
st->print(", idx=?\?;"); elseif (atp->index() == Compile::AliasIdxBot)
st->print(", idx=Bot;"); elseif (atp->index() == Compile::AliasIdxTop)
st->print(", idx=Top;"); elseif (atp->index() == Compile::AliasIdxRaw)
st->print(", idx=Raw;"); else {
ciField* field = atp->field(); if (field) {
st->print(", name=");
field->print_name_on(st);
}
st->print(", idx=%d;", atp->index());
}
}
}
externvoid print_alias_types();
#endif
Node *MemNode::optimize_simple_memory_chain(Node *mchain, const TypeOopPtr *t_oop, Node *load, PhaseGVN *phase) {
assert((t_oop != NULL), "sanity"); bool is_instance = t_oop->is_known_instance_field(); bool is_boxed_value_load = t_oop->is_ptr_to_boxed_value() &&
(load != NULL) && load->is_Load() &&
(phase->is_IterGVN() != NULL); if (!(is_instance || is_boxed_value_load)) return mchain; // don't try to optimize non-instance types
uint instance_id = t_oop->instance_id();
Node *start_mem = phase->C->start()->proj_out_or_null(TypeFunc::Memory);
Node *prev = NULL;
Node *result = mchain; while (prev != result) {
prev = result; if (result == start_mem) break; // hit one of our sentinels // skip over a call which does not affect this memory slice if (result->is_Proj() && result->as_Proj()->_con == TypeFunc::Memory) {
Node *proj_in = result->in(0); if (proj_in->is_Allocate() && proj_in->_idx == instance_id) { break; // hit one of our sentinels
} elseif (proj_in->is_Call()) { // ArrayCopyNodes processed here as well
CallNode *call = proj_in->as_Call(); if (!call->may_modify(t_oop, phase)) { // returns false for instances
result = call->in(TypeFunc::Memory);
}
} elseif (proj_in->is_Initialize()) {
AllocateNode* alloc = proj_in->as_Initialize()->allocation(); // Stop if this is the initialization for the object instance which // contains this memory slice, otherwise skip over it. if ((alloc == NULL) || (alloc->_idx == instance_id)) { break;
} if (is_instance) {
result = proj_in->in(TypeFunc::Memory);
} elseif (is_boxed_value_load) {
Node* klass = alloc->in(AllocateNode::KlassNode); const TypeKlassPtr* tklass = phase->type(klass)->is_klassptr(); if (tklass->klass_is_exact() && !tklass->exact_klass()->equals(t_oop->is_instptr()->exact_klass())) {
result = proj_in->in(TypeFunc::Memory); // not related allocation
}
}
} elseif (proj_in->is_MemBar()) {
ArrayCopyNode* ac = NULL; if (ArrayCopyNode::may_modify(t_oop, proj_in->as_MemBar(), phase, ac)) { break;
}
result = proj_in->in(TypeFunc::Memory);
} else {
assert(false, "unexpected projection");
}
} elseif (result->is_ClearArray()) { if (!is_instance || !ClearArrayNode::step_through(&result, instance_id, phase)) { // Can not bypass initialization of the instance // we are looking for. break;
} // Otherwise skip it (the call updated 'result' value).
} elseif (result->is_MergeMem()) {
result = step_through_mergemem(phase, result->as_MergeMem(), t_oop, NULL, tty);
}
} return result;
}
Node *MemNode::optimize_memory_chain(Node *mchain, const TypePtr *t_adr, Node *load, PhaseGVN *phase) { const TypeOopPtr* t_oop = t_adr->isa_oopptr(); if (t_oop == NULL) return mchain; // don't try to optimize non-oop types
Node* result = optimize_simple_memory_chain(mchain, t_oop, load, phase); bool is_instance = t_oop->is_known_instance_field();
PhaseIterGVN *igvn = phase->is_IterGVN(); if (is_instance && igvn != NULL && result->is_Phi()) {
PhiNode *mphi = result->as_Phi();
assert(mphi->bottom_type() == Type::MEMORY, "memory phi required"); const TypePtr *t = mphi->adr_type(); bool do_split = false; // In the following cases, Load memory input can be further optimized based on // its precise address type if (t == TypePtr::BOTTOM || t == TypeRawPtr::BOTTOM ) {
do_split = true;
} elseif (t->isa_oopptr() && !t->is_oopptr()->is_known_instance()) { const TypeOopPtr* mem_t =
t->is_oopptr()->cast_to_exactness(true)
->is_oopptr()->cast_to_ptr_type(t_oop->ptr())
->is_oopptr()->cast_to_instance_id(t_oop->instance_id()); if (t_oop->is_aryptr()) {
mem_t = mem_t->is_aryptr()
->cast_to_stable(t_oop->is_aryptr()->is_stable())
->cast_to_size(t_oop->is_aryptr()->size())
->with_offset(t_oop->is_aryptr()->offset())
->is_aryptr();
}
do_split = mem_t == t_oop;
} if (do_split) { // clone the Phi with our address type
result = mphi->split_out_instance(t_adr, igvn);
} else {
assert(phase->C->get_alias_index(t) == phase->C->get_alias_index(t_adr), "correct memory chain");
}
} return result;
}
static Node *step_through_mergemem(PhaseGVN *phase, MergeMemNode *mmem, const TypePtr *tp, const TypePtr *adr_check, outputStream *st) {
uint alias_idx = phase->C->get_alias_index(tp);
Node *mem = mmem; #ifdef ASSERT
{ // Check that current type is consistent with the alias index used during graph construction
assert(alias_idx >= Compile::AliasIdxRaw, "must not be a bad alias_idx"); bool consistent = adr_check == NULL || adr_check->empty() ||
phase->C->must_alias(adr_check, alias_idx ); // Sometimes dead array references collapse to a[-1], a[-2], or a[-3] if( !consistent && adr_check != NULL && !adr_check->empty() &&
tp->isa_aryptr() && tp->offset() == Type::OffsetBot &&
adr_check->isa_aryptr() && adr_check->offset() != Type::OffsetBot &&
( adr_check->offset() == arrayOopDesc::length_offset_in_bytes() ||
adr_check->offset() == oopDesc::klass_offset_in_bytes() ||
adr_check->offset() == oopDesc::mark_offset_in_bytes() ) ) { // don't assert if it is dead code.
consistent = true;
} if( !consistent ) {
st->print("alias_idx==%d, adr_check==", alias_idx); if( adr_check == NULL ) {
st->print("NULL");
} else {
adr_check->dump();
}
st->cr();
print_alias_types();
assert(consistent, "adr_check must match alias idx");
}
} #endif // TypeOopPtr::NOTNULL+any is an OOP with unknown offset - generally // means an array I have not precisely typed yet. Do not do any // alias stuff with it any time soon. const TypeOopPtr *toop = tp->isa_oopptr(); if (tp->base() != Type::AnyPtr &&
!(toop &&
toop->isa_instptr() &&
toop->is_instptr()->instance_klass()->is_java_lang_Object() &&
toop->offset() == Type::OffsetBot)) { // compress paths and change unreachable cycles to TOP // If not, we can update the input infinitely along a MergeMem cycle // Equivalent code in PhiNode::Ideal
Node* m = phase->transform(mmem); // If transformed to a MergeMem, get the desired slice // Otherwise the returned node represents memory for every slice
mem = (m->is_MergeMem())? m->as_MergeMem()->memory_at(alias_idx) : m; // Update input if it is progress over what we have now
} return mem;
}
//--------------------------Ideal_common--------------------------------------- // Look for degenerate control and memory inputs. Bypass MergeMem inputs. // Unhook non-raw memories from complete (macro-expanded) initializations.
Node *MemNode::Ideal_common(PhaseGVN *phase, bool can_reshape) { // If our control input is a dead region, kill all below the region
Node *ctl = in(MemNode::Control); if (ctl && remove_dead_region(phase, can_reshape)) returnthis;
ctl = in(MemNode::Control); // Don't bother trying to transform a dead node if (ctl && ctl->is_top()) return NodeSentinel;
PhaseIterGVN *igvn = phase->is_IterGVN(); // Wait if control on the worklist. if (ctl && can_reshape && igvn != NULL) {
Node* bol = NULL;
Node* cmp = NULL; if (ctl->in(0)->is_If()) {
assert(ctl->is_IfTrue() || ctl->is_IfFalse(), "sanity");
bol = ctl->in(0)->in(1); if (bol->is_Bool())
cmp = ctl->in(0)->in(1)->in(1);
} if (igvn->_worklist.member(ctl) ||
(bol != NULL && igvn->_worklist.member(bol)) ||
(cmp != NULL && igvn->_worklist.member(cmp)) ) { // This control path may be dead. // Delay this memory node transformation until the control is processed.
igvn->_worklist.push(this); return NodeSentinel; // caller will return NULL
}
} // Ignore if memory is dead, or self-loop
Node *mem = in(MemNode::Memory); if (phase->type( mem ) == Type::TOP) return NodeSentinel; // caller will return NULL
assert(mem != this, "dead loop in MemNode::Ideal");
if (can_reshape && igvn != NULL && igvn->_worklist.member(mem)) { // This memory slice may be dead. // Delay this mem node transformation until the memory is processed.
igvn->_worklist.push(this); return NodeSentinel; // caller will return NULL
}
Node *address = in(MemNode::Address); const Type *t_adr = phase->type(address); if (t_adr == Type::TOP) return NodeSentinel; // caller will return NULL
if (can_reshape && is_unsafe_access() && (t_adr == TypePtr::NULL_PTR)) { // Unsafe off-heap access with zero address. Remove access and other control users // to not confuse optimizations and add a HaltNode to fail if this is ever executed.
assert(ctl != NULL, "unsafe accesses should be control dependent"); for (DUIterator_Fast imax, i = ctl->fast_outs(imax); i < imax; i++) {
Node* u = ctl->fast_out(i); if (u != ctl) {
igvn->rehash_node_delayed(u); int nb = u->replace_edge(ctl, phase->C->top(), igvn);
--i, imax -= nb;
}
}
Node* frame = igvn->transform(new ParmNode(phase->C->start(), TypeFunc::FramePtr));
Node* halt = igvn->transform(new HaltNode(ctl, frame, "unsafe off-heap access with zero address"));
phase->C->root()->add_req(halt); returnthis;
}
if (can_reshape && igvn != NULL &&
(igvn->_worklist.member(address) ||
(igvn->_worklist.size() > 0 && t_adr != adr_type())) ) { // The address's base and type may change when the address is processed. // Delay this mem node transformation until the address is processed.
igvn->_worklist.push(this); return NodeSentinel; // caller will return NULL
}
// Do NOT remove or optimize the next lines: ensure a new alias index // is allocated for an oop pointer type before Escape Analysis. // Note: C++ will not remove it since the call has side effect. if (t_adr->isa_oopptr()) { int alias_idx = phase->C->get_alias_index(t_adr->is_ptr());
}
Node* base = NULL; if (address->is_AddP()) {
base = address->in(AddPNode::Base);
} if (base != NULL && phase->type(base)->higher_equal(TypePtr::NULL_PTR) &&
!t_adr->isa_rawptr()) { // Note: raw address has TOP base and top->higher_equal(TypePtr::NULL_PTR) is true. // Skip this node optimization if its address has TOP base. return NodeSentinel; // caller will return NULL
}
// The code which unhooks non-raw memories from complete (macro-expanded) // initializations was removed. After macro-expansion all stores caught // by Initialize node became raw stores and there is no information // which memory slices they modify. So it is unsafe to move any memory // operation above these stores. Also in most cases hooked non-raw memories // were already unhooked by using information from detect_ptr_independence() // and find_previous_store().
mem = step_through_mergemem(phase, mmem, tp, adr_type(), tty);
}
if (mem != old_mem) {
set_req_X(MemNode::Memory, mem, phase); if (phase->type(mem) == Type::TOP) return NodeSentinel; returnthis;
}
// let the subclass continue analyzing... return NULL;
}
// Helper function for proving some simple control dominations. // Attempt to prove that all control inputs of 'dom' dominate 'sub'. // Already assumes that 'dom' is available at 'sub', and that 'sub' // is not a constant (dominated by the method's StartNode). // Used by MemNode::find_previous_store to prove that the // control input of a memory operation predates (dominates) // an allocation it wants to look past. bool MemNode::all_controls_dominate(Node* dom, Node* sub) { if (dom == NULL || dom->is_top() || sub == NULL || sub->is_top()) returnfalse; // Conservative answer for dead code
// Check 'dom'. Skip Proj and CatchProj nodes.
dom = dom->find_exact_control(dom); if (dom == NULL || dom->is_top()) returnfalse; // Conservative answer for dead code
if (dom == sub) { // For the case when, for example, 'sub' is Initialize and the original // 'dom' is Proj node of the 'sub'. returnfalse;
}
if (dom->is_Con() || dom->is_Start() || dom->is_Root() || dom == sub) returntrue;
// 'dom' dominates 'sub' if its control edge and control edges // of all its inputs dominate or equal to sub's control edge.
// Currently 'sub' is either Allocate, Initialize or Start nodes. // Or Region for the check in LoadNode::Ideal(); // 'sub' should have sub->in(0) != NULL.
assert(sub->is_Allocate() || sub->is_Initialize() || sub->is_Start() ||
sub->is_Region() || sub->is_Call(), "expecting only these nodes");
// Get control edge of 'sub'.
Node* orig_sub = sub;
sub = sub->find_exact_control(sub->in(0)); if (sub == NULL || sub->is_top()) returnfalse; // Conservative answer for dead code
assert(sub->is_CFG(), "expecting control");
if (sub == dom) returntrue;
if (sub->is_Start() || sub->is_Root()) returnfalse;
for (uint next = 0; next < dom_list.size(); next++) {
Node* n = dom_list.at(next); if (n == orig_sub) returnfalse; // One of dom's inputs dominated by sub. if (!n->is_CFG() && n->pinned()) { // Check only own control edge for pinned non-control nodes.
n = n->find_exact_control(n->in(0)); if (n == NULL || n->is_top()) returnfalse; // Conservative answer for dead code
assert(n->is_CFG(), "expecting control");
dom_list.push(n);
} elseif (n->is_Con() || n->is_Start() || n->is_Root()) {
only_dominating_controls = true;
} elseif (n->is_CFG()) { if (n->dominates(sub, nlist))
only_dominating_controls = true; else returnfalse;
} else { // First, own control edge.
Node* m = n->find_exact_control(n->in(0)); if (m != NULL) { if (m->is_top()) returnfalse; // Conservative answer for dead code
dom_list.push(m);
} // Now, the rest of edges.
uint cnt = n->req(); for (uint i = 1; i < cnt; i++) {
m = n->find_exact_control(n->in(i)); if (m == NULL || m->is_top()) continue;
dom_list.push(m);
}
}
} return only_dominating_controls;
}
}
//---------------------detect_ptr_independence--------------------------------- // Used by MemNode::find_previous_store to prove that two base // pointers are never equal. // The pointers are accompanied by their associated allocations, // if any, which have been previously discovered by the caller. bool MemNode::detect_ptr_independence(Node* p1, AllocateNode* a1,
Node* p2, AllocateNode* a2,
PhaseTransform* phase) { // Attempt to prove that these two pointers cannot be aliased. // They may both manifestly be allocations, and they should differ. // Or, if they are not both allocations, they can be distinct constants. // Otherwise, one is an allocation and the other a pre-existing value. if (a1 == NULL && a2 == NULL) { // neither an allocation return (p1 != p2) && p1->is_Con() && p2->is_Con();
} elseif (a1 != NULL && a2 != NULL) { // both allocations return (a1 != a2);
} elseif (a1 != NULL) { // one allocation a1 // (Note: p2->is_Con implies p2->in(0)->is_Root, which dominates.) return all_controls_dominate(p2, a1);
} else { //(a2 != NULL) // one allocation a2 return all_controls_dominate(p1, a2);
} returnfalse;
}
// Find an arraycopy ac that produces the memory state represented by parameter mem. // Return ac if // (a) can_see_stored_value=true and ac must have set the value for this load or if // (b) can_see_stored_value=false and ac could have set the value for this load or if // (c) can_see_stored_value=false and ac cannot have set the value for this load. // In case (c) change the parameter mem to the memory input of ac to skip it // when searching stored value. // Otherwise return NULL.
Node* LoadNode::find_previous_arraycopy(PhaseTransform* phase, Node* ld_alloc, Node*& mem, bool can_see_stored_value) const {
ArrayCopyNode* ac = find_array_copy_clone(phase, ld_alloc, mem); if (ac != NULL) {
Node* ld_addp = in(MemNode::Address);
Node* src = ac->in(ArrayCopyNode::Src); const TypeAryPtr* ary_t = phase->type(src)->isa_aryptr();
// This is a load from a cloned array. The corresponding arraycopy ac must // have set the value for the load and we can return ac but only if the load // is known to be within bounds. This is checked below. if (ary_t != NULL && ld_addp->is_AddP()) {
Node* ld_offs = ld_addp->in(AddPNode::Offset);
BasicType ary_elem = ary_t->elem()->array_element_basic_type();
jlong header = arrayOopDesc::base_offset_in_bytes(ary_elem);
jlong elemsize = type2aelembytes(ary_elem);
if (ld_offs_t->_lo >= header && ld_offs_t->_hi < (sizetype->_lo * elemsize + header)) { // The load is known to be within bounds. It receives its value from ac. return ac;
} // The load is known to be out-of-bounds.
} // The load could be out-of-bounds. It must not be hoisted but must remain // dependent on the runtime range check. This is achieved by returning NULL.
} elseif (mem->is_Proj() && mem->in(0) != NULL && mem->in(0)->is_ArrayCopy()) {
ArrayCopyNode* ac = mem->in(0)->as_ArrayCopy();
// The logic for reordering loads and stores uses four steps: // (a) Walk carefully past stores and initializations which we // can prove are independent of this load. // (b) Observe that the next memory state makes an exact match // with self (load or store), and locate the relevant store. // (c) Ensure that, if we were to wire self directly to the store, // the optimizer would fold it up somehow. // (d) Do the rewiring, and return, depending on some other part of // the optimizer to fold up the load. // This routine handles steps (a) and (b). Steps (c) and (d) are // specific to loads and stores, so they are handled by the callers. // (Currently, only LoadNode::Ideal has steps (c), (d). More later.) //
Node* MemNode::find_previous_store(PhaseTransform* phase) {
Node* ctrl = in(MemNode::Control);
Node* adr = in(MemNode::Address);
intptr_t offset = 0;
Node* base = AddPNode::Ideal_base_and_offset(adr, phase, offset);
AllocateNode* alloc = AllocateNode::Ideal_allocation(base, phase);
if (offset == Type::OffsetBot) return NULL; // cannot unalias unless there are precise offsets
Node* mem = in(MemNode::Memory); // start searching here...
int cnt = 50; // Cycle limiter for (;;) { // While we can dance past unrelated stores... if (--cnt < 0) break; // Caught in cycle or a complicated dance?
// For raw accesses it's not enough to prove that constant offsets don't intersect. // We need the bases to be the equal in order for the offset check to make sense. if ((adr_maybe_raw || check_if_adr_maybe_raw(st_adr)) && st_base != base) { break;
}
if (st_offset != offset && st_offset != Type::OffsetBot) { constint MAX_STORE = MAX2(BytesPerLong, (int)MaxVectorSize);
assert(mem->as_Store()->memory_size() <= MAX_STORE, ""); if (st_offset >= offset + size_in_bytes ||
st_offset <= offset - MAX_STORE ||
st_offset <= offset - mem->as_Store()->memory_size()) { // Success: The offsets are provably independent. // (You may ask, why not just test st_offset != offset and be done? // The answer is that stores of different sizes can co-exist // in the same sequence of RawMem effects. We sometimes initialize // a whole 'tile' of array elements with a single jint or jlong.)
mem = mem->in(MemNode::Memory); continue; // (a) advance through independent store memory
}
} if (st_base != base &&
detect_ptr_independence(base, alloc,
st_base,
AllocateNode::Ideal_allocation(st_base, phase),
phase)) { // Success: The bases are provably independent.
mem = mem->in(MemNode::Memory); continue; // (a) advance through independent store memory
}
// (b) At this point, if the bases or offsets do not agree, we lose, // since we have not managed to prove 'this' and 'mem' independent. if (st_base == base && st_offset == offset) { return mem; // let caller handle steps (c), (d)
}
if (known_independent) { // The bases are provably independent: Either they are // manifestly distinct allocations, or else the control // of this load dominates the store's allocation. int alias_idx = phase->C->get_alias_index(adr_type()); if (alias_idx == Compile::AliasIdxRaw) {
mem = st_alloc->in(TypeFunc::Memory);
} else {
mem = st_init->memory(alias_idx);
} continue; // (a) advance through independent store memory
}
// (b) at this point, if we are not looking at a store initializing // the same allocation we are loading from, we lose. if (known_identical) { // From caller, can_see_stored_value will consult find_captured_store. return mem; // let caller handle steps (c), (d)
}
} elseif (find_previous_arraycopy(phase, alloc, mem, false) != NULL) { if (prev != mem) { // Found an arraycopy but it doesn't affect that load continue;
} // Found an arraycopy that may affect that load return mem;
} elseif (addr_t != NULL && addr_t->is_known_instance_field()) { // Can't use optimize_simple_memory_chain() since it needs PhaseGVN. if (mem->is_Proj() && mem->in(0)->is_Call()) { // ArrayCopyNodes processed here as well.
CallNode *call = mem->in(0)->as_Call(); if (!call->may_modify(addr_t, phase)) {
mem = call->in(TypeFunc::Memory); continue; // (a) advance through independent call memory
}
} elseif (mem->is_Proj() && mem->in(0)->is_MemBar()) {
ArrayCopyNode* ac = NULL; if (ArrayCopyNode::may_modify(addr_t, mem->in(0)->as_MemBar(), phase, ac)) { break;
}
mem = mem->in(0)->in(TypeFunc::Memory); continue; // (a) advance through independent MemBar memory
} elseif (mem->is_ClearArray()) { if (ClearArrayNode::step_through(&mem, (uint)addr_t->instance_id(), phase)) { // (the call updated 'mem' value) continue; // (a) advance through independent allocation memory
} else { // Can not bypass initialization of the instance // we are looking for. return mem;
}
} elseif (mem->is_MergeMem()) { int alias_idx = phase->C->get_alias_index(adr_type());
mem = mem->as_MergeMem()->memory_at(alias_idx); continue; // (a) advance through independent MergeMem memory
}
}
// Unless there is an explicit 'continue', we must bail out here, // because 'mem' is an inscrutable memory state (e.g., a call). break;
}
return NULL; // bail out
}
//----------------------calculate_adr_type------------------------------------- // Helper function. Notices when the given type of address hits top or bottom. // Also, asserts a cross-check of the type against the expected address type. const TypePtr* MemNode::calculate_adr_type(const Type* t, const TypePtr* cross_check) { if (t == Type::TOP) return NULL; // does not touch memory any more? #ifdef ASSERT if (!VerifyAliases || VMError::is_error_reported() || Node::in_dump()) cross_check = NULL; #endif const TypePtr* tp = t->isa_ptr(); if (tp == NULL) {
assert(cross_check == NULL || cross_check == TypePtr::BOTTOM, "expected memory type must be wide"); return TypePtr::BOTTOM; // touches lots of memory
} else { #ifdef ASSERT // %%%% [phh] We don't check the alias index if cross_check is // TypeRawPtr::BOTTOM. Needs to be investigated. if (cross_check != NULL &&
cross_check != TypePtr::BOTTOM &&
cross_check != TypeRawPtr::BOTTOM) { // Recheck the alias index, to see if it has changed (due to a bug).
Compile* C = Compile::current();
assert(C->get_alias_index(cross_check) == C->get_alias_index(tp), "must stay in the original alias category"); // The type of the address must be contained in the adr_type, // disregarding "null"-ness. // (We make an exception for TypeRawPtr::BOTTOM, which is a bit bucket.) const TypePtr* tp_notnull = tp->join(TypePtr::NOTNULL)->is_ptr();
assert(cross_check->meet(tp_notnull) == cross_check->remove_speculative(), "real address must not escape from expected memory type");
} #endif return tp;
}
}
#ifndef PRODUCT void LoadNode::dump_spec(outputStream *st) const {
MemNode::dump_spec(st); if( !Verbose && !WizardMode ) { // standard dump does this in Verbose and WizardMode
st->print(" #"); _type->dump_on(st);
} if (!depends_only_on_test()) {
st->print(" (does not depend only on test, "); if (control_dependency() == UnknownControl) {
st->print("unknown control");
} elseif (control_dependency() == Pinned) {
st->print("pinned");
} elseif (adr_type() == TypeRawPtr::BOTTOM) {
st->print("raw access");
} else {
st->print("unknown reason");
}
st->print(")");
}
} #endif
#ifdef ASSERT //----------------------------is_immutable_value------------------------------- // Helper function to allow a raw load without control edge for some cases bool LoadNode::is_immutable_value(Node* adr) { if (adr->is_AddP() && adr->in(AddPNode::Base)->is_top() &&
adr->in(AddPNode::Address)->Opcode() == Op_ThreadLocal) {
// Is the value loaded previously stored by an arraycopy? If so return // a load node that reads from the source array so we may be able to // optimize out the ArrayCopy node later.
Node* LoadNode::can_see_arraycopy_value(Node* st, PhaseGVN* phase) const {
Node* ld_adr = in(MemNode::Address);
intptr_t ld_off = 0;
AllocateNode* ld_alloc = AllocateNode::Ideal_allocation(ld_adr, phase, ld_off);
Node* ac = find_previous_arraycopy(phase, ld_alloc, st, true); if (ac != NULL) {
assert(ac->is_ArrayCopy(), "what kind of node can this be?");
//---------------------------can_see_stored_value------------------------------ // This routine exists to make sure this set of tests is done the same // everywhere. We need to make a coordinated change: first LoadNode::Ideal // will change the graph shape in a way which makes memory alive twice at the // same time (uses the Oracle model of aliasing), then some // LoadXNode::Identity will fold things back to the equivalence-class model // of aliasing.
Node* MemNode::can_see_stored_value(Node* st, PhaseTransform* phase) const {
Node* ld_adr = in(MemNode::Address);
intptr_t ld_off = 0;
Node* ld_base = AddPNode::Ideal_base_and_offset(ld_adr, phase, ld_off);
Node* ld_alloc = AllocateNode::Ideal_allocation(ld_base, phase); const TypeInstPtr* tp = phase->type(ld_adr)->isa_instptr();
Compile::AliasType* atp = (tp != NULL) ? phase->C->alias_type(tp) : NULL; // This is more general than load from boxing objects. if (skip_through_membars(atp, tp, phase->C->eliminate_boxing())) {
uint alias_idx = atp->index();
Node* result = NULL;
Node* current = st; // Skip through chains of MemBarNodes checking the MergeMems for // new states for the slice of this load. Stop once any other // kind of node is encountered. Loads from final memory can skip // through any kind of MemBar but normal loads shouldn't skip // through MemBarAcquire since the could allow them to move out of // a synchronized region. It is not safe to step over MemBarCPUOrder, // because alias info above them may be inaccurate (e.g., due to // mixed/mismatched unsafe accesses). bool is_final_mem = !atp->is_rewritable(); while (current->is_Proj()) { int opc = current->in(0)->Opcode(); if ((is_final_mem && (opc == Op_MemBarAcquire ||
opc == Op_MemBarAcquireLock ||
opc == Op_LoadFence)) ||
opc == Op_MemBarRelease ||
opc == Op_StoreFence ||
opc == Op_MemBarReleaseLock ||
opc == Op_MemBarStoreStore ||
opc == Op_StoreStoreFence) {
Node* mem = current->in(0)->in(TypeFunc::Memory); if (mem->is_MergeMem()) {
MergeMemNode* merge = mem->as_MergeMem();
Node* new_st = merge->memory_at(alias_idx); if (new_st == merge->base_memory()) { // Keep searching
current = new_st; continue;
} // Save the new memory state for the slice and fall through // to exit.
result = new_st;
}
} break;
} if (result != NULL) {
st = result;
}
}
// Loop around twice in the case Load -> Initialize -> Store. // (See PhaseIterGVN::add_users_to_worklist, which knows about this case.) for (int trip = 0; trip <= 1; trip++) {
if (st->is_Store()) {
Node* st_adr = st->in(MemNode::Address); if (st_adr != ld_adr) { // Try harder before giving up. Unify base pointers with casts (e.g., raw/non-raw pointers).
intptr_t st_off = 0;
Node* st_base = AddPNode::Ideal_base_and_offset(st_adr, phase, st_off); if (ld_base == NULL) return NULL; if (st_base == NULL) return NULL; if (!ld_base->eqv_uncast(st_base, /*keep_deps=*/true)) return NULL; if (ld_off != st_off) return NULL; if (ld_off == Type::OffsetBot) return NULL; // Same base, same offset. // Possible improvement for arrays: check index value instead of absolute offset.
// At this point we have proven something like this setup: // B = << base >> // L = LoadQ(AddP(Check/CastPP(B), #Off)) // S = StoreQ(AddP( B , #Off), V) // (Actually, we haven't yet proven the Q's are the same.) // In other words, we are loading from a casted version of // the same pointer-and-offset that we stored to. // Casted version may carry a dependency and it is respected. // Thus, we are able to replace L by V.
} // Now prove that we have a LoadQ matched to a StoreQ, for some Q. if (store_Opcode() != st->Opcode()) { return NULL;
} // LoadVector/StoreVector needs additional check to ensure the types match. if (st->is_StoreVector()) { const TypeVect* in_vt = st->as_StoreVector()->vect_type(); const TypeVect* out_vt = as_LoadVector()->vect_type(); if (in_vt != out_vt) { return NULL;
}
} return st->in(MemNode::ValueIn);
}
// A load from a freshly-created object always returns zero. // (This can happen after LoadNode::Ideal resets the load's memory input // to find_captured_store, which returned InitializeNode::zero_memory.) if (st->is_Proj() && st->in(0)->is_Allocate() &&
(st->in(0) == ld_alloc) &&
(ld_off >= st->in(0)->as_Allocate()->minimum_header_size())) { // return a zero value for the load's basic type // (This is one of the few places where a generic PhaseTransform // can create new nodes. Think of it as lazily manifesting // virtually pre-existing constants.) if (memory_type() != T_VOID) { if (ReduceBulkZeroing || find_array_copy_clone(phase, ld_alloc, in(MemNode::Memory)) == NULL) { // If ReduceBulkZeroing is disabled, we need to check if the allocation does not belong to an // ArrayCopyNode clone. If it does, then we cannot assume zero since the initialization is done // by the ArrayCopyNode. return phase->zerocon(memory_type());
}
} else { // TODO: materialize all-zero vector constant
assert(!isa_Load() || as_Load()->type()->isa_vect(), "");
}
}
// A load from an initialization barrier can match a captured store. if (st->is_Proj() && st->in(0)->is_Initialize()) {
InitializeNode* init = st->in(0)->as_Initialize();
AllocateNode* alloc = init->allocation(); if ((alloc != NULL) && (alloc == ld_alloc)) { // examine a captured store value
st = init->find_captured_store(ld_off, memory_size(), phase); if (st != NULL) { continue; // take one more trip around
}
}
}
// Load boxed value from result of valueOf() call is input parameter. if (this->is_Load() && ld_adr->is_AddP() &&
(tp != NULL) && tp->is_ptr_to_boxed_value()) {
intptr_t ignore = 0;
Node* base = AddPNode::Ideal_base_and_offset(ld_adr, phase, ignore);
BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2();
base = bs->step_over_gc_barrier(base); if (base != NULL && base->is_Proj() &&
base->as_Proj()->_con == TypeFunc::Parms &&
base->in(0)->is_CallStaticJava() &&
base->in(0)->as_CallStaticJava()->is_boxing_method()) { return base->in(0)->in(TypeFunc::Parms);
}
}
//------------------------------Identity--------------------------------------- // Loads are identity if previous store is to same address
Node* LoadNode::Identity(PhaseGVN* phase) { // If the previous store-maker is the right kind of Store, and the store is // to the same address, then we are equal to the value stored.
Node* mem = in(Memory);
Node* value = can_see_stored_value(mem, phase); if( value ) { // byte, short & char stores truncate naturally. // A load has to load the truncated value which requires // some sort of masking operation and that requires an // Ideal call instead of an Identity call. if (memory_size() < BytesPerInt) { // If the input to the store does not fit with the load's result type, // it must be truncated via an Ideal call. if (!phase->type(value)->higher_equal(phase->type(this))) returnthis;
} // (This works even when value is a Con, but LoadNode::Value // usually runs first, producing the singleton type of the Con.) if (!has_pinned_control_dependency() || value->is_Con()) { return value;
} else { returnthis;
}
}
if (has_pinned_control_dependency()) { returnthis;
} // Search for an existing data phi which was generated before for the same // instance's field to avoid infinite generation of phis in a loop.
Node *region = mem->in(0); if (is_instance_field_load_with_local_phi(region)) { const TypeOopPtr *addr_t = in(Address)->bottom_type()->isa_oopptr(); int this_index = phase->C->get_alias_index(addr_t); int this_offset = addr_t->offset(); int this_iid = addr_t->instance_id(); if (!addr_t->is_known_instance() &&
addr_t->is_ptr_to_boxed_value()) { // Use _idx of address base (could be Phi node) for boxed values.
intptr_t ignore = 0;
Node* base = AddPNode::Ideal_base_and_offset(in(Address), phase, ignore); if (base == NULL) { returnthis;
}
this_iid = base->_idx;
} const Type* this_type = bottom_type(); for (DUIterator_Fast imax, i = region->fast_outs(imax); i < imax; i++) {
Node* phi = region->fast_out(i); if (phi->is_Phi() && phi != mem &&
phi->as_Phi()->is_same_inst_field(this_type, (int)mem->_idx, this_iid, this_index, this_offset)) { return phi;
}
}
}
bool is_mismatched = is_mismatched_access(); const TypeRawPtr* raw_type = gvn.type(in(MemNode::Memory))->isa_rawptr(); if (raw_type == NULL) {
is_mismatched = true; // conservatively match all non-raw accesses as mismatched
} if (is_mismatched) {
st->set_mismatched_access();
} return st;
}
// We're loading from an object which has autobox behaviour. // If this object is result of a valueOf call we'll have a phi // merging a newly allocated object and a load from the cache. // We want to replace this load with the original incoming // argument to the valueOf call.
Node* LoadNode::eliminate_autobox(PhaseIterGVN* igvn) {
assert(igvn->C->eliminate_boxing(), "sanity");
intptr_t ignore = 0;
Node* base = AddPNode::Ideal_base_and_offset(in(Address), igvn, ignore); if ((base == NULL) || base->is_Phi()) { // Push the loads from the phi that comes from valueOf up // through it to allow elimination of the loads and the recovery // of the original value. It is done in split_through_phi(). return NULL;
} elseif (base->is_Load() ||
(base->is_DecodeN() && base->in(1)->is_Load())) { // Eliminate the load of boxed value for integer types from the cache // array by deriving the value from the index into the array. // Capture the offset of the load and then reverse the computation.
// Get LoadN node which loads a boxing object from 'cache' array. if (base->is_DecodeN()) {
base = base->in(1);
} if (!base->in(Address)->is_AddP()) { return NULL; // Complex address
}
AddPNode* address = base->in(Address)->as_AddP();
Node* cache_base = address->in(AddPNode::Base); if ((cache_base != NULL) && cache_base->is_DecodeN()) { // Get ConP node which is static 'cache' field.
cache_base = cache_base->in(1);
} if ((cache_base != NULL) && cache_base->is_Con()) { const TypeAryPtr* base_type = cache_base->bottom_type()->isa_aryptr(); if ((base_type != NULL) && base_type->is_autobox_cache()) {
Node* elements[4]; int shift = exact_log2(type2aelembytes(T_OBJECT)); int count = address->unpack_offsets(elements, ARRAY_SIZE(elements)); if (count > 0 && elements[0]->is_Con() &&
(count == 1 ||
(count == 2 && elements[1]->Opcode() == Op_LShiftX &&
elements[1]->in(2) == igvn->intcon(shift)))) {
ciObjArray* array = base_type->const_oop()->as_obj_array(); // Fetch the box object cache[0] at the base of the array and get its value
ciInstance* box = array->obj_at(0)->as_instance();
ciInstanceKlass* ik = box->klass()->as_instance_klass();
assert(ik->is_box_klass(), "sanity");
assert(ik->nof_nonstatic_fields() == 1, "change following code"); if (ik->nof_nonstatic_fields() == 1) { // This should be true nonstatic_field_at requires calling // nof_nonstatic_fields so check it anyway
ciConstant c = box->field_value(ik->nonstatic_field_at(0));
BasicType bt = c.basic_type(); // Only integer types have boxing cache.
assert(bt == T_BOOLEAN || bt == T_CHAR ||
bt == T_BYTE || bt == T_SHORT ||
bt == T_INT || bt == T_LONG, "wrong type = %s", type2name(bt));
jlong cache_low = (bt == T_LONG) ? c.as_long() : c.as_int(); if (cache_low != (int)cache_low) { return NULL; // should not happen since cache is array indexed by value
}
jlong offset = arrayOopDesc::base_offset_in_bytes(T_OBJECT) - (cache_low << shift); if (offset != (int)offset) { return NULL; // should not happen since cache is array indexed by value
} // Add up all the offsets making of the address of the load
Node* result = elements[0]; for (int i = 1; i < count; i++) {
result = igvn->transform(new AddXNode(result, elements[i]));
} // Remove the constant offset from the address and then
result = igvn->transform(new AddXNode(result, igvn->MakeConX(-(int)offset))); // remove the scaling of the offset to recover the original index. if (result->Opcode() == Op_LShiftX && result->in(2) == igvn->intcon(shift)) { // Peel the shift off directly but wrap it in a dummy node // since Ideal can't return existing nodes
igvn->_worklist.push(result); // remove dead node later
result = new RShiftXNode(result->in(1), igvn->intcon(0));
} elseif (result->is_Add() && result->in(2)->is_Con() &&
result->in(1)->Opcode() == Op_LShiftX &&
result->in(1)->in(2) == igvn->intcon(shift)) { // We can't do general optimization: ((X<<Z) + Y) >> Z ==> X + (Y>>Z) // but for boxing cache access we know that X<<Z will not overflow // (there is range check) so we do this optimizatrion by hand here.
igvn->_worklist.push(result); // remove dead node later
Node* add_con = new RShiftXNode(result->in(2), igvn->intcon(shift));
result = new AddXNode(result->in(1)->in(1), igvn->transform(add_con));
} else {
result = new RShiftXNode(result, igvn->intcon(shift));
} #ifdef _LP64 if (bt != T_LONG) {
result = new ConvL2INode(igvn->transform(result));
} #else if (bt == T_LONG) {
result = new ConvI2LNode(igvn->transform(result));
} #endif // Boxing/unboxing can be done from signed & unsigned loads (e.g. LoadUB -> ... -> LoadB pair). // Need to preserve unboxing load type if it is unsigned. switch(this->Opcode()) { case Op_LoadUB:
result = new AndINode(igvn->transform(result), igvn->intcon(0xFF)); break; case Op_LoadUS:
result = new AndINode(igvn->transform(result), igvn->intcon(0xFFFF)); break;
} return result;
}
}
}
}
} return NULL;
}
staticbool stable_phi(PhiNode* phi, PhaseGVN *phase) {
Node* region = phi->in(0); if (region == NULL) { returnfalse; // Wait stable graph
}
uint cnt = phi->req(); for (uint i = 1; i < cnt; i++) {
Node* rc = region->in(i); if (rc == NULL || phase->type(rc) == Type::TOP) returnfalse; // Wait stable graph
Node* in = phi->in(i); if (in == NULL || phase->type(in) == Type::TOP) returnfalse; // Wait stable graph
} returntrue;
} //------------------------------split_through_phi------------------------------ // Split instance or boxed field load through Phi.
Node* LoadNode::split_through_phi(PhaseGVN* phase) { if (req() > 3) {
assert(is_LoadVector() && Opcode() != Op_LoadVector, "load has too many inputs"); // LoadVector subclasses such as LoadVectorMasked have extra inputs that the logic below doesn't take into account return NULL;
}
Node* mem = in(Memory);
Node* address = in(Address); const TypeOopPtr *t_oop = phase->type(address)->isa_oopptr();
if (!((mem->is_Phi() || base_is_phi) &&
(load_boxed_values || t_oop->is_known_instance_field()))) { return NULL; // memory is not Phi
}
if (mem->is_Phi()) { if (!stable_phi(mem->as_Phi(), phase)) { return NULL; // Wait stable graph
}
uint cnt = mem->req(); // Check for loop invariant memory. if (cnt == 3) { for (uint i = 1; i < cnt; i++) {
Node* in = mem->in(i);
Node* m = optimize_memory_chain(in, t_oop, this, phase); if (m == mem) { if (i == 1) { // if the first edge was a loop, check second edge too. // If both are replaceable - we are in an infinite loop
Node *n = optimize_memory_chain(mem->in(2), t_oop, this, phase); if (n == mem) { break;
}
}
set_req(Memory, mem->in(cnt - i)); returnthis; // made change
}
}
}
} if (base_is_phi) { if (!stable_phi(base->as_Phi(), phase)) { return NULL; // Wait stable graph
}
uint cnt = base->req(); // Check for loop invariant memory. if (cnt == 3) { for (uint i = 1; i < cnt; i++) { if (base->in(i) == base) { return NULL; // Wait stable graph
}
}
}
}
// Split through Phi (see original code in loopopts.cpp).
assert(C->have_alias_type(t_oop), "instance should have alias type");
// Do nothing here if Identity will find a value // (to avoid infinite chain of value phis generation). if (this != Identity(phase)) { return NULL;
}
// Select Region to split through.
Node* region; if (!base_is_phi) {
assert(mem->is_Phi(), "sanity");
region = mem->in(0); // Skip if the region dominates some control edge of the address. if (!MemNode::all_controls_dominate(address, region)) return NULL;
} elseif (!mem->is_Phi()) {
assert(base_is_phi, "sanity");
region = base->in(0); // Skip if the region dominates some control edge of the memory. if (!MemNode::all_controls_dominate(mem, region)) return NULL;
} elseif (base->in(0) != mem->in(0)) {
assert(base_is_phi && mem->is_Phi(), "sanity"); if (MemNode::all_controls_dominate(mem, base->in(0))) {
region = base->in(0);
} elseif (MemNode::all_controls_dominate(address, mem->in(0))) {
region = mem->in(0);
} else { return NULL; // complex graph
}
} else {
assert(base->in(0) == mem->in(0), "sanity");
region = mem->in(0);
}
const Type* this_type = this->bottom_type(); int this_index = C->get_alias_index(t_oop); int this_offset = t_oop->offset(); int this_iid = t_oop->instance_id(); if (!t_oop->is_known_instance() && load_boxed_values) { // Use _idx of address base for boxed values.
this_iid = base->_idx;
}
PhaseIterGVN* igvn = phase->is_IterGVN();
Node* phi = new PhiNode(region, this_type, NULL, mem->_idx, this_iid, this_index, this_offset); for (uint i = 1; i < region->req(); i++) {
Node* x;
Node* the_clone = NULL;
Node* in = region->in(i); if (region->is_CountedLoop() && region->as_Loop()->is_strip_mined() && i == LoopNode::EntryControl &&
in != NULL && in->is_OuterStripMinedLoop()) { // No node should go in the outer strip mined loop
in = in->in(LoopNode::EntryControl);
} if (in == NULL || in == C->top()) {
x = C->top(); // Dead path? Use a dead data op
} else {
x = this->clone(); // Else clone up the data op
the_clone = x; // Remember for possible deletion. // Alter data node to use pre-phi inputs if (this->in(0) == region) {
x->set_req(0, in);
} else {
x->set_req(0, NULL);
} if (mem->is_Phi() && (mem->in(0) == region)) {
x->set_req(Memory, mem->in(i)); // Use pre-Phi input for the clone.
} if (address->is_Phi() && address->in(0) == region) {
x->set_req(Address, address->in(i)); // Use pre-Phi input for the clone
} if (base_is_phi && (base->in(0) == region)) {
Node* base_x = base->in(i); // Clone address for loads from boxed objects.
Node* adr_x = phase->transform(new AddPNode(base_x,base_x,address->in(AddPNode::Offset)));
x->set_req(Address, adr_x);
}
} // Check for a 'win' on some paths const Type *t = x->Value(igvn);
bool singleton = t->singleton();
// See comments in PhaseIdealLoop::split_thru_phi(). if (singleton && t == Type::TOP) {
singleton &= region->is_Loop() && (i != LoopNode::EntryControl);
}
if (singleton) {
x = igvn->makecon(t);
} else { // We now call Identity to try to simplify the cloned node. // Note that some Identity methods call phase->type(this). // Make sure that the type array is big enough for // our new node, even though we may throw the node away. // (This tweaking with igvn only works because x is a new node.)
igvn->set_type(x, t); // If x is a TypeNode, capture any more-precise type permanently into Node // otherwise it will be not updated during igvn->transform since // igvn->type(x) is set to x->Value() already.
x->raise_bottom_type(t);
Node* y = x->Identity(igvn); if (y != x) {
x = y;
} else {
y = igvn->hash_find_insert(x); if (y) {
x = y;
} else { // Else x is a new node we are keeping // We do not need register_new_node_with_optimizer // because set_type has already been called.
igvn->_worklist.push(x);
}
}
} if (x != the_clone && the_clone != NULL) {
igvn->remove_dead_node(the_clone);
}
phi->set_req(i, x);
} // Record Phi
igvn->register_new_node_with_optimizer(phi); return phi;
}
//------------------------------Ideal------------------------------------------ // If the load is from Field memory and the pointer is non-null, it might be possible to // zero out the control input. // If the offset is constant and the base is an object allocation, // try to hook me up to the exact initializing store.
Node *LoadNode::Ideal(PhaseGVN *phase, bool can_reshape) { if (has_pinned_control_dependency()) { return NULL;
}
Node* p = MemNode::Ideal_common(phase, can_reshape); if (p) return (p == NodeSentinel) ? NULL : p;
// Skip up past a SafePoint control. Cannot do this for Stores because // pointer stores & cardmarks must stay on the same side of a SafePoint. if( ctrl != NULL && ctrl->Opcode() == Op_SafePoint &&
phase->C->get_alias_index(phase->type(address)->is_ptr()) != Compile::AliasIdxRaw &&
!addr_mark &&
(depends_only_on_test() || has_unknown_control_dependency())) {
ctrl = ctrl->in(0);
set_req(MemNode::Control,ctrl);
progress = true;
}
intptr_t ignore = 0;
Node* base = AddPNode::Ideal_base_and_offset(address, phase, ignore); if (base != NULL
&& phase->C->get_alias_index(phase->type(address)->is_ptr()) != Compile::AliasIdxRaw) { // Check for useless control edge in some common special cases if (in(MemNode::Control) != NULL
&& can_remove_control()
&& phase->type(base)->higher_equal(TypePtr::NOTNULL)
&& all_controls_dominate(base, phase->C->start())) { // A method-invariant, non-null address (constant or 'this' argument).
set_req(MemNode::Control, NULL);
progress = true;
}
}
Node* mem = in(MemNode::Memory); const TypePtr *addr_t = phase->type(address)->isa_ptr();
if (can_reshape && (addr_t != NULL)) { // try to optimize our memory input
Node* opt_mem = MemNode::optimize_memory_chain(mem, addr_t, this, phase); if (opt_mem != mem) {
set_req_X(MemNode::Memory, opt_mem, phase); if (phase->type( opt_mem ) == Type::TOP) return NULL; returnthis;
} const TypeOopPtr *t_oop = addr_t->isa_oopptr(); if ((t_oop != NULL) &&
(t_oop->is_known_instance_field() ||
t_oop->is_ptr_to_boxed_value())) {
PhaseIterGVN *igvn = phase->is_IterGVN();
assert(igvn != NULL, "must be PhaseIterGVN when can_reshape is true"); if (igvn->_worklist.member(opt_mem)) { // Delay this transformation until memory Phi is processed.
igvn->_worklist.push(this); return NULL;
} // Split instance field load through Phi.
Node* result = split_through_phi(phase); if (result != NULL) return result;
if (t_oop->is_ptr_to_boxed_value()) {
Node* result = eliminate_autobox(igvn); if (result != NULL) return result;
}
}
}
// Is there a dominating load that loads the same value? Leave // anything that is not a load of a field/array element (like // barriers etc.) alone if (in(0) != NULL && !adr_type()->isa_rawptr() && can_reshape) { for (DUIterator_Fast imax, i = mem->fast_outs(imax); i < imax; i++) {
Node *use = mem->fast_out(i); if (use != this &&
use->Opcode() == Opcode() &&
use->in(0) != NULL &&
use->in(0) != in(0) &&
use->in(Address) == in(Address)) {
Node* ctl = in(0); for (int i = 0; i < 10 && ctl != NULL; i++) {
ctl = IfNode::up_one_dom(ctl); if (ctl == use->in(0)) {
set_req(0, use->in(0)); returnthis;
}
}
}
}
}
// Check for prior store with a different base or offset; make Load // independent. Skip through any number of them. Bail out if the stores // are in an endless dead cycle and report no progress. This is a key // transform for Reflection. However, if after skipping through the Stores // we can't then fold up against a prior store do NOT do the transform as // this amounts to using the 'Oracle' model of aliasing. It leaves the same // array memory alive twice: once for the hoisted Load and again after the // bypassed Store. This situation only works if EVERYBODY who does // anti-dependence work knows how to bypass. I.e. we need all // anti-dependence checks to ask the same Oracle. Right now, that Oracle is // the alias index stuff. So instead, peek through Stores and IFF we can // fold up, do so.
Node* prev_mem = find_previous_store(phase); if (prev_mem != NULL) {
Node* value = can_see_arraycopy_value(prev_mem, phase); if (value != NULL) { return value;
}
} // Steps (a), (b): Walk past independent stores to find an exact match. if (prev_mem != NULL && prev_mem != in(MemNode::Memory)) { // (c) See if we can fold up on the spot, but don't fold up here. // Fold-up might require truncation (for LoadB/LoadS/LoadUS) or // just return a prior value, which is done by Identity calls. if (can_see_stored_value(prev_mem, phase)) { // Make ready for step (d):
set_req_X(MemNode::Memory, prev_mem, phase); returnthis;
}
}
return progress ? this : NULL;
}
// Helper to recognize certain Klass fields which are invariant across // some group of array types (e.g., int[] or all T[] where T < Object). const Type*
LoadNode::load_array_final_field(const TypeKlassPtr *tkls,
ciKlass* klass) const { if (tkls->offset() == in_bytes(Klass::modifier_flags_offset())) { // The field is Klass::_modifier_flags. Return its (constant) value. // (Folds up the 2nd indirection in aClassConstant.getModifiers().)
assert(this->Opcode() == Op_LoadI, "must load an int from _modifier_flags"); return TypeInt::make(klass->modifier_flags());
} if (tkls->offset() == in_bytes(Klass::access_flags_offset())) { // The field is Klass::_access_flags. Return its (constant) value. // (Folds up the 2nd indirection in Reflection.getClassAccessFlags(aClassConstant).)
assert(this->Opcode() == Op_LoadI, "must load an int from _access_flags"); return TypeInt::make(klass->access_flags());
} if (tkls->offset() == in_bytes(Klass::layout_helper_offset())) { // The field is Klass::_layout_helper. Return its constant value if known.
assert(this->Opcode() == Op_LoadI, "must load an int from _layout_helper"); return TypeInt::make(klass->layout_helper());
}
// No match. return NULL;
}
//------------------------------Value----------------------------------------- const Type* LoadNode::Value(PhaseGVN* phase) const { // Either input is TOP ==> the result is TOP
Node* mem = in(MemNode::Memory); const Type *t1 = phase->type(mem); if (t1 == Type::TOP) return Type::TOP;
Node* adr = in(MemNode::Address); const TypePtr* tp = phase->type(adr)->isa_ptr(); if (tp == NULL || tp->empty()) return Type::TOP; int off = tp->offset();
assert(off != Type::OffsetTop, "case covered by TypePtr::empty");
Compile* C = phase->C;
// Try to guess loaded type from pointer type if (tp->isa_aryptr()) { const TypeAryPtr* ary = tp->is_aryptr(); const Type* t = ary->elem();
// Determine whether the reference is beyond the header or not, by comparing // the offset against the offset of the start of the array's data. // Different array types begin at slightly different offsets (12 vs. 16). // We choose T_BYTE as an example base type that is least restrictive // as to alignment, which will therefore produce the smallest // possible base offset. constint min_base_off = arrayOopDesc::base_offset_in_bytes(T_BYTE); constbool off_beyond_header = (off >= min_base_off);
// Try to constant-fold a stable array element. if (FoldStableValues && !is_mismatched_access() && ary->is_stable()) { // Make sure the reference is not into the header and the offset is constant
ciObject* aobj = ary->const_oop(); if (aobj != NULL && off_beyond_header && adr->is_AddP() && off != Type::OffsetBot) { int stable_dimension = (ary->stable_dimension() > 0 ? ary->stable_dimension() - 1 : 0); const Type* con_type = Type::make_constant_from_array_element(aobj->as_array(), off,
stable_dimension,
memory_type(), is_unsigned()); if (con_type != NULL) { return con_type;
}
}
}
// Don't do this for integer types. There is only potential profit if // the element type t is lower than _type; that is, for int types, if _type is // more restrictive than t. This only happens here if one is short and the other // char (both 16 bits), and in those cases we've made an intentional decision // to use one kind of load over the other. See AndINode::Ideal and 4965907. // Also, do not try to narrow the type for a LoadKlass, regardless of offset. // // Yes, it is possible to encounter an expression like (LoadKlass p1:(AddP x x 8)) // where the _gvn.type of the AddP is wider than 8. This occurs when an earlier // copy p0 of (AddP x x 8) has been proven equal to p1, and the p0 has been // subsumed by p1. If p1 is on the worklist but has not yet been re-transformed, // it is possible that p1 will have a type like Foo*[int+]:NotNull*+any. // In fact, that could have been the original type of p1, and p1 could have // had an original form like p1:(AddP x x (LShiftL quux 3)), where the // expression (LShiftL quux 3) independently optimized to the constant 8. if ((t->isa_int() == NULL) && (t->isa_long() == NULL)
&& (_type->isa_vect() == NULL)
&& Opcode() != Op_LoadKlass && Opcode() != Op_LoadNKlass) { // t might actually be lower than _type, if _type is a unique // concrete subclass of abstract class t. if (off_beyond_header || off == Type::OffsetBot) { // is the offset beyond the header? const Type* jt = t->join_speculative(_type); // In any case, do not allow the join, per se, to empty out the type. if (jt->empty() && !t->empty()) { // This can happen if a interface-typed array narrows to a class type.
jt = _type;
} #ifdef ASSERT if (phase->C->eliminate_boxing() && adr->is_AddP()) { // The pointers in the autobox arrays are always non-null
Node* base = adr->in(AddPNode::Base); if ((base != NULL) && base->is_DecodeN()) { // Get LoadN node which loads IntegerCache.cache field
base = base->in(1);
} if ((base != NULL) && base->is_Con()) { const TypeAryPtr* base_type = base->bottom_type()->isa_aryptr(); if ((base_type != NULL) && base_type->is_autobox_cache()) { // It could be narrow oop
assert(jt->make_ptr()->ptr() == TypePtr::NotNull,"sanity");
}
}
} #endif return jt;
}
}
} elseif (tp->base() == Type::InstPtr) {
assert( off != Type::OffsetBot || // arrays can be cast to Objects
!tp->isa_instptr() ||
tp->is_instptr()->instance_klass()->is_java_lang_Object() || // unsafe field access may not have a constant offset
C->has_unsafe_access(), "Field accesses must be precise" ); // For oop loads, we expect the _type to be precise.
// Optimize loads from constant fields. const TypeInstPtr* tinst = tp->is_instptr();
ciObject* const_oop = tinst->const_oop(); if (!is_mismatched_access() && off != Type::OffsetBot && const_oop != NULL && const_oop->is_instance()) { const Type* con_type = Type::make_constant_from_field(const_oop->as_instance(), off, is_unsigned(), memory_type()); if (con_type != NULL) { return con_type;
}
}
} elseif (tp->base() == Type::KlassPtr || tp->base() == Type::InstKlassPtr || tp->base() == Type::AryKlassPtr) {
assert(off != Type::OffsetBot ||
!tp->isa_instklassptr() || // arrays can be cast to Objects
tp->isa_instklassptr()->instance_klass()->is_java_lang_Object() || // also allow array-loading from the primary supertype // array during subtype checks
Opcode() == Op_LoadKlass, "Field accesses must be precise"); // For klass/static loads, we expect the _type to be precise
} elseif (tp->base() == Type::RawPtr && adr->is_Load() && off == 0) { /* With mirrors being an indirect in the Klass* * the VM is now using two loads. LoadKlass(LoadP(LoadP(Klass, mirror_offset), zero_offset)) * The LoadP from the Klass has a RawPtr type (see LibraryCallKit::load_mirror_from_klass). * * So check the type and klass of the node before the LoadP.
*/
Node* adr2 = adr->in(MemNode::Address); const TypeKlassPtr* tkls = phase->type(adr2)->isa_klassptr(); if (tkls != NULL && !StressReflectiveCode) { if (tkls->is_loaded() && tkls->klass_is_exact() && tkls->offset() == in_bytes(Klass::java_mirror_offset())) {
ciKlass* klass = tkls->exact_klass();
assert(adr->Opcode() == Op_LoadP, "must load an oop from _java_mirror");
assert(Opcode() == Op_LoadP, "must load an oop from _java_mirror"); return TypeInstPtr::make(klass->java_mirror());
}
}
}
const TypeKlassPtr *tkls = tp->isa_klassptr(); if (tkls != NULL && !StressReflectiveCode) { if (tkls->is_loaded() && tkls->klass_is_exact()) {
ciKlass* klass = tkls->exact_klass(); // We are loading a field from a Klass metaobject whose identity // is known at compile time (the type is "exact" or "precise"). // Check for fields we know are maintained as constants by the VM. if (tkls->offset() == in_bytes(Klass::super_check_offset_offset())) { // The field is Klass::_super_check_offset. Return its (constant) value. // (Folds up type checking code.)
assert(Opcode() == Op_LoadI, "must load an int from _super_check_offset"); return TypeInt::make(klass->super_check_offset());
} // Compute index into primary_supers array
juint depth = (tkls->offset() - in_bytes(Klass::primary_supers_offset())) / sizeof(Klass*); // Check for overflowing; use unsigned compare to handle the negative case. if( depth < ciKlass::primary_super_limit() ) { // The field is an element of Klass::_primary_supers. Return its (constant) value. // (Folds up type checking code.)
assert(Opcode() == Op_LoadKlass, "must load a klass from _primary_supers");
ciKlass *ss = klass->super_of_depth(depth); return ss ? TypeKlassPtr::make(ss) : TypePtr::NULL_PTR;
} const Type* aift = load_array_final_field(tkls, klass); if (aift != NULL) return aift;
}
// We can still check if we are loading from the primary_supers array at a // shallow enough depth. Even though the klass is not exact, entries less // than or equal to its super depth are correct. if (tkls->is_loaded()) {
ciKlass* klass = NULL; if (tkls->isa_instklassptr()) {
klass = tkls->is_instklassptr()->instance_klass();
} else { int dims; const Type* inner = tkls->is_aryklassptr()->base_element_type(dims); if (inner->isa_instklassptr()) {
klass = inner->is_instklassptr()->instance_klass();
klass = ciObjArrayKlass::make(klass, dims);
}
} if (klass != NULL) { // Compute index into primary_supers array
juint depth = (tkls->offset() - in_bytes(Klass::primary_supers_offset())) / sizeof(Klass*); // Check for overflowing; use unsigned compare to handle the negative case. if (depth < ciKlass::primary_super_limit() &&
depth <= klass->super_depth()) { // allow self-depth checks to handle self-check case // The field is an element of Klass::_primary_supers. Return its (constant) value. // (Folds up type checking code.)
assert(Opcode() == Op_LoadKlass, "must load a klass from _primary_supers");
ciKlass *ss = klass->super_of_depth(depth); return ss ? TypeKlassPtr::make(ss) : TypePtr::NULL_PTR;
}
}
}
// If the type is enough to determine that the thing is not an array, // we can give the layout_helper a positive interval type. // This will help short-circuit some reflective code. if (tkls->offset() == in_bytes(Klass::layout_helper_offset()) &&
tkls->isa_instklassptr() && // not directly typed as an array
!tkls->is_instklassptr()->instance_klass()->is_java_lang_Object() // not the supertype of all T[] and specifically not Serializable & Cloneable
) { // Note: When interfaces are reliable, we can narrow the interface // test to (klass != Serializable && klass != Cloneable).
assert(Opcode() == Op_LoadI, "must load an int from _layout_helper");
jint min_size = Klass::instance_layout_helper(oopDesc::header_size(), false); // The key property of this type is that it folds up tests // for array-ness, since it proves that the layout_helper is positive. // Thus, a generic value like the basic object layout helper works fine. return TypeInt::make(min_size, max_jint, Type::WidenMin);
}
}
// If we are loading from a freshly-allocated object, produce a zero, // if the load is provably beyond the header of the object. // (Also allow a variable load from a fresh array to produce zero.) const TypeOopPtr *tinst = tp->isa_oopptr(); bool is_instance = (tinst != NULL) && tinst->is_known_instance_field(); bool is_boxed_value = (tinst != NULL) && tinst->is_ptr_to_boxed_value(); if (ReduceFieldZeroing || is_instance || is_boxed_value) {
Node* value = can_see_stored_value(mem,phase); if (value != NULL && value->is_Con()) {
assert(value->bottom_type()->higher_equal(_type),"sanity"); return value->bottom_type();
}
}
bool is_vect = (_type->isa_vect() != NULL); if (is_instance && !is_vect) { // If we have an instance type and our memory input is the // programs's initial memory state, there is no matching store, // so just return a zero of the appropriate type - // except if it is vectorized - then we have no zero constant.
Node *mem = in(MemNode::Memory); if (mem->is_Parm() && mem->in(0)->is_Start()) {
assert(mem->as_Parm()->_con == TypeFunc::Memory, "must be memory Parm"); return Type::get_zero_type(_type->basic_type());
}
}
//------------------------------match_edge------------------------------------- // Do we Match on this edge index or not? Match only the address.
uint LoadNode::match_edge(uint idx) const { return idx == MemNode::Address;
}
//--------------------------LoadBNode::Ideal-------------------------------------- // // If the previous store is to the same address as this load, // and the value stored was larger than a byte, replace this load // with the value stored truncated to a byte. If no truncation is // needed, the replacement is done in LoadNode::Identity(). //
Node* LoadBNode::Ideal(PhaseGVN* phase, bool can_reshape) {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem,phase); if (value != NULL) {
Node* narrow = Compile::narrow_value(T_BYTE, value, _type, phase, false); if (narrow != value) { return narrow;
}
} // Identity call will handle the case where truncation is not needed. return LoadNode::Ideal(phase, can_reshape);
}
const Type* LoadBNode::Value(PhaseGVN* phase) const {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem,phase); if (value != NULL && value->is_Con() &&
!value->bottom_type()->higher_equal(_type)) { // If the input to the store does not fit with the load's result type, // it must be truncated. We can't delay until Ideal call since // a singleton Value is needed for split_thru_phi optimization. int con = value->get_int(); return TypeInt::make((con << 24) >> 24);
} return LoadNode::Value(phase);
}
//--------------------------LoadUBNode::Ideal------------------------------------- // // If the previous store is to the same address as this load, // and the value stored was larger than a byte, replace this load // with the value stored truncated to a byte. If no truncation is // needed, the replacement is done in LoadNode::Identity(). //
Node* LoadUBNode::Ideal(PhaseGVN* phase, bool can_reshape) {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem, phase); if (value != NULL) {
Node* narrow = Compile::narrow_value(T_BOOLEAN, value, _type, phase, false); if (narrow != value) { return narrow;
}
} // Identity call will handle the case where truncation is not needed. return LoadNode::Ideal(phase, can_reshape);
}
const Type* LoadUBNode::Value(PhaseGVN* phase) const {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem,phase); if (value != NULL && value->is_Con() &&
!value->bottom_type()->higher_equal(_type)) { // If the input to the store does not fit with the load's result type, // it must be truncated. We can't delay until Ideal call since // a singleton Value is needed for split_thru_phi optimization. int con = value->get_int(); return TypeInt::make(con & 0xFF);
} return LoadNode::Value(phase);
}
//--------------------------LoadUSNode::Ideal------------------------------------- // // If the previous store is to the same address as this load, // and the value stored was larger than a char, replace this load // with the value stored truncated to a char. If no truncation is // needed, the replacement is done in LoadNode::Identity(). //
Node* LoadUSNode::Ideal(PhaseGVN* phase, bool can_reshape) {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem,phase); if (value != NULL) {
Node* narrow = Compile::narrow_value(T_CHAR, value, _type, phase, false); if (narrow != value) { return narrow;
}
} // Identity call will handle the case where truncation is not needed. return LoadNode::Ideal(phase, can_reshape);
}
const Type* LoadUSNode::Value(PhaseGVN* phase) const {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem,phase); if (value != NULL && value->is_Con() &&
!value->bottom_type()->higher_equal(_type)) { // If the input to the store does not fit with the load's result type, // it must be truncated. We can't delay until Ideal call since // a singleton Value is needed for split_thru_phi optimization. int con = value->get_int(); return TypeInt::make(con & 0xFFFF);
} return LoadNode::Value(phase);
}
//--------------------------LoadSNode::Ideal-------------------------------------- // // If the previous store is to the same address as this load, // and the value stored was larger than a short, replace this load // with the value stored truncated to a short. If no truncation is // needed, the replacement is done in LoadNode::Identity(). //
Node* LoadSNode::Ideal(PhaseGVN* phase, bool can_reshape) {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem,phase); if (value != NULL) {
Node* narrow = Compile::narrow_value(T_SHORT, value, _type, phase, false); if (narrow != value) { return narrow;
}
} // Identity call will handle the case where truncation is not needed. return LoadNode::Ideal(phase, can_reshape);
}
const Type* LoadSNode::Value(PhaseGVN* phase) const {
Node* mem = in(MemNode::Memory);
Node* value = can_see_stored_value(mem,phase); if (value != NULL && value->is_Con() &&
!value->bottom_type()->higher_equal(_type)) { // If the input to the store does not fit with the load's result type, // it must be truncated. We can't delay until Ideal call since // a singleton Value is needed for split_thru_phi optimization. int con = value->get_int(); return TypeInt::make((con << 16) >> 16);
} return LoadNode::Value(phase);
}
//============================================================================= //----------------------------LoadKlassNode::make------------------------------ // Polymorphic factory method:
Node* LoadKlassNode::make(PhaseGVN& gvn, Node* ctl, Node* mem, Node* adr, const TypePtr* at, const TypeKlassPtr* tk) { // sanity check the alias category against the created node type const TypePtr *adr_type = adr->bottom_type()->isa_ptr();
assert(adr_type != NULL, "expecting TypeKlassPtr"); #ifdef _LP64 if (adr_type->is_ptr_to_narrowklass()) {
assert(UseCompressedClassPointers, "no compressed klasses");
Node* load_klass = gvn.transform(new LoadNKlassNode(ctl, mem, adr, at, tk->make_narrowklass(), MemNode::unordered)); returnnew DecodeNKlassNode(load_klass, load_klass->bottom_type()->make_ptr());
} #endif
assert(!adr_type->is_ptr_to_narrowklass() && !adr_type->is_ptr_to_narrowoop(), "should have got back a narrow oop"); returnnew LoadKlassNode(ctl, mem, adr, at, tk, MemNode::unordered);
}
// In most cases, LoadKlassNode does not have the control input set. If the control // input is set, it must not be removed (by LoadNode::Ideal()). bool LoadKlassNode::can_remove_control() const { returnfalse;
}
const Type* LoadNode::klass_value_common(PhaseGVN* phase) const { // Either input is TOP ==> the result is TOP const Type *t1 = phase->type( in(MemNode::Memory) ); if (t1 == Type::TOP) return Type::TOP;
Node *adr = in(MemNode::Address); const Type *t2 = phase->type( adr ); if (t2 == Type::TOP) return Type::TOP; const TypePtr *tp = t2->is_ptr(); if (TypePtr::above_centerline(tp->ptr()) ||
tp->ptr() == TypePtr::Null) return Type::TOP;
// Return a more precise klass, if possible const TypeInstPtr *tinst = tp->isa_instptr(); if (tinst != NULL) {
ciInstanceKlass* ik = tinst->instance_klass(); int offset = tinst->offset(); if (ik == phase->C->env()->Class_klass()
&& (offset == java_lang_Class::klass_offset() ||
offset == java_lang_Class::array_klass_offset())) { // We are loading a special hidden field from a Class mirror object, // the field which points to the VM's Klass metaobject.
ciType* t = tinst->java_mirror_type(); // java_mirror_type returns non-null for compile-time Class constants. if (t != NULL) { // constant oop => constant klass if (offset == java_lang_Class::array_klass_offset()) { if (t->is_void()) { // We cannot create a void array. Since void is a primitive type return null // klass. Users of this result need to do a null check on the returned klass. return TypePtr::NULL_PTR;
} return TypeKlassPtr::make(ciArrayKlass::make(t));
} if (!t->is_klass()) { // a primitive Class (e.g., int.class) has NULL for a klass field return TypePtr::NULL_PTR;
} // (Folds up the 1st indirection in aClassConstant.getModifiers().) return TypeKlassPtr::make(t->as_klass());
} // non-constant mirror, so we can't tell what's going on
} if (!tinst->is_loaded()) return _type; // Bail out if not loaded if (offset == oopDesc::klass_offset_in_bytes()) { return tinst->as_klass_type(true);
}
}
// Check for loading klass from an array const TypeAryPtr *tary = tp->isa_aryptr(); if (tary != NULL && tary->elem() != Type::BOTTOM &&
tary->offset() == oopDesc::klass_offset_in_bytes()) { return tary->as_klass_type(true);
}
// Check for loading klass from an array klass const TypeKlassPtr *tkls = tp->isa_klassptr(); if (tkls != NULL && !StressReflectiveCode) { if (!tkls->is_loaded()) return _type; // Bail out if not loaded if (tkls->isa_aryklassptr() && tkls->is_aryklassptr()->elem()->isa_klassptr() &&
tkls->offset() == in_bytes(ObjArrayKlass::element_klass_offset())) { // // Always returning precise element type is incorrect, // // e.g., element type could be object and array may contain strings // return TypeKlassPtr::make(TypePtr::Constant, elem, 0);
// The array's TypeKlassPtr was declared 'precise' or 'not precise' // according to the element type's subclassing. return tkls->is_aryklassptr()->elem();
} if (tkls->isa_instklassptr() != NULL && tkls->klass_is_exact() &&
tkls->offset() == in_bytes(Klass::super_offset())) {
ciKlass* sup = tkls->is_instklassptr()->instance_klass()->super(); // The field is Klass::_super. Return its (constant) value. // (Folds up the 2nd indirection in aClassConstant.getSuperClass().) return sup ? TypeKlassPtr::make(sup) : TypePtr::NULL_PTR;
}
}
// Bailout case return LoadNode::Value(phase);
}
//------------------------------Identity--------------------------------------- // To clean up reflective code, simplify k.java_mirror.as_klass to plain k. // Also feed through the klass in Allocate(...klass...)._klass.
Node* LoadKlassNode::Identity(PhaseGVN* phase) { return klass_identity_common(phase);
}
Node* LoadNode::klass_identity_common(PhaseGVN* phase) {
Node* x = LoadNode::Identity(phase); if (x != this) return x;
// Take apart the address into an oop and offset. // Return 'this' if we cannot.
Node* adr = in(MemNode::Address);
intptr_t offset = 0;
Node* base = AddPNode::Ideal_base_and_offset(adr, phase, offset); if (base == NULL) returnthis; const TypeOopPtr* toop = phase->type(adr)->isa_oopptr(); if (toop == NULL) returnthis;
// Step over potential GC barrier for OopHandle resolve
BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2(); if (bs->is_gc_barrier_node(base)) {
base = bs->step_over_gc_barrier(base);
}
// We can fetch the klass directly through an AllocateNode. // This works even if the klass is not constant (clone or newArray). if (offset == oopDesc::klass_offset_in_bytes()) {
Node* allocated_klass = AllocateNode::Ideal_klass(base, phase); if (allocated_klass != NULL) { return allocated_klass;
}
}
// Simplify k.java_mirror.as_klass to plain k, where k is a Klass*. // See inline_native_Class_query for occurrences of these patterns. // Java Example: x.getClass().isAssignableFrom(y) // // This improves reflective code, often making the Class // mirror go completely dead. (Current exception: Class // mirrors may appear in debug info, but we could clean them out by // introducing a new debug info operator for Klass.java_mirror).
if (toop->isa_instptr() && toop->is_instptr()->instance_klass() == phase->C->env()->Class_klass()
&& offset == java_lang_Class::klass_offset()) { if (base->is_Load()) {
Node* base2 = base->in(MemNode::Address); if (base2->is_Load()) { /* direct load of a load which is the OopHandle */
Node* adr2 = base2->in(MemNode::Address); const TypeKlassPtr* tkls = phase->type(adr2)->isa_klassptr(); if (tkls != NULL && !tkls->empty()
&& (tkls->isa_instklassptr() || tkls->isa_aryklassptr())
&& adr2->is_AddP()
) { int mirror_field = in_bytes(Klass::java_mirror_offset()); if (tkls->offset() == mirror_field) { return adr2->in(AddPNode::Base);
}
}
}
}
}
returnthis;
}
//------------------------------Value------------------------------------------ const Type* LoadNKlassNode::Value(PhaseGVN* phase) const { const Type *t = klass_value_common(phase); if (t == Type::TOP) return t;
return t->make_narrowklass();
}
//------------------------------Identity--------------------------------------- // To clean up reflective code, simplify k.java_mirror.as_klass to narrow k. // Also feed through the klass in Allocate(...klass...)._klass.
Node* LoadNKlassNode::Identity(PhaseGVN* phase) {
Node *x = klass_identity_common(phase);
const Type *t = phase->type( x ); if( t == Type::TOP ) return x; if( t->isa_narrowklass()) return x;
assert (!t->isa_narrowoop(), "no narrow oop here");
//------------------------------Value----------------------------------------- const Type* LoadRangeNode::Value(PhaseGVN* phase) const { // Either input is TOP ==> the result is TOP const Type *t1 = phase->type( in(MemNode::Memory) ); if( t1 == Type::TOP ) return Type::TOP;
Node *adr = in(MemNode::Address); const Type *t2 = phase->type( adr ); if( t2 == Type::TOP ) return Type::TOP; const TypePtr *tp = t2->is_ptr(); if (TypePtr::above_centerline(tp->ptr())) return Type::TOP; const TypeAryPtr *tap = tp->isa_aryptr(); if( !tap ) return _type; return tap->size();
}
//-------------------------------Ideal--------------------------------------- // Feed through the length in AllocateArray(...length...)._length.
Node *LoadRangeNode::Ideal(PhaseGVN *phase, bool can_reshape) {
Node* p = MemNode::Ideal_common(phase, can_reshape); if (p) return (p == NodeSentinel) ? NULL : p;
// Take apart the address into an oop and offset. // Return 'this' if we cannot.
Node* adr = in(MemNode::Address);
intptr_t offset = 0;
Node* base = AddPNode::Ideal_base_and_offset(adr, phase, offset); if (base == NULL) return NULL; const TypeAryPtr* tary = phase->type(adr)->isa_aryptr(); if (tary == NULL) return NULL;
// We can fetch the length directly through an AllocateArrayNode. // This works even if the length is not constant (clone or newArray). if (offset == arrayOopDesc::length_offset_in_bytes()) {
AllocateArrayNode* alloc = AllocateArrayNode::Ideal_array_allocation(base, phase); if (alloc != NULL) {
Node* allocated_length = alloc->Ideal_length();
Node* len = alloc->make_ideal_length(tary, phase); if (allocated_length != len) { // New CastII improves on this. return len;
}
}
}
return NULL;
}
//------------------------------Identity--------------------------------------- // Feed through the length in AllocateArray(...length...)._length.
Node* LoadRangeNode::Identity(PhaseGVN* phase) {
Node* x = LoadINode::Identity(phase); if (x != this) return x;
// Take apart the address into an oop and offset. // Return 'this' if we cannot.
Node* adr = in(MemNode::Address);
intptr_t offset = 0;
Node* base = AddPNode::Ideal_base_and_offset(adr, phase, offset); if (base == NULL) returnthis; const TypeAryPtr* tary = phase->type(adr)->isa_aryptr(); if (tary == NULL) returnthis;
// We can fetch the length directly through an AllocateArrayNode. // This works even if the length is not constant (clone or newArray). if (offset == arrayOopDesc::length_offset_in_bytes()) {
AllocateArrayNode* alloc = AllocateArrayNode::Ideal_array_allocation(base, phase); if (alloc != NULL) {
Node* allocated_length = alloc->Ideal_length(); // Do not allow make_ideal_length to allocate a CastII node.
Node* len = alloc->make_ideal_length(tary, phase, false); if (allocated_length == len) { // Return allocated_length only if it would not be improved by a CastII. return allocated_length;
}
}
}
// Since they are not commoned, do not hash them: return NO_HASH;
}
//------------------------------Ideal------------------------------------------ // Change back-to-back Store(, p, x) -> Store(m, p, y) to Store(m, p, x). // When a store immediately follows a relevant allocation/initialization, // try to capture it into the initialization, or hoist it above.
Node *StoreNode::Ideal(PhaseGVN *phase, bool can_reshape) {
Node* p = MemNode::Ideal_common(phase, can_reshape); if (p) return (p == NodeSentinel) ? NULL : p;
Node* mem = in(MemNode::Memory);
Node* address = in(MemNode::Address);
Node* value = in(MemNode::ValueIn); // Back-to-back stores to same address? Fold em up. Generally // unsafe if I have intervening uses... Also disallowed for StoreCM // since they must follow each StoreP operation. Redundant StoreCMs // are eliminated just before matching in final_graph_reshape.
{
Node* st = mem; // If Store 'st' has more than one use, we cannot fold 'st' away. // For example, 'st' might be the final state at a conditional // return. Or, 'st' might be used by some node which is live at // the same time 'st' is live, which might be unschedulable. So, // require exactly ONE user until such time as we clone 'mem' for // each of 'mem's uses (thus making the exactly-1-user-rule hold // true). while (st->is_Store() && st->outcnt() == 1 && st->Opcode() != Op_StoreCM) { // Looking at a dead closed cycle of memory?
assert(st != st->in(MemNode::Memory), "dead loop in StoreNode::Ideal");
assert(Opcode() == st->Opcode() ||
st->Opcode() == Op_StoreVector ||
Opcode() == Op_StoreVector ||
st->Opcode() == Op_StoreVectorScatter ||
Opcode() == Op_StoreVectorScatter ||
phase->C->get_alias_index(adr_type()) == Compile::AliasIdxRaw ||
(Opcode() == Op_StoreL && st->Opcode() == Op_StoreI) || // expanded ClearArrayNode
(Opcode() == Op_StoreI && st->Opcode() == Op_StoreL) || // initialization by arraycopy
(is_mismatched_access() || st->as_Store()->is_mismatched_access()), "no mismatched stores, except on raw memory: %s %s", NodeClassNames[Opcode()], NodeClassNames[st->Opcode()]);
if (st->in(MemNode::Address)->eqv_uncast(address) &&
st->as_Store()->memory_size() <= this->memory_size()) {
Node* use = st->raw_out(0); if (phase->is_IterGVN()) {
phase->is_IterGVN()->rehash_node_delayed(use);
} // It's OK to do this in the parser, since DU info is always accurate, // and the parser always refers to nodes via SafePointNode maps.
use->set_req_X(MemNode::Memory, st->in(MemNode::Memory), phase); returnthis;
}
st = st->in(MemNode::Memory);
}
}
// Capture an unaliased, unconditional, simple store into an initializer. // Or, if it is independent of the allocation, hoist it above the allocation. if (ReduceFieldZeroing && /*can_reshape &&*/
mem->is_Proj() && mem->in(0)->is_Initialize()) {
InitializeNode* init = mem->in(0)->as_Initialize();
intptr_t offset = init->can_capture_store(this, phase, can_reshape); if (offset > 0) {
Node* moved = init->capture_store(this, offset, phase, can_reshape); // If the InitializeNode captured me, it made a raw copy of me, // and I need to disappear. if (moved != NULL) { // %%% hack to ensure that Ideal returns a new node:
mem = MergeMemNode::make(mem); return mem; // fold me away
}
}
}
// Fold reinterpret cast into memory operation: // StoreX mem (MoveY2X v) => StoreY mem v if (value->is_Move()) { const Type* vt = value->in(1)->bottom_type(); if (has_reinterpret_variant(vt)) { if (phase->C->post_loop_opts_phase()) { return convert_to_reinterpret_store(*phase, value->in(1), vt);
} else {
phase->C->record_for_post_loop_opts_igvn(this); // attempt the transformation once loop opts are over
}
}
}
return NULL; // No further progress
}
//------------------------------Value----------------------------------------- const Type* StoreNode::Value(PhaseGVN* phase) const { // Either input is TOP ==> the result is TOP const Type *t1 = phase->type( in(MemNode::Memory) ); if( t1 == Type::TOP ) return Type::TOP; const Type *t2 = phase->type( in(MemNode::Address) ); if( t2 == Type::TOP ) return Type::TOP; const Type *t3 = phase->type( in(MemNode::ValueIn) ); if( t3 == Type::TOP ) return Type::TOP; return Type::MEMORY;
}
//------------------------------Identity--------------------------------------- // Remove redundant stores: // Store(m, p, Load(m, p)) changes to m. // Store(, p, x) -> Store(m, p, x) changes to Store(m, p, x).
Node* StoreNode::Identity(PhaseGVN* phase) {
Node* mem = in(MemNode::Memory);
Node* adr = in(MemNode::Address);
Node* val = in(MemNode::ValueIn);
Node* result = this;
// Load then Store? Then the Store is useless if (val->is_Load() &&
val->in(MemNode::Address)->eqv_uncast(adr) &&
val->in(MemNode::Memory )->eqv_uncast(mem) &&
val->as_Load()->store_Opcode() == Opcode()) {
result = mem;
}
// Two stores in a row of the same value? if (result == this &&
mem->is_Store() &&
mem->in(MemNode::Address)->eqv_uncast(adr) &&
mem->in(MemNode::ValueIn)->eqv_uncast(val) &&
mem->Opcode() == Opcode()) {
result = mem;
}
// Store of zero anywhere into a freshly-allocated object? // Then the store is useless. // (It must already have been captured by the InitializeNode.) if (result == this &&
ReduceFieldZeroing && phase->type(val)->is_zero_type()) { // a newly allocated object is already all-zeroes everywhere if (mem->is_Proj() && mem->in(0)->is_Allocate()) {
result = mem;
}
if (result == this) { // the store may also apply to zero-bits in an earlier object
Node* prev_mem = find_previous_store(phase); // Steps (a), (b): Walk past independent stores to find an exact match. if (prev_mem != NULL) {
Node* prev_val = can_see_stored_value(prev_mem, phase); if (prev_val != NULL && prev_val == val) { // prev_val and val might differ by a cast; it would be good // to keep the more informative of the two.
result = mem;
}
}
}
}
PhaseIterGVN* igvn = phase->is_IterGVN(); if (result != this && igvn != NULL) {
MemBarNode* trailing = trailing_membar(); if (trailing != NULL) { #ifdef ASSERT const TypeOopPtr* t_oop = phase->type(in(Address))->isa_oopptr();
assert(t_oop == NULL || t_oop->is_known_instance_field(), "only for non escaping objects"); #endif
trailing->remove(igvn);
}
}
return result;
}
//------------------------------match_edge------------------------------------- // Do we Match on this edge index or not? Match only memory & value
uint StoreNode::match_edge(uint idx) const { return idx == MemNode::Address || idx == MemNode::ValueIn;
}
//------------------------------cmp-------------------------------------------- // Do not common stores up together. They generally have to be split // back up anyways, so do not bother. bool StoreNode::cmp( const Node &n ) const { return (&n == this); // Always fail except on self
}
//------------------------------Ideal_masked_input----------------------------- // Check for a useless mask before a partial-word store // (StoreB ... (AndI valIn conIa) ) // If (conIa & mask == mask) this simplifies to // (StoreB ... (valIn) )
Node *StoreNode::Ideal_masked_input(PhaseGVN *phase, uint mask) {
Node *val = in(MemNode::ValueIn); if( val->Opcode() == Op_AndI ) { const TypeInt *t = phase->type( val->in(2) )->isa_int(); if( t && t->is_con() && (t->get_con() & mask) == mask ) {
set_req_X(MemNode::ValueIn, val->in(1), phase); returnthis;
}
} return NULL;
}
//------------------------------value_never_loaded----------------------------------- // Determine whether there are any possible loads of the value stored. // For simplicity, we actually check if there are any loads from the // address stored to, not just for loads of the value stored by this node. // bool StoreNode::value_never_loaded( PhaseTransform *phase) const {
Node *adr = in(Address); const TypeOopPtr *adr_oop = phase->type(adr)->isa_oopptr(); if (adr_oop == NULL) returnfalse; if (!adr_oop->is_known_instance_field()) returnfalse; // if not a distinct instance, there may be aliases of the address for (DUIterator_Fast imax, i = adr->fast_outs(imax); i < imax; i++) {
Node *use = adr->fast_out(i); if (use->is_Load() || use->is_LoadStore()) { returnfalse;
}
} returntrue;
}
MemBarNode* StoreNode::trailing_membar() const { if (is_release()) {
MemBarNode* trailing_mb = NULL; for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) {
Node* u = fast_out(i); if (u->is_MemBar()) { if (u->as_MemBar()->trailing_store()) {
assert(u->Opcode() == Op_MemBarVolatile, "");
assert(trailing_mb == NULL, "only one");
trailing_mb = u->as_MemBar(); #ifdef ASSERT
Node* leading = u->as_MemBar()->leading_membar();
assert(leading->Opcode() == Op_MemBarRelease, "incorrect membar");
assert(leading->as_MemBar()->leading_store(), "incorrect membar pair");
assert(leading->as_MemBar()->trailing_membar() == u, "incorrect membar pair"); #endif
} else {
assert(u->as_MemBar()->standalone(), "");
}
}
} return trailing_mb;
} return NULL;
}
//============================================================================= //------------------------------Ideal------------------------------------------ // If the store is from an AND mask that leaves the low bits untouched, then // we can skip the AND operation. If the store is from a sign-extension // (a left shift, then right shift) we can skip both.
Node *StoreBNode::Ideal(PhaseGVN *phase, bool can_reshape){
Node *progress = StoreNode::Ideal_masked_input(phase, 0xFF); if( progress != NULL ) return progress;
// Finally check the default case return StoreNode::Ideal(phase, can_reshape);
}
//============================================================================= //------------------------------Ideal------------------------------------------ // If the store is from an AND mask that leaves the low bits untouched, then // we can skip the AND operation
Node *StoreCNode::Ideal(PhaseGVN *phase, bool can_reshape){
Node *progress = StoreNode::Ideal_masked_input(phase, 0xFFFF); if( progress != NULL ) return progress;
Node* my_store = in(MemNode::OopStore); if (my_store->is_MergeMem()) {
Node* mem = my_store->as_MergeMem()->memory_at(oop_alias_idx());
set_req_X(MemNode::OopStore, mem, phase); returnthis;
}
return NULL;
}
//------------------------------Value----------------------------------------- const Type* StoreCMNode::Value(PhaseGVN* phase) const { // Either input is TOP ==> the result is TOP (checked in StoreNode::Value). // If extra input is TOP ==> the result is TOP const Type* t = phase->type(in(MemNode::OopStore)); if (t == Type::TOP) { return Type::TOP;
} return StoreNode::Value(phase);
}
//------------------------------Value----------------------------------------- const Type* LoadStoreNode::Value(PhaseGVN* phase) const { // Either input is TOP ==> the result is TOP if (!in(MemNode::Control) || phase->type(in(MemNode::Control)) == Type::TOP) { return Type::TOP;
} const Type* t = phase->type(in(MemNode::Memory)); if (t == Type::TOP) { return Type::TOP;
}
t = phase->type(in(MemNode::Address)); if (t == Type::TOP) { return Type::TOP;
}
t = phase->type(in(MemNode::ValueIn)); if (t == Type::TOP) { return Type::TOP;
} return bottom_type();
}
const Type* LoadStoreConditionalNode::Value(PhaseGVN* phase) const { // Either input is TOP ==> the result is TOP const Type* t = phase->type(in(ExpectedIn)); if (t == Type::TOP) { return Type::TOP;
} return LoadStoreNode::Value(phase);
}
//============================================================================= //-------------------------------adr_type-------------------------------------- const TypePtr* ClearArrayNode::adr_type() const {
Node *adr = in(3); if (adr == NULL) return NULL; // node is dead return MemNode::calculate_adr_type(adr->bottom_type());
}
//------------------------------match_edge------------------------------------- // Do we Match on this edge index or not? Do not match memory
uint ClearArrayNode::match_edge(uint idx) const { return idx > 1;
}
//------------------------------Identity--------------------------------------- // Clearing a zero length array does nothing
Node* ClearArrayNode::Identity(PhaseGVN* phase) { return phase->type(in(2))->higher_equal(TypeX::ZERO) ? in(1) : this;
}
//------------------------------Idealize--------------------------------------- // Clearing a short array is faster with stores
Node *ClearArrayNode::Ideal(PhaseGVN *phase, bool can_reshape) { // Already know this is a large node, do not try to ideal it if (_is_large) return NULL;
constint unit = BytesPerLong; const TypeX* t = phase->type(in(2))->isa_intptr_t(); if (!t) return NULL; if (!t->is_con()) return NULL;
intptr_t raw_count = t->get_con();
intptr_t size = raw_count; if (!Matcher::init_array_count_is_in_bytes) size *= unit; // Clearing nothing uses the Identity call. // Negative clears are possible on dead ClearArrays // (see jck test stmt114.stmt11402.val). if (size <= 0 || size % unit != 0) return NULL;
intptr_t count = size / unit; // Length too long; communicate this to matchers and assemblers. // Assemblers are responsible to produce fast hardware clears for it. if (size > InitArrayShortSize) { returnnew ClearArrayNode(in(0), in(1), in(2), in(3), true);
} elseif (size > 2 && Matcher::match_rule_supported_vector(Op_ClearArray, 4, T_LONG)) { return NULL;
} if (!IdealizeClearArrayNode) return NULL;
Node *mem = in(1); if( phase->type(mem)==Type::TOP ) return NULL;
Node *adr = in(3); const Type* at = phase->type(adr); if( at==Type::TOP ) return NULL; const TypePtr* atp = at->isa_ptr(); // adjust atp to be the correct array element address type if (atp == NULL) atp = TypePtr::BOTTOM; else atp = atp->add_offset(Type::OffsetBot); // Get base for derived pointer purposes if( adr->Opcode() != Op_AddP ) Unimplemented();
Node *base = adr->in(1);
Node *zero = phase->makecon(TypeLong::ZERO);
Node *off = phase->MakeConX(BytesPerLong);
mem = new StoreLNode(in(0),mem,adr,atp,zero,MemNode::unordered,false);
count--; while( count-- ) {
mem = phase->transform(mem);
adr = phase->transform(new AddPNode(base,adr,off));
mem = new StoreLNode(in(0),mem,adr,atp,zero,MemNode::unordered,false);
} return mem;
}
//----------------------------step_through---------------------------------- // Return allocation input memory edge if it is different instance // or itself if it is the one we are looking for. bool ClearArrayNode::step_through(Node** np, uint instance_id, PhaseTransform* phase) {
Node* n = *np;
assert(n->is_ClearArray(), "sanity");
intptr_t offset;
AllocateNode* alloc = AllocateNode::Ideal_allocation(n->in(3), phase, offset); // This method is called only before Allocate nodes are expanded // during macro nodes expansion. Before that ClearArray nodes are // only generated in PhaseMacroExpand::generate_arraycopy() (before // Allocate nodes are expanded) which follows allocations.
assert(alloc != NULL, "should have allocation"); if (alloc->_idx == instance_id) { // Can not bypass initialization of the instance we are looking for. returnfalse;
} // Otherwise skip it.
InitializeNode* init = alloc->initialization(); if (init != NULL)
*np = init->in(TypeFunc::Memory); else
*np = alloc->in(TypeFunc::Memory); returntrue;
}
int unit = BytesPerLong; if ((offset % unit) != 0) {
Node* adr = new AddPNode(dest, dest, phase->MakeConX(offset));
adr = phase->transform(adr); const TypePtr* atp = TypeRawPtr::BOTTOM;
mem = StoreNode::make(*phase, ctl, mem, adr, atp, phase->zerocon(T_INT), T_INT, MemNode::unordered);
mem = phase->transform(mem);
offset += BytesPerInt;
}
assert((offset % unit) == 0, "");
// Initialize the remaining stuff, if any, with a ClearArray. return clear_memory(ctl, mem, dest, phase->MakeConX(offset), end_offset, phase);
}
Node* ClearArrayNode::clear_memory(Node* ctl, Node* mem, Node* dest,
Node* start_offset,
Node* end_offset,
PhaseGVN* phase) { if (start_offset == end_offset) { // nothing to do return mem;
}
int unit = BytesPerLong;
Node* zbase = start_offset;
Node* zend = end_offset;
// Scale to the unit required by the CPU: if (!Matcher::init_array_count_is_in_bytes) {
Node* shift = phase->intcon(exact_log2(unit));
zbase = phase->transform(new URShiftXNode(zbase, shift) );
zend = phase->transform(new URShiftXNode(zend, shift) );
}
//------------------------------make-------------------------------------------
MemBarNode* MemBarNode::make(Compile* C, int opcode, int atp, Node* pn) { switch (opcode) { case Op_MemBarAcquire: returnnew MemBarAcquireNode(C, atp, pn); case Op_LoadFence: returnnew LoadFenceNode(C, atp, pn); case Op_MemBarRelease: returnnew MemBarReleaseNode(C, atp, pn); case Op_StoreFence: returnnew StoreFenceNode(C, atp, pn); case Op_MemBarStoreStore: returnnew MemBarStoreStoreNode(C, atp, pn); case Op_StoreStoreFence: returnnew StoreStoreFenceNode(C, atp, pn); case Op_MemBarAcquireLock: returnnew MemBarAcquireLockNode(C, atp, pn); case Op_MemBarReleaseLock: returnnew MemBarReleaseLockNode(C, atp, pn); case Op_MemBarVolatile: returnnew MemBarVolatileNode(C, atp, pn); case Op_MemBarCPUOrder: returnnew MemBarCPUOrderNode(C, atp, pn); case Op_OnSpinWait: returnnew OnSpinWaitNode(C, atp, pn); case Op_Initialize: returnnew InitializeNode(C, atp, pn); default: ShouldNotReachHere(); return NULL;
}
}
void MemBarNode::remove(PhaseIterGVN *igvn) { if (outcnt() != 2) {
assert(Opcode() == Op_Initialize, "Only seen when there are no use of init memory");
assert(outcnt() == 1, "Only control then");
} if (trailing_store() || trailing_load_store()) {
MemBarNode* leading = leading_membar(); if (leading != NULL) {
assert(leading->trailing_membar() == this, "inconsistent leading/trailing membars");
leading->remove(igvn);
}
} if (proj_out_or_null(TypeFunc::Memory) != NULL) {
igvn->replace_node(proj_out(TypeFunc::Memory), in(TypeFunc::Memory));
} if (proj_out_or_null(TypeFunc::Control) != NULL) {
igvn->replace_node(proj_out(TypeFunc::Control), in(TypeFunc::Control));
}
}
//------------------------------Ideal------------------------------------------ // Return a node which is more "ideal" than the current node. Strip out // control copies
Node *MemBarNode::Ideal(PhaseGVN *phase, bool can_reshape) { if (remove_dead_region(phase, can_reshape)) returnthis; // Don't bother trying to transform a dead node if (in(0) && in(0)->is_top()) { return NULL;
}
bool progress = false; // Eliminate volatile MemBars for scalar replaced objects. if (can_reshape && req() == (Precedent+1)) { bool eliminate = false; int opc = Opcode(); if ((opc == Op_MemBarAcquire || opc == Op_MemBarVolatile)) { // Volatile field loads and stores.
Node* my_mem = in(MemBarNode::Precedent); // The MembarAquire may keep an unused LoadNode alive through the Precedent edge if ((my_mem != NULL) && (opc == Op_MemBarAcquire) && (my_mem->outcnt() == 1)) { // if the Precedent is a decodeN and its input (a Load) is used at more than one place, // replace this Precedent (decodeN) with the Load instead. if ((my_mem->Opcode() == Op_DecodeN) && (my_mem->in(1)->outcnt() > 1)) {
Node* load_node = my_mem->in(1);
set_req(MemBarNode::Precedent, load_node);
phase->is_IterGVN()->_worklist.push(my_mem);
my_mem = load_node;
} else {
assert(my_mem->unique_out() == this, "sanity");
del_req(Precedent);
phase->is_IterGVN()->_worklist.push(my_mem); // remove dead node later
my_mem = NULL;
}
progress = true;
} if (my_mem != NULL && my_mem->is_Mem()) { const TypeOopPtr* t_oop = my_mem->in(MemNode::Address)->bottom_type()->isa_oopptr(); // Check for scalar replaced object reference. if( t_oop != NULL && t_oop->is_known_instance_field() &&
t_oop->offset() != Type::OffsetBot &&
t_oop->offset() != Type::OffsetTop) {
eliminate = true;
}
}
} elseif (opc == Op_MemBarRelease) { // Final field stores.
Node* alloc = AllocateNode::Ideal_allocation(in(MemBarNode::Precedent), phase); if ((alloc != NULL) && alloc->is_Allocate() &&
alloc->as_Allocate()->does_not_escape_thread()) { // The allocated object does not escape.
eliminate = true;
}
} if (eliminate) { // Replace MemBar projections by its inputs.
PhaseIterGVN* igvn = phase->is_IterGVN();
remove(igvn); // Must return either the original node (now dead) or a new node // (Do not return a top here, since that would break the uniqueness of top.) returnnew ConINode(TypeInt::ZERO);
}
} return progress ? this : NULL;
}
MemBarNode* MemBarNode::leading_membar() const {
ResourceMark rm;
VectorSet seen;
Node_Stack regions(0);
Node* leading = in(0); while (leading != NULL && (!leading->is_MemBar() || !leading->as_MemBar()->leading())) { while (leading == NULL || leading->is_top() || seen.test_set(leading->_idx)) {
leading = NULL; while (regions.size() > 0 && leading == NULL) {
Node* r = regions.node();
uint i = regions.index(); if (i < r->req()) {
leading = r->in(i);
regions.set_index(i+1);
} else {
regions.pop();
}
} if (leading == NULL) {
assert(regions.size() == 0, "all paths should have been tried"); return NULL;
}
} if (leading->is_Region()) {
regions.push(leading, 2);
leading = leading->in(1);
} else {
leading = leading->in(0);
}
} #ifdef ASSERT
Unique_Node_List wq;
wq.push((Node*)this);
uint found = 0; for (uint i = 0; i < wq.size(); i++) {
Node* n = wq.at(i); if (n->is_Region()) { for (uint j = 1; j < n->req(); j++) {
Node* in = n->in(j); if (in != NULL && !in->is_top()) {
wq.push(in);
}
}
} else { if (n->is_MemBar() && n->as_MemBar()->leading()) {
assert(n == leading, "consistency check failed");
found++;
} else {
Node* in = n->in(0); if (in != NULL && !in->is_top()) {
wq.push(in);
}
}
}
}
assert(found == 1 || (found == 0 && leading == NULL), "consistency check failed"); #endif if (leading == NULL) { return NULL;
}
MemBarNode* mb = leading->as_MemBar();
assert((mb->_kind == LeadingStore && _kind == TrailingStore) ||
(mb->_kind == LeadingLoadStore && _kind == TrailingLoadStore), "bad leading membar");
assert(mb->_pair_idx == _pair_idx, "bad leading membar"); return mb;
}
//===========================InitializeNode==================================== // SUMMARY: // This node acts as a memory barrier on raw memory, after some raw stores. // The 'cooked' oop value feeds from the Initialize, not the Allocation. // The Initialize can 'capture' suitably constrained stores as raw inits. // It can coalesce related raw stores into larger units (called 'tiles'). // It can avoid zeroing new storage for memory units which have raw inits. // At macro-expansion, it is marked 'complete', and does not optimize further. // // EXAMPLE: // The object 'new short[2]' occupies 16 bytes in a 32-bit machine. // ctl = incoming control; mem* = incoming memory // (Note: A star * on a memory edge denotes I/O and other standard edges.) // First allocate uninitialized memory and fill in the header: // alloc = (Allocate ctl mem* 16 #short[].klass ...) // ctl := alloc.Control; mem* := alloc.Memory* // rawmem = alloc.Memory; rawoop = alloc.RawAddress // Then initialize to zero the non-header parts of the raw memory block: // init = (Initialize alloc.Control alloc.Memory* alloc.RawAddress) // ctl := init.Control; mem.SLICE(#short[*]) := init.Memory // After the initialize node executes, the object is ready for service: // oop := (CheckCastPP init.Control alloc.RawAddress #short[]) // Suppose its body is immediately initialized as {1,2}: // store1 = (StoreC init.Control init.Memory (+ oop 12) 1) // store2 = (StoreC init.Control store1 (+ oop 14) 2) // mem.SLICE(#short[*]) := store2 // // DETAILS: // An InitializeNode collects and isolates object initialization after // an AllocateNode and before the next possible safepoint. As a // memory barrier (MemBarNode), it keeps critical stores from drifting // down past any safepoint or any publication of the allocation. // Before this barrier, a newly-allocated object may have uninitialized bits. // After this barrier, it may be treated as a real oop, and GC is allowed. // // The semantics of the InitializeNode include an implicit zeroing of // the new object from object header to the end of the object. // (The object header and end are determined by the AllocateNode.) // // Certain stores may be added as direct inputs to the InitializeNode. // These stores must update raw memory, and they must be to addresses // derived from the raw address produced by AllocateNode, and with // a constant offset. They must be ordered by increasing offset. // The first one is at in(RawStores), the last at in(req()-1). // Unlike most memory operations, they are not linked in a chain, // but are displayed in parallel as users of the rawmem output of // the allocation. // // (See comments in InitializeNode::capture_store, which continue // the example given above.) // // When the associated Allocate is macro-expanded, the InitializeNode // may be rewritten to optimize collected stores. A ClearArrayNode // may also be created at that point to represent any required zeroing. // The InitializeNode is then marked 'complete', prohibiting further // capturing of nearby memory operations. // // During macro-expansion, all captured initializations which store // constant values of 32 bits or smaller are coalesced (if advantageous) // into larger 'tiles' 32 or 64 bits. This allows an object to be // initialized in fewer memory operations. Memory words which are // covered by neither tiles nor non-constant stores are pre-zeroed // by explicit stores of zero. (The code shape happens to do all // zeroing first, then all other stores, with both sequences occurring // in order of ascending offsets.) // // Alternatively, code may be inserted between an AllocateNode and its // InitializeNode, to perform arbitrary initialization of the new object. // E.g., the object copying intrinsics insert complex data transfers here. // The initialization must then be marked as 'complete' disable the // built-in zeroing semantics and the collection of initializing stores. // // While an InitializeNode is incomplete, reads from the memory state // produced by it are optimizable if they match the control edge and // new oop address associated with the allocation/initialization. // They return a stored value (if the offset matches) or else zero. // A write to the memory state, if it matches control and address, // and if it is to a constant offset, may be 'captured' by the // InitializeNode. It is cloned as a raw memory operation and rewired // inside the initialization, to the raw oop produced by the allocation. // Operations on addresses which are provably distinct (e.g., to // other AllocateNodes) are allowed to bypass the initialization. // // The effect of all this is to consolidate object initialization // (both arrays and non-arrays, both piecewise and bulk) into a // single location, where it can be optimized as a unit. // // Only stores with an offset less than TrackedInitializationLimit words // will be considered for capture by an InitializeNode. This puts a // reasonable limit on the complexity of optimized initializations.
assert(adr_type == Compile::AliasIdxRaw, "only valid atp");
assert(in(RawAddress) == rawoop, "proper init"); // Note: allocation() can be NULL, for secondary initialization barriers
}
// Since this node is not matched, it will be processed by the // register allocator. Declare that there are no constraints // on the allocation of the RawAddress edge. const RegMask &InitializeNode::in_RegMask(uint idx) const { // This edge should be set to top, by the set_complete. But be conservative. if (idx == InitializeNode::RawAddress) return *(Compile::current()->matcher()->idealreg2spillmask[in(idx)->ideal_reg()]); return RegMask::Empty;
}
Node* InitializeNode::memory(uint alias_idx) {
Node* mem = in(Memory); if (mem->is_MergeMem()) { return mem->as_MergeMem()->memory_at(alias_idx);
} else { // incoming raw memory is not split return mem;
}
}
// After this node is complete, it contains a bunch of // raw-memory initializations. There is no need for // it to have anything to do with non-raw memory effects. // Therefore, tell all non-raw users to re-optimize themselves, // after skipping the memory effects of this initialization.
PhaseIterGVN* igvn = phase->is_IterGVN(); if (igvn) igvn->add_users_to_worklist(this);
}
// convenience function // return false if the init contains any stores already bool AllocateNode::maybe_set_complete(PhaseGVN* phase) {
InitializeNode* init = initialization(); if (init == NULL || init->is_complete()) returnfalse;
init->remove_extra_zeroes(); // for now, if this allocation has already collected any inits, bail: if (init->is_non_zero()) returnfalse;
init->set_complete(phase); returntrue;
}
void InitializeNode::remove_extra_zeroes() { if (req() == RawStores) return;
Node* zmem = zero_memory();
uint fill = RawStores; for (uint i = fill; i < req(); i++) {
Node* n = in(i); if (n->is_top() || n == zmem) continue; // skip if (fill < i) set_req(fill, n); // compact
++fill;
} // delete any empty spaces created: while (fill < req()) {
del_req(fill);
}
}
// Helper for remembering which stores go with which offsets.
intptr_t InitializeNode::get_store_offset(Node* st, PhaseTransform* phase) { if (!st->is_Store()) return -1; // can happen to dead code via subsume_node
intptr_t offset = -1;
Node* base = AddPNode::Ideal_base_and_offset(st->in(MemNode::Address),
phase, offset); if (base == NULL) return -1; // something is dead, if (offset < 0) return -1; // dead, dead return offset;
}
// Helper for proving that an initialization expression is // "simple enough" to be folded into an object initialization. // Attempts to prove that a store's initial value 'n' can be captured // within the initialization without creating a vicious cycle, such as: // { Foo p = new Foo(); p.next = p; } // True for constants and parameters and small combinations thereof. bool InitializeNode::detect_init_independence(Node* value, PhaseGVN* phase) {
ResourceMark rm;
Unique_Node_List worklist;
worklist.push(value);
uint complexity_limit = 20; for (uint j = 0; j < worklist.size(); j++) { if (j >= complexity_limit) { returnfalse; // Bail out if processed too many nodes
}
Node* n = worklist.at(j); if (n == NULL) continue; // (can this really happen?) if (n->is_Proj()) n = n->in(0); if (n == this) returnfalse; // found a cycle if (n->is_Con()) continue; if (n->is_Start()) continue; // params, etc., are OK if (n->is_Root()) continue; // even better
// There cannot be any dependency if 'n' is a CFG node that dominates the current allocation if (n->is_CFG() && phase->is_dominator(n, allocation())) { continue;
}
Node* ctl = n->in(0); if (ctl != NULL && !ctl->is_top()) { if (ctl->is_Proj()) ctl = ctl->in(0); if (ctl == this) returnfalse;
// If we already know that the enclosing memory op is pinned right after // the init, then any control flow that the store has picked up // must have preceded the init, or else be equal to the init. // Even after loop optimizations (which might change control edges) // a store is never pinned *before* the availability of its inputs. if (!MemNode::all_controls_dominate(n, this)) returnfalse; // failed to prove a good control
}
// Check data edges for possible dependencies on 'this'. for (uint i = 1; i < n->req(); i++) {
Node* m = n->in(i); if (m == NULL || m == n || m->is_top()) continue;
// Only process data inputs once
worklist.push(m);
}
}
returntrue;
}
// Here are all the checks a Store must pass before it can be moved into // an initialization. Returns zero if a check fails. // On success, returns the (constant) offset to which the store applies, // within the initialized memory.
intptr_t InitializeNode::can_capture_store(StoreNode* st, PhaseGVN* phase, bool can_reshape) { constint FAIL = 0; if (st->req() != MemNode::ValueIn + 1) return FAIL; // an inscrutable StoreNode (card mark?)
Node* ctl = st->in(MemNode::Control); if (!(ctl != NULL && ctl->is_Proj() && ctl->in(0) == this)) return FAIL; // must be unconditional after the initialization
Node* mem = st->in(MemNode::Memory); if (!(mem->is_Proj() && mem->in(0) == this)) return FAIL; // must not be preceded by other stores
Node* adr = st->in(MemNode::Address);
intptr_t offset;
AllocateNode* alloc = AllocateNode::Ideal_allocation(adr, phase, offset); if (alloc == NULL) return FAIL; // inscrutable address if (alloc != allocation()) return FAIL; // wrong allocation! (store needs to float up) int size_in_bytes = st->memory_size(); if ((size_in_bytes != 0) && (offset % size_in_bytes) != 0) { return FAIL; // mismatched access
}
Node* val = st->in(MemNode::ValueIn);
if (!detect_init_independence(val, phase)) return FAIL; // stored value must be 'simple enough'
// The Store can be captured only if nothing after the allocation // and before the Store is using the memory location that the store // overwrites. bool failed = false; // If is_complete_with_arraycopy() is true the shape of the graph is // well defined and is safe so no need for extra checks. if (!is_complete_with_arraycopy()) { // We are going to look at each use of the memory state following // the allocation to make sure nothing reads the memory that the // Store writes. const TypePtr* t_adr = phase->type(adr)->isa_ptr(); int alias_idx = phase->C->get_alias_index(t_adr);
ResourceMark rm;
Unique_Node_List mems;
mems.push(mem);
Node* unique_merge = NULL; for (uint next = 0; next < mems.size(); ++next) {
Node *m = mems.at(next); for (DUIterator_Fast jmax, j = m->fast_outs(jmax); j < jmax; j++) {
Node *n = m->fast_out(j); if (n->outcnt() == 0) { continue;
} if (n == st) { continue;
} elseif (n->in(0) != NULL && n->in(0) != ctl) { // If the control of this use is different from the control // of the Store which is right after the InitializeNode then // this node cannot be between the InitializeNode and the // Store. continue;
} elseif (n->is_MergeMem()) { if (n->as_MergeMem()->memory_at(alias_idx) == m) { // We can hit a MergeMemNode (that will likely go away // later) that is a direct use of the memory state // following the InitializeNode on the same slice as the // store node that we'd like to capture. We need to check // the uses of the MergeMemNode.
mems.push(n);
}
} elseif (n->is_Mem()) {
Node* other_adr = n->in(MemNode::Address); if (other_adr == adr) {
failed = true; break;
} else { const TypePtr* other_t_adr = phase->type(other_adr)->isa_ptr(); if (other_t_adr != NULL) { int other_alias_idx = phase->C->get_alias_index(other_t_adr); if (other_alias_idx == alias_idx) { // A load from the same memory slice as the store right // after the InitializeNode. We check the control of the // object/array that is loaded from. If it's the same as // the store control then we cannot capture the store.
assert(!n->is_Store(), "2 stores to same slice on same control?");
Node* base = other_adr;
assert(base->is_AddP(), "should be addp but is %s", base->Name());
base = base->in(AddPNode::Base); if (base != NULL) {
base = base->uncast(); if (base->is_Proj() && base->in(0) == alloc) {
failed = true; break;
}
}
}
}
}
} else {
failed = true; break;
}
}
}
} if (failed) { if (!can_reshape) { // We decided we couldn't capture the store during parsing. We // should try again during the next IGVN once the graph is // cleaner.
phase->C->record_for_igvn(st);
} return FAIL;
}
return offset; // success
}
// Find the captured store in(i) which corresponds to the range // [start..start+size) in the initialized object. // If there is one, return its index i. If there isn't, return the // negative of the index where it should be inserted. // Return 0 if the queried range overlaps an initialization boundary // or if dead code is encountered. // If size_in_bytes is zero, do not bother with overlap checks. int InitializeNode::captured_store_insertion_point(intptr_t start, int size_in_bytes,
PhaseTransform* phase) { constint FAIL = 0, MAX_STORE = MAX2(BytesPerLong, (int)MaxVectorSize);
if (is_complete()) return FAIL; // arraycopy got here first; punt
assert(allocation() != NULL, "must be present");
// no negatives, no header fields: if (start < (intptr_t) allocation()->minimum_header_size()) return FAIL;
// after a certain size, we bail out on tracking all the stores:
intptr_t ti_limit = (TrackedInitializationLimit * HeapWordSize); if (start >= ti_limit) return FAIL;
for (uint i = InitializeNode::RawStores, limit = req(); ; ) { if (i >= limit) return -(int)i; // not found; here is where to put it
Node* st = in(i);
intptr_t st_off = get_store_offset(st, phase); if (st_off < 0) { if (st != zero_memory()) { return FAIL; // bail out if there is dead garbage
}
} elseif (st_off > start) { // ...we are done, since stores are ordered if (st_off < start + size_in_bytes) { return FAIL; // the next store overlaps
} return -(int)i; // not found; here is where to put it
} elseif (st_off < start) {
assert(st->as_Store()->memory_size() <= MAX_STORE, ""); if (size_in_bytes != 0 &&
start < st_off + MAX_STORE &&
start < st_off + st->as_Store()->memory_size()) { return FAIL; // the previous store overlaps
}
} else { if (size_in_bytes != 0 &&
st->as_Store()->memory_size() != size_in_bytes) { return FAIL; // mismatched store size
} return i;
}
++i;
}
}
// Look for a captured store which initializes at the offset 'start' // with the given size. If there is no such store, and no other // initialization interferes, then return zero_memory (the memory // projection of the AllocateNode).
Node* InitializeNode::find_captured_store(intptr_t start, int size_in_bytes,
PhaseTransform* phase) {
assert(stores_are_sane(phase), ""); int i = captured_store_insertion_point(start, size_in_bytes, phase); if (i == 0) { return NULL; // something is dead
} elseif (i < 0) { return zero_memory(); // just primordial zero bits here
} else {
Node* st = in(i); // here is the store at this position
assert(get_store_offset(st->as_Store(), phase) == start, "sanity"); return st;
}
}
// Create, as a raw pointer, an address within my new object at 'offset'.
Node* InitializeNode::make_raw_address(intptr_t offset,
PhaseTransform* phase) {
Node* addr = in(RawAddress); if (offset != 0) {
Compile* C = phase->C;
addr = phase->transform( new AddPNode(C->top(), addr,
phase->MakeConX(offset)) );
} return addr;
}
// Clone the given store, converting it into a raw store // initializing a field or element of my new object. // Caller is responsible for retiring the original store, // with subsume_node or the like. // // From the example above InitializeNode::InitializeNode, // here are the old stores to be captured: // store1 = (StoreC init.Control init.Memory (+ oop 12) 1) // store2 = (StoreC init.Control store1 (+ oop 14) 2) // // Here is the changed code; note the extra edges on init: // alloc = (Allocate ...) // rawoop = alloc.RawAddress // rawstore1 = (StoreC alloc.Control alloc.Memory (+ rawoop 12) 1) // rawstore2 = (StoreC alloc.Control alloc.Memory (+ rawoop 14) 2) // init = (Initialize alloc.Control alloc.Memory rawoop // rawstore1 rawstore2) //
Node* InitializeNode::capture_store(StoreNode* st, intptr_t start,
PhaseGVN* phase, bool can_reshape) {
assert(stores_are_sane(phase), "");
Compile* C = phase->C; int size_in_bytes = st->memory_size(); int i = captured_store_insertion_point(start, size_in_bytes, phase); if (i == 0) return NULL; // bail out
Node* prev_mem = NULL; // raw memory for the captured store if (i > 0) {
prev_mem = in(i); // there is a pre-existing store under this one
set_req(i, C->top()); // temporarily disconnect it // See StoreNode::Ideal 'st->outcnt() == 1' for the reason to disconnect.
} else {
i = -i; // no pre-existing store
prev_mem = zero_memory(); // a slice of the newly allocated object if (i > InitializeNode::RawStores && in(i-1) == prev_mem)
set_req(--i, C->top()); // reuse this edge; it has been folded away else
ins_req(i, C->top()); // build a new edge
}
Node* new_st = st->clone();
new_st->set_req(MemNode::Control, in(Control));
new_st->set_req(MemNode::Memory, prev_mem);
new_st->set_req(MemNode::Address, make_raw_address(start, phase));
new_st = phase->transform(new_st);
// At this point, new_st might have swallowed a pre-existing store // at the same offset, or perhaps new_st might have disappeared, // if it redundantly stored the same value (or zero to fresh memory).
// In any case, wire it in:
PhaseIterGVN* igvn = phase->is_IterGVN(); if (igvn) {
igvn->rehash_node_delayed(this);
}
set_req(i, new_st);
// The caller may now kill the old guy.
DEBUG_ONLY(Node* check_st = find_captured_store(start, size_in_bytes, phase));
assert(check_st == new_st || check_st == NULL, "must be findable");
assert(!is_complete(), ""); return new_st;
}
// Coalesce subword constants into int constants and possibly // into long constants. The goal, if the CPU permits, // is to initialize the object with a small number of 64-bit tiles. // Also, convert floating-point constants to bit patterns. // Non-constants are not relevant to this pass. // // In terms of the running example on InitializeNode::InitializeNode // and InitializeNode::capture_store, here is the transformation // of rawstore1 and rawstore2 into rawstore12: // alloc = (Allocate ...) // rawoop = alloc.RawAddress // tile12 = 0x00010002 // rawstore12 = (StoreI alloc.Control alloc.Memory (+ rawoop 12) tile12) // init = (Initialize alloc.Control alloc.Memory rawoop rawstore12) // void
InitializeNode::coalesce_subword_stores(intptr_t header_size,
Node* size_in_bytes,
PhaseGVN* phase) {
Compile* C = phase->C;
assert(stores_are_sane(phase), ""); // Note: After this pass, they are not completely sane, // since there may be some overlaps.
// allocate space for the tile map: constint small_len = DEBUG_ONLY(true ? 3 :) 30; // keep stack frames small
jlong tiles_buf[small_len];
Node* nodes_buf[small_len];
jlong inits_buf[small_len];
jlong* tiles = ((num_tiles <= small_len) ? &tiles_buf[0]
: NEW_RESOURCE_ARRAY(jlong, num_tiles));
Node** nodes = ((num_tiles <= small_len) ? &nodes_buf[0]
: NEW_RESOURCE_ARRAY(Node*, num_tiles));
jlong* inits = ((num_tiles <= small_len) ? &inits_buf[0]
: NEW_RESOURCE_ARRAY(jlong, num_tiles)); // tiles: exact bitwise model of all primitive constants // nodes: last constant-storing node subsumed into the tiles model // inits: which bytes (in each tile) are touched by any initializations
//// Pass A: Fill in the tile model with any relevant stores.
Copy::zero_to_bytes(tiles, sizeof(tiles[0]) * num_tiles);
Copy::zero_to_bytes(nodes, sizeof(nodes[0]) * num_tiles);
Copy::zero_to_bytes(inits, sizeof(inits[0]) * num_tiles);
Node* zmem = zero_memory(); // initially zero memory state for (uint i = InitializeNode::RawStores, limit = req(); i < limit; i++) {
Node* st = in(i);
intptr_t st_off = get_store_offset(st, phase);
// Figure out the store's offset and constant value: if (st_off < header_size) continue; //skip (ignore header) if (st->in(MemNode::Memory) != zmem) continue; //skip (odd store chain) int st_size = st->as_Store()->memory_size(); if (st_off + st_size > size_limit) break;
// Record which bytes are touched, whether by constant or not. if (!store_constant(inits, num_tiles, st_off, st_size, (jlong) -1)) continue; // skip (strange store size)
const Type* val = phase->type(st->in(MemNode::ValueIn)); if (!val->singleton()) continue; //skip (non-con store)
BasicType type = val->basic_type();
jlong con = 0; switch (type) { case T_INT: con = val->is_int()->get_con(); break; case T_LONG: con = val->is_long()->get_con(); break; case T_FLOAT: con = jint_cast(val->getf()); break; case T_DOUBLE: con = jlong_cast(val->getd()); break; default: continue; //skip (odd store type)
}
if (type == T_LONG && Matcher::isSimpleConstant64(con) &&
st->Opcode() == Op_StoreL) { continue; // This StoreL is already optimal.
}
// Store down the constant.
store_constant(tiles, num_tiles, st_off, st_size, con);
intptr_t j = st_off >> LogBytesPerLong;
if (type == T_INT && st_size == BytesPerInt
&& (st_off & BytesPerInt) == BytesPerInt) {
jlong lcon = tiles[j]; if (!Matcher::isSimpleConstant64(lcon) &&
st->Opcode() == Op_StoreI) { // This StoreI is already optimal by itself.
jint* intcon = (jint*) &tiles[j];
intcon[1] = 0; // undo the store_constant()
// If the previous store is also optimal by itself, back up and // undo the action of the previous loop iteration... if we can. // But if we can't, just let the previous half take care of itself.
st = nodes[j];
st_off -= BytesPerInt;
con = intcon[0]; if (con != 0 && st != NULL && st->Opcode() == Op_StoreI) {
assert(st_off >= header_size, "still ignoring header");
assert(get_store_offset(st, phase) == st_off, "must be");
assert(in(i-1) == zmem, "must be");
DEBUG_ONLY(const Type* tcon = phase->type(st->in(MemNode::ValueIn)));
assert(con == tcon->is_int()->get_con(), "must be"); // Undo the effects of the previous loop trip, which swallowed st:
intcon[0] = 0; // undo store_constant()
set_req(i-1, st); // undo set_req(i, zmem)
nodes[j] = NULL; // undo nodes[j] = st
--old_subword; // undo ++old_subword
} continue; // This StoreI is already optimal.
}
}
// This store is not needed.
set_req(i, zmem);
nodes[j] = st; // record for the moment if (st_size < BytesPerLong) // something has changed
++old_subword; // includes int/float, but who's counting... else ++old_long;
}
if ((old_subword + old_long) == 0) return; // nothing more to do
//// Pass B: Convert any non-zero tiles into optimal constant stores. // Be sure to insert them before overlapping non-constant stores. // (E.g., byte[] x = { 1,2,y,4 } => x[int 0] = 0x01020004, x[2]=y.) for (int j = 0; j < num_tiles; j++) {
jlong con = tiles[j];
jlong init = inits[j]; if (con == 0) continue;
jint con0, con1; // split the constant, address-wise
jint init0, init1; // split the init map, address-wise
{ union { jlong con; jint intcon[2]; } u;
u.con = con;
con0 = u.intcon[0];
con1 = u.intcon[1];
u.con = init;
init0 = u.intcon[0];
init1 = u.intcon[1];
}
Node* old = nodes[j];
assert(old != NULL, "need the prior store");
intptr_t offset = (j * BytesPerLong);
bool split = !Matcher::isSimpleConstant64(con);
if (offset < header_size) {
assert(offset + BytesPerInt >= header_size, "second int counts");
assert(*(jint*)&tiles[j] == 0, "junk in header");
split = true; // only the second word counts // Example: int a[] = { 42 ... }
} elseif (con0 == 0 && init0 == -1) {
split = true; // first word is covered by full inits // Example: int a[] = { ... foo(), 42 ... }
} elseif (con1 == 0 && init1 == -1) {
split = true; // second word is covered by full inits // Example: int a[] = { ... 42, foo() ... }
}
// Here's a case where init0 is neither 0 nor -1: // byte a[] = { ... 0,0,foo(),0, 0,0,0,42 ... } // Assuming big-endian memory, init0, init1 are 0x0000FF00, 0x000000FF. // In this case the tile is not split; it is (jlong)42. // The big tile is stored down, and then the foo() value is inserted. // (If there were foo(),foo() instead of foo(),0, init0 would be -1.)
// One or two coalesced stores to plop down.
Node* st[2];
intptr_t off[2]; int nst = 0; if (!split) {
++new_long;
off[nst] = offset;
st[nst++] = StoreNode::make(*phase, ctl, zmem, adr, atp,
phase->longcon(con), T_LONG, MemNode::unordered);
} else { // Omit either if it is a zero. if (con0 != 0) {
++new_int;
off[nst] = offset;
st[nst++] = StoreNode::make(*phase, ctl, zmem, adr, atp,
phase->intcon(con0), T_INT, MemNode::unordered);
} if (con1 != 0) {
++new_int;
offset += BytesPerInt;
adr = make_raw_address(offset, phase);
off[nst] = offset;
st[nst++] = StoreNode::make(*phase, ctl, zmem, adr, atp,
phase->intcon(con1), T_INT, MemNode::unordered);
}
}
// Insert second store first, then the first before the second. // Insert each one just before any overlapping non-constant stores. while (nst > 0) {
Node* st1 = st[--nst];
C->copy_node_notes_to(st1, old);
st1 = phase->transform(st1);
offset = off[nst];
assert(offset >= header_size, "do not smash header"); int ins_idx = captured_store_insertion_point(offset, /*size:*/0, phase);
guarantee(ins_idx != 0, "must re-insert constant store"); if (ins_idx < 0) ins_idx = -ins_idx; // never overlap if (ins_idx > InitializeNode::RawStores && in(ins_idx-1) == zmem)
set_req(--ins_idx, st1); else
ins_req(ins_idx, st1);
}
}
if (PrintCompilation && WizardMode)
tty->print_cr("Changed %d/%d subword/long constants into %d/%d int/long",
old_subword, old_long, new_int, new_long); if (C->log() != NULL)
C->log()->elem("comment that='%d/%d subword/long to %d/%d int/long'",
old_subword, old_long, new_int, new_long);
// Clean up any remaining occurrences of zmem:
remove_extra_zeroes();
}
// Explore forward from in(start) to find the first fully initialized // word, and return its offset. Skip groups of subword stores which // together initialize full words. If in(start) is itself part of a // fully initialized word, return the offset of in(start). If there // are no following full-word stores, or if something is fishy, return // a negative value.
intptr_t InitializeNode::find_next_fullword_store(uint start, PhaseGVN* phase) { int int_map = 0;
intptr_t int_map_off = 0; constint FULL_MAP = right_n_bits(BytesPerInt); // the int_map we hope for
for (uint i = start, limit = req(); i < limit; i++) {
Node* st = in(i);
int st_size = st->as_Store()->memory_size(); if (st_size >= BytesPerInt && (st_off % BytesPerInt) == 0) { return st_off; // we found a complete word init
}
int subword_off = st_off - this_int_off;
int_map |= right_n_bits(st_size) << subword_off; if ((int_map & FULL_MAP) == FULL_MAP) { return this_int_off; // we found a complete word init
}
// Did this store hit or cross the word boundary?
intptr_t next_int_off = align_down(st_off + st_size, BytesPerInt); if (next_int_off == this_int_off + BytesPerInt) { // We passed the current int, without fully initializing it.
int_map_off = next_int_off;
int_map >>= BytesPerInt;
} elseif (next_int_off > this_int_off + BytesPerInt) { // We passed the current and next int. return this_int_off + BytesPerInt;
}
}
return -1;
}
// Called when the associated AllocateNode is expanded into CFG. // At this point, we may perform additional optimizations. // Linearize the stores by ascending offset, to make memory // activity as coherent as possible.
Node* InitializeNode::complete_stores(Node* rawctl, Node* rawmem, Node* rawptr,
intptr_t header_size,
Node* size_in_bytes,
PhaseIterGVN* phase) {
assert(!is_complete(), "not already complete");
assert(stores_are_sane(phase), "");
assert(allocation() != NULL, "must be present");
remove_extra_zeroes();
if (ReduceFieldZeroing || ReduceBulkZeroing) // reduce instruction count for common initialization patterns
coalesce_subword_stores(header_size, size_in_bytes, phase);
bool do_zeroing = true; // we might give up if inits are very sparse int big_init_gaps = 0; // how many large gaps have we seen?
if (UseTLAB && ZeroTLAB) do_zeroing = false; if (!ReduceFieldZeroing && !ReduceBulkZeroing) do_zeroing = false;
for (uint i = InitializeNode::RawStores, limit = req(); i < limit; i++) {
Node* st = in(i);
intptr_t st_off = get_store_offset(st, phase); if (st_off < 0) break; // unknown junk in the inits if (st->in(MemNode::Memory) != zmem) break; // complicated store chains somehow in list
int st_size = st->as_Store()->memory_size();
intptr_t next_init_off = st_off + st_size;
if (do_zeroing && zeroes_done < next_init_off) { // See if this store needs a zero before it or under it.
intptr_t zeroes_needed = st_off;
if (st_size < BytesPerInt) { // Look for subword stores which only partially initialize words. // If we find some, we must lay down some word-level zeroes first, // underneath the subword stores. // // Examples: // byte[] a = { p,q,r,s } => a[0]=p,a[1]=q,a[2]=r,a[3]=s // byte[] a = { x,y,0,0 } => a[0..3] = 0, a[0]=x,a[1]=y // byte[] a = { 0,0,z,0 } => a[0..3] = 0, a[2]=z // // Note: coalesce_subword_stores may have already done this, // if it was prompted by constant non-zero subword initializers. // But this case can still arise with non-constant stores.
// In the examples above: // in(i) p q r s x y z // st_off 12 13 14 15 12 13 14 // st_size 1 1 1 1 1 1 1 // next_full_s. 12 16 16 16 16 16 16 // z's_done 12 16 16 16 12 16 12 // z's_needed 12 16 16 16 16 16 16 // zsize 0 0 0 0 4 0 4 if (next_full_store < 0) { // Conservative tack: Zero to end of current word.
zeroes_needed = align_up(zeroes_needed, BytesPerInt);
} else { // Zero to beginning of next fully initialized word. // Or, don't zero at all, if we are already in that word.
assert(next_full_store >= zeroes_needed, "must go forward");
assert((next_full_store & (BytesPerInt-1)) == 0, "even boundary");
zeroes_needed = next_full_store;
}
}
if (zeroes_needed > zeroes_done) {
intptr_t zsize = zeroes_needed - zeroes_done; // Do some incremental zeroing on rawmem, in parallel with inits.
zeroes_done = align_down(zeroes_done, BytesPerInt);
rawmem = ClearArrayNode::clear_memory(rawctl, rawmem, rawptr,
zeroes_done, zeroes_needed,
phase);
zeroes_done = zeroes_needed; if (zsize > InitArrayShortSize && ++big_init_gaps > 2)
do_zeroing = false; // leave the hole, next time
}
}
// Collect the store and move on:
phase->replace_input_of(st, MemNode::Memory, inits);
inits = st; // put it on the linearized chain
set_req(i, zmem); // unhook from previous position
if (zeroes_done == st_off)
zeroes_done = next_init_off;
assert(!do_zeroing || zeroes_done >= next_init_off, "don't miss any");
#ifdef ASSERT // Various order invariants. Weaker than stores_are_sane because // a large constant tile can be filled in by smaller non-constant stores.
assert(st_off >= last_init_off, "inits do not reverse");
last_init_off = st_off; const Type* val = NULL; if (st_size >= BytesPerInt &&
(val = phase->type(st->in(MemNode::ValueIn)))->singleton() &&
(int)val->basic_type() < (int)T_OBJECT) {
assert(st_off >= last_tile_end, "tiles do not overlap");
assert(st_off >= last_init_end, "tiles do not overwrite inits");
last_tile_end = MAX2(last_tile_end, next_init_off);
} else {
intptr_t st_tile_end = align_up(next_init_off, BytesPerLong);
assert(st_tile_end >= last_tile_end, "inits stay with tiles");
assert(st_off >= last_init_end, "inits do not overlap");
last_init_end = next_init_off; // it's a non-tile
} #endif//ASSERT
}
remove_extra_zeroes(); // clear out all the zmems left over
add_req(inits);
if (!(UseTLAB && ZeroTLAB)) { // If anything remains to be zeroed, zero it all now.
zeroes_done = align_down(zeroes_done, BytesPerInt); // if it is the last unused 4 bytes of an instance, forget about it
intptr_t size_limit = phase->find_intptr_t_con(size_in_bytes, max_jint); if (zeroes_done + BytesPerLong >= size_limit) {
AllocateNode* alloc = allocation();
assert(alloc != NULL, "must be present"); if (alloc != NULL && alloc->Opcode() == Op_Allocate) {
Node* klass_node = alloc->in(AllocateNode::KlassNode);
ciKlass* k = phase->type(klass_node)->is_instklassptr()->instance_klass(); if (zeroes_done == k->layout_helper())
zeroes_done = size_limit;
}
} if (zeroes_done < size_limit) {
rawmem = ClearArrayNode::clear_memory(rawctl, rawmem, rawptr,
zeroes_done, size_in_bytes, phase);
}
}
set_complete(phase); return rawmem;
}
#ifdef ASSERT bool InitializeNode::stores_are_sane(PhaseTransform* phase) { if (is_complete()) returntrue; // stores could be anything at this point
assert(allocation() != NULL, "must be present");
intptr_t last_off = allocation()->minimum_header_size(); for (uint i = InitializeNode::RawStores; i < req(); i++) {
Node* st = in(i);
intptr_t st_off = get_store_offset(st, phase); if (st_off < 0) continue; // ignore dead garbage if (last_off > st_off) {
tty->print_cr("*** bad store offset at %d: " INTX_FORMAT " > " INTX_FORMAT, i, last_off, st_off);
this->dump(2);
assert(false, "ascending store offsets"); returnfalse;
}
last_off = st_off + st->as_Store()->memory_size();
} returntrue;
} #endif//ASSERT
//============================MergeMemNode===================================== // // SEMANTICS OF MEMORY MERGES: A MergeMem is a memory state assembled from several // contributing store or call operations. Each contributor provides the memory // state for a particular "alias type" (see Compile::alias_type). For example, // if a MergeMem has an input X for alias category #6, then any memory reference // to alias category #6 may use X as its memory state input, as an exact equivalent // to using the MergeMem as a whole. // Load<6>( MergeMem(<6>: X, ...), p ) <==> Load<6>(X,p) // // (Here, the <N> notation gives the index of the relevant adr_type.) // // In one special case (and more cases in the future), alias categories overlap. // The special alias category "Bot" (Compile::AliasIdxBot) includes all memory // states. Therefore, if a MergeMem has only one contributing input W for Bot, // it is exactly equivalent to that state W: // MergeMem(<Bot>: W) <==> W // // Usually, the merge has more than one input. In that case, where inputs // overlap (i.e., one is Bot), the narrower alias type determines the memory // state for that type, and the wider alias type (Bot) fills in everywhere else: // Load<5>( MergeMem(<Bot>: W, <6>: X), p ) <==> Load<5>(W,p) // Load<6>( MergeMem(<Bot>: W, <6>: X), p ) <==> Load<6>(X,p) // // A merge can take a "wide" memory state as one of its narrow inputs. // This simply means that the merge observes out only the relevant parts of // the wide input. That is, wide memory states arriving at narrow merge inputs // are implicitly "filtered" or "sliced" as necessary. (This is rare.) // // These rules imply that MergeMem nodes may cascade (via their <Bot> links), // and that memory slices "leak through": // MergeMem(<Bot>: MergeMem(<Bot>: W, <7>: Y)) <==> MergeMem(<Bot>: W, <7>: Y) // // But, in such a cascade, repeated memory slices can "block the leak": // MergeMem(<Bot>: MergeMem(<Bot>: W, <7>: Y), <7>: Y') <==> MergeMem(<Bot>: W, <7>: Y') // // In the last example, Y is not part of the combined memory state of the // outermost MergeMem. The system must, of course, prevent unschedulable // memory states from arising, so you can be sure that the state Y is somehow // a precursor to state Y'. // // // REPRESENTATION OF MEMORY MERGES: The indexes used to address the Node::in array // of each MergeMemNode array are exactly the numerical alias indexes, including // but not limited to AliasIdxTop, AliasIdxBot, and AliasIdxRaw. The functions // Compile::alias_type (and kin) produce and manage these indexes. // // By convention, the value of in(AliasIdxTop) (i.e., in(1)) is always the top node. // (Note that this provides quick access to the top node inside MergeMem methods, // without the need to reach out via TLS to Compile::current.) // // As a consequence of what was just described, a MergeMem that represents a full // memory state has an edge in(AliasIdxBot) which is a "wide" memory state, // containing all alias categories. // // MergeMem nodes never (?) have control inputs, so in(0) is NULL. // // All other edges in(N) (including in(AliasIdxRaw), which is in(3)) are either // a memory state for the alias type <N>, or else the top node, meaning that // there is no particular input for that alias type. Note that the length of // a MergeMem is variable, and may be extended at any time to accommodate new // memory states at larger alias indexes. When merges grow, they are of course // filled with "top" in the unused in() positions. // // This use of top is named "empty_memory()", or "empty_mem" (no-memory) as a variable. // (Top was chosen because it works smoothly with passes like GCM.) // // For convenience, we hardwire the alias index for TypeRawPtr::BOTTOM. (It is // the type of random VM bits like TLS references.) Since it is always the // first non-Bot memory slice, some low-level loops use it to initialize an // index variable: for (i = AliasIdxRaw; i < req(); i++). // // // ACCESSORS: There is a special accessor MergeMemNode::base_memory which returns // the distinguished "wide" state. The accessor MergeMemNode::memory_at(N) returns // the memory state for alias type <N>, or (if there is no particular slice at <N>, // it returns the base memory. To prevent bugs, memory_at does not accept <Top> // or <Bot> indexes. The iterator MergeMemStream provides robust iteration over // MergeMem nodes or pairs of such nodes, ensuring that the non-top edges are visited. // // %%%% We may get rid of base_memory as a separate accessor at some point; it isn't // really that different from the other memory inputs. An abbreviation called // "bot_memory()" for "memory_at(AliasIdxBot)" would keep code tidy. // // // PARTIAL MEMORY STATES: During optimization, MergeMem nodes may arise that represent // partial memory states. When a Phi splits through a MergeMem, the copy of the Phi // that "emerges though" the base memory will be marked as excluding the alias types // of the other (narrow-memory) copies which "emerged through" the narrow edges: // // Phi<Bot>(U, MergeMem(<Bot>: W, <8>: Y)) // ==Ideal=> MergeMem(<Bot>: Phi<Bot-8>(U, W), Phi<8>(U, Y)) // // This strange "subtraction" effect is necessary to ensure IGVN convergence. // (It is currently unimplemented.) As you can see, the resulting merge is // actually a disjoint union of memory states, rather than an overlay. //
MergeMemNode::MergeMemNode(Node *new_base) : Node(1+Compile::AliasIdxRaw) {
init_class_id(Class_MergeMem); // all inputs are nullified in Node::Node(int) // set_input(0, NULL); // no control input
// Initialize the edges uniformly to top, for starters.
Node* empty_mem = make_empty_memory(); for (uint i = Compile::AliasIdxTop; i < req(); i++) {
init_req(i,empty_mem);
}
assert(empty_memory() == empty_mem, "");
// Make a new, untransformed MergeMem with the same base as 'mem'. // If mem is itself a MergeMem, populate the result with the same edges.
MergeMemNode* MergeMemNode::make(Node* mem) { returnnew MergeMemNode(mem);
}
//------------------------------Identity---------------------------------------
Node* MergeMemNode::Identity(PhaseGVN* phase) { // Identity if this merge point does not record any interesting memory // disambiguations.
Node* base_mem = base_memory();
Node* empty_mem = empty_memory(); if (base_mem != empty_mem) { // Memory path is not dead? for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
Node* mem = in(i); if (mem != empty_mem && mem != base_mem) { returnthis; // Many memory splits; no change
}
}
} return base_mem; // No memory splits; ID on the one true input
}
//------------------------------Ideal------------------------------------------ // This method is invoked recursively on chains of MergeMem nodes
Node *MergeMemNode::Ideal(PhaseGVN *phase, bool can_reshape) { // Remove chain'd MergeMems // // This is delicate, because the each "in(i)" (i >= Raw) is interpreted // relative to the "in(Bot)". Since we are patching both at the same time, // we have to be careful to read each "in(i)" relative to the old "in(Bot)", // but rewrite each "in(i)" relative to the new "in(Bot)".
Node *progress = NULL;
Node* old_base = base_memory();
Node* empty_mem = empty_memory(); if (old_base == empty_mem) return NULL; // Dead memory path.
// simplify stacked MergeMems in base memory if (old_mbase) new_base = old_mbase->base_memory();
// the base memory might contribute new slices beyond my req() if (old_mbase) grow_to_match(old_mbase);
// Note: We do not call verify_sparse on entry, because inputs // can normalize to the base_memory via subsume_node or similar // mechanisms. This method repairs that damage.
// Look at each slice. for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
Node* old_in = in(i); // calculate the old memory value
Node* old_mem = old_in; if (old_mem == empty_mem) old_mem = old_base;
assert(old_mem == memory_at(i), "");
// maybe update (reslice) the old memory value
// simplify stacked MergeMems
Node* new_mem = old_mem;
MergeMemNode* old_mmem; if (old_mem != NULL && old_mem->is_MergeMem())
old_mmem = old_mem->as_MergeMem(); else
old_mmem = NULL; if (old_mmem == this) { // This can happen if loops break up and safepoints disappear. // A merge of BotPtr (default) with a RawPtr memory derived from a // safepoint can be rewritten to a merge of the same BotPtr with // the BotPtr phi coming into the loop. If that phi disappears // also, we can end up with a self-loop of the mergemem. // In general, if loops degenerate and memory effects disappear, // a mergemem can be left looking at itself. This simply means // that the mergemem's default should be used, since there is // no longer any apparent effect on this slice. // Note: If a memory slice is a MergeMem cycle, it is unreachable // from start. Update the input to TOP.
new_mem = (new_base == this || new_base == empty_mem)? empty_mem : new_base;
} elseif (old_mmem != NULL) {
new_mem = old_mmem->memory_at(i);
} // else preceding memory was not a MergeMem
// maybe store down a new value
Node* new_in = new_mem; if (new_in == new_base) new_in = empty_mem;
if (new_in != old_in) { // Warning: Do not combine this "if" with the previous "if" // A memory slice might have be be rewritten even if it is semantically // unchanged, if the base_memory value has changed.
set_req_X(i, new_in, phase);
progress = this; // Report progress
}
}
if (new_base != old_base) {
set_req_X(Compile::AliasIdxBot, new_base, phase); // Don't use set_base_memory(new_base), because we need to update du.
assert(base_memory() == new_base, "");
progress = this;
}
if( base_memory() == this ) { // a self cycle indicates this memory path is dead
set_req(Compile::AliasIdxBot, empty_mem);
}
// Resolve external cycles by calling Ideal on a MergeMem base_memory // Recursion must occur after the self cycle check above if( base_memory()->is_MergeMem() ) {
MergeMemNode *new_mbase = base_memory()->as_MergeMem();
Node *m = phase->transform(new_mbase); // Rollup any cycles if( m != NULL &&
(m->is_top() ||
(m->is_MergeMem() && m->as_MergeMem()->base_memory() == empty_mem)) ) { // propagate rollup of dead cycle to self
set_req(Compile::AliasIdxBot, empty_mem);
}
}
if( base_memory() == empty_mem ) {
progress = this; // Cut inputs during Parse phase only. // During Optimize phase a dead MergeMem node will be subsumed by Top. if( !can_reshape ) { for (uint i = Compile::AliasIdxRaw; i < req(); i++) { if( in(i) != empty_mem ) { set_req(i, empty_mem); }
}
}
}
if( !progress && base_memory()->is_Phi() && can_reshape ) { // Check if PhiNode::Ideal's "Split phis through memory merges" // transform should be attempted. Look for this->phi->this cycle.
uint merge_width = req(); if (merge_width > Compile::AliasIdxRaw) {
PhiNode* phi = base_memory()->as_Phi(); for( uint i = 1; i < phi->req(); ++i ) {// For all paths in if (phi->in(i) == this) {
phase->is_IterGVN()->_worklist.push(phi); break;
}
}
}
}
assert(progress || verify_sparse(), "please, no dups of base"); return progress;
}
//-------------------------set_base_memory------------------------------------- void MergeMemNode::set_base_memory(Node *new_base) {
Node* empty_mem = empty_memory();
set_req(Compile::AliasIdxBot, new_base);
assert(memory_at(req()) == new_base, "must set default memory"); // Clear out other occurrences of new_base: if (new_base != empty_mem) { for (uint i = Compile::AliasIdxRaw; i < req(); i++) { if (in(i) == new_base) set_req(i, empty_mem);
}
}
}
#ifdef ASSERT staticbool might_be_same(Node* a, Node* b) { if (a == b) returntrue; if (!(a->is_Phi() || b->is_Phi())) returnfalse; // phis shift around during optimization returntrue; // pretty stupid...
}
// verify a narrow slice (either incoming or outgoing) staticvoid verify_memory_slice(const MergeMemNode* m, int alias_idx, Node* n) { if (!VerifyAliases) return; // don't bother to verify unless requested if (VMError::is_error_reported()) return; // muzzle asserts when debugging an error if (Node::in_dump()) return; // muzzle asserts when printing
assert(alias_idx >= Compile::AliasIdxRaw, "must not disturb base_memory or sentinel");
assert(n != NULL, ""); // Elide intervening MergeMem's while (n->is_MergeMem()) {
n = n->as_MergeMem()->memory_at(alias_idx);
}
Compile* C = Compile::current(); const TypePtr* n_adr_type = n->adr_type(); if (n == m->empty_memory()) { // Implicit copy of base_memory()
} elseif (n_adr_type != TypePtr::BOTTOM) {
assert(n_adr_type != NULL, "new memory must have a well-defined adr_type");
assert(C->must_alias(n_adr_type, alias_idx), "new memory must match selected slice");
} else { // A few places like make_runtime_call "know" that VM calls are narrow, // and can be used to update only the VM bits stored as TypeRawPtr::BOTTOM. bool expected_wide_mem = false; if (n == m->base_memory()) {
expected_wide_mem = true;
} elseif (alias_idx == Compile::AliasIdxRaw ||
n == m->memory_at(Compile::AliasIdxRaw)) {
expected_wide_mem = true;
} elseif (!C->alias_type(alias_idx)->is_rewritable()) { // memory can "leak through" calls on channels that // are write-once. Allow this also.
expected_wide_mem = true;
}
assert(expected_wide_mem, "expected narrow slice replacement");
}
} #else// !ASSERT #define verify_memory_slice(m,i,n) (void)(0) // PRODUCT version is no-op #endif
// Otherwise, it is a narrow slice.
Node* n = alias_idx < req() ? in(alias_idx) : empty_memory(); if (is_empty_memory(n)) { // the array is sparse; empty slots are the "top" node
n = base_memory();
assert(Node::in_dump()
|| n == NULL || n->bottom_type() == Type::TOP
|| n->adr_type() == NULL // address is TOP
|| n->adr_type() == TypePtr::BOTTOM
|| n->adr_type() == TypeRawPtr::BOTTOM
|| !Compile::current()->do_aliasing(), "must be a wide memory"); // do_aliasing == false if we are organizing the memory states manually. // See verify_memory_slice for comments on TypeRawPtr::BOTTOM.
} else { // make sure the stored slice is sane #ifdef ASSERT if (VMError::is_error_reported() || Node::in_dump()) {
} elseif (might_be_same(n, base_memory())) { // Give it a pass: It is a mostly harmless repetition of the base. // This can arise normally from node subsumption during optimization.
} else {
verify_memory_slice(this, alias_idx, n);
} #endif
} return n;
}
//---------------------------set_memory_at------------------------------------- void MergeMemNode::set_memory_at(uint alias_idx, Node *n) {
verify_memory_slice(this, alias_idx, n);
Node* empty_mem = empty_memory(); if (n == base_memory()) n = empty_mem; // collapse default
uint need_req = alias_idx+1; if (req() < need_req) { if (n == empty_mem) return; // already the default, so do not grow me // grow the sparse array do {
add_req(empty_mem);
} while (req() < need_req);
}
set_req( alias_idx, n );
}
//--------------------------iteration_setup------------------------------------ void MergeMemNode::iteration_setup(const MergeMemNode* other) { if (other != NULL) {
grow_to_match(other); // invariant: the finite support of mm2 is within mm->req() #ifdef ASSERT for (uint i = req(); i < other->req(); i++) {
assert(other->is_empty_memory(other->in(i)), "slice left uncovered");
} #endif
} // Replace spurious copies of base_memory by top.
Node* base_mem = base_memory(); if (base_mem != NULL && !base_mem->is_top()) { for (uint i = Compile::AliasIdxBot+1, imax = req(); i < imax; i++) { if (in(i) == base_mem)
set_req(i, empty_memory());
}
}
}
//---------------------------grow_to_match------------------------------------- void MergeMemNode::grow_to_match(const MergeMemNode* other) {
Node* empty_mem = empty_memory();
assert(other->is_empty_memory(empty_mem), "consistent sentinels"); // look for the finite support of the other memory for (uint i = other->req(); --i >= req(); ) { if (other->in(i) != empty_mem) {
uint new_len = i+1; while (req() < new_len) add_req(empty_mem); break;
}
}
}
//---------------------------verify_sparse------------------------------------- #ifndef PRODUCT bool MergeMemNode::verify_sparse() const {
assert(is_empty_memory(make_empty_memory()), "sane sentinel");
Node* base_mem = base_memory(); // The following can happen in degenerate cases, since empty==top. if (is_empty_memory(base_mem)) returntrue; for (uint i = Compile::AliasIdxRaw; i < req(); i++) {
assert(in(i) != NULL, "sane slice"); if (in(i) == base_mem) returnfalse; // should have been the sentinel value!
} returntrue;
}
bool MergeMemStream::match_memory(Node* mem, const MergeMemNode* mm, int idx) {
Node* n;
n = mm->in(idx); if (mem == n) returntrue; // might be empty_memory()
n = (idx == Compile::AliasIdxBot)? mm->base_memory(): mm->memory_at(idx); if (mem == n) returntrue; returnfalse;
} #endif// !PRODUCT
Messung V0.5 in Prozent
¤ Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.0.143Bemerkung:
(vorverarbeitet am 2026-05-02)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.