/* SPDX-License-Identifier: ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) */
/*
* Video for Linux Two controls header file
*
* Copyright ( C ) 1999 - 2012 the contributors
*
* The contents of this header was split off from videodev2 . h . All control
* definitions should be added to this header , which is included by
* videodev2 . h .
*/
#ifndef __LINUX_V4L2_CONTROLS_H
#define __LINUX_V4L2_CONTROLS_H
#include <linux/const .h>
#include <linux/types.h>
/* Control classes */
#define V4L2_CTRL_CLASS_USER 0 x00980000 /* Old-style 'user' controls */
#define V4L2_CTRL_CLASS_CODEC 0 x00990000 /* Stateful codec controls */
#define V4L2_CTRL_CLASS_CAMERA 0 x009a0000 /* Camera class controls */
#define V4L2_CTRL_CLASS_FM_TX 0 x009b0000 /* FM Modulator controls */
#define V4L2_CTRL_CLASS_FLASH 0 x009c0000 /* Camera flash controls */
#define V4L2_CTRL_CLASS_JPEG 0 x009d0000 /* JPEG-compression controls */
#define V4L2_CTRL_CLASS_IMAGE_SOURCE 0 x009e0000 /* Image source controls */
#define V4L2_CTRL_CLASS_IMAGE_PROC 0 x009f0000 /* Image processing controls */
#define V4L2_CTRL_CLASS_DV 0 x00a00000 /* Digital Video controls */
#define V4L2_CTRL_CLASS_FM_RX 0 x00a10000 /* FM Receiver controls */
#define V4L2_CTRL_CLASS_RF_TUNER 0 x00a20000 /* RF tuner controls */
#define V4L2_CTRL_CLASS_DETECT 0 x00a30000 /* Detection controls */
#define V4L2_CTRL_CLASS_CODEC_STATELESS 0 x00a40000 /* Stateless codecs controls */
#define V4L2_CTRL_CLASS_COLORIMETRY 0 x00a50000 /* Colorimetry controls */
/* User-class control IDs */
#define V4L2_CID_BASE (V4L2_CTRL_CLASS_USER | 0 x900)
#define V4L2_CID_USER_BASE V4L2_CID_BASE
#define V4L2_CID_USER_CLASS (V4L2_CTRL_CLASS_USER | 1 )
#define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE+0 )
#define V4L2_CID_CONTRAST (V4L2_CID_BASE+1 )
#define V4L2_CID_SATURATION (V4L2_CID_BASE+2 )
#define V4L2_CID_HUE (V4L2_CID_BASE+3 )
#define V4L2_CID_AUDIO_VOLUME (V4L2_CID_BASE+5 )
#define V4L2_CID_AUDIO_BALANCE (V4L2_CID_BASE+6 )
#define V4L2_CID_AUDIO_BASS (V4L2_CID_BASE+7 )
#define V4L2_CID_AUDIO_TREBLE (V4L2_CID_BASE+8 )
#define V4L2_CID_AUDIO_MUTE (V4L2_CID_BASE+9 )
#define V4L2_CID_AUDIO_LOUDNESS (V4L2_CID_BASE+10 )
#define V4L2_CID_BLACK_LEVEL (V4L2_CID_BASE+11 ) /* Deprecated */
#define V4L2_CID_AUTO_WHITE_BALANCE (V4L2_CID_BASE+12 )
#define V4L2_CID_DO_WHITE_BALANCE (V4L2_CID_BASE+13 )
#define V4L2_CID_RED_BALANCE (V4L2_CID_BASE+14 )
#define V4L2_CID_BLUE_BALANCE (V4L2_CID_BASE+15 )
#define V4L2_CID_GAMMA (V4L2_CID_BASE+16 )
#define V4L2_CID_WHITENESS (V4L2_CID_GAMMA) /* Deprecated */
#define V4L2_CID_EXPOSURE (V4L2_CID_BASE+17 )
#define V4L2_CID_AUTOGAIN (V4L2_CID_BASE+18 )
#define V4L2_CID_GAIN (V4L2_CID_BASE+19 )
#define V4L2_CID_HFLIP (V4L2_CID_BASE+20 )
#define V4L2_CID_VFLIP (V4L2_CID_BASE+21 )
#define V4L2_CID_POWER_LINE_FREQUENCY (V4L2_CID_BASE+24 )
enum v4l2_power_line_frequency {
V4L2_CID_POWER_LINE_FREQUENCY_DISABLED = 0 ,
V4L2_CID_POWER_LINE_FREQUENCY_50HZ = 1 ,
V4L2_CID_POWER_LINE_FREQUENCY_60HZ = 2 ,
V4L2_CID_POWER_LINE_FREQUENCY_AUTO = 3 ,
};
#define V4L2_CID_HUE_AUTO (V4L2_CID_BASE+25 )
#define V4L2_CID_WHITE_BALANCE_TEMPERATURE (V4L2_CID_BASE+26 )
#define V4L2_CID_SHARPNESS (V4L2_CID_BASE+27 )
#define V4L2_CID_BACKLIGHT_COMPENSATION (V4L2_CID_BASE+28 )
#define V4L2_CID_CHROMA_AGC (V4L2_CID_BASE+29 )
#define V4L2_CID_COLOR_KILLER (V4L2_CID_BASE+30 )
#define V4L2_CID_COLORFX (V4L2_CID_BASE+31 )
enum v4l2_colorfx {
V4L2_COLORFX_NONE = 0 ,
V4L2_COLORFX_BW = 1 ,
V4L2_COLORFX_SEPIA = 2 ,
V4L2_COLORFX_NEGATIVE = 3 ,
V4L2_COLORFX_EMBOSS = 4 ,
V4L2_COLORFX_SKETCH = 5 ,
V4L2_COLORFX_SKY_BLUE = 6 ,
V4L2_COLORFX_GRASS_GREEN = 7 ,
V4L2_COLORFX_SKIN_WHITEN = 8 ,
V4L2_COLORFX_VIVID = 9 ,
V4L2_COLORFX_AQUA = 10 ,
V4L2_COLORFX_ART_FREEZE = 11 ,
V4L2_COLORFX_SILHOUETTE = 12 ,
V4L2_COLORFX_SOLARIZATION = 13 ,
V4L2_COLORFX_ANTIQUE = 14 ,
V4L2_COLORFX_SET_CBCR = 15 ,
V4L2_COLORFX_SET_RGB = 16 ,
};
#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32 )
#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33 )
#define V4L2_CID_ROTATE (V4L2_CID_BASE+34 )
#define V4L2_CID_BG_COLOR (V4L2_CID_BASE+35 )
#define V4L2_CID_CHROMA_GAIN (V4L2_CID_BASE+36 )
#define V4L2_CID_ILLUMINATORS_1 (V4L2_CID_BASE+37 )
#define V4L2_CID_ILLUMINATORS_2 (V4L2_CID_BASE+38 )
#define V4L2_CID_MIN_BUFFERS_FOR_CAPTURE (V4L2_CID_BASE+39 )
#define V4L2_CID_MIN_BUFFERS_FOR_OUTPUT (V4L2_CID_BASE+40 )
#define V4L2_CID_ALPHA_COMPONENT (V4L2_CID_BASE+41 )
#define V4L2_CID_COLORFX_CBCR (V4L2_CID_BASE+42 )
#define V4L2_CID_COLORFX_RGB (V4L2_CID_BASE+43 )
/* last CID + 1 */
#define V4L2_CID_LASTP1 (V4L2_CID_BASE+44 )
/* USER-class private control IDs */
#ifndef __KERNEL__
/*
* The base for the meye driver controls . This driver was removed , but
* we keep this define in case any software still uses it .
*/
#define V4L2_CID_USER_MEYE_BASE (V4L2_CID_USER_BASE + 0 x1000)
#endif
/* The base for the bttv driver controls.
* We reserve 32 controls for this driver. */
#define V4L2_CID_USER_BTTV_BASE (V4L2_CID_USER_BASE + 0 x1010)
/* The base for the s2255 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_S2255_BASE (V4L2_CID_USER_BASE + 0 x1030)
/*
* The base for the si476x driver controls . See include / media / drv - intf / si476x . h
* for the list of controls . Total of 16 controls is reserved for this driver
*/
#define V4L2_CID_USER_SI476X_BASE (V4L2_CID_USER_BASE + 0 x1040)
/* The base for the TI VPE driver controls. Total of 16 controls is reserved for
* this driver */
#define V4L2_CID_USER_TI_VPE_BASE (V4L2_CID_USER_BASE + 0 x1050)
/* The base for the saa7134 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_SAA7134_BASE (V4L2_CID_USER_BASE + 0 x1060)
/* The base for the adv7180 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_ADV7180_BASE (V4L2_CID_USER_BASE + 0 x1070)
/* The base for the tc358743 driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_TC358743_BASE (V4L2_CID_USER_BASE + 0 x1080)
/* The base for the max217x driver controls.
* We reserve 32 controls for this driver
*/
#define V4L2_CID_USER_MAX217X_BASE (V4L2_CID_USER_BASE + 0 x1090)
/* The base for the imx driver controls.
* We reserve 16 controls for this driver. */
#define V4L2_CID_USER_IMX_BASE (V4L2_CID_USER_BASE + 0 x10b0)
/*
* The base for the atmel isc driver controls .
* We reserve 32 controls for this driver .
*/
#define V4L2_CID_USER_ATMEL_ISC_BASE (V4L2_CID_USER_BASE + 0 x10c0)
/*
* The base for the CODA driver controls .
* We reserve 16 controls for this driver .
*/
#define V4L2_CID_USER_CODA_BASE (V4L2_CID_USER_BASE + 0 x10e0)
/*
* The base for MIPI CCS driver controls .
* We reserve 128 controls for this driver .
*/
#define V4L2_CID_USER_CCS_BASE (V4L2_CID_USER_BASE + 0 x10f0)
/*
* The base for Allegro driver controls .
* We reserve 16 controls for this driver .
*/
#define V4L2_CID_USER_ALLEGRO_BASE (V4L2_CID_USER_BASE + 0 x1170)
/*
* The base for the isl7998x driver controls .
* We reserve 16 controls for this driver .
*/
#define V4L2_CID_USER_ISL7998X_BASE (V4L2_CID_USER_BASE + 0 x1180)
/*
* The base for DW100 driver controls .
* We reserve 16 controls for this driver .
*/
#define V4L2_CID_USER_DW100_BASE (V4L2_CID_USER_BASE + 0 x1190)
/*
* The base for Aspeed driver controls .
* We reserve 16 controls for this driver .
*/
#define V4L2_CID_USER_ASPEED_BASE (V4L2_CID_USER_BASE + 0 x11a0)
/*
* The base for Nuvoton NPCM driver controls .
* We reserve 16 controls for this driver .
*/
#define V4L2_CID_USER_NPCM_BASE (V4L2_CID_USER_BASE + 0 x11b0)
/*
* The base for THine THP7312 driver controls .
* We reserve 32 controls for this driver .
*/
#define V4L2_CID_USER_THP7312_BASE (V4L2_CID_USER_BASE + 0 x11c0)
/*
* The base for the uvc driver controls .
* See linux / uvcvideo . h for the list of controls .
* We reserve 64 controls for this driver .
*/
#define V4L2_CID_USER_UVC_BASE (V4L2_CID_USER_BASE + 0 x11e0)
/*
* The base for Rockchip ISP1 driver controls .
* We reserve 16 controls for this driver .
*/
#define V4L2_CID_USER_RKISP1_BASE (V4L2_CID_USER_BASE + 0 x1220)
/* MPEG-class control IDs */
/* The MPEG controls are applicable to all codec controls
* and the 'MPEG' part of the define is historical */
#define V4L2_CID_CODEC_BASE (V4L2_CTRL_CLASS_CODEC | 0 x900)
#define V4L2_CID_CODEC_CLASS (V4L2_CTRL_CLASS_CODEC | 1 )
/* MPEG streams, specific to multiplexed streams */
#define V4L2_CID_MPEG_STREAM_TYPE (V4L2_CID_CODEC_BASE+0 )
enum v4l2_mpeg_stream_type {
V4L2_MPEG_STREAM_TYPE_MPEG2_PS = 0 , /* MPEG-2 program stream */
V4L2_MPEG_STREAM_TYPE_MPEG2_TS = 1 , /* MPEG-2 transport stream */
V4L2_MPEG_STREAM_TYPE_MPEG1_SS = 2 , /* MPEG-1 system stream */
V4L2_MPEG_STREAM_TYPE_MPEG2_DVD = 3 , /* MPEG-2 DVD-compatible stream */
V4L2_MPEG_STREAM_TYPE_MPEG1_VCD = 4 , /* MPEG-1 VCD-compatible stream */
V4L2_MPEG_STREAM_TYPE_MPEG2_SVCD = 5 , /* MPEG-2 SVCD-compatible stream */
};
#define V4L2_CID_MPEG_STREAM_PID_PMT (V4L2_CID_CODEC_BASE+1 )
#define V4L2_CID_MPEG_STREAM_PID_AUDIO (V4L2_CID_CODEC_BASE+2 )
#define V4L2_CID_MPEG_STREAM_PID_VIDEO (V4L2_CID_CODEC_BASE+3 )
#define V4L2_CID_MPEG_STREAM_PID_PCR (V4L2_CID_CODEC_BASE+4 )
#define V4L2_CID_MPEG_STREAM_PES_ID_AUDIO (V4L2_CID_CODEC_BASE+5 )
#define V4L2_CID_MPEG_STREAM_PES_ID_VIDEO (V4L2_CID_CODEC_BASE+6 )
#define V4L2_CID_MPEG_STREAM_VBI_FMT (V4L2_CID_CODEC_BASE+7 )
enum v4l2_mpeg_stream_vbi_fmt {
V4L2_MPEG_STREAM_VBI_FMT_NONE = 0 , /* No VBI in the MPEG stream */
V4L2_MPEG_STREAM_VBI_FMT_IVTV = 1 , /* VBI in private packets, IVTV format */
};
/* MPEG audio controls specific to multiplexed streams */
#define V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ (V4L2_CID_CODEC_BASE+100 )
enum v4l2_mpeg_audio_sampling_freq {
V4L2_MPEG_AUDIO_SAMPLING_FREQ_44100 = 0 ,
V4L2_MPEG_AUDIO_SAMPLING_FREQ_48000 = 1 ,
V4L2_MPEG_AUDIO_SAMPLING_FREQ_32000 = 2 ,
};
#define V4L2_CID_MPEG_AUDIO_ENCODING (V4L2_CID_CODEC_BASE+101 )
enum v4l2_mpeg_audio_encoding {
V4L2_MPEG_AUDIO_ENCODING_LAYER_1 = 0 ,
V4L2_MPEG_AUDIO_ENCODING_LAYER_2 = 1 ,
V4L2_MPEG_AUDIO_ENCODING_LAYER_3 = 2 ,
V4L2_MPEG_AUDIO_ENCODING_AAC = 3 ,
V4L2_MPEG_AUDIO_ENCODING_AC3 = 4 ,
};
#define V4L2_CID_MPEG_AUDIO_L1_BITRATE (V4L2_CID_CODEC_BASE+102 )
enum v4l2_mpeg_audio_l1_bitrate {
V4L2_MPEG_AUDIO_L1_BITRATE_32K = 0 ,
V4L2_MPEG_AUDIO_L1_BITRATE_64K = 1 ,
V4L2_MPEG_AUDIO_L1_BITRATE_96K = 2 ,
V4L2_MPEG_AUDIO_L1_BITRATE_128K = 3 ,
V4L2_MPEG_AUDIO_L1_BITRATE_160K = 4 ,
V4L2_MPEG_AUDIO_L1_BITRATE_192K = 5 ,
V4L2_MPEG_AUDIO_L1_BITRATE_224K = 6 ,
V4L2_MPEG_AUDIO_L1_BITRATE_256K = 7 ,
V4L2_MPEG_AUDIO_L1_BITRATE_288K = 8 ,
V4L2_MPEG_AUDIO_L1_BITRATE_320K = 9 ,
V4L2_MPEG_AUDIO_L1_BITRATE_352K = 10 ,
V4L2_MPEG_AUDIO_L1_BITRATE_384K = 11 ,
V4L2_MPEG_AUDIO_L1_BITRATE_416K = 12 ,
V4L2_MPEG_AUDIO_L1_BITRATE_448K = 13 ,
};
#define V4L2_CID_MPEG_AUDIO_L2_BITRATE (V4L2_CID_CODEC_BASE+103 )
enum v4l2_mpeg_audio_l2_bitrate {
V4L2_MPEG_AUDIO_L2_BITRATE_32K = 0 ,
V4L2_MPEG_AUDIO_L2_BITRATE_48K = 1 ,
V4L2_MPEG_AUDIO_L2_BITRATE_56K = 2 ,
V4L2_MPEG_AUDIO_L2_BITRATE_64K = 3 ,
V4L2_MPEG_AUDIO_L2_BITRATE_80K = 4 ,
V4L2_MPEG_AUDIO_L2_BITRATE_96K = 5 ,
V4L2_MPEG_AUDIO_L2_BITRATE_112K = 6 ,
V4L2_MPEG_AUDIO_L2_BITRATE_128K = 7 ,
V4L2_MPEG_AUDIO_L2_BITRATE_160K = 8 ,
V4L2_MPEG_AUDIO_L2_BITRATE_192K = 9 ,
V4L2_MPEG_AUDIO_L2_BITRATE_224K = 10 ,
V4L2_MPEG_AUDIO_L2_BITRATE_256K = 11 ,
V4L2_MPEG_AUDIO_L2_BITRATE_320K = 12 ,
V4L2_MPEG_AUDIO_L2_BITRATE_384K = 13 ,
};
#define V4L2_CID_MPEG_AUDIO_L3_BITRATE (V4L2_CID_CODEC_BASE+104 )
enum v4l2_mpeg_audio_l3_bitrate {
V4L2_MPEG_AUDIO_L3_BITRATE_32K = 0 ,
V4L2_MPEG_AUDIO_L3_BITRATE_40K = 1 ,
V4L2_MPEG_AUDIO_L3_BITRATE_48K = 2 ,
V4L2_MPEG_AUDIO_L3_BITRATE_56K = 3 ,
V4L2_MPEG_AUDIO_L3_BITRATE_64K = 4 ,
V4L2_MPEG_AUDIO_L3_BITRATE_80K = 5 ,
V4L2_MPEG_AUDIO_L3_BITRATE_96K = 6 ,
V4L2_MPEG_AUDIO_L3_BITRATE_112K = 7 ,
V4L2_MPEG_AUDIO_L3_BITRATE_128K = 8 ,
V4L2_MPEG_AUDIO_L3_BITRATE_160K = 9 ,
V4L2_MPEG_AUDIO_L3_BITRATE_192K = 10 ,
V4L2_MPEG_AUDIO_L3_BITRATE_224K = 11 ,
V4L2_MPEG_AUDIO_L3_BITRATE_256K = 12 ,
V4L2_MPEG_AUDIO_L3_BITRATE_320K = 13 ,
};
#define V4L2_CID_MPEG_AUDIO_MODE (V4L2_CID_CODEC_BASE+105 )
enum v4l2_mpeg_audio_mode {
V4L2_MPEG_AUDIO_MODE_STEREO = 0 ,
V4L2_MPEG_AUDIO_MODE_JOINT_STEREO = 1 ,
V4L2_MPEG_AUDIO_MODE_DUAL = 2 ,
V4L2_MPEG_AUDIO_MODE_MONO = 3 ,
};
#define V4L2_CID_MPEG_AUDIO_MODE_EXTENSION (V4L2_CID_CODEC_BASE+106 )
enum v4l2_mpeg_audio_mode_extension {
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_4 = 0 ,
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_8 = 1 ,
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_12 = 2 ,
V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_16 = 3 ,
};
#define V4L2_CID_MPEG_AUDIO_EMPHASIS (V4L2_CID_CODEC_BASE+107 )
enum v4l2_mpeg_audio_emphasis {
V4L2_MPEG_AUDIO_EMPHASIS_NONE = 0 ,
V4L2_MPEG_AUDIO_EMPHASIS_50_DIV_15_uS = 1 ,
V4L2_MPEG_AUDIO_EMPHASIS_CCITT_J17 = 2 ,
};
#define V4L2_CID_MPEG_AUDIO_CRC (V4L2_CID_CODEC_BASE+108 )
enum v4l2_mpeg_audio_crc {
V4L2_MPEG_AUDIO_CRC_NONE = 0 ,
V4L2_MPEG_AUDIO_CRC_CRC16 = 1 ,
};
#define V4L2_CID_MPEG_AUDIO_MUTE (V4L2_CID_CODEC_BASE+109 )
#define V4L2_CID_MPEG_AUDIO_AAC_BITRATE (V4L2_CID_CODEC_BASE+110 )
#define V4L2_CID_MPEG_AUDIO_AC3_BITRATE (V4L2_CID_CODEC_BASE+111 )
enum v4l2_mpeg_audio_ac3_bitrate {
V4L2_MPEG_AUDIO_AC3_BITRATE_32K = 0 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_40K = 1 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_48K = 2 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_56K = 3 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_64K = 4 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_80K = 5 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_96K = 6 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_112K = 7 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_128K = 8 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_160K = 9 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_192K = 10 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_224K = 11 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_256K = 12 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_320K = 13 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_384K = 14 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_448K = 15 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_512K = 16 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_576K = 17 ,
V4L2_MPEG_AUDIO_AC3_BITRATE_640K = 18 ,
};
#define V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK (V4L2_CID_CODEC_BASE+112 )
enum v4l2_mpeg_audio_dec_playback {
V4L2_MPEG_AUDIO_DEC_PLAYBACK_AUTO = 0 ,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_STEREO = 1 ,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_LEFT = 2 ,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_RIGHT = 3 ,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_MONO = 4 ,
V4L2_MPEG_AUDIO_DEC_PLAYBACK_SWAPPED_STEREO = 5 ,
};
#define V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK (V4L2_CID_CODEC_BASE+113 )
/* MPEG video controls specific to multiplexed streams */
#define V4L2_CID_MPEG_VIDEO_ENCODING (V4L2_CID_CODEC_BASE+200 )
enum v4l2_mpeg_video_encoding {
V4L2_MPEG_VIDEO_ENCODING_MPEG_1 = 0 ,
V4L2_MPEG_VIDEO_ENCODING_MPEG_2 = 1 ,
V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_ASPECT (V4L2_CID_CODEC_BASE+201 )
enum v4l2_mpeg_video_aspect {
V4L2_MPEG_VIDEO_ASPECT_1x1 = 0 ,
V4L2_MPEG_VIDEO_ASPECT_4x3 = 1 ,
V4L2_MPEG_VIDEO_ASPECT_16x9 = 2 ,
V4L2_MPEG_VIDEO_ASPECT_221x100 = 3 ,
};
#define V4L2_CID_MPEG_VIDEO_B_FRAMES (V4L2_CID_CODEC_BASE+202 )
#define V4L2_CID_MPEG_VIDEO_GOP_SIZE (V4L2_CID_CODEC_BASE+203 )
#define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE (V4L2_CID_CODEC_BASE+204 )
#define V4L2_CID_MPEG_VIDEO_PULLDOWN (V4L2_CID_CODEC_BASE+205 )
#define V4L2_CID_MPEG_VIDEO_BITRATE_MODE (V4L2_CID_CODEC_BASE+206 )
enum v4l2_mpeg_video_bitrate_mode {
V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0 ,
V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1 ,
V4L2_MPEG_VIDEO_BITRATE_MODE_CQ = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_BITRATE (V4L2_CID_CODEC_BASE+207 )
#define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK (V4L2_CID_CODEC_BASE+208 )
#define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE+209 )
#define V4L2_CID_MPEG_VIDEO_MUTE (V4L2_CID_CODEC_BASE+210 )
#define V4L2_CID_MPEG_VIDEO_MUTE_YUV (V4L2_CID_CODEC_BASE+211 )
#define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE (V4L2_CID_CODEC_BASE+212 )
#define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER (V4L2_CID_CODEC_BASE+213 )
#define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB (V4L2_CID_CODEC_BASE+214 )
#define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE (V4L2_CID_CODEC_BASE+215 )
#define V4L2_CID_MPEG_VIDEO_HEADER_MODE (V4L2_CID_CODEC_BASE+216 )
enum v4l2_mpeg_video_header_mode {
V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE = 0 ,
V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME = 1 ,
};
#define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC (V4L2_CID_CODEC_BASE+217 )
#define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE (V4L2_CID_CODEC_BASE+218 )
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES (V4L2_CID_CODEC_BASE+219 )
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB (V4L2_CID_CODEC_BASE+220 )
#define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE (V4L2_CID_CODEC_BASE+221 )
enum v4l2_mpeg_video_multi_slice_mode {
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE = 0 ,
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB = 1 ,
V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES = 2 ,
#ifndef __KERNEL__
/* Kept for backwards compatibility reasons. Stupid typo... */
V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB = 1 ,
V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES = 2 ,
#endif
};
#define V4L2_CID_MPEG_VIDEO_VBV_SIZE (V4L2_CID_CODEC_BASE+222 )
#define V4L2_CID_MPEG_VIDEO_DEC_PTS (V4L2_CID_CODEC_BASE+223 )
#define V4L2_CID_MPEG_VIDEO_DEC_FRAME (V4L2_CID_CODEC_BASE+224 )
#define V4L2_CID_MPEG_VIDEO_VBV_DELAY (V4L2_CID_CODEC_BASE+225 )
#define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER (V4L2_CID_CODEC_BASE+226 )
#define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE (V4L2_CID_CODEC_BASE+227 )
#define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE (V4L2_CID_CODEC_BASE+228 )
#define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME (V4L2_CID_CODEC_BASE+229 )
#define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID (V4L2_CID_CODEC_BASE+230 )
#define V4L2_CID_MPEG_VIDEO_AU_DELIMITER (V4L2_CID_CODEC_BASE+231 )
#define V4L2_CID_MPEG_VIDEO_LTR_COUNT (V4L2_CID_CODEC_BASE+232 )
#define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX (V4L2_CID_CODEC_BASE+233 )
#define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES (V4L2_CID_CODEC_BASE+234 )
#define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR (V4L2_CID_CODEC_BASE+235 )
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD (V4L2_CID_CODEC_BASE+236 )
#define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE (V4L2_CID_CODEC_BASE+237 )
enum v4l2_mpeg_video_intra_refresh_period_type {
V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_RANDOM = 0 ,
V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD_TYPE_CYCLIC = 1 ,
};
/* CIDs for the MPEG-2 Part 2 (H.262) codec */
#define V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL (V4L2_CID_CODEC_BASE+270 )
enum v4l2_mpeg_video_mpeg2_level {
V4L2_MPEG_VIDEO_MPEG2_LEVEL_LOW = 0 ,
V4L2_MPEG_VIDEO_MPEG2_LEVEL_MAIN = 1 ,
V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH_1440 = 2 ,
V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH = 3 ,
};
#define V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE (V4L2_CID_CODEC_BASE+271 )
enum v4l2_mpeg_video_mpeg2_profile {
V4L2_MPEG_VIDEO_MPEG2_PROFILE_SIMPLE = 0 ,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_MAIN = 1 ,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_SNR_SCALABLE = 2 ,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_SPATIALLY_SCALABLE = 3 ,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_HIGH = 4 ,
V4L2_MPEG_VIDEO_MPEG2_PROFILE_MULTIVIEW = 5 ,
};
/* CIDs for the FWHT codec as used by the vicodec driver. */
#define V4L2_CID_FWHT_I_FRAME_QP (V4L2_CID_CODEC_BASE + 290 )
#define V4L2_CID_FWHT_P_FRAME_QP (V4L2_CID_CODEC_BASE + 291 )
#define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP (V4L2_CID_CODEC_BASE+300 )
#define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP (V4L2_CID_CODEC_BASE+301 )
#define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP (V4L2_CID_CODEC_BASE+302 )
#define V4L2_CID_MPEG_VIDEO_H263_MIN_QP (V4L2_CID_CODEC_BASE+303 )
#define V4L2_CID_MPEG_VIDEO_H263_MAX_QP (V4L2_CID_CODEC_BASE+304 )
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP (V4L2_CID_CODEC_BASE+350 )
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP (V4L2_CID_CODEC_BASE+351 )
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP (V4L2_CID_CODEC_BASE+352 )
#define V4L2_CID_MPEG_VIDEO_H264_MIN_QP (V4L2_CID_CODEC_BASE+353 )
#define V4L2_CID_MPEG_VIDEO_H264_MAX_QP (V4L2_CID_CODEC_BASE+354 )
#define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM (V4L2_CID_CODEC_BASE+355 )
#define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE (V4L2_CID_CODEC_BASE+356 )
#define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE (V4L2_CID_CODEC_BASE+357 )
enum v4l2_mpeg_video_h264_entropy_mode {
V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC = 0 ,
V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC = 1 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD (V4L2_CID_CODEC_BASE+358 )
#define V4L2_CID_MPEG_VIDEO_H264_LEVEL (V4L2_CID_CODEC_BASE+359 )
enum v4l2_mpeg_video_h264_level {
V4L2_MPEG_VIDEO_H264_LEVEL_1_0 = 0 ,
V4L2_MPEG_VIDEO_H264_LEVEL_1B = 1 ,
V4L2_MPEG_VIDEO_H264_LEVEL_1_1 = 2 ,
V4L2_MPEG_VIDEO_H264_LEVEL_1_2 = 3 ,
V4L2_MPEG_VIDEO_H264_LEVEL_1_3 = 4 ,
V4L2_MPEG_VIDEO_H264_LEVEL_2_0 = 5 ,
V4L2_MPEG_VIDEO_H264_LEVEL_2_1 = 6 ,
V4L2_MPEG_VIDEO_H264_LEVEL_2_2 = 7 ,
V4L2_MPEG_VIDEO_H264_LEVEL_3_0 = 8 ,
V4L2_MPEG_VIDEO_H264_LEVEL_3_1 = 9 ,
V4L2_MPEG_VIDEO_H264_LEVEL_3_2 = 10 ,
V4L2_MPEG_VIDEO_H264_LEVEL_4_0 = 11 ,
V4L2_MPEG_VIDEO_H264_LEVEL_4_1 = 12 ,
V4L2_MPEG_VIDEO_H264_LEVEL_4_2 = 13 ,
V4L2_MPEG_VIDEO_H264_LEVEL_5_0 = 14 ,
V4L2_MPEG_VIDEO_H264_LEVEL_5_1 = 15 ,
V4L2_MPEG_VIDEO_H264_LEVEL_5_2 = 16 ,
V4L2_MPEG_VIDEO_H264_LEVEL_6_0 = 17 ,
V4L2_MPEG_VIDEO_H264_LEVEL_6_1 = 18 ,
V4L2_MPEG_VIDEO_H264_LEVEL_6_2 = 19 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA (V4L2_CID_CODEC_BASE+360 )
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA (V4L2_CID_CODEC_BASE+361 )
#define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE+362 )
enum v4l2_mpeg_video_h264_loop_filter_mode {
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED = 0 ,
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED = 1 ,
V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_PROFILE (V4L2_CID_CODEC_BASE+363 )
enum v4l2_mpeg_video_h264_profile {
V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE = 0 ,
V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE = 1 ,
V4L2_MPEG_VIDEO_H264_PROFILE_MAIN = 2 ,
V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED = 3 ,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH = 4 ,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10 = 5 ,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422 = 6 ,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE = 7 ,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA = 8 ,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA = 9 ,
V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA = 10 ,
V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA = 11 ,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE = 12 ,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH = 13 ,
V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA = 14 ,
V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH = 15 ,
V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH = 16 ,
V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH = 17 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT (V4L2_CID_CODEC_BASE+364 )
#define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH (V4L2_CID_CODEC_BASE+365 )
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE (V4L2_CID_CODEC_BASE+366 )
#define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC (V4L2_CID_CODEC_BASE+367 )
enum v4l2_mpeg_video_h264_vui_sar_idc {
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED = 0 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1 = 1 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11 = 2 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11 = 3 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11 = 4 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33 = 5 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11 = 6 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11 = 7 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11 = 8 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33 = 9 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11 = 10 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11 = 11 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33 = 12 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99 = 13 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3 = 14 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2 = 15 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1 = 16 ,
V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED = 17 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING (V4L2_CID_CODEC_BASE+368 )
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0 (V4L2_CID_CODEC_BASE+369 )
#define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE (V4L2_CID_CODEC_BASE+370 )
enum v4l2_mpeg_video_h264_sei_fp_arrangement_type {
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD = 0 ,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN = 1 ,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW = 2 ,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE = 3 ,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM = 4 ,
V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL = 5 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO (V4L2_CID_CODEC_BASE+371 )
#define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE (V4L2_CID_CODEC_BASE+372 )
enum v4l2_mpeg_video_h264_fmo_map_type {
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES = 0 ,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES = 1 ,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER = 2 ,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT = 3 ,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN = 4 ,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN = 5 ,
V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT = 6 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP (V4L2_CID_CODEC_BASE+373 )
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION (V4L2_CID_CODEC_BASE+374 )
enum v4l2_mpeg_video_h264_fmo_change_dir {
V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT = 0 ,
V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT = 1 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE (V4L2_CID_CODEC_BASE+375 )
#define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH (V4L2_CID_CODEC_BASE+376 )
#define V4L2_CID_MPEG_VIDEO_H264_ASO (V4L2_CID_CODEC_BASE+377 )
#define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER (V4L2_CID_CODEC_BASE+378 )
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING (V4L2_CID_CODEC_BASE+379 )
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE (V4L2_CID_CODEC_BASE+380 )
enum v4l2_mpeg_video_h264_hierarchical_coding_type {
V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B = 0 ,
V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P = 1 ,
};
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER (V4L2_CID_CODEC_BASE+381 )
#define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP (V4L2_CID_CODEC_BASE+382 )
#define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION (V4L2_CID_CODEC_BASE+383 )
#define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET (V4L2_CID_CODEC_BASE+384 )
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+385 )
#define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+386 )
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+387 )
#define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+388 )
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+389 )
#define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+390 )
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE+391 )
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE+392 )
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE+393 )
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE+394 )
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE+395 )
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE+396 )
#define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE+397 )
#define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP (V4L2_CID_CODEC_BASE+400 )
#define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP (V4L2_CID_CODEC_BASE+401 )
#define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP (V4L2_CID_CODEC_BASE+402 )
#define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP (V4L2_CID_CODEC_BASE+403 )
#define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP (V4L2_CID_CODEC_BASE+404 )
#define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL (V4L2_CID_CODEC_BASE+405 )
enum v4l2_mpeg_video_mpeg4_level {
V4L2_MPEG_VIDEO_MPEG4_LEVEL_0 = 0 ,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B = 1 ,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_1 = 2 ,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_2 = 3 ,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_3 = 4 ,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B = 5 ,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_4 = 6 ,
V4L2_MPEG_VIDEO_MPEG4_LEVEL_5 = 7 ,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE (V4L2_CID_CODEC_BASE+406 )
enum v4l2_mpeg_video_mpeg4_profile {
V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE = 0 ,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE = 1 ,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE = 2 ,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE = 3 ,
V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY = 4 ,
};
#define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL (V4L2_CID_CODEC_BASE+407 )
/* Control IDs for VP8 streams
* Although VP8 is not part of MPEG we add these controls to the MPEG class
* as that class is already handling other video compression standards
*/
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS (V4L2_CID_CODEC_BASE+500 )
enum v4l2_vp8_num_partitions {
V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION = 0 ,
V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS = 1 ,
V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS = 2 ,
V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS = 3 ,
};
#define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4 (V4L2_CID_CODEC_BASE+501 )
#define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES (V4L2_CID_CODEC_BASE+502 )
enum v4l2_vp8_num_ref_frames {
V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME = 0 ,
V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME = 1 ,
V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL (V4L2_CID_CODEC_BASE+503 )
#define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS (V4L2_CID_CODEC_BASE+504 )
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD (V4L2_CID_CODEC_BASE+505 )
#define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL (V4L2_CID_CODEC_BASE+506 )
enum v4l2_vp8_golden_frame_sel {
V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV = 0 ,
V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD = 1 ,
};
#define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP (V4L2_CID_CODEC_BASE+507 )
#define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP (V4L2_CID_CODEC_BASE+508 )
#define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP (V4L2_CID_CODEC_BASE+509 )
#define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP (V4L2_CID_CODEC_BASE+510 )
#define V4L2_CID_MPEG_VIDEO_VP8_PROFILE (V4L2_CID_CODEC_BASE+511 )
enum v4l2_mpeg_video_vp8_profile {
V4L2_MPEG_VIDEO_VP8_PROFILE_0 = 0 ,
V4L2_MPEG_VIDEO_VP8_PROFILE_1 = 1 ,
V4L2_MPEG_VIDEO_VP8_PROFILE_2 = 2 ,
V4L2_MPEG_VIDEO_VP8_PROFILE_3 = 3 ,
};
/* Deprecated alias for compatibility reasons. */
#define V4L2_CID_MPEG_VIDEO_VPX_PROFILE V4L2_CID_MPEG_VIDEO_VP8_PROFILE
#define V4L2_CID_MPEG_VIDEO_VP9_PROFILE (V4L2_CID_CODEC_BASE+512 )
enum v4l2_mpeg_video_vp9_profile {
V4L2_MPEG_VIDEO_VP9_PROFILE_0 = 0 ,
V4L2_MPEG_VIDEO_VP9_PROFILE_1 = 1 ,
V4L2_MPEG_VIDEO_VP9_PROFILE_2 = 2 ,
V4L2_MPEG_VIDEO_VP9_PROFILE_3 = 3 ,
};
#define V4L2_CID_MPEG_VIDEO_VP9_LEVEL (V4L2_CID_CODEC_BASE+513 )
enum v4l2_mpeg_video_vp9_level {
V4L2_MPEG_VIDEO_VP9_LEVEL_1_0 = 0 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_1_1 = 1 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_2_0 = 2 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_2_1 = 3 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_3_0 = 4 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_3_1 = 5 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_4_0 = 6 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_4_1 = 7 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_5_0 = 8 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_5_1 = 9 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_5_2 = 10 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_6_0 = 11 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_6_1 = 12 ,
V4L2_MPEG_VIDEO_VP9_LEVEL_6_2 = 13 ,
};
/* CIDs for HEVC encoding. */
#define V4L2_CID_MPEG_VIDEO_HEVC_MIN_QP (V4L2_CID_CODEC_BASE + 600 )
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_QP (V4L2_CID_CODEC_BASE + 601 )
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_QP (V4L2_CID_CODEC_BASE + 602 )
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_QP (V4L2_CID_CODEC_BASE + 603 )
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_QP (V4L2_CID_CODEC_BASE + 604 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_QP (V4L2_CID_CODEC_BASE + 605 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE (V4L2_CID_CODEC_BASE + 606 )
enum v4l2_mpeg_video_hevc_hier_coding_type {
V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_B = 0 ,
V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_P = 1 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_LAYER (V4L2_CID_CODEC_BASE + 607 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_QP (V4L2_CID_CODEC_BASE + 608 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_QP (V4L2_CID_CODEC_BASE + 609 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_QP (V4L2_CID_CODEC_BASE + 610 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_QP (V4L2_CID_CODEC_BASE + 611 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_QP (V4L2_CID_CODEC_BASE + 612 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_QP (V4L2_CID_CODEC_BASE + 613 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_QP (V4L2_CID_CODEC_BASE + 614 )
#define V4L2_CID_MPEG_VIDEO_HEVC_PROFILE (V4L2_CID_CODEC_BASE + 615 )
enum v4l2_mpeg_video_hevc_profile {
V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN = 0 ,
V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_STILL_PICTURE = 1 ,
V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_10 = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_LEVEL (V4L2_CID_CODEC_BASE + 616 )
enum v4l2_mpeg_video_hevc_level {
V4L2_MPEG_VIDEO_HEVC_LEVEL_1 = 0 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_2 = 1 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_2_1 = 2 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_3 = 3 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_3_1 = 4 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_4 = 5 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_4_1 = 6 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_5 = 7 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_5_1 = 8 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_5_2 = 9 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_6 = 10 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_6_1 = 11 ,
V4L2_MPEG_VIDEO_HEVC_LEVEL_6_2 = 12 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_FRAME_RATE_RESOLUTION (V4L2_CID_CODEC_BASE + 617 )
#define V4L2_CID_MPEG_VIDEO_HEVC_TIER (V4L2_CID_CODEC_BASE + 618 )
enum v4l2_mpeg_video_hevc_tier {
V4L2_MPEG_VIDEO_HEVC_TIER_MAIN = 0 ,
V4L2_MPEG_VIDEO_HEVC_TIER_HIGH = 1 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_PARTITION_DEPTH (V4L2_CID_CODEC_BASE + 619 )
#define V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 620 )
enum v4l2_cid_mpeg_video_hevc_loop_filter_mode {
V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED = 0 ,
V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_ENABLED = 1 ,
V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_LF_BETA_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 621 )
#define V4L2_CID_MPEG_VIDEO_HEVC_LF_TC_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 622 )
#define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE (V4L2_CID_CODEC_BASE + 623 )
enum v4l2_cid_mpeg_video_hevc_refresh_type {
V4L2_MPEG_VIDEO_HEVC_REFRESH_NONE = 0 ,
V4L2_MPEG_VIDEO_HEVC_REFRESH_CRA = 1 ,
V4L2_MPEG_VIDEO_HEVC_REFRESH_IDR = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 624 )
#define V4L2_CID_MPEG_VIDEO_HEVC_LOSSLESS_CU (V4L2_CID_CODEC_BASE + 625 )
#define V4L2_CID_MPEG_VIDEO_HEVC_CONST_INTRA_PRED (V4L2_CID_CODEC_BASE + 626 )
#define V4L2_CID_MPEG_VIDEO_HEVC_WAVEFRONT (V4L2_CID_CODEC_BASE + 627 )
#define V4L2_CID_MPEG_VIDEO_HEVC_GENERAL_PB (V4L2_CID_CODEC_BASE + 628 )
#define V4L2_CID_MPEG_VIDEO_HEVC_TEMPORAL_ID (V4L2_CID_CODEC_BASE + 629 )
#define V4L2_CID_MPEG_VIDEO_HEVC_STRONG_SMOOTHING (V4L2_CID_CODEC_BASE + 630 )
#define V4L2_CID_MPEG_VIDEO_HEVC_MAX_NUM_MERGE_MV_MINUS1 (V4L2_CID_CODEC_BASE + 631 )
#define V4L2_CID_MPEG_VIDEO_HEVC_INTRA_PU_SPLIT (V4L2_CID_CODEC_BASE + 632 )
#define V4L2_CID_MPEG_VIDEO_HEVC_TMV_PREDICTION (V4L2_CID_CODEC_BASE + 633 )
#define V4L2_CID_MPEG_VIDEO_HEVC_WITHOUT_STARTCODE (V4L2_CID_CODEC_BASE + 634 )
#define V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD (V4L2_CID_CODEC_BASE + 635 )
enum v4l2_cid_mpeg_video_hevc_size_of_length_field {
V4L2_MPEG_VIDEO_HEVC_SIZE_0 = 0 ,
V4L2_MPEG_VIDEO_HEVC_SIZE_1 = 1 ,
V4L2_MPEG_VIDEO_HEVC_SIZE_2 = 2 ,
V4L2_MPEG_VIDEO_HEVC_SIZE_4 = 3 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 636 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 637 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 638 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 639 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 640 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 641 )
#define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 642 )
#define V4L2_CID_MPEG_VIDEO_REF_NUMBER_FOR_PFRAMES (V4L2_CID_CODEC_BASE + 643 )
#define V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR (V4L2_CID_CODEC_BASE + 644 )
#define V4L2_CID_MPEG_VIDEO_CONSTANT_QUALITY (V4L2_CID_CODEC_BASE + 645 )
#define V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_BASE + 646 )
enum v4l2_mpeg_video_frame_skip_mode {
V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_DISABLED = 0 ,
V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1 ,
V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 647 )
#define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 648 )
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 649 )
#define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 650 )
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 651 )
#define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 652 )
#define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY (V4L2_CID_CODEC_BASE + 653 )
#define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_BASE + 654 )
#define V4L2_CID_MPEG_VIDEO_AV1_PROFILE (V4L2_CID_CODEC_BASE + 655 )
/**
* enum v4l2_mpeg_video_av1_profile - AV1 profiles
*
* @ V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN : compliant decoders must be able to decode
* streams with seq_profile equal to 0 .
* @ V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH : compliant decoders must be able to decode
* streams with seq_profile equal less than or equal to 1 .
* @ V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL : compliant decoders must be able to
* decode streams with seq_profile less than or equal to 2 .
*
* Conveys the highest profile a decoder can work with .
*/
enum v4l2_mpeg_video_av1_profile {
V4L2_MPEG_VIDEO_AV1_PROFILE_MAIN = 0 ,
V4L2_MPEG_VIDEO_AV1_PROFILE_HIGH = 1 ,
V4L2_MPEG_VIDEO_AV1_PROFILE_PROFESSIONAL = 2 ,
};
#define V4L2_CID_MPEG_VIDEO_AV1_LEVEL (V4L2_CID_CODEC_BASE + 656 )
/**
* enum v4l2_mpeg_video_av1_level - AV1 levels
*
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_2_0 : Level 2 . 0 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_2_1 : Level 2 . 1 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_2_2 : Level 2 . 2 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_2_3 : Level 2 . 3 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_3_0 : Level 3 . 0 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_3_1 : Level 3 . 1 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_3_2 : Level 3 . 2 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_3_3 : Level 3 . 3 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_4_0 : Level 4 . 0 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_4_1 : Level 4 . 1 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_4_2 : Level 4 . 2 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_4_3 : Level 4 . 3 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_5_0 : Level 5 . 0 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_5_1 : Level 5 . 1 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_5_2 : Level 5 . 2 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_5_3 : Level 5 . 3 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_6_0 : Level 6 . 0 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_6_1 : Level 6 . 1 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_6_2 : Level 6 . 2 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_6_3 : Level 6 . 3 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_7_0 : Level 7 . 0 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_7_1 : Level 7 . 1 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_7_2 : Level 7 . 2 .
* @ V4L2_MPEG_VIDEO_AV1_LEVEL_7_3 : Level 7 . 3 .
*
* Conveys the highest level a decoder can work with .
*/
enum v4l2_mpeg_video_av1_level {
V4L2_MPEG_VIDEO_AV1_LEVEL_2_0 = 0 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_2_1 = 1 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_2_2 = 2 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_2_3 = 3 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_0 = 4 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_1 = 5 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_2 = 6 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_3_3 = 7 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_0 = 8 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_1 = 9 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_2 = 10 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_4_3 = 11 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_0 = 12 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_1 = 13 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_2 = 14 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_5_3 = 15 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_0 = 16 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_1 = 17 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_2 = 18 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_6_3 = 19 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_0 = 20 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_1 = 21 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_2 = 22 ,
V4L2_MPEG_VIDEO_AV1_LEVEL_7_3 = 23
};
#define V4L2_CID_MPEG_VIDEO_AVERAGE_QP (V4L2_CID_CODEC_BASE + 657 )
/* MPEG-class control IDs specific to the CX2341x driver as defined by V4L2 */
#define V4L2_CID_CODEC_CX2341X_BASE (V4L2_CTRL_CLASS_CODEC | 0 x1000)
#define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE+0 )
enum v4l2_mpeg_cx2341x_video_spatial_filter_mode {
V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_MANUAL = 0 ,
V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_AUTO = 1 ,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE+1 )
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+2 )
enum v4l2_mpeg_cx2341x_video_luma_spatial_filter_type {
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_OFF = 0 ,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_HOR = 1 ,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_VERT = 2 ,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_HV_SEPARABLE = 3 ,
V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_SYM_NON_SEPARABLE = 4 ,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+3 )
enum v4l2_mpeg_cx2341x_video_chroma_spatial_filter_type {
V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_OFF = 0 ,
V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_1D_HOR = 1 ,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE+4 )
enum v4l2_mpeg_cx2341x_video_temporal_filter_mode {
V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_MANUAL = 0 ,
V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_AUTO = 1 ,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE+5 )
#define V4L2_CID_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+6 )
enum v4l2_mpeg_cx2341x_video_median_filter_type {
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_OFF = 0 ,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR = 1 ,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_VERT = 2 ,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR_VERT = 3 ,
V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_DIAG = 4 ,
};
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE+7 )
#define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE+8 )
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE+9 )
#define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE+10 )
#define V4L2_CID_MPEG_CX2341X_STREAM_INSERT_NAV_PACKETS (V4L2_CID_CODEC_CX2341X_BASE+11 )
/* MPEG-class control IDs specific to the Samsung MFC 5.1 driver as defined by V4L2 */
#define V4L2_CID_CODEC_MFC51_BASE (V4L2_CTRL_CLASS_CODEC | 0 x1100)
#define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY (V4L2_CID_CODEC_MFC51_BASE+0 )
#define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_MFC51_BASE+1 )
#define V4L2_CID_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_MFC51_BASE+2 )
enum v4l2_mpeg_mfc51_video_frame_skip_mode {
V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_DISABLED = 0 ,
V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1 ,
V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2 ,
};
#define V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE (V4L2_CID_CODEC_MFC51_BASE+3 )
enum v4l2_mpeg_mfc51_video_force_frame_type {
V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_DISABLED = 0 ,
V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_I_FRAME = 1 ,
V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_NOT_CODED = 2 ,
};
#define V4L2_CID_MPEG_MFC51_VIDEO_PADDING (V4L2_CID_CODEC_MFC51_BASE+4 )
#define V4L2_CID_MPEG_MFC51_VIDEO_PADDING_YUV (V4L2_CID_CODEC_MFC51_BASE+5 )
#define V4L2_CID_MPEG_MFC51_VIDEO_RC_FIXED_TARGET_BIT (V4L2_CID_CODEC_MFC51_BASE+6 )
#define V4L2_CID_MPEG_MFC51_VIDEO_RC_REACTION_COEFF (V4L2_CID_CODEC_MFC51_BASE+7 )
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_ACTIVITY (V4L2_CID_CODEC_MFC51_BASE+50 )
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_DARK (V4L2_CID_CODEC_MFC51_BASE+51 )
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_SMOOTH (V4L2_CID_CODEC_MFC51_BASE+52 )
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_STATIC (V4L2_CID_CODEC_MFC51_BASE+53 )
#define V4L2_CID_MPEG_MFC51_VIDEO_H264_NUM_REF_PIC_FOR_P (V4L2_CID_CODEC_MFC51_BASE+54 )
/* Camera class control IDs */
#define V4L2_CID_CAMERA_CLASS_BASE (V4L2_CTRL_CLASS_CAMERA | 0 x900)
#define V4L2_CID_CAMERA_CLASS (V4L2_CTRL_CLASS_CAMERA | 1 )
#define V4L2_CID_EXPOSURE_AUTO (V4L2_CID_CAMERA_CLASS_BASE+1 )
enum v4l2_exposure_auto_type {
V4L2_EXPOSURE_AUTO = 0 ,
V4L2_EXPOSURE_MANUAL = 1 ,
V4L2_EXPOSURE_SHUTTER_PRIORITY = 2 ,
V4L2_EXPOSURE_APERTURE_PRIORITY = 3
};
#define V4L2_CID_EXPOSURE_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+2 )
#define V4L2_CID_EXPOSURE_AUTO_PRIORITY (V4L2_CID_CAMERA_CLASS_BASE+3 )
#define V4L2_CID_PAN_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+4 )
#define V4L2_CID_TILT_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+5 )
#define V4L2_CID_PAN_RESET (V4L2_CID_CAMERA_CLASS_BASE+6 )
#define V4L2_CID_TILT_RESET (V4L2_CID_CAMERA_CLASS_BASE+7 )
#define V4L2_CID_PAN_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+8 )
#define V4L2_CID_TILT_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+9 )
#define V4L2_CID_FOCUS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+10 )
#define V4L2_CID_FOCUS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+11 )
#define V4L2_CID_FOCUS_AUTO (V4L2_CID_CAMERA_CLASS_BASE+12 )
#define V4L2_CID_ZOOM_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+13 )
#define V4L2_CID_ZOOM_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+14 )
#define V4L2_CID_ZOOM_CONTINUOUS (V4L2_CID_CAMERA_CLASS_BASE+15 )
#define V4L2_CID_PRIVACY (V4L2_CID_CAMERA_CLASS_BASE+16 )
#define V4L2_CID_IRIS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+17 )
#define V4L2_CID_IRIS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+18 )
#define V4L2_CID_AUTO_EXPOSURE_BIAS (V4L2_CID_CAMERA_CLASS_BASE+19 )
#define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (V4L2_CID_CAMERA_CLASS_BASE+20 )
enum v4l2_auto_n_preset_white_balance {
V4L2_WHITE_BALANCE_MANUAL = 0 ,
V4L2_WHITE_BALANCE_AUTO = 1 ,
V4L2_WHITE_BALANCE_INCANDESCENT = 2 ,
V4L2_WHITE_BALANCE_FLUORESCENT = 3 ,
V4L2_WHITE_BALANCE_FLUORESCENT_H = 4 ,
V4L2_WHITE_BALANCE_HORIZON = 5 ,
V4L2_WHITE_BALANCE_DAYLIGHT = 6 ,
V4L2_WHITE_BALANCE_FLASH = 7 ,
V4L2_WHITE_BALANCE_CLOUDY = 8 ,
V4L2_WHITE_BALANCE_SHADE = 9 ,
};
#define V4L2_CID_WIDE_DYNAMIC_RANGE (V4L2_CID_CAMERA_CLASS_BASE+21 )
#define V4L2_CID_IMAGE_STABILIZATION (V4L2_CID_CAMERA_CLASS_BASE+22 )
#define V4L2_CID_ISO_SENSITIVITY (V4L2_CID_CAMERA_CLASS_BASE+23 )
#define V4L2_CID_ISO_SENSITIVITY_AUTO (V4L2_CID_CAMERA_CLASS_BASE+24 )
enum v4l2_iso_sensitivity_auto_type {
V4L2_ISO_SENSITIVITY_MANUAL = 0 ,
V4L2_ISO_SENSITIVITY_AUTO = 1 ,
};
#define V4L2_CID_EXPOSURE_METERING (V4L2_CID_CAMERA_CLASS_BASE+25 )
enum v4l2_exposure_metering {
V4L2_EXPOSURE_METERING_AVERAGE = 0 ,
V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1 ,
V4L2_EXPOSURE_METERING_SPOT = 2 ,
V4L2_EXPOSURE_METERING_MATRIX = 3 ,
};
#define V4L2_CID_SCENE_MODE (V4L2_CID_CAMERA_CLASS_BASE+26 )
enum v4l2_scene_mode {
V4L2_SCENE_MODE_NONE = 0 ,
V4L2_SCENE_MODE_BACKLIGHT = 1 ,
V4L2_SCENE_MODE_BEACH_SNOW = 2 ,
V4L2_SCENE_MODE_CANDLE_LIGHT = 3 ,
V4L2_SCENE_MODE_DAWN_DUSK = 4 ,
V4L2_SCENE_MODE_FALL_COLORS = 5 ,
V4L2_SCENE_MODE_FIREWORKS = 6 ,
V4L2_SCENE_MODE_LANDSCAPE = 7 ,
V4L2_SCENE_MODE_NIGHT = 8 ,
V4L2_SCENE_MODE_PARTY_INDOOR = 9 ,
V4L2_SCENE_MODE_PORTRAIT = 10 ,
V4L2_SCENE_MODE_SPORTS = 11 ,
V4L2_SCENE_MODE_SUNSET = 12 ,
V4L2_SCENE_MODE_TEXT = 13 ,
};
#define V4L2_CID_3A_LOCK (V4L2_CID_CAMERA_CLASS_BASE+27 )
#define V4L2_LOCK_EXPOSURE (1 << 0 )
#define V4L2_LOCK_WHITE_BALANCE (1 << 1 )
#define V4L2_LOCK_FOCUS (1 << 2 )
#define V4L2_CID_AUTO_FOCUS_START (V4L2_CID_CAMERA_CLASS_BASE+28 )
#define V4L2_CID_AUTO_FOCUS_STOP (V4L2_CID_CAMERA_CLASS_BASE+29 )
#define V4L2_CID_AUTO_FOCUS_STATUS (V4L2_CID_CAMERA_CLASS_BASE+30 )
#define V4L2_AUTO_FOCUS_STATUS_IDLE (0 << 0 )
#define V4L2_AUTO_FOCUS_STATUS_BUSY (1 << 0 )
#define V4L2_AUTO_FOCUS_STATUS_REACHED (1 << 1 )
#define V4L2_AUTO_FOCUS_STATUS_FAILED (1 << 2 )
#define V4L2_CID_AUTO_FOCUS_RANGE (V4L2_CID_CAMERA_CLASS_BASE+31 )
enum v4l2_auto_focus_range {
V4L2_AUTO_FOCUS_RANGE_AUTO = 0 ,
V4L2_AUTO_FOCUS_RANGE_NORMAL = 1 ,
V4L2_AUTO_FOCUS_RANGE_MACRO = 2 ,
V4L2_AUTO_FOCUS_RANGE_INFINITY = 3 ,
};
#define V4L2_CID_PAN_SPEED (V4L2_CID_CAMERA_CLASS_BASE+32 )
#define V4L2_CID_TILT_SPEED (V4L2_CID_CAMERA_CLASS_BASE+33 )
#define V4L2_CID_CAMERA_ORIENTATION (V4L2_CID_CAMERA_CLASS_BASE+34 )
#define V4L2_CAMERA_ORIENTATION_FRONT 0
#define V4L2_CAMERA_ORIENTATION_BACK 1
#define V4L2_CAMERA_ORIENTATION_EXTERNAL 2
#define V4L2_CID_CAMERA_SENSOR_ROTATION (V4L2_CID_CAMERA_CLASS_BASE+35 )
#define V4L2_CID_HDR_SENSOR_MODE (V4L2_CID_CAMERA_CLASS_BASE+36 )
/* FM Modulator class control IDs */
#define V4L2_CID_FM_TX_CLASS_BASE (V4L2_CTRL_CLASS_FM_TX | 0 x900)
#define V4L2_CID_FM_TX_CLASS (V4L2_CTRL_CLASS_FM_TX | 1 )
#define V4L2_CID_RDS_TX_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 1 )
#define V4L2_CID_RDS_TX_PI (V4L2_CID_FM_TX_CLASS_BASE + 2 )
#define V4L2_CID_RDS_TX_PTY (V4L2_CID_FM_TX_CLASS_BASE + 3 )
#define V4L2_CID_RDS_TX_PS_NAME (V4L2_CID_FM_TX_CLASS_BASE + 5 )
#define V4L2_CID_RDS_TX_RADIO_TEXT (V4L2_CID_FM_TX_CLASS_BASE + 6 )
#define V4L2_CID_RDS_TX_MONO_STEREO (V4L2_CID_FM_TX_CLASS_BASE + 7 )
#define V4L2_CID_RDS_TX_ARTIFICIAL_HEAD (V4L2_CID_FM_TX_CLASS_BASE + 8 )
#define V4L2_CID_RDS_TX_COMPRESSED (V4L2_CID_FM_TX_CLASS_BASE + 9 )
#define V4L2_CID_RDS_TX_DYNAMIC_PTY (V4L2_CID_FM_TX_CLASS_BASE + 10 )
#define V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_TX_CLASS_BASE + 11 )
#define V4L2_CID_RDS_TX_TRAFFIC_PROGRAM (V4L2_CID_FM_TX_CLASS_BASE + 12 )
#define V4L2_CID_RDS_TX_MUSIC_SPEECH (V4L2_CID_FM_TX_CLASS_BASE + 13 )
#define V4L2_CID_RDS_TX_ALT_FREQS_ENABLE (V4L2_CID_FM_TX_CLASS_BASE + 14 )
#define V4L2_CID_RDS_TX_ALT_FREQS (V4L2_CID_FM_TX_CLASS_BASE + 15 )
#define V4L2_CID_AUDIO_LIMITER_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 64 )
#define V4L2_CID_AUDIO_LIMITER_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 65 )
#define V4L2_CID_AUDIO_LIMITER_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 66 )
#define V4L2_CID_AUDIO_COMPRESSION_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 80 )
#define V4L2_CID_AUDIO_COMPRESSION_GAIN (V4L2_CID_FM_TX_CLASS_BASE + 81 )
#define V4L2_CID_AUDIO_COMPRESSION_THRESHOLD (V4L2_CID_FM_TX_CLASS_BASE + 82 )
#define V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME (V4L2_CID_FM_TX_CLASS_BASE + 83 )
#define V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 84 )
#define V4L2_CID_PILOT_TONE_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 96 )
#define V4L2_CID_PILOT_TONE_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 97 )
#define V4L2_CID_PILOT_TONE_FREQUENCY (V4L2_CID_FM_TX_CLASS_BASE + 98 )
#define V4L2_CID_TUNE_PREEMPHASIS (V4L2_CID_FM_TX_CLASS_BASE + 112 )
enum v4l2_preemphasis {
V4L2_PREEMPHASIS_DISABLED = 0 ,
V4L2_PREEMPHASIS_50_uS = 1 ,
V4L2_PREEMPHASIS_75_uS = 2 ,
};
#define V4L2_CID_TUNE_POWER_LEVEL (V4L2_CID_FM_TX_CLASS_BASE + 113 )
#define V4L2_CID_TUNE_ANTENNA_CAPACITOR (V4L2_CID_FM_TX_CLASS_BASE + 114 )
/* Flash and privacy (indicator) light controls */
#define V4L2_CID_FLASH_CLASS_BASE (V4L2_CTRL_CLASS_FLASH | 0 x900)
#define V4L2_CID_FLASH_CLASS (V4L2_CTRL_CLASS_FLASH | 1 )
#define V4L2_CID_FLASH_LED_MODE (V4L2_CID_FLASH_CLASS_BASE + 1 )
enum v4l2_flash_led_mode {
V4L2_FLASH_LED_MODE_NONE,
V4L2_FLASH_LED_MODE_FLASH,
V4L2_FLASH_LED_MODE_TORCH,
};
#define V4L2_CID_FLASH_STROBE_SOURCE (V4L2_CID_FLASH_CLASS_BASE + 2 )
enum v4l2_flash_strobe_source {
V4L2_FLASH_STROBE_SOURCE_SOFTWARE,
V4L2_FLASH_STROBE_SOURCE_EXTERNAL,
};
#define V4L2_CID_FLASH_STROBE (V4L2_CID_FLASH_CLASS_BASE + 3 )
#define V4L2_CID_FLASH_STROBE_STOP (V4L2_CID_FLASH_CLASS_BASE + 4 )
#define V4L2_CID_FLASH_STROBE_STATUS (V4L2_CID_FLASH_CLASS_BASE + 5 )
#define V4L2_CID_FLASH_TIMEOUT (V4L2_CID_FLASH_CLASS_BASE + 6 )
#define V4L2_CID_FLASH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 7 )
#define V4L2_CID_FLASH_TORCH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 8 )
#define V4L2_CID_FLASH_INDICATOR_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 9 )
#define V4L2_CID_FLASH_FAULT (V4L2_CID_FLASH_CLASS_BASE + 10 )
#define V4L2_FLASH_FAULT_OVER_VOLTAGE (1 << 0 )
#define V4L2_FLASH_FAULT_TIMEOUT (1 << 1 )
#define V4L2_FLASH_FAULT_OVER_TEMPERATURE (1 << 2 )
#define V4L2_FLASH_FAULT_SHORT_CIRCUIT (1 << 3 )
#define V4L2_FLASH_FAULT_OVER_CURRENT (1 << 4 )
#define V4L2_FLASH_FAULT_INDICATOR (1 << 5 )
#define V4L2_FLASH_FAULT_UNDER_VOLTAGE (1 << 6 )
#define V4L2_FLASH_FAULT_INPUT_VOLTAGE (1 << 7 )
#define V4L2_FLASH_FAULT_LED_OVER_TEMPERATURE (1 << 8 )
#define V4L2_CID_FLASH_CHARGE (V4L2_CID_FLASH_CLASS_BASE + 11 )
#define V4L2_CID_FLASH_READY (V4L2_CID_FLASH_CLASS_BASE + 12 )
/* JPEG-class control IDs */
#define V4L2_CID_JPEG_CLASS_BASE (V4L2_CTRL_CLASS_JPEG | 0 x900)
#define V4L2_CID_JPEG_CLASS (V4L2_CTRL_CLASS_JPEG | 1 )
#define V4L2_CID_JPEG_CHROMA_SUBSAMPLING (V4L2_CID_JPEG_CLASS_BASE + 1 )
enum v4l2_jpeg_chroma_subsampling {
V4L2_JPEG_CHROMA_SUBSAMPLING_444 = 0 ,
V4L2_JPEG_CHROMA_SUBSAMPLING_422 = 1 ,
V4L2_JPEG_CHROMA_SUBSAMPLING_420 = 2 ,
V4L2_JPEG_CHROMA_SUBSAMPLING_411 = 3 ,
V4L2_JPEG_CHROMA_SUBSAMPLING_410 = 4 ,
V4L2_JPEG_CHROMA_SUBSAMPLING_GRAY = 5 ,
};
#define V4L2_CID_JPEG_RESTART_INTERVAL (V4L2_CID_JPEG_CLASS_BASE + 2 )
#define V4L2_CID_JPEG_COMPRESSION_QUALITY (V4L2_CID_JPEG_CLASS_BASE + 3 )
#define V4L2_CID_JPEG_ACTIVE_MARKER (V4L2_CID_JPEG_CLASS_BASE + 4 )
#define V4L2_JPEG_ACTIVE_MARKER_APP0 (1 << 0 )
#define V4L2_JPEG_ACTIVE_MARKER_APP1 (1 << 1 )
#define V4L2_JPEG_ACTIVE_MARKER_COM (1 << 16 )
#define V4L2_JPEG_ACTIVE_MARKER_DQT (1 << 17 )
#define V4L2_JPEG_ACTIVE_MARKER_DHT (1 << 18 )
/* Image source controls */
#define V4L2_CID_IMAGE_SOURCE_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_SOURCE | 0 x900)
#define V4L2_CID_IMAGE_SOURCE_CLASS (V4L2_CTRL_CLASS_IMAGE_SOURCE | 1 )
#define V4L2_CID_VBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 1 )
#define V4L2_CID_HBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 2 )
#define V4L2_CID_ANALOGUE_GAIN (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 3 )
#define V4L2_CID_TEST_PATTERN_RED (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 4 )
#define V4L2_CID_TEST_PATTERN_GREENR (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 5 )
#define V4L2_CID_TEST_PATTERN_BLUE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 6 )
#define V4L2_CID_TEST_PATTERN_GREENB (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 7 )
#define V4L2_CID_UNIT_CELL_SIZE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 8 )
#define V4L2_CID_NOTIFY_GAINS (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 9 )
/* Image processing controls */
#define V4L2_CID_IMAGE_PROC_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_PROC | 0 x900)
#define V4L2_CID_IMAGE_PROC_CLASS (V4L2_CTRL_CLASS_IMAGE_PROC | 1 )
#define V4L2_CID_LINK_FREQ (V4L2_CID_IMAGE_PROC_CLASS_BASE + 1 )
#define V4L2_CID_PIXEL_RATE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 2 )
#define V4L2_CID_TEST_PATTERN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 3 )
#define V4L2_CID_DEINTERLACING_MODE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 4 )
#define V4L2_CID_DIGITAL_GAIN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 5 )
/* DV-class control IDs defined by V4L2 */
#define V4L2_CID_DV_CLASS_BASE (V4L2_CTRL_CLASS_DV | 0 x900)
#define V4L2_CID_DV_CLASS (V4L2_CTRL_CLASS_DV | 1 )
#define V4L2_CID_DV_TX_HOTPLUG (V4L2_CID_DV_CLASS_BASE + 1 )
#define V4L2_CID_DV_TX_RXSENSE (V4L2_CID_DV_CLASS_BASE + 2 )
#define V4L2_CID_DV_TX_EDID_PRESENT (V4L2_CID_DV_CLASS_BASE + 3 )
#define V4L2_CID_DV_TX_MODE (V4L2_CID_DV_CLASS_BASE + 4 )
enum v4l2_dv_tx_mode {
V4L2_DV_TX_MODE_DVI_D = 0 ,
V4L2_DV_TX_MODE_HDMI = 1 ,
};
#define V4L2_CID_DV_TX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 5 )
enum v4l2_dv_rgb_range {
V4L2_DV_RGB_RANGE_AUTO = 0 ,
V4L2_DV_RGB_RANGE_LIMITED = 1 ,
V4L2_DV_RGB_RANGE_FULL = 2 ,
};
#define V4L2_CID_DV_TX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 6 )
enum v4l2_dv_it_content_type {
V4L2_DV_IT_CONTENT_TYPE_GRAPHICS = 0 ,
V4L2_DV_IT_CONTENT_TYPE_PHOTO = 1 ,
V4L2_DV_IT_CONTENT_TYPE_CINEMA = 2 ,
V4L2_DV_IT_CONTENT_TYPE_GAME = 3 ,
V4L2_DV_IT_CONTENT_TYPE_NO_ITC = 4 ,
};
#define V4L2_CID_DV_RX_POWER_PRESENT (V4L2_CID_DV_CLASS_BASE + 100 )
#define V4L2_CID_DV_RX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 101 )
#define V4L2_CID_DV_RX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 102 )
#define V4L2_CID_FM_RX_CLASS_BASE (V4L2_CTRL_CLASS_FM_RX | 0 x900)
#define V4L2_CID_FM_RX_CLASS (V4L2_CTRL_CLASS_FM_RX | 1 )
#define V4L2_CID_TUNE_DEEMPHASIS (V4L2_CID_FM_RX_CLASS_BASE + 1 )
enum v4l2_deemphasis {
V4L2_DEEMPHASIS_DISABLED = V4L2_PREEMPHASIS_DISABLED,
V4L2_DEEMPHASIS_50_uS = V4L2_PREEMPHASIS_50_uS,
V4L2_DEEMPHASIS_75_uS = V4L2_PREEMPHASIS_75_uS,
};
#define V4L2_CID_RDS_RECEPTION (V4L2_CID_FM_RX_CLASS_BASE + 2 )
#define V4L2_CID_RDS_RX_PTY (V4L2_CID_FM_RX_CLASS_BASE + 3 )
#define V4L2_CID_RDS_RX_PS_NAME (V4L2_CID_FM_RX_CLASS_BASE + 4 )
#define V4L2_CID_RDS_RX_RADIO_TEXT (V4L2_CID_FM_RX_CLASS_BASE + 5 )
#define V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_RX_CLASS_BASE + 6 )
#define V4L2_CID_RDS_RX_TRAFFIC_PROGRAM (V4L2_CID_FM_RX_CLASS_BASE + 7 )
#define V4L2_CID_RDS_RX_MUSIC_SPEECH (V4L2_CID_FM_RX_CLASS_BASE + 8 )
#define V4L2_CID_RF_TUNER_CLASS_BASE (V4L2_CTRL_CLASS_RF_TUNER | 0 x900)
#define V4L2_CID_RF_TUNER_CLASS (V4L2_CTRL_CLASS_RF_TUNER | 1 )
#define V4L2_CID_RF_TUNER_BANDWIDTH_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 11 )
#define V4L2_CID_RF_TUNER_BANDWIDTH (V4L2_CID_RF_TUNER_CLASS_BASE + 12 )
#define V4L2_CID_RF_TUNER_RF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 32 )
#define V4L2_CID_RF_TUNER_LNA_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 41 )
#define V4L2_CID_RF_TUNER_LNA_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 42 )
#define V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 51 )
#define V4L2_CID_RF_TUNER_MIXER_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 52 )
#define V4L2_CID_RF_TUNER_IF_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 61 )
#define V4L2_CID_RF_TUNER_IF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 62 )
#define V4L2_CID_RF_TUNER_PLL_LOCK (V4L2_CID_RF_TUNER_CLASS_BASE + 91 )
/* Detection-class control IDs defined by V4L2 */
#define V4L2_CID_DETECT_CLASS_BASE (V4L2_CTRL_CLASS_DETECT | 0 x900)
#define V4L2_CID_DETECT_CLASS (V4L2_CTRL_CLASS_DETECT | 1 )
#define V4L2_CID_DETECT_MD_MODE (V4L2_CID_DETECT_CLASS_BASE + 1 )
enum v4l2_detect_md_mode {
V4L2_DETECT_MD_MODE_DISABLED = 0 ,
V4L2_DETECT_MD_MODE_GLOBAL = 1 ,
V4L2_DETECT_MD_MODE_THRESHOLD_GRID = 2 ,
V4L2_DETECT_MD_MODE_REGION_GRID = 3 ,
};
#define V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD (V4L2_CID_DETECT_CLASS_BASE + 2 )
#define V4L2_CID_DETECT_MD_THRESHOLD_GRID (V4L2_CID_DETECT_CLASS_BASE + 3 )
#define V4L2_CID_DETECT_MD_REGION_GRID (V4L2_CID_DETECT_CLASS_BASE + 4 )
/* Stateless CODECs controls */
#define V4L2_CID_CODEC_STATELESS_BASE (V4L2_CTRL_CLASS_CODEC_STATELESS | 0 x900)
#define V4L2_CID_CODEC_STATELESS_CLASS (V4L2_CTRL_CLASS_CODEC_STATELESS | 1 )
#define V4L2_CID_STATELESS_H264_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 0 )
/**
* enum v4l2_stateless_h264_decode_mode - Decoding mode
*
* @ V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED : indicates that decoding
* is performed one slice at a time . In this mode ,
* V4L2_CID_STATELESS_H264_SLICE_PARAMS must contain the parsed slice
* parameters and the OUTPUT buffer must contain a single slice .
* V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF feature is used
* in order to support multislice frames .
* @ V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED : indicates that
* decoding is performed per frame . The OUTPUT buffer must contain
* all slices and also both fields . This mode is typically supported
* by device drivers that are able to parse the slice ( s ) header ( s )
* in hardware . When this mode is selected ,
* V4L2_CID_STATELESS_H264_SLICE_PARAMS is not used .
*/
enum v4l2_stateless_h264_decode_mode {
V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED,
V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED,
};
#define V4L2_CID_STATELESS_H264_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 1 )
/**
* enum v4l2_stateless_h264_start_code - Start code
*
* @ V4L2_STATELESS_H264_START_CODE_NONE : slices are passed
* to the driver without any start code .
* @ V4L2_STATELESS_H264_START_CODE_ANNEX_B : slices are passed
* to the driver with an Annex B start code prefix
* ( legal start codes can be 3 - bytes 0 x000001 or 4 - bytes 0 x00000001 ) .
* This mode is typically supported by device drivers that parse
* the start code in hardware .
*/
enum v4l2_stateless_h264_start_code {
V4L2_STATELESS_H264_START_CODE_NONE,
V4L2_STATELESS_H264_START_CODE_ANNEX_B,
};
#define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG 0 x01
#define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG 0 x02
#define V4L2_H264_SPS_CONSTRAINT_SET2_FLAG 0 x04
#define V4L2_H264_SPS_CONSTRAINT_SET3_FLAG 0 x08
#define V4L2_H264_SPS_CONSTRAINT_SET4_FLAG 0 x10
#define V4L2_H264_SPS_CONSTRAINT_SET5_FLAG 0 x20
#define V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE 0 x01
#define V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS 0 x02
#define V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO 0 x04
#define V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED 0 x08
#define V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY 0 x10
#define V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD 0 x20
#define V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE 0 x40
#define V4L2_H264_SPS_HAS_CHROMA_FORMAT(sps) \
((sps)->profile_idc == 100 || (sps)->profile_idc == 110 || \
(sps)->profile_idc == 122 || (sps)->profile_idc == 244 || \
(sps)->profile_idc == 44 || (sps)->profile_idc == 83 || \
(sps)->profile_idc == 86 || (sps)->profile_idc == 118 || \
(sps)->profile_idc == 128 || (sps)->profile_idc == 138 || \
(sps)->profile_idc == 139 || (sps)->profile_idc == 134 || \
(sps)->profile_idc == 135 )
#define V4L2_CID_STATELESS_H264_SPS (V4L2_CID_CODEC_STATELESS_BASE + 2 )
/**
* struct v4l2_ctrl_h264_sps - H264 sequence parameter set
*
* All the members on this sequence parameter set structure match the
* sequence parameter set syntax as specified by the H264 specification .
*
* @ profile_idc : see H264 specification .
* @ constraint_set_flags : see H264 specification .
* @ level_idc : see H264 specification .
* @ seq_parameter_set_id : see H264 specification .
* @ chroma_format_idc : see H264 specification .
* @ bit_depth_luma_minus8 : see H264 specification .
* @ bit_depth_chroma_minus8 : see H264 specification .
* @ log2_max_frame_num_minus4 : see H264 specification .
* @ pic_order_cnt_type : see H264 specification .
* @ log2_max_pic_order_cnt_lsb_minus4 : see H264 specification .
* @ max_num_ref_frames : see H264 specification .
* @ num_ref_frames_in_pic_order_cnt_cycle : see H264 specification .
* @ offset_for_ref_frame : see H264 specification .
* @ offset_for_non_ref_pic : see H264 specification .
* @ offset_for_top_to_bottom_field : see H264 specification .
* @ pic_width_in_mbs_minus1 : see H264 specification .
* @ pic_height_in_map_units_minus1 : see H264 specification .
* @ flags : see V4L2_H264_SPS_FLAG_ { } .
*/
struct v4l2_ctrl_h264_sps {
__u8 profile_idc;
__u8 constraint_set_flags;
__u8 level_idc;
__u8 seq_parameter_set_id;
__u8 chroma_format_idc;
__u8 bit_depth_luma_minus8;
__u8 bit_depth_chroma_minus8;
__u8 log2_max_frame_num_minus4;
__u8 pic_order_cnt_type;
__u8 log2_max_pic_order_cnt_lsb_minus4;
__u8 max_num_ref_frames;
__u8 num_ref_frames_in_pic_order_cnt_cycle;
__s32 offset_for_ref_frame[255 ];
__s32 offset_for_non_ref_pic;
__s32 offset_for_top_to_bottom_field;
__u16 pic_width_in_mbs_minus1;
__u16 pic_height_in_map_units_minus1;
__u32 flags;
};
#define V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE 0 x0001
#define V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT 0 x0002
#define V4L2_H264_PPS_FLAG_WEIGHTED_PRED 0 x0004
#define V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT 0 x0008
#define V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED 0 x0010
#define V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT 0 x0020
#define V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE 0 x0040
#define V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT 0 x0080
#define V4L2_CID_STATELESS_H264_PPS (V4L2_CID_CODEC_STATELESS_BASE + 3 )
/**
* struct v4l2_ctrl_h264_pps - H264 picture parameter set
*
* Except where noted , all the members on this picture parameter set
* structure match the picture parameter set syntax as specified
* by the H264 specification .
*
* In particular , V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT flag
* has a specific meaning . This flag should be set if a non - flat
* scaling matrix applies to the picture . In this case , applications
* are expected to use V4L2_CID_STATELESS_H264_SCALING_MATRIX ,
* to pass the values of the non - flat matrices .
*
* @ pic_parameter_set_id : see H264 specification .
* @ seq_parameter_set_id : see H264 specification .
* @ num_slice_groups_minus1 : see H264 specification .
* @ num_ref_idx_l0_default_active_minus1 : see H264 specification .
* @ num_ref_idx_l1_default_active_minus1 : see H264 specification .
* @ weighted_bipred_idc : see H264 specification .
* @ pic_init_qp_minus26 : see H264 specification .
* @ pic_init_qs_minus26 : see H264 specification .
* @ chroma_qp_index_offset : see H264 specification .
* @ second_chroma_qp_index_offset : see H264 specification .
* @ flags : see V4L2_H264_PPS_FLAG_ { } .
*/
struct v4l2_ctrl_h264_pps {
__u8 pic_parameter_set_id;
__u8 seq_parameter_set_id;
__u8 num_slice_groups_minus1;
__u8 num_ref_idx_l0_default_active_minus1;
__u8 num_ref_idx_l1_default_active_minus1;
__u8 weighted_bipred_idc;
__s8 pic_init_qp_minus26;
__s8 pic_init_qs_minus26;
__s8 chroma_qp_index_offset;
__s8 second_chroma_qp_index_offset;
__u16 flags;
};
#define V4L2_CID_STATELESS_H264_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 4 )
/**
* struct v4l2_ctrl_h264_scaling_matrix - H264 scaling matrices
*
* @ scaling_list_4x4 : scaling matrix after applying the inverse
* scanning process . Expected list order is Intra Y , Intra Cb ,
* Intra Cr , Inter Y , Inter Cb , Inter Cr . The values on each
* scaling list are expected in raster scan order .
* @ scaling_list_8x8 : scaling matrix after applying the inverse
* scanning process . Expected list order is Intra Y , Inter Y ,
* Intra Cb , Inter Cb , Intra Cr , Inter Cr . The values on each
* scaling list are expected in raster scan order .
*
* Note that the list order is different for the 4 x4 and 8 x8
* matrices as per the H264 specification , see table 7 - 2 " Assignment
* of mnemonic names to scaling list indices and specification of
* fall - back rule " .
*/
struct v4l2_ctrl_h264_scaling_matrix {
__u8 scaling_list_4x4[6 ][16 ];
__u8 scaling_list_8x8[6 ][64 ];
};
struct v4l2_h264_weight_factors {
__s16 luma_weight[32 ];
__s16 luma_offset[32 ];
__s16 chroma_weight[32 ][2 ];
__s16 chroma_offset[32 ][2 ];
};
#define V4L2_H264_CTRL_PRED_WEIGHTS_REQUIRED(pps, slice) \
((((pps)->flags & V4L2_H264_PPS_FLAG_WEIGHTED_PRED) && \
((slice)->slice_type == V4L2_H264_SLICE_TYPE_P || \
(slice)->slice_type == V4L2_H264_SLICE_TYPE_SP)) || \
((pps)->weighted_bipred_idc == 1 && \
(slice)->slice_type == V4L2_H264_SLICE_TYPE_B))
#define V4L2_CID_STATELESS_H264_PRED_WEIGHTS (V4L2_CID_CODEC_STATELESS_BASE + 5 )
/**
* struct v4l2_ctrl_h264_pred_weights - Prediction weight table
*
* Prediction weight table , which matches the syntax specified
* by the H264 specification .
*
* @ luma_log2_weight_denom : see H264 specification .
* @ chroma_log2_weight_denom : see H264 specification .
* @ weight_factors : luma and chroma weight factors .
*/
struct v4l2_ctrl_h264_pred_weights {
__u16 luma_log2_weight_denom;
__u16 chroma_log2_weight_denom;
struct v4l2_h264_weight_factors weight_factors[2 ];
};
#define V4L2_H264_SLICE_TYPE_P 0
#define V4L2_H264_SLICE_TYPE_B 1
#define V4L2_H264_SLICE_TYPE_I 2
#define V4L2_H264_SLICE_TYPE_SP 3
#define V4L2_H264_SLICE_TYPE_SI 4
#define V4L2_H264_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED 0 x01
#define V4L2_H264_SLICE_FLAG_SP_FOR_SWITCH 0 x02
#define V4L2_H264_TOP_FIELD_REF 0 x1
#define V4L2_H264_BOTTOM_FIELD_REF 0 x2
#define V4L2_H264_FRAME_REF 0 x3
/**
* struct v4l2_h264_reference - H264 picture reference
*
* @ fields : indicates how the picture is referenced .
* Valid values are V4L2_H264_ { } _ REF .
* @ index : index into v4l2_ctrl_h264_decode_params . dpb [ ] .
*/
struct v4l2_h264_reference {
__u8 fields;
__u8 index;
};
/*
* Maximum DPB size , as specified by section ' A . 3 . 1 Level limits
* common to the Baseline , Main , and Extended profiles ' .
*/
#define V4L2_H264_NUM_DPB_ENTRIES 16
#define V4L2_H264_REF_LIST_LEN (2 * V4L2_H264_NUM_DPB_ENTRIES)
#define V4L2_CID_STATELESS_H264_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 6 )
/**
* struct v4l2_ctrl_h264_slice_params - H264 slice parameters
*
* This structure holds the H264 syntax elements that are specified
* as non - invariant for the slices in a given frame .
*
* Slice invariant syntax elements are contained in struct
* v4l2_ctrl_h264_decode_params . This is done to reduce the API surface
* on frame - based decoders , where slice header parsing is done by the
* hardware .
*
* Slice invariant syntax elements are specified in specification section
* " 7 . 4 . 3 Slice header semantics " .
*
* Except where noted , the members on this struct match the slice header syntax .
*
* @ header_bit_size : offset in bits to slice_data ( ) from the beginning of this slice .
* @ first_mb_in_slice : see H264 specification .
* @ slice_type : see H264 specification .
* @ colour_plane_id : see H264 specification .
* @ redundant_pic_cnt : see H264 specification .
* @ cabac_init_idc : see H264 specification .
* @ slice_qp_delta : see H264 specification .
* @ slice_qs_delta : see H264 specification .
* @ disable_deblocking_filter_idc : see H264 specification .
* @ slice_alpha_c0_offset_div2 : see H264 specification .
* @ slice_beta_offset_div2 : see H264 specification .
* @ num_ref_idx_l0_active_minus1 : see H264 specification .
* @ num_ref_idx_l1_active_minus1 : see H264 specification .
* @ reserved : padding field . Should be zeroed by applications .
* @ ref_pic_list0 : reference picture list 0 after applying the per - slice modifications .
* @ ref_pic_list1 : reference picture list 1 after applying the per - slice modifications .
* @ flags : see V4L2_H264_SLICE_FLAG_ { } .
*/
struct v4l2_ctrl_h264_slice_params {
__u32 header_bit_size;
__u32 first_mb_in_slice;
__u8 slice_type;
__u8 colour_plane_id;
__u8 redundant_pic_cnt;
__u8 cabac_init_idc;
__s8 slice_qp_delta;
__s8 slice_qs_delta;
__u8 disable_deblocking_filter_idc;
__s8 slice_alpha_c0_offset_div2;
__s8 slice_beta_offset_div2;
__u8 num_ref_idx_l0_active_minus1;
__u8 num_ref_idx_l1_active_minus1;
__u8 reserved;
struct v4l2_h264_reference ref_pic_list0[V4L2_H264_REF_LIST_LEN];
struct v4l2_h264_reference ref_pic_list1[V4L2_H264_REF_LIST_LEN];
__u32 flags;
};
#define V4L2_H264_DPB_ENTRY_FLAG_VALID 0 x01
#define V4L2_H264_DPB_ENTRY_FLAG_ACTIVE 0 x02
#define V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM 0 x04
#define V4L2_H264_DPB_ENTRY_FLAG_FIELD 0 x08
/**
* struct v4l2_h264_dpb_entry - H264 decoded picture buffer entry
*
* @ reference_ts : timestamp of the V4L2 capture buffer to use as reference .
* The timestamp refers to the timestamp field in struct v4l2_buffer .
* Use v4l2_timeval_to_ns ( ) to convert the struct timeval to a _ _ u64 .
* @ pic_num : matches PicNum variable assigned during the reference
* picture lists construction process .
* @ frame_num : frame identifier which matches frame_num syntax element .
* @ fields : indicates how the DPB entry is referenced . Valid values are
* V4L2_H264_ { } _ REF .
* @ reserved : padding field . Should be zeroed by applications .
* @ top_field_order_cnt : matches TopFieldOrderCnt picture value .
* @ bottom_field_order_cnt : matches BottomFieldOrderCnt picture value .
* Note that picture field is indicated by v4l2_buffer . field .
* @ flags : see V4L2_H264_DPB_ENTRY_FLAG_ { } .
*/
struct v4l2_h264_dpb_entry {
__u64 reference_ts;
__u32 pic_num;
__u16 frame_num;
__u8 fields;
__u8 reserved[5 ];
__s32 top_field_order_cnt;
__s32 bottom_field_order_cnt;
__u32 flags;
};
#define V4L2_H264_DECODE_PARAM_FLAG_IDR_PIC 0 x01
#define V4L2_H264_DECODE_PARAM_FLAG_FIELD_PIC 0 x02
#define V4L2_H264_DECODE_PARAM_FLAG_BOTTOM_FIELD 0 x04
#define V4L2_H264_DECODE_PARAM_FLAG_PFRAME 0 x08
#define V4L2_H264_DECODE_PARAM_FLAG_BFRAME 0 x10
#define V4L2_CID_STATELESS_H264_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 7 )
/**
* struct v4l2_ctrl_h264_decode_params - H264 decoding parameters
*
* @ dpb : decoded picture buffer .
* @ nal_ref_idc : slice header syntax element .
* @ frame_num : slice header syntax element .
* @ top_field_order_cnt : matches TopFieldOrderCnt picture value .
* @ bottom_field_order_cnt : matches BottomFieldOrderCnt picture value .
* Note that picture field is indicated by v4l2_buffer . field .
* @ idr_pic_id : slice header syntax element .
* @ pic_order_cnt_lsb : slice header syntax element .
* @ delta_pic_order_cnt_bottom : slice header syntax element .
* @ delta_pic_order_cnt0 : slice header syntax element .
* @ delta_pic_order_cnt1 : slice header syntax element .
* @ dec_ref_pic_marking_bit_size : size in bits of dec_ref_pic_marking ( )
* syntax element .
* @ pic_order_cnt_bit_size : size in bits of pic order count syntax .
* @ slice_group_change_cycle : slice header syntax element .
* @ reserved : padding field . Should be zeroed by applications .
* @ flags : see V4L2_H264_DECODE_PARAM_FLAG_ { } .
*/
struct v4l2_ctrl_h264_decode_params {
struct v4l2_h264_dpb_entry dpb[V4L2_H264_NUM_DPB_ENTRIES];
__u16 nal_ref_idc;
__u16 frame_num;
__s32 top_field_order_cnt;
__s32 bottom_field_order_cnt;
__u16 idr_pic_id;
__u16 pic_order_cnt_lsb;
__s32 delta_pic_order_cnt_bottom;
__s32 delta_pic_order_cnt0;
__s32 delta_pic_order_cnt1;
__u32 dec_ref_pic_marking_bit_size;
__u32 pic_order_cnt_bit_size;
__u32 slice_group_change_cycle;
__u32 reserved;
__u32 flags;
};
/* Stateless FWHT control, used by the vicodec driver */
/* Current FWHT version */
#define V4L2_FWHT_VERSION 3
/* Set if this is an interlaced format */
#define V4L2_FWHT_FL_IS_INTERLACED _BITUL(0 )
/* Set if this is a bottom-first (NTSC) interlaced format */
#define V4L2_FWHT_FL_IS_BOTTOM_FIRST _BITUL(1 )
/* Set if each 'frame' contains just one field */
#define V4L2_FWHT_FL_IS_ALTERNATE _BITUL(2 )
/*
* If V4L2_FWHT_FL_IS_ALTERNATE was set , then this is set if this
* ' frame ' is the bottom field , else it is the top field .
*/
#define V4L2_FWHT_FL_IS_BOTTOM_FIELD _BITUL(3 )
/* Set if the Y' plane is uncompressed */
#define V4L2_FWHT_FL_LUMA_IS_UNCOMPRESSED _BITUL(4 )
/* Set if the Cb plane is uncompressed */
#define V4L2_FWHT_FL_CB_IS_UNCOMPRESSED _BITUL(5 )
/* Set if the Cr plane is uncompressed */
#define V4L2_FWHT_FL_CR_IS_UNCOMPRESSED _BITUL(6 )
/* Set if the chroma plane is full height, if cleared it is half height */
#define V4L2_FWHT_FL_CHROMA_FULL_HEIGHT _BITUL(7 )
/* Set if the chroma plane is full width, if cleared it is half width */
#define V4L2_FWHT_FL_CHROMA_FULL_WIDTH _BITUL(8 )
/* Set if the alpha plane is uncompressed */
#define V4L2_FWHT_FL_ALPHA_IS_UNCOMPRESSED _BITUL(9 )
/* Set if this is an I Frame */
#define V4L2_FWHT_FL_I_FRAME _BITUL(10 )
/* A 4-values flag - the number of components - 1 */
#define V4L2_FWHT_FL_COMPONENTS_NUM_MSK GENMASK(18 , 16 )
#define V4L2_FWHT_FL_COMPONENTS_NUM_OFFSET 16
/* A 4-values flag - the pixel encoding type */
#define V4L2_FWHT_FL_PIXENC_MSK GENMASK(20 , 19 )
#define V4L2_FWHT_FL_PIXENC_OFFSET 19
#define V4L2_FWHT_FL_PIXENC_YUV (1 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_FWHT_FL_PIXENC_RGB (2 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_FWHT_FL_PIXENC_HSV (3 << V4L2_FWHT_FL_PIXENC_OFFSET)
#define V4L2_CID_STATELESS_FWHT_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 100 )
/**
* struct v4l2_ctrl_fwht_params - FWHT parameters
*
* @ backward_ref_ts : timestamp of the V4L2 capture buffer to use as reference .
* The timestamp refers to the timestamp field in struct v4l2_buffer .
* Use v4l2_timeval_to_ns ( ) to convert the struct timeval to a _ _ u64 .
* @ version : must be V4L2_FWHT_VERSION .
* @ width : width of frame .
* @ height : height of frame .
* @ flags : FWHT flags ( see V4L2_FWHT_FL_ * ) .
* @ colorspace : the colorspace ( enum v4l2_colorspace ) .
* @ xfer_func : the transfer function ( enum v4l2_xfer_func ) .
* @ ycbcr_enc : the Y ' CbCr encoding ( enum v4l2_ycbcr_encoding ) .
* @ quantization : the quantization ( enum v4l2_quantization ) .
*/
struct v4l2_ctrl_fwht_params {
__u64 backward_ref_ts;
__u32 version;
__u32 width;
__u32 height;
__u32 flags;
__u32 colorspace;
__u32 xfer_func;
__u32 ycbcr_enc;
__u32 quantization;
};
/* Stateless VP8 control */
#define V4L2_VP8_SEGMENT_FLAG_ENABLED 0 x01
#define V4L2_VP8_SEGMENT_FLAG_UPDATE_MAP 0 x02
#define V4L2_VP8_SEGMENT_FLAG_UPDATE_FEATURE_DATA 0 x04
#define V4L2_VP8_SEGMENT_FLAG_DELTA_VALUE_MODE 0 x08
/**
* struct v4l2_vp8_segment - VP8 segment - based adjustments parameters
*
* @ quant_update : update values for the segment quantizer .
* @ lf_update : update values for the loop filter level .
* @ segment_probs : branch probabilities of the segment_id decoding tree .
* @ padding : padding field . Should be zeroed by applications .
* @ flags : see V4L2_VP8_SEGMENT_FLAG_ { } .
*
* This structure contains segment - based adjustments related parameters .
* See the ' update_segmentation ( ) ' part of the frame header syntax ,
* and section ' 9 . 3 . Segment - Based Adjustments ' of the VP8 specification
* for more details .
*/
struct v4l2_vp8_segment {
__s8 quant_update[4 ];
__s8 lf_update[4 ];
__u8 segment_probs[3 ];
__u8 padding;
__u32 flags;
};
#define V4L2_VP8_LF_ADJ_ENABLE 0 x01
#define V4L2_VP8_LF_DELTA_UPDATE 0 x02
#define V4L2_VP8_LF_FILTER_TYPE_SIMPLE 0 x04
/**
* struct v4l2_vp8_loop_filter - VP8 loop filter parameters
*
* @ ref_frm_delta : Reference frame signed delta values .
* @ mb_mode_delta : MB prediction mode signed delta values .
* @ sharpness_level : matches sharpness_level syntax element .
* @ level : matches loop_filter_level syntax element .
* @ padding : padding field . Should be zeroed by applications .
* @ flags : see V4L2_VP8_LF_ { } .
*
* This structure contains loop filter related parameters .
* See the ' mb_lf_adjustments ( ) ' part of the frame header syntax ,
* and section ' 9 . 4 . Loop Filter Type and Levels ' of the VP8 specification
* for more details .
*/
struct v4l2_vp8_loop_filter {
__s8 ref_frm_delta[4 ];
__s8 mb_mode_delta[4 ];
__u8 sharpness_level;
__u8 level;
__u16 padding;
__u32 flags;
};
/**
* struct v4l2_vp8_quantization - VP8 quantizattion indices
*
* @ y_ac_qi : luma AC coefficient table index .
* @ y_dc_delta : luma DC delta vaue .
* @ y2_dc_delta : y2 block DC delta value .
* @ y2_ac_delta : y2 block AC delta value .
* @ uv_dc_delta : chroma DC delta value .
* @ uv_ac_delta : chroma AC delta value .
* @ padding : padding field . Should be zeroed by applications .
*
* This structure contains the quantization indices present
* in ' quant_indices ( ) ' part of the frame header syntax .
* See section ' 9 . 6 . Dequantization Indices ' of the VP8 specification
* for more details .
*/
struct v4l2_vp8_quantization {
__u8 y_ac_qi;
__s8 y_dc_delta;
__s8 y2_dc_delta;
__s8 y2_ac_delta;
__s8 uv_dc_delta;
__s8 uv_ac_delta;
__u16 padding;
};
#define V4L2_VP8_COEFF_PROB_CNT 11
#define V4L2_VP8_MV_PROB_CNT 19
/**
* struct v4l2_vp8_entropy - VP8 update probabilities
*
* @ coeff_probs : coefficient probability update values .
* @ y_mode_probs : luma intra - prediction probabilities .
* @ uv_mode_probs : chroma intra - prediction probabilities .
* @ mv_probs : mv decoding probability .
* @ padding : padding field . Should be zeroed by applications .
*
* This structure contains the update probabilities present in
* ' token_prob_update ( ) ' and ' mv_prob_update ( ) ' part of the frame header .
* See section ' 17 . 2 . Probability Updates ' of the VP8 specification
* for more details .
*/
struct v4l2_vp8_entropy {
__u8 coeff_probs[4 ][8 ][3 ][V4L2_VP8_COEFF_PROB_CNT];
__u8 y_mode_probs[4 ];
__u8 uv_mode_probs[3 ];
__u8 mv_probs[2 ][V4L2_VP8_MV_PROB_CNT];
__u8 padding[3 ];
};
/**
* struct v4l2_vp8_entropy_coder_state - VP8 boolean coder state
*
* @ range : coder state value for " Range "
* @ value : coder state value for " Value "
* @ bit_count : number of bits left in range " Value " .
* @ padding : padding field . Should be zeroed by applications .
*
* This structure contains the state for the boolean coder , as
* explained in section ' 7 . Boolean Entropy Decoder ' of the VP8 specification .
*/
struct v4l2_vp8_entropy_coder_state {
__u8 range;
__u8 value;
__u8 bit_count;
__u8 padding;
};
#define V4L2_VP8_FRAME_FLAG_KEY_FRAME 0 x01
#define V4L2_VP8_FRAME_FLAG_EXPERIMENTAL 0 x02
#define V4L2_VP8_FRAME_FLAG_SHOW_FRAME 0 x04
#define V4L2_VP8_FRAME_FLAG_MB_NO_SKIP_COEFF 0 x08
#define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_GOLDEN 0 x10
#define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_ALT 0 x20
#define V4L2_VP8_FRAME_IS_KEY_FRAME(hdr) \
(!!((hdr)->flags & V4L2_VP8_FRAME_FLAG_KEY_FRAME))
#define V4L2_CID_STATELESS_VP8_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 200 )
/**
* struct v4l2_ctrl_vp8_frame - VP8 frame parameters
*
* @ segment : segmentation parameters . See & v4l2_vp8_segment for more details
* @ lf : loop filter parameters . See & v4l2_vp8_loop_filter for more details
* @ quant : quantization parameters . See & v4l2_vp8_quantization for more details
* @ entropy : update probabilities . See & v4l2_vp8_entropy for more details
* @ coder_state : boolean coder state . See & v4l2_vp8_entropy_coder_state for more details
* @ width : frame width .
* @ height : frame height .
* @ horizontal_scale : horizontal scaling factor .
* @ vertical_scale : vertical scaling factor .
* @ version : bitstream version .
* @ prob_skip_false : frame header syntax element .
* @ prob_intra : frame header syntax element .
* @ prob_last : frame header syntax element .
* @ prob_gf : frame header syntax element .
* @ num_dct_parts : number of DCT coefficients partitions .
* @ first_part_size : size of the first partition , i . e . the control partition .
* @ first_part_header_bits : size in bits of the first partition header portion .
* @ dct_part_sizes : DCT coefficients sizes .
* @ last_frame_ts : " last " reference buffer timestamp .
* The timestamp refers to the timestamp field in struct v4l2_buffer .
* Use v4l2_timeval_to_ns ( ) to convert the struct timeval to a _ _ u64 .
* @ golden_frame_ts : " golden " reference buffer timestamp .
* @ alt_frame_ts : " alt " reference buffer timestamp .
* @ flags : see V4L2_VP8_FRAME_FLAG_ { } .
*/
struct v4l2_ctrl_vp8_frame {
struct v4l2_vp8_segment segment;
struct v4l2_vp8_loop_filter lf;
struct v4l2_vp8_quantization quant;
struct v4l2_vp8_entropy entropy;
struct v4l2_vp8_entropy_coder_state coder_state;
__u16 width;
__u16 height;
__u8 horizontal_scale;
__u8 vertical_scale;
__u8 version;
__u8 prob_skip_false;
__u8 prob_intra;
__u8 prob_last;
__u8 prob_gf;
__u8 num_dct_parts;
__u32 first_part_size;
__u32 first_part_header_bits;
__u32 dct_part_sizes[8 ];
__u64 last_frame_ts;
__u64 golden_frame_ts;
__u64 alt_frame_ts;
__u64 flags;
};
/* Stateless MPEG-2 controls */
#define V4L2_MPEG2_SEQ_FLAG_PROGRESSIVE 0 x01
#define V4L2_CID_STATELESS_MPEG2_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE+220 )
/**
* struct v4l2_ctrl_mpeg2_sequence - MPEG - 2 sequence header
*
* All the members on this structure match the sequence header and sequence
* extension syntaxes as specified by the MPEG - 2 specification .
*
* Fields horizontal_size , vertical_size and vbv_buffer_size are a
* combination of respective _ value and extension syntax elements ,
* as described in section 6 . 3 . 3 " Sequence header " .
*
* @ horizontal_size : combination of elements horizontal_size_value and
* horizontal_size_extension .
* @ vertical_size : combination of elements vertical_size_value and
* vertical_size_extension .
* @ vbv_buffer_size : combination of elements vbv_buffer_size_value and
* vbv_buffer_size_extension .
* @ profile_and_level_indication : see MPEG - 2 specification .
* @ chroma_format : see MPEG - 2 specification .
* @ flags : see V4L2_MPEG2_SEQ_FLAG_ { } .
*/
struct v4l2_ctrl_mpeg2_sequence {
__u16 horizontal_size;
__u16 vertical_size;
__u32 vbv_buffer_size;
__u16 profile_and_level_indication;
__u8 chroma_format;
__u8 flags;
};
#define V4L2_MPEG2_PIC_CODING_TYPE_I 1
#define V4L2_MPEG2_PIC_CODING_TYPE_P 2
#define V4L2_MPEG2_PIC_CODING_TYPE_B 3
#define V4L2_MPEG2_PIC_CODING_TYPE_D 4
#define V4L2_MPEG2_PIC_TOP_FIELD 0 x1
#define V4L2_MPEG2_PIC_BOTTOM_FIELD 0 x2
#define V4L2_MPEG2_PIC_FRAME 0 x3
#define V4L2_MPEG2_PIC_FLAG_TOP_FIELD_FIRST 0 x0001
#define V4L2_MPEG2_PIC_FLAG_FRAME_PRED_DCT 0 x0002
#define V4L2_MPEG2_PIC_FLAG_CONCEALMENT_MV 0 x0004
#define V4L2_MPEG2_PIC_FLAG_Q_SCALE_TYPE 0 x0008
#define V4L2_MPEG2_PIC_FLAG_INTRA_VLC 0 x0010
#define V4L2_MPEG2_PIC_FLAG_ALT_SCAN 0 x0020
#define V4L2_MPEG2_PIC_FLAG_REPEAT_FIRST 0 x0040
#define V4L2_MPEG2_PIC_FLAG_PROGRESSIVE 0 x0080
#define V4L2_CID_STATELESS_MPEG2_PICTURE (V4L2_CID_CODEC_STATELESS_BASE+221 )
/**
* struct v4l2_ctrl_mpeg2_picture - MPEG - 2 picture header
*
* All the members on this structure match the picture header and picture
* coding extension syntaxes as specified by the MPEG - 2 specification .
*
* @ backward_ref_ts : timestamp of the V4L2 capture buffer to use as
* reference for backward prediction .
* @ forward_ref_ts : timestamp of the V4L2 capture buffer to use as
* reference for forward prediction . These timestamp refers to the
* timestamp field in struct v4l2_buffer . Use v4l2_timeval_to_ns ( )
* to convert the struct timeval to a _ _ u64 .
* @ flags : see V4L2_MPEG2_PIC_FLAG_ { } .
* @ f_code : see MPEG - 2 specification .
* @ picture_coding_type : see MPEG - 2 specification .
* @ picture_structure : see V4L2_MPEG2_PIC_ { } _ FIELD .
* @ intra_dc_precision : see MPEG - 2 specification .
* @ reserved : padding field . Should be zeroed by applications .
*/
struct v4l2_ctrl_mpeg2_picture {
__u64 backward_ref_ts;
__u64 forward_ref_ts;
__u32 flags;
__u8 f_code[2 ][2 ];
__u8 picture_coding_type;
__u8 picture_structure;
__u8 intra_dc_precision;
__u8 reserved[5 ];
};
#define V4L2_CID_STATELESS_MPEG2_QUANTISATION (V4L2_CID_CODEC_STATELESS_BASE+222 )
/**
* struct v4l2_ctrl_mpeg2_quantisation - MPEG - 2 quantisation
*
* Quantisation matrices as specified by section 6 . 3 . 7
* " Quant matrix extension " .
*
* @ intra_quantiser_matrix : The quantisation matrix coefficients
* for intra - coded frames , in zigzag scanning order . It is relevant
* for both luma and chroma components , although it can be superseded
* by the chroma - specific matrix for non - 4 : 2 : 0 YUV formats .
* @ non_intra_quantiser_matrix : The quantisation matrix coefficients
* for non - intra - coded frames , in zigzag scanning order . It is relevant
* for both luma and chroma components , although it can be superseded
* by the chroma - specific matrix for non - 4 : 2 : 0 YUV formats .
* @ chroma_intra_quantiser_matrix : The quantisation matrix coefficients
* for the chominance component of intra - coded frames , in zigzag scanning
* order . Only relevant for 4 : 2 : 2 and 4 : 4 : 4 YUV formats .
* @ chroma_non_intra_quantiser_matrix : The quantisation matrix coefficients
* for the chrominance component of non - intra - coded frames , in zigzag scanning
* order . Only relevant for 4 : 2 : 2 and 4 : 4 : 4 YUV formats .
*/
struct v4l2_ctrl_mpeg2_quantisation {
__u8 intra_quantiser_matrix[64 ];
__u8 non_intra_quantiser_matrix[64 ];
__u8 chroma_intra_quantiser_matrix[64 ];
__u8 chroma_non_intra_quantiser_matrix[64 ];
};
#define V4L2_CID_STATELESS_HEVC_SPS (V4L2_CID_CODEC_STATELESS_BASE + 400 )
#define V4L2_CID_STATELESS_HEVC_PPS (V4L2_CID_CODEC_STATELESS_BASE + 401 )
#define V4L2_CID_STATELESS_HEVC_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 402 )
#define V4L2_CID_STATELESS_HEVC_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 403 )
#define V4L2_CID_STATELESS_HEVC_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 404 )
#define V4L2_CID_STATELESS_HEVC_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 405 )
#define V4L2_CID_STATELESS_HEVC_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 406 )
#define V4L2_CID_STATELESS_HEVC_ENTRY_POINT_OFFSETS (V4L2_CID_CODEC_STATELESS_BASE + 407 )
enum v4l2_stateless_hevc_decode_mode {
V4L2_STATELESS_HEVC_DECODE_MODE_SLICE_BASED,
V4L2_STATELESS_HEVC_DECODE_MODE_FRAME_BASED,
};
enum v4l2_stateless_hevc_start_code {
V4L2_STATELESS_HEVC_START_CODE_NONE,
V4L2_STATELESS_HEVC_START_CODE_ANNEX_B,
};
#define V4L2_HEVC_SLICE_TYPE_B 0
#define V4L2_HEVC_SLICE_TYPE_P 1
#define V4L2_HEVC_SLICE_TYPE_I 2
#define V4L2_HEVC_SPS_FLAG_SEPARATE_COLOUR_PLANE (1 ULL << 0 )
#define V4L2_HEVC_SPS_FLAG_SCALING_LIST_ENABLED (1 ULL << 1 )
#define V4L2_HEVC_SPS_FLAG_AMP_ENABLED (1 ULL << 2 )
#define V4L2_HEVC_SPS_FLAG_SAMPLE_ADAPTIVE_OFFSET (1 ULL << 3 )
#define V4L2_HEVC_SPS_FLAG_PCM_ENABLED (1 ULL << 4 )
#define V4L2_HEVC_SPS_FLAG_PCM_LOOP_FILTER_DISABLED (1 ULL << 5 )
#define V4L2_HEVC_SPS_FLAG_LONG_TERM_REF_PICS_PRESENT (1 ULL << 6 )
#define V4L2_HEVC_SPS_FLAG_SPS_TEMPORAL_MVP_ENABLED (1 ULL << 7 )
#define V4L2_HEVC_SPS_FLAG_STRONG_INTRA_SMOOTHING_ENABLED (1 ULL << 8 )
/**
* struct v4l2_ctrl_hevc_sps - ITU - T Rec . H . 265 : Sequence parameter set
*
* @ video_parameter_set_id : specifies the value of the
* vps_video_parameter_set_id of the active VPS
* @ seq_parameter_set_id : provides an identifier for the SPS for
* reference by other syntax elements
* @ pic_width_in_luma_samples : specifies the width of each decoded picture
* in units of luma samples
* @ pic_height_in_luma_samples : specifies the height of each decoded picture
* in units of luma samples
* @ bit_depth_luma_minus8 : this value plus 8 specifies the bit depth of the
* samples of the luma array
* @ bit_depth_chroma_minus8 : this value plus 8 specifies the bit depth of the
* samples of the chroma arrays
* @ log2_max_pic_order_cnt_lsb_minus4 : this value plus 4 specifies the value of
* the variable MaxPicOrderCntLsb
* @ sps_max_dec_pic_buffering_minus1 : this value plus 1 specifies the maximum
* required size of the decoded picture
* buffer for the codec video sequence
* @ sps_max_num_reorder_pics : indicates the maximum allowed number of pictures
* @ sps_max_latency_increase_plus1 : not equal to 0 is used to compute the
* value of SpsMaxLatencyPictures array
* @ log2_min_luma_coding_block_size_minus3 : plus 3 specifies the minimum
* luma coding block size
* @ log2_diff_max_min_luma_coding_block_size : specifies the difference between
* the maximum and minimum luma
* coding block size
* @ log2_min_luma_transform_block_size_minus2 : plus 2 specifies the minimum luma
* transform block size
* @ log2_diff_max_min_luma_transform_block_size : specifies the difference between
* the maximum and minimum luma
* transform block size
* @ max_transform_hierarchy_depth_inter : specifies the maximum hierarchy
* depth for transform units of
* coding units coded in inter
* prediction mode
* @ max_transform_hierarchy_depth_intra : specifies the maximum hierarchy
* depth for transform units of
* coding units coded in intra
* prediction mode
* @ pcm_sample_bit_depth_luma_minus1 : this value plus 1 specifies the number of
* bits used to represent each of PCM sample
* values of the luma component
* @ pcm_sample_bit_depth_chroma_minus1 : this value plus 1 specifies the number
* of bits used to represent each of PCM
* sample values of the chroma components
* @ log2_min_pcm_luma_coding_block_size_minus3 : this value plus 3 specifies the
* minimum size of coding blocks
* @ log2_diff_max_min_pcm_luma_coding_block_size : specifies the difference between
* the maximum and minimum size of
* coding blocks
* @ num_short_term_ref_pic_sets : specifies the number of st_ref_pic_set ( )
* syntax structures included in the SPS
* @ num_long_term_ref_pics_sps : specifies the number of candidate long - term
* reference pictures that are specified in the SPS
* @ chroma_format_idc : specifies the chroma sampling
* @ sps_max_sub_layers_minus1 : this value plus 1 specifies the maximum number
* of temporal sub - layers
* @ reserved : padding field . Should be zeroed by applications .
* @ flags : see V4L2_HEVC_SPS_FLAG_ { }
*/
struct v4l2_ctrl_hevc_sps {
__u8 video_parameter_set_id;
__u8 seq_parameter_set_id;
__u16 pic_width_in_luma_samples;
__u16 pic_height_in_luma_samples;
__u8 bit_depth_luma_minus8;
__u8 bit_depth_chroma_minus8;
__u8 log2_max_pic_order_cnt_lsb_minus4;
__u8 sps_max_dec_pic_buffering_minus1;
__u8 sps_max_num_reorder_pics;
__u8 sps_max_latency_increase_plus1;
__u8 log2_min_luma_coding_block_size_minus3;
__u8 log2_diff_max_min_luma_coding_block_size;
__u8 log2_min_luma_transform_block_size_minus2;
__u8 log2_diff_max_min_luma_transform_block_size;
__u8 max_transform_hierarchy_depth_inter;
__u8 max_transform_hierarchy_depth_intra;
__u8 pcm_sample_bit_depth_luma_minus1;
__u8 pcm_sample_bit_depth_chroma_minus1;
__u8 log2_min_pcm_luma_coding_block_size_minus3;
__u8 log2_diff_max_min_pcm_luma_coding_block_size;
__u8 num_short_term_ref_pic_sets;
__u8 num_long_term_ref_pics_sps;
__u8 chroma_format_idc;
__u8 sps_max_sub_layers_minus1;
__u8 reserved[6 ];
__u64 flags;
};
#define V4L2_HEVC_PPS_FLAG_DEPENDENT_SLICE_SEGMENT_ENABLED (1 ULL << 0 )
#define V4L2_HEVC_PPS_FLAG_OUTPUT_FLAG_PRESENT (1 ULL << 1 )
#define V4L2_HEVC_PPS_FLAG_SIGN_DATA_HIDING_ENABLED (1 ULL << 2 )
#define V4L2_HEVC_PPS_FLAG_CABAC_INIT_PRESENT (1 ULL << 3 )
#define V4L2_HEVC_PPS_FLAG_CONSTRAINED_INTRA_PRED (1 ULL << 4 )
#define V4L2_HEVC_PPS_FLAG_TRANSFORM_SKIP_ENABLED (1 ULL << 5 )
#define V4L2_HEVC_PPS_FLAG_CU_QP_DELTA_ENABLED (1 ULL << 6 )
#define V4L2_HEVC_PPS_FLAG_PPS_SLICE_CHROMA_QP_OFFSETS_PRESENT (1 ULL << 7 )
#define V4L2_HEVC_PPS_FLAG_WEIGHTED_PRED (1 ULL << 8 )
#define V4L2_HEVC_PPS_FLAG_WEIGHTED_BIPRED (1 ULL << 9 )
#define V4L2_HEVC_PPS_FLAG_TRANSQUANT_BYPASS_ENABLED (1 ULL << 10 )
#define V4L2_HEVC_PPS_FLAG_TILES_ENABLED (1 ULL << 11 )
#define V4L2_HEVC_PPS_FLAG_ENTROPY_CODING_SYNC_ENABLED (1 ULL << 12 )
#define V4L2_HEVC_PPS_FLAG_LOOP_FILTER_ACROSS_TILES_ENABLED (1 ULL << 13 )
#define V4L2_HEVC_PPS_FLAG_PPS_LOOP_FILTER_ACROSS_SLICES_ENABLED (1 ULL << 14 )
#define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_OVERRIDE_ENABLED (1 ULL << 15 )
#define V4L2_HEVC_PPS_FLAG_PPS_DISABLE_DEBLOCKING_FILTER (1 ULL << 16 )
#define V4L2_HEVC_PPS_FLAG_LISTS_MODIFICATION_PRESENT (1 ULL << 17 )
#define V4L2_HEVC_PPS_FLAG_SLICE_SEGMENT_HEADER_EXTENSION_PRESENT (1 ULL << 18 )
#define V4L2_HEVC_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT (1 ULL << 19 )
#define V4L2_HEVC_PPS_FLAG_UNIFORM_SPACING (1 ULL << 20 )
/**
* struct v4l2_ctrl_hevc_pps - ITU - T Rec . H . 265 : Picture parameter set
*
* @ pic_parameter_set_id : identifies the PPS for reference by other
* syntax elements
* @ num_extra_slice_header_bits : specifies the number of extra slice header
* bits that are present in the slice header RBSP
* for coded pictures referring to the PPS .
* @ num_ref_idx_l0_default_active_minus1 : this value plus 1 specifies the
* inferred value of num_ref_idx_l0_active_minus1
* @ num_ref_idx_l1_default_active_minus1 : this value plus 1 specifies the
* inferred value of num_ref_idx_l1_active_minus1
* @ init_qp_minus26 : this value plus 26 specifies the initial value of SliceQp Y for
* each slice referring to the PPS
* @ diff_cu_qp_delta_depth : specifies the difference between the luma coding
* tree block size and the minimum luma coding block
* size of coding units that convey cu_qp_delta_abs
* and cu_qp_delta_sign_flag
* @ pps_cb_qp_offset : specify the offsets to the luma quantization parameter Cb
* @ pps_cr_qp_offset : specify the offsets to the luma quantization parameter Cr
* @ num_tile_columns_minus1 : this value plus 1 specifies the number of tile columns
* partitioning the picture
* @ num_tile_rows_minus1 : this value plus 1 specifies the number of tile rows partitioning
* the picture
* @ column_width_minus1 : this value plus 1 specifies the width of the each tile column in
* units of coding tree blocks
* @ row_height_minus1 : this value plus 1 specifies the height of the each tile row in
* units of coding tree blocks
* @ pps_beta_offset_div2 : specify the default deblocking parameter offsets for
* beta divided by 2
* @ pps_tc_offset_div2 : specify the default deblocking parameter offsets for tC
* divided by 2
* @ log2_parallel_merge_level_minus2 : this value plus 2 specifies the value of
* the variable Log2ParMrgLevel
* @ reserved : padding field . Should be zeroed by applications .
* @ flags : see V4L2_HEVC_PPS_FLAG_ { }
*/
struct v4l2_ctrl_hevc_pps {
__u8 pic_parameter_set_id;
__u8 num_extra_slice_header_bits;
__u8 num_ref_idx_l0_default_active_minus1;
__u8 num_ref_idx_l1_default_active_minus1;
__s8 init_qp_minus26;
__u8 diff_cu_qp_delta_depth;
__s8 pps_cb_qp_offset;
__s8 pps_cr_qp_offset;
__u8 num_tile_columns_minus1;
__u8 num_tile_rows_minus1;
__u8 column_width_minus1[20 ];
__u8 row_height_minus1[22 ];
__s8 pps_beta_offset_div2;
__s8 pps_tc_offset_div2;
__u8 log2_parallel_merge_level_minus2;
__u8 reserved;
__u64 flags;
};
#define V4L2_HEVC_DPB_ENTRY_LONG_TERM_REFERENCE 0 x01
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME 0
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_FIELD 1
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_FIELD 2
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM 3
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP 4
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_BOTTOM_TOP 5
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_TOP_BOTTOM 6
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_DOUBLING 7
#define V4L2_HEVC_SEI_PIC_STRUCT_FRAME_TRIPLING 8
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_PREVIOUS_BOTTOM 9
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_PREVIOUS_TOP 10
#define V4L2_HEVC_SEI_PIC_STRUCT_TOP_PAIRED_NEXT_BOTTOM 11
#define V4L2_HEVC_SEI_PIC_STRUCT_BOTTOM_PAIRED_NEXT_TOP 12
#define V4L2_HEVC_DPB_ENTRIES_NUM_MAX 16
/**
* struct v4l2_hevc_dpb_entry - HEVC decoded picture buffer entry
*
* @ timestamp : timestamp of the V4L2 capture buffer to use as reference .
* @ flags : long term flag for the reference frame
* @ field_pic : whether the reference is a field picture or a frame .
* @ reserved : padding field . Should be zeroed by applications .
* @ pic_order_cnt_val : the picture order count of the current picture .
*/
struct v4l2_hevc_dpb_entry {
__u64 timestamp;
__u8 flags;
__u8 field_pic;
__u16 reserved;
__s32 pic_order_cnt_val;
};
/**
* struct v4l2_hevc_pred_weight_table - HEVC weighted prediction parameters
*
* @ delta_luma_weight_l0 : the difference of the weighting factor applied
* to the luma prediction value for list 0
* @ luma_offset_l0 : the additive offset applied to the luma prediction value
* for list 0
* @ delta_chroma_weight_l0 : the difference of the weighting factor applied
* to the chroma prediction values for list 0
* @ chroma_offset_l0 : the difference of the additive offset applied to
* the chroma prediction values for list 0
* @ delta_luma_weight_l1 : the difference of the weighting factor applied
* to the luma prediction value for list 1
* @ luma_offset_l1 : the additive offset applied to the luma prediction value
* for list 1
* @ delta_chroma_weight_l1 : the difference of the weighting factor applied
* to the chroma prediction values for list 1
* @ chroma_offset_l1 : the difference of the additive offset applied to
* the chroma prediction values for list 1
* @ luma_log2_weight_denom : the base 2 logarithm of the denominator for
* all luma weighting factors
* @ delta_chroma_log2_weight_denom : the difference of the base 2 logarithm
* of the denominator for all chroma
* weighting factors
*/
struct v4l2_hevc_pred_weight_table {
__s8 delta_luma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 luma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 delta_chroma_weight_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2 ];
__s8 chroma_offset_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2 ];
__s8 delta_luma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 luma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__s8 delta_chroma_weight_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2 ];
__s8 chroma_offset_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX][2 ];
__u8 luma_log2_weight_denom;
__s8 delta_chroma_log2_weight_denom;
};
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_LUMA (1 ULL << 0 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_SAO_CHROMA (1 ULL << 1 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_TEMPORAL_MVP_ENABLED (1 ULL << 2 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_MVD_L1_ZERO (1 ULL << 3 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_CABAC_INIT (1 ULL << 4 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_COLLOCATED_FROM_L0 (1 ULL << 5 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_USE_INTEGER_MV (1 ULL << 6 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_DEBLOCKING_FILTER_DISABLED (1 ULL << 7 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_SLICE_LOOP_FILTER_ACROSS_SLICES_ENABLED (1 ULL << 8 )
#define V4L2_HEVC_SLICE_PARAMS_FLAG_DEPENDENT_SLICE_SEGMENT (1 ULL << 9 )
/**
* struct v4l2_ctrl_hevc_slice_params - HEVC slice parameters
*
* This control is a dynamically sized 1 - dimensional array ,
* V4L2_CTRL_FLAG_DYNAMIC_ARRAY flag must be set when using it .
*
* @ bit_size : size ( in bits ) of the current slice data
* @ data_byte_offset : offset ( in bytes ) to the video data in the current slice data
* @ num_entry_point_offsets : specifies the number of entry point offset syntax
* elements in the slice header .
* @ nal_unit_type : specifies the coding type of the slice ( B , P or I )
* @ nuh_temporal_id_plus1 : minus 1 specifies a temporal identifier for the NAL unit
* @ slice_type : see V4L2_HEVC_SLICE_TYPE_ { }
* @ colour_plane_id : specifies the colour plane associated with the current slice
* @ slice_pic_order_cnt : specifies the picture order count
* @ num_ref_idx_l0_active_minus1 : this value plus 1 specifies the maximum
* reference index for reference picture list 0
* that may be used to decode the slice
* @ num_ref_idx_l1_active_minus1 : this value plus 1 specifies the maximum
* reference index for reference picture list 1
* that may be used to decode the slice
* @ collocated_ref_idx : specifies the reference index of the collocated picture used
* for temporal motion vector prediction
* @ five_minus_max_num_merge_cand : specifies the maximum number of merging
* motion vector prediction candidates supported in
* the slice subtracted from 5
* @ slice_qp_delta : specifies the initial value of QpY to be used for the coding
* blocks in the slice
* @ slice_cb_qp_offset : specifies a difference to be added to the value of pps_cb_qp_offset
* @ slice_cr_qp_offset : specifies a difference to be added to the value of pps_cr_qp_offset
* @ slice_act_y_qp_offset : screen content extension parameters
* @ slice_act_cb_qp_offset : screen content extension parameters
* @ slice_act_cr_qp_offset : screen content extension parameters
* @ slice_beta_offset_div2 : specify the deblocking parameter offsets for beta divided by 2
* @ slice_tc_offset_div2 : specify the deblocking parameter offsets for tC divided by 2
* @ pic_struct : indicates whether a picture should be displayed as a frame or as one or
* more fields
* @ reserved0 : padding field . Should be zeroed by applications .
* @ slice_segment_addr : specifies the address of the first coding tree block in
* the slice segment
* @ ref_idx_l0 : the list of L0 reference elements as indices in the DPB
* @ ref_idx_l1 : the list of L1 reference elements as indices in the DPB
* @ short_term_ref_pic_set_size : specifies the size of short - term reference
* pictures set included in the SPS
* @ long_term_ref_pic_set_size : specifies the size of long - term reference
* pictures set include in the SPS
* @ pred_weight_table : the prediction weight coefficients for inter - picture
* prediction
* @ reserved1 : padding field . Should be zeroed by applications .
* @ flags : see V4L2_HEVC_SLICE_PARAMS_FLAG_ { }
*/
struct v4l2_ctrl_hevc_slice_params {
__u32 bit_size;
__u32 data_byte_offset;
__u32 num_entry_point_offsets;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: NAL unit header */
__u8 nal_unit_type;
__u8 nuh_temporal_id_plus1;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */
__u8 slice_type;
__u8 colour_plane_id;
__s32 slice_pic_order_cnt;
__u8 num_ref_idx_l0_active_minus1;
__u8 num_ref_idx_l1_active_minus1;
__u8 collocated_ref_idx;
__u8 five_minus_max_num_merge_cand;
__s8 slice_qp_delta;
__s8 slice_cb_qp_offset;
__s8 slice_cr_qp_offset;
__s8 slice_act_y_qp_offset;
__s8 slice_act_cb_qp_offset;
__s8 slice_act_cr_qp_offset;
__s8 slice_beta_offset_div2;
__s8 slice_tc_offset_div2;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: Picture timing SEI message */
__u8 pic_struct;
__u8 reserved0[3 ];
/* ISO/IEC 23008-2, ITU-T Rec. H.265: General slice segment header */
__u32 slice_segment_addr;
__u8 ref_idx_l0[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 ref_idx_l1[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u16 short_term_ref_pic_set_size;
__u16 long_term_ref_pic_set_size;
/* ISO/IEC 23008-2, ITU-T Rec. H.265: Weighted prediction parameter */
struct v4l2_hevc_pred_weight_table pred_weight_table;
__u8 reserved1[2 ];
__u64 flags;
};
#define V4L2_HEVC_DECODE_PARAM_FLAG_IRAP_PIC 0 x1
#define V4L2_HEVC_DECODE_PARAM_FLAG_IDR_PIC 0 x2
#define V4L2_HEVC_DECODE_PARAM_FLAG_NO_OUTPUT_OF_PRIOR 0 x4
/**
* struct v4l2_ctrl_hevc_decode_params - HEVC decode parameters
*
* @ pic_order_cnt_val : picture order count
* @ short_term_ref_pic_set_size : specifies the size of short - term reference
* pictures set included in the SPS of the first slice
* @ long_term_ref_pic_set_size : specifies the size of long - term reference
* pictures set include in the SPS of the first slice
* @ num_active_dpb_entries : the number of entries in dpb
* @ num_poc_st_curr_before : the number of reference pictures in the short - term
* set that come before the current frame
* @ num_poc_st_curr_after : the number of reference pictures in the short - term
* set that come after the current frame
* @ num_poc_lt_curr : the number of reference pictures in the long - term set
* @ poc_st_curr_before : provides the index of the short term before references
* in DPB array
* @ poc_st_curr_after : provides the index of the short term after references
* in DPB array
* @ poc_lt_curr : provides the index of the long term references in DPB array
* @ num_delta_pocs_of_ref_rps_idx : same as the derived value NumDeltaPocs [ RefRpsIdx ] ,
* can be used to parse the RPS data in slice headers
* instead of skipping it with @ short_term_ref_pic_set_size .
* @ reserved : padding field . Should be zeroed by applications .
* @ dpb : the decoded picture buffer , for meta - data about reference frames
* @ flags : see V4L2_HEVC_DECODE_PARAM_FLAG_ { }
*/
struct v4l2_ctrl_hevc_decode_params {
__s32 pic_order_cnt_val;
__u16 short_term_ref_pic_set_size;
__u16 long_term_ref_pic_set_size;
__u8 num_active_dpb_entries;
__u8 num_poc_st_curr_before;
__u8 num_poc_st_curr_after;
__u8 num_poc_lt_curr;
__u8 poc_st_curr_before[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 poc_st_curr_after[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 poc_lt_curr[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u8 num_delta_pocs_of_ref_rps_idx;
__u8 reserved[3 ];
struct v4l2_hevc_dpb_entry dpb[V4L2_HEVC_DPB_ENTRIES_NUM_MAX];
__u64 flags;
};
/**
* struct v4l2_ctrl_hevc_scaling_matrix - HEVC scaling lists parameters
*
* @ scaling_list_4x4 : scaling list is used for the scaling process for
* transform coefficients . The values on each scaling
* list are expected in raster scan order
* @ scaling_list_8x8 : scaling list is used for the scaling process for
* transform coefficients . The values on each scaling
* list are expected in raster scan order
* @ scaling_list_16x16 : scaling list is used for the scaling process for
* transform coefficients . The values on each scaling
* list are expected in raster scan order
* @ scaling_list_32x32 : scaling list is used for the scaling process for
* transform coefficients . The values on each scaling
* list are expected in raster scan order
* @ scaling_list_dc_coef_16x16 : scaling list is used for the scaling process
* for transform coefficients . The values on each
* scaling list are expected in raster scan order .
* @ scaling_list_dc_coef_32x32 : scaling list is used for the scaling process
* for transform coefficients . The values on each
* scaling list are expected in raster scan order .
*/
struct v4l2_ctrl_hevc_scaling_matrix {
__u8 scaling_list_4x4[6 ][16 ];
__u8 scaling_list_8x8[6 ][64 ];
__u8 scaling_list_16x16[6 ][64 ];
__u8 scaling_list_32x32[2 ][64 ];
__u8 scaling_list_dc_coef_16x16[6 ];
__u8 scaling_list_dc_coef_32x32[2 ];
};
#define V4L2_CID_COLORIMETRY_CLASS_BASE (V4L2_CTRL_CLASS_COLORIMETRY | 0 x900)
#define V4L2_CID_COLORIMETRY_CLASS (V4L2_CTRL_CLASS_COLORIMETRY | 1 )
#define V4L2_CID_COLORIMETRY_HDR10_CLL_INFO (V4L2_CID_COLORIMETRY_CLASS_BASE + 0 )
struct v4l2_ctrl_hdr10_cll_info {
__u16 max_content_light_level;
__u16 max_pic_average_light_level;
};
#define V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY (V4L2_CID_COLORIMETRY_CLASS_BASE + 1 )
#define V4L2_HDR10_MASTERING_PRIMARIES_X_LOW 5
#define V4L2_HDR10_MASTERING_PRIMARIES_X_HIGH 37000
#define V4L2_HDR10_MASTERING_PRIMARIES_Y_LOW 5
#define V4L2_HDR10_MASTERING_PRIMARIES_Y_HIGH 42000
#define V4L2_HDR10_MASTERING_WHITE_POINT_X_LOW 5
#define V4L2_HDR10_MASTERING_WHITE_POINT_X_HIGH 37000
#define V4L2_HDR10_MASTERING_WHITE_POINT_Y_LOW 5
#define V4L2_HDR10_MASTERING_WHITE_POINT_Y_HIGH 42000
#define V4L2_HDR10_MASTERING_MAX_LUMA_LOW 50000
#define V4L2_HDR10_MASTERING_MAX_LUMA_HIGH 100000000
#define V4L2_HDR10_MASTERING_MIN_LUMA_LOW 1
#define V4L2_HDR10_MASTERING_MIN_LUMA_HIGH 50000
struct v4l2_ctrl_hdr10_mastering_display {
__u16 display_primaries_x[3 ];
__u16 display_primaries_y[3 ];
__u16 white_point_x;
__u16 white_point_y;
__u32 max_display_mastering_luminance;
__u32 min_display_mastering_luminance;
};
/* Stateless VP9 controls */
#define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_ENABLED 0 x1
#define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_UPDATE 0 x2
/**
* struct v4l2_vp9_loop_filter - VP9 loop filter parameters
*
* @ ref_deltas : contains the adjustment needed for the filter level based on the
* chosen reference frame . If this syntax element is not present in the bitstream ,
* users should pass its last value .
* @ mode_deltas : contains the adjustment needed for the filter level based on the
* chosen mode . If this syntax element is not present in the bitstream , users should
* pass its last value .
* @ level : indicates the loop filter strength .
* @ sharpness : indicates the sharpness level .
* @ flags : combination of V4L2_VP9_LOOP_FILTER_FLAG_ { } flags .
* @ reserved : padding field . Should be zeroed by applications .
*
* This structure contains all loop filter related parameters . See sections
* ' 7 . 2 . 8 Loop filter semantics ' of the VP9 specification for more details .
*/
struct v4l2_vp9_loop_filter {
__s8 ref_deltas[4 ];
__s8 mode_deltas[2 ];
__u8 level;
__u8 sharpness;
__u8 flags;
__u8 reserved[7 ];
};
/**
* struct v4l2_vp9_quantization - VP9 quantization parameters
*
* @ base_q_idx : indicates the base frame qindex .
* @ delta_q_y_dc : indicates the Y DC quantizer relative to base_q_idx .
* @ delta_q_uv_dc : indicates the UV DC quantizer relative to base_q_idx .
* @ delta_q_uv_ac : indicates the UV AC quantizer relative to base_q_idx .
* @ reserved : padding field . Should be zeroed by applications .
*
* Encodes the quantization parameters . See section ' 7 . 2 . 9 Quantization params
* syntax ' of the VP9 specification for more details .
*/
struct v4l2_vp9_quantization {
__u8 base_q_idx;
__s8 delta_q_y_dc;
__s8 delta_q_uv_dc;
__s8 delta_q_uv_ac;
__u8 reserved[4 ];
};
#define V4L2_VP9_SEGMENTATION_FLAG_ENABLED 0 x01
#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_MAP 0 x02
#define V4L2_VP9_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0 x04
#define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_DATA 0 x08
#define V4L2_VP9_SEGMENTATION_FLAG_ABS_OR_DELTA_UPDATE 0 x10
#define V4L2_VP9_SEG_LVL_ALT_Q 0
#define V4L2_VP9_SEG_LVL_ALT_L 1
#define V4L2_VP9_SEG_LVL_REF_FRAME 2
#define V4L2_VP9_SEG_LVL_SKIP 3
#define V4L2_VP9_SEG_LVL_MAX 4
#define V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
#define V4L2_VP9_SEGMENT_FEATURE_ENABLED_MASK 0 xf
/**
* struct v4l2_vp9_segmentation - VP9 segmentation parameters
*
* @ feature_data : data attached to each feature . Data entry is only valid if
* the feature is enabled . The array shall be indexed with segment number as
* the first dimension ( 0 . . 7 ) and one of V4L2_VP9_SEG_ { } as the second dimension .
* @ feature_enabled : bitmask defining which features are enabled in each segment .
* The value for each segment is a combination of V4L2_VP9_SEGMENT_FEATURE_ENABLED ( id )
* values where id is one of V4L2_VP9_SEG_LVL_ { } .
* @ tree_probs : specifies the probability values to be used when decoding a
* Segment - ID . See ' 5 . 15 . Segmentation map ' section of the VP9 specification
* for more details .
* @ pred_probs : specifies the probability values to be used when decoding a
* Predicted - Segment - ID . See ' 6 . 4 . 14 . Get segment id syntax ' section of : ref : ` vp9 `
* for more details .
* @ flags : combination of V4L2_VP9_SEGMENTATION_FLAG_ { } flags .
* @ reserved : padding field . Should be zeroed by applications .
*
* Encodes the quantization parameters . See section ' 7 . 2 . 10 Segmentation params syntax ' of
* the VP9 specification for more details .
*/
struct v4l2_vp9_segmentation {
__s16 feature_data[8 ][4 ];
__u8 feature_enabled[8 ];
__u8 tree_probs[7 ];
__u8 pred_probs[3 ];
__u8 flags;
__u8 reserved[5 ];
};
#define V4L2_VP9_FRAME_FLAG_KEY_FRAME 0 x001
#define V4L2_VP9_FRAME_FLAG_SHOW_FRAME 0 x002
#define V4L2_VP9_FRAME_FLAG_ERROR_RESILIENT 0 x004
#define V4L2_VP9_FRAME_FLAG_INTRA_ONLY 0 x008
#define V4L2_VP9_FRAME_FLAG_ALLOW_HIGH_PREC_MV 0 x010
#define V4L2_VP9_FRAME_FLAG_REFRESH_FRAME_CTX 0 x020
#define V4L2_VP9_FRAME_FLAG_PARALLEL_DEC_MODE 0 x040
#define V4L2_VP9_FRAME_FLAG_X_SUBSAMPLING 0 x080
#define V4L2_VP9_FRAME_FLAG_Y_SUBSAMPLING 0 x100
#define V4L2_VP9_FRAME_FLAG_COLOR_RANGE_FULL_SWING 0 x200
#define V4L2_VP9_SIGN_BIAS_LAST 0 x1
#define V4L2_VP9_SIGN_BIAS_GOLDEN 0 x2
#define V4L2_VP9_SIGN_BIAS_ALT 0 x4
#define V4L2_VP9_RESET_FRAME_CTX_NONE 0
#define V4L2_VP9_RESET_FRAME_CTX_SPEC 1
#define V4L2_VP9_RESET_FRAME_CTX_ALL 2
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP 0
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SMOOTH 1
#define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SHARP 2
#define V4L2_VP9_INTERP_FILTER_BILINEAR 3
#define V4L2_VP9_INTERP_FILTER_SWITCHABLE 4
#define V4L2_VP9_REFERENCE_MODE_SINGLE_REFERENCE 0
#define V4L2_VP9_REFERENCE_MODE_COMPOUND_REFERENCE 1
#define V4L2_VP9_REFERENCE_MODE_SELECT 2
#define V4L2_VP9_PROFILE_MAX 3
#define V4L2_CID_STATELESS_VP9_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 300 )
/**
* struct v4l2_ctrl_vp9_frame - VP9 frame decoding control
*
* @ lf : loop filter parameters . See & v4l2_vp9_loop_filter for more details .
* @ quant : quantization parameters . See & v4l2_vp9_quantization for more details .
* @ seg : segmentation parameters . See & v4l2_vp9_segmentation for more details .
* @ flags : combination of V4L2_VP9_FRAME_FLAG_ { } flags .
* @ compressed_header_size : compressed header size in bytes .
* @ uncompressed_header_size : uncompressed header size in bytes .
* @ frame_width_minus_1 : add 1 to it and you ' ll get the frame width expressed in pixels .
* @ frame_height_minus_1 : add 1 to it and you ' ll get the frame height expressed in pixels .
* @ render_width_minus_1 : add 1 to it and you ' ll get the expected render width expressed in
* pixels . This is not used during the decoding process but might be used by HW scalers
* to prepare a frame that ' s ready for scanout .
* @ render_height_minus_1 : add 1 to it and you ' ll get the expected render height expressed in
* pixels . This is not used during the decoding process but might be used by HW scalers
* to prepare a frame that ' s ready for scanout .
* @ last_frame_ts : " last " reference buffer timestamp .
* The timestamp refers to the timestamp field in struct v4l2_buffer .
* Use v4l2_timeval_to_ns ( ) to convert the struct timeval to a _ _ u64 .
* @ golden_frame_ts : " golden " reference buffer timestamp .
* The timestamp refers to the timestamp field in struct v4l2_buffer .
* Use v4l2_timeval_to_ns ( ) to convert the struct timeval to a _ _ u64 .
* @ alt_frame_ts : " alt " reference buffer timestamp .
* The timestamp refers to the timestamp field in struct v4l2_buffer .
* Use v4l2_timeval_to_ns ( ) to convert the struct timeval to a _ _ u64 .
* @ ref_frame_sign_bias : a bitfield specifying whether the sign bias is set for a given
* reference frame . Either of V4L2_VP9_SIGN_BIAS_ { } .
* @ reset_frame_context : specifies whether the frame context should be reset to default values .
* Either of V4L2_VP9_RESET_FRAME_CTX_ { } .
* @ frame_context_idx : frame context that should be used / updated .
* @ profile : VP9 profile . Can be 0 , 1 , 2 or 3 .
* @ bit_depth : bits per components . Can be 8 , 10 or 12 . Note that not all profiles support
* 10 and / or 12 bits depths .
* @ interpolation_filter : specifies the filter selection used for performing inter prediction .
* Set to one of V4L2_VP9_INTERP_FILTER_ { } .
* @ tile_cols_log2 : specifies the base 2 logarithm of the width of each tile ( where the width
* is measured in units of 8 x8 blocks ) . Shall be less than or equal to 6 .
* @ tile_rows_log2 : specifies the base 2 logarithm of the height of each tile ( where the height
* is measured in units of 8 x8 blocks ) .
* @ reference_mode : specifies the type of inter prediction to be used .
* Set to one of V4L2_VP9_REFERENCE_MODE_ { } .
* @ reserved : padding field . Should be zeroed by applications .
*/
struct v4l2_ctrl_vp9_frame {
struct v4l2_vp9_loop_filter lf;
struct v4l2_vp9_quantization quant;
struct v4l2_vp9_segmentation seg;
__u32 flags;
__u16 compressed_header_size;
__u16 uncompressed_header_size;
__u16 frame_width_minus_1;
__u16 frame_height_minus_1;
__u16 render_width_minus_1;
__u16 render_height_minus_1;
__u64 last_frame_ts;
__u64 golden_frame_ts;
__u64 alt_frame_ts;
__u8 ref_frame_sign_bias;
__u8 reset_frame_context;
__u8 frame_context_idx;
__u8 profile;
__u8 bit_depth;
__u8 interpolation_filter;
__u8 tile_cols_log2;
__u8 tile_rows_log2;
__u8 reference_mode;
__u8 reserved[7 ];
};
#define V4L2_VP9_NUM_FRAME_CTX 4
/**
* struct v4l2_vp9_mv_probs - VP9 Motion vector probability updates
* @ joint : motion vector joint probability updates .
* @ sign : motion vector sign probability updates .
* @ classes : motion vector class probability updates .
* @ class0_bit : motion vector class0 bit probability updates .
* @ bits : motion vector bits probability updates .
* @ class0_fr : motion vector class0 fractional bit probability updates .
* @ fr : motion vector fractional bit probability updates .
* @ class0_hp : motion vector class0 high precision fractional bit probability updates .
* @ hp : motion vector high precision fractional bit probability updates .
*
* This structure contains new values of motion vector probabilities .
* A value of zero in an array element means there is no update of the relevant probability .
* See ` struct v4l2_vp9_prob_updates ` for details .
*/
struct v4l2_vp9_mv_probs {
__u8 joint[3 ];
__u8 sign[2 ];
__u8 classes[2 ][10 ];
__u8 class0_bit[2 ];
__u8 bits[2 ][10 ];
__u8 class0_fr[2 ][2 ][3 ];
__u8 fr[2 ][3 ];
__u8 class0_hp[2 ];
__u8 hp[2 ];
};
#define V4L2_CID_STATELESS_VP9_COMPRESSED_HDR (V4L2_CID_CODEC_STATELESS_BASE + 301 )
#define V4L2_VP9_TX_MODE_ONLY_4X4 0
#define V4L2_VP9_TX_MODE_ALLOW_8X8 1
#define V4L2_VP9_TX_MODE_ALLOW_16X16 2
#define V4L2_VP9_TX_MODE_ALLOW_32X32 3
#define V4L2_VP9_TX_MODE_SELECT 4
/**
* struct v4l2_ctrl_vp9_compressed_hdr - VP9 probability updates control
* @ tx_mode : specifies the TX mode . Set to one of V4L2_VP9_TX_MODE_ { } .
* @ tx8 : TX 8 x8 probability updates .
* @ tx16 : TX 16 x16 probability updates .
* @ tx32 : TX 32 x32 probability updates .
* @ coef : coefficient probability updates .
* @ skip : skip probability updates .
* @ inter_mode : inter mode probability updates .
* @ interp_filter : interpolation filter probability updates .
* @ is_inter : is inter - block probability updates .
* @ comp_mode : compound prediction mode probability updates .
* @ single_ref : single ref probability updates .
* @ comp_ref : compound ref probability updates .
* @ y_mode : Y prediction mode probability updates .
* @ uv_mode : UV prediction mode probability updates .
* @ partition : partition probability updates .
* @ mv : motion vector probability updates .
*
* This structure holds the probabilities update as parsed in the compressed
* header ( Spec 6 . 3 ) . These values represent the value of probability update after
* being translated with inv_map_table [ ] ( see 6 . 3 . 5 ) . A value of zero in an array element
* means that there is no update of the relevant probability .
*
* This control is optional and needs to be used when dealing with the hardware which is
* not capable of parsing the compressed header itself . Only drivers which need it will
* implement it .
*/
struct v4l2_ctrl_vp9_compressed_hdr {
__u8 tx_mode;
__u8 tx8[2 ][1 ];
__u8 tx16[2 ][2 ];
__u8 tx32[2 ][3 ];
__u8 coef[4 ][2 ][2 ][6 ][6 ][3 ];
__u8 skip[3 ];
__u8 inter_mode[7 ][3 ];
__u8 interp_filter[4 ][2 ];
__u8 is_inter[4 ];
__u8 comp_mode[5 ];
__u8 single_ref[5 ][2 ];
__u8 comp_ref[5 ];
__u8 y_mode[4 ][9 ];
__u8 uv_mode[10 ][9 ];
__u8 partition[16 ][3 ];
struct v4l2_vp9_mv_probs mv;
};
/* Stateless AV1 controls */
#define V4L2_AV1_TOTAL_REFS_PER_FRAME 8
#define V4L2_AV1_CDEF_MAX 8
#define V4L2_AV1_NUM_PLANES_MAX 3 /* 1 if monochrome, 3 otherwise */
#define V4L2_AV1_MAX_SEGMENTS 8
#define V4L2_AV1_MAX_OPERATING_POINTS (1 << 5 ) /* 5 bits to encode */
#define V4L2_AV1_REFS_PER_FRAME 7
#define V4L2_AV1_MAX_NUM_Y_POINTS (1 << 4 ) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CB_POINTS (1 << 4 ) /* 4 bits to encode */
#define V4L2_AV1_MAX_NUM_CR_POINTS (1 << 4 ) /* 4 bits to encode */
#define V4L2_AV1_AR_COEFFS_SIZE 25 /* (2 * 3 * (3 + 1)) + 1 */
#define V4L2_AV1_MAX_NUM_PLANES 3
#define V4L2_AV1_MAX_TILE_COLS 64
#define V4L2_AV1_MAX_TILE_ROWS 64
#define V4L2_AV1_MAX_TILE_COUNT 512
#define V4L2_AV1_SEQUENCE_FLAG_STILL_PICTURE 0 x00000001
#define V4L2_AV1_SEQUENCE_FLAG_USE_128X128_SUPERBLOCK 0 x00000002
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_FILTER_INTRA 0 x00000004
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTRA_EDGE_FILTER 0 x00000008
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_INTERINTRA_COMPOUND 0 x00000010
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_MASKED_COMPOUND 0 x00000020
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_WARPED_MOTION 0 x00000040
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_DUAL_FILTER 0 x00000080
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_ORDER_HINT 0 x00000100
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_JNT_COMP 0 x00000200
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_REF_FRAME_MVS 0 x00000400
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_SUPERRES 0 x00000800
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_CDEF 0 x00001000
#define V4L2_AV1_SEQUENCE_FLAG_ENABLE_RESTORATION 0 x00002000
#define V4L2_AV1_SEQUENCE_FLAG_MONO_CHROME 0 x00004000
#define V4L2_AV1_SEQUENCE_FLAG_COLOR_RANGE 0 x00008000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_X 0 x00010000
#define V4L2_AV1_SEQUENCE_FLAG_SUBSAMPLING_Y 0 x00020000
#define V4L2_AV1_SEQUENCE_FLAG_FILM_GRAIN_PARAMS_PRESENT 0 x00040000
#define V4L2_AV1_SEQUENCE_FLAG_SEPARATE_UV_DELTA_Q 0 x00080000
#define V4L2_CID_STATELESS_AV1_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE + 500 )
/**
* struct v4l2_ctrl_av1_sequence - AV1 Sequence
*
* Represents an AV1 Sequence OBU . See section 5 . 5 " Sequence header OBU syntax "
* for more details .
*
* @ flags : See V4L2_AV1_SEQUENCE_FLAG_ { } .
* @ seq_profile : specifies the features that can be used in the coded video
* sequence .
* @ order_hint_bits : specifies the number of bits used for the order_hint field
* at each frame .
* @ bit_depth : the bitdepth to use for the sequence as described in section
* 5 . 5 . 2 " Color config syntax " .
* @ reserved : padding field . Should be zeroed by applications .
* @ max_frame_width_minus_1 : specifies the maximum frame width minus 1 for the
* frames represented by this sequence header .
* @ max_frame_height_minus_1 : specifies the maximum frame height minus 1 for the
* frames represented by this sequence header .
*/
struct v4l2_ctrl_av1_sequence {
__u32 flags;
__u8 seq_profile;
__u8 order_hint_bits;
__u8 bit_depth;
__u8 reserved;
__u16 max_frame_width_minus_1;
__u16 max_frame_height_minus_1;
};
#define V4L2_CID_STATELESS_AV1_TILE_GROUP_ENTRY (V4L2_CID_CODEC_STATELESS_BASE + 501 )
/**
* struct v4l2_ctrl_av1_tile_group_entry - AV1 Tile Group entry
*
* Represents a single AV1 tile inside an AV1 Tile Group . Note that MiRowStart ,
* MiRowEnd , MiColStart and MiColEnd can be retrieved from struct
* v4l2_av1_tile_info in struct v4l2_ctrl_av1_frame using tile_row and
* tile_col . See section 6 . 10 . 1 " General tile group OBU semantics " for more
* details .
*
* @ tile_offset : offset from the OBU data , i . e . where the coded tile data
* actually starts .
* @ tile_size : specifies the size in bytes of the coded tile . Equivalent to
* " TileSize " in the AV1 Specification .
* @ tile_row : specifies the row of the current tile . Equivalent to " TileRow " in
* the AV1 Specification .
* @ tile_col : specifies the col of the current tile . Equivalent to " TileCol " in
* the AV1 Specification .
*/
struct v4l2_ctrl_av1_tile_group_entry {
__u32 tile_offset;
__u32 tile_size;
__u32 tile_row;
__u32 tile_col;
};
/**
* enum v4l2_av1_warp_model - AV1 Warp Model as described in section 3
* " Symbols and abbreviated terms " of the AV1 Specification .
*
* @ V4L2_AV1_WARP_MODEL_IDENTITY : Warp model is just an identity transform .
* @ V4L2_AV1_WARP_MODEL_TRANSLATION : Warp model is a pure translation .
* @ V4L2_AV1_WARP_MODEL_ROTZOOM : Warp model is a rotation + symmetric zoom +
* translation .
* @ V4L2_AV1_WARP_MODEL_AFFINE : Warp model is a general affine transform .
*/
enum v4l2_av1_warp_model {
V4L2_AV1_WARP_MODEL_IDENTITY = 0 ,
V4L2_AV1_WARP_MODEL_TRANSLATION = 1 ,
V4L2_AV1_WARP_MODEL_ROTZOOM = 2 ,
V4L2_AV1_WARP_MODEL_AFFINE = 3 ,
};
/**
* enum v4l2_av1_reference_frame - AV1 reference frames
*
* @ V4L2_AV1_REF_INTRA_FRAME : Intra Frame Reference
* @ V4L2_AV1_REF_LAST_FRAME : Last Reference Frame
* @ V4L2_AV1_REF_LAST2_FRAME : Last2 Reference Frame
* @ V4L2_AV1_REF_LAST3_FRAME : Last3 Reference Frame
* @ V4L2_AV1_REF_GOLDEN_FRAME : Golden Reference Frame
* @ V4L2_AV1_REF_BWDREF_FRAME : BWD Reference Frame
* @ V4L2_AV1_REF_ALTREF2_FRAME : Alternative2 Reference Frame
* @ V4L2_AV1_REF_ALTREF_FRAME : Alternative Reference Frame
*/
enum v4l2_av1_reference_frame {
V4L2_AV1_REF_INTRA_FRAME = 0 ,
V4L2_AV1_REF_LAST_FRAME = 1 ,
V4L2_AV1_REF_LAST2_FRAME = 2 ,
V4L2_AV1_REF_LAST3_FRAME = 3 ,
V4L2_AV1_REF_GOLDEN_FRAME = 4 ,
V4L2_AV1_REF_BWDREF_FRAME = 5 ,
V4L2_AV1_REF_ALTREF2_FRAME = 6 ,
V4L2_AV1_REF_ALTREF_FRAME = 7 ,
};
#define V4L2_AV1_GLOBAL_MOTION_IS_INVALID(ref) (1 << (ref))
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_GLOBAL 0 x1
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_ROT_ZOOM 0 x2
#define V4L2_AV1_GLOBAL_MOTION_FLAG_IS_TRANSLATION 0 x4
/**
* struct v4l2_av1_global_motion - AV1 Global Motion parameters as described in
* section 6 . 8 . 17 " Global motion params semantics " of the AV1 specification .
*
* @ flags : A bitfield containing the flags per reference frame . See
* V4L2_AV1_GLOBAL_MOTION_FLAG_ { }
* @ type : The type of global motion transform used .
* @ params : this field has the same meaning as " gm_params " in the AV1
* specification .
* @ invalid : bitfield indicating whether the global motion params are invalid
* for a given reference frame . See section 7 . 11 . 3 . 6 Setup shear process and
* the variable " warpValid " . Use V4L2_AV1_GLOBAL_MOTION_IS_INVALID ( ref ) to
* create a suitable mask .
* @ reserved : padding field . Should be zeroed by applications .
*/
struct v4l2_av1_global_motion {
__u8 flags[V4L2_AV1_TOTAL_REFS_PER_FRAME];
enum v4l2_av1_warp_model type[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__s32 params[V4L2_AV1_TOTAL_REFS_PER_FRAME][6 ];
__u8 invalid;
__u8 reserved[3 ];
};
/**
* enum v4l2_av1_frame_restoration_type - AV1 Frame Restoration Type
* @ V4L2_AV1_FRAME_RESTORE_NONE : no filtering is applied .
* @ V4L2_AV1_FRAME_RESTORE_WIENER : Wiener filter process is invoked .
* @ V4L2_AV1_FRAME_RESTORE_SGRPROJ : self guided filter process is invoked .
* @ V4L2_AV1_FRAME_RESTORE_SWITCHABLE : restoration filter is swichtable .
*/
enum v4l2_av1_frame_restoration_type {
V4L2_AV1_FRAME_RESTORE_NONE = 0 ,
V4L2_AV1_FRAME_RESTORE_WIENER = 1 ,
V4L2_AV1_FRAME_RESTORE_SGRPROJ = 2 ,
V4L2_AV1_FRAME_RESTORE_SWITCHABLE = 3 ,
};
#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_LR 0 x1
#define V4L2_AV1_LOOP_RESTORATION_FLAG_USES_CHROMA_LR 0 x2
/**
* struct v4l2_av1_loop_restoration - AV1 Loop Restauration as described in
* section 6 . 10 . 15 " Loop restoration params semantics " of the AV1 specification .
*
* @ flags : See V4L2_AV1_LOOP_RESTORATION_FLAG_ { } .
* @ lr_unit_shift : specifies if the luma restoration size should be halved .
* @ lr_uv_shift : specifies if the chroma size should be half the luma size .
* @ reserved : padding field . Should be zeroed by applications .
* @ frame_restoration_type : specifies the type of restoration used for each
* plane . See enum v4l2_av1_frame_restoration_type .
* @ loop_restoration_size : specifies the size of loop restoration units in units
* of samples in the current plane .
*/
struct v4l2_av1_loop_restoration {
__u8 flags;
__u8 lr_unit_shift;
__u8 lr_uv_shift;
__u8 reserved;
enum v4l2_av1_frame_restoration_type frame_restoration_type[V4L2_AV1_NUM_PLANES_MAX];
__u32 loop_restoration_size[V4L2_AV1_MAX_NUM_PLANES];
};
/**
* struct v4l2_av1_cdef - AV1 CDEF params semantics as described in section
* 6 . 10 . 14 " CDEF params semantics " of the AV1 specification
*
* @ damping_minus_3 : controls the amount of damping in the deringing filter .
* @ bits : specifies the number of bits needed to specify which CDEF filter to
* apply .
* @ y_pri_strength : specifies the strength of the primary filter .
* @ y_sec_strength : specifies the strength of the secondary filter .
* @ uv_pri_strength : specifies the strength of the primary filter .
* @ uv_sec_strength : specifies the strength of the secondary filter .
*/
struct v4l2_av1_cdef {
__u8 damping_minus_3;
__u8 bits;
__u8 y_pri_strength[V4L2_AV1_CDEF_MAX];
__u8 y_sec_strength[V4L2_AV1_CDEF_MAX];
__u8 uv_pri_strength[V4L2_AV1_CDEF_MAX];
__u8 uv_sec_strength[V4L2_AV1_CDEF_MAX];
};
#define V4L2_AV1_SEGMENTATION_FLAG_ENABLED 0 x1
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_MAP 0 x2
#define V4L2_AV1_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0 x4
#define V4L2_AV1_SEGMENTATION_FLAG_UPDATE_DATA 0 x8
#define V4L2_AV1_SEGMENTATION_FLAG_SEG_ID_PRE_SKIP 0 x10
/**
* enum v4l2_av1_segment_feature - AV1 segment features as described in section
* 3 " Symbols and abbreviated terms " of the AV1 specification .
*
* @ V4L2_AV1_SEG_LVL_ALT_Q : Index for quantizer segment feature .
* @ V4L2_AV1_SEG_LVL_ALT_LF_Y_V : Index for vertical luma loop filter segment
* feature .
* @ V4L2_AV1_SEG_LVL_REF_FRAME : Index for reference frame segment feature .
* @ V4L2_AV1_SEG_LVL_REF_SKIP : Index for skip segment feature .
* @ V4L2_AV1_SEG_LVL_REF_GLOBALMV : Index for global mv feature .
* @ V4L2_AV1_SEG_LVL_MAX : Number of segment features .
*/
enum v4l2_av1_segment_feature {
V4L2_AV1_SEG_LVL_ALT_Q = 0 ,
V4L2_AV1_SEG_LVL_ALT_LF_Y_V = 1 ,
V4L2_AV1_SEG_LVL_REF_FRAME = 5 ,
V4L2_AV1_SEG_LVL_REF_SKIP = 6 ,
V4L2_AV1_SEG_LVL_REF_GLOBALMV = 7 ,
V4L2_AV1_SEG_LVL_MAX = 8
};
#define V4L2_AV1_SEGMENT_FEATURE_ENABLED(id) (1 << (id))
/**
* struct v4l2_av1_segmentation - AV1 Segmentation params as defined in section
* 6 . 8 . 13 " Segmentation params semantics " of the AV1 specification .
*
* @ flags : see V4L2_AV1_SEGMENTATION_FLAG_ { } .
* @ last_active_seg_id : indicates the highest numbered segment id that has some
* enabled feature . This is used when decoding the segment id to only decode
* choices corresponding to used segments .
* @ feature_enabled : bitmask defining which features are enabled in each
* segment . Use V4L2_AV1_SEGMENT_FEATURE_ENABLED to build a suitable mask .
* @ feature_data : data attached to each feature . Data entry is only valid if the
* feature is enabled
*/
struct v4l2_av1_segmentation {
__u8 flags;
__u8 last_active_seg_id;
__u8 feature_enabled[V4L2_AV1_MAX_SEGMENTS];
__s16 feature_data[V4L2_AV1_MAX_SEGMENTS][V4L2_AV1_SEG_LVL_MAX];
};
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_ENABLED 0 x1
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_UPDATE 0 x2
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_PRESENT 0 x4
#define V4L2_AV1_LOOP_FILTER_FLAG_DELTA_LF_MULTI 0 x8
/**
* struct v4l2_av1_loop_filter - AV1 Loop filter params as defined in section
* 6 . 8 . 10 " Loop filter semantics " and 6 . 8 . 16 " Loop filter delta parameters
* semantics " of the AV1 specification .
*
* @ flags : see V4L2_AV1_LOOP_FILTER_FLAG_ { }
* @ level : an array containing loop filter strength values . Different loop
* filter strength values from the array are used depending on the image plane
* being filtered , and the edge direction ( vertical or horizontal ) being
* filtered .
* @ sharpness : indicates the sharpness level . The loop_filter_level and
* loop_filter_sharpness together determine when a block edge is filtered , and
* by how much the filtering can change the sample values . The loop filter
* process is described in section 7 . 14 of the AV1 specification .
* @ ref_deltas : contains the adjustment needed for the filter level based on the
* chosen reference frame . If this syntax element is not present , it maintains
* its previous value .
* @ mode_deltas : contains the adjustment needed for the filter level based on
* the chosen mode . If this syntax element is not present , it maintains its
* previous value .
* @ delta_lf_res : specifies the left shift which should be applied to decoded
* loop filter delta values .
*/
struct v4l2_av1_loop_filter {
__u8 flags;
__u8 level[4 ];
__u8 sharpness;
__s8 ref_deltas[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__s8 mode_deltas[2 ];
__u8 delta_lf_res;
};
#define V4L2_AV1_QUANTIZATION_FLAG_DIFF_UV_DELTA 0 x1
#define V4L2_AV1_QUANTIZATION_FLAG_USING_QMATRIX 0 x2
#define V4L2_AV1_QUANTIZATION_FLAG_DELTA_Q_PRESENT 0 x4
/**
* struct v4l2_av1_quantization - AV1 Quantization params as defined in section
* 6 . 8 . 11 " Quantization params semantics " of the AV1 specification .
*
* @ flags : see V4L2_AV1_QUANTIZATION_FLAG_ { }
* @ base_q_idx : indicates the base frame qindex . This is used for Y AC
* coefficients and as the base value for the other quantizers .
* @ delta_q_y_dc : indicates the Y DC quantizer relative to base_q_idx .
* @ delta_q_u_dc : indicates the U DC quantizer relative to base_q_idx .
* @ delta_q_u_ac : indicates the U AC quantizer relative to base_q_idx .
* @ delta_q_v_dc : indicates the V DC quantizer relative to base_q_idx .
* @ delta_q_v_ac : indicates the V AC quantizer relative to base_q_idx .
* @ qm_y : specifies the level in the quantizer matrix that should be used for
* luma plane decoding .
* @ qm_u : specifies the level in the quantizer matrix that should be used for
* chroma U plane decoding .
* @ qm_v : specifies the level in the quantizer matrix that should be used for
* chroma V plane decoding .
* @ delta_q_res : specifies the left shift which should be applied to decoded
* quantizer index delta values .
*/
struct v4l2_av1_quantization {
__u8 flags;
__u8 base_q_idx;
__s8 delta_q_y_dc;
__s8 delta_q_u_dc;
__s8 delta_q_u_ac;
__s8 delta_q_v_dc;
__s8 delta_q_v_ac;
__u8 qm_y;
__u8 qm_u;
__u8 qm_v;
__u8 delta_q_res;
};
#define V4L2_AV1_TILE_INFO_FLAG_UNIFORM_TILE_SPACING 0 x1
/**
* struct v4l2_av1_tile_info - AV1 Tile info as defined in section 6 . 8 . 14 " Tile
* info semantics " of the AV1 specification .
*
* @ flags : see V4L2_AV1_TILE_INFO_FLAG_ { }
* @ context_update_tile_id : specifies which tile to use for the CDF update .
* @ tile_rows : specifies the number of tiles down the frame .
* @ tile_cols : specifies the number of tiles across the frame .
* @ mi_col_starts : an array specifying the start column ( in units of 4 x4 luma
* samples ) for each tile across the image .
* @ mi_row_starts : an array specifying the start row ( in units of 4 x4 luma
* samples ) for each tile down the image .
* @ width_in_sbs_minus_1 : specifies the width of a tile minus 1 in units of
* superblocks .
* @ height_in_sbs_minus_1 : specifies the height of a tile minus 1 in units of
* superblocks .
* @ tile_size_bytes : specifies the number of bytes needed to code each tile
* size .
* @ reserved : padding field . Should be zeroed by applications .
*/
struct v4l2_av1_tile_info {
__u8 flags;
__u8 context_update_tile_id;
__u8 tile_cols;
__u8 tile_rows;
__u32 mi_col_starts[V4L2_AV1_MAX_TILE_COLS + 1 ];
__u32 mi_row_starts[V4L2_AV1_MAX_TILE_ROWS + 1 ];
__u32 width_in_sbs_minus_1[V4L2_AV1_MAX_TILE_COLS];
__u32 height_in_sbs_minus_1[V4L2_AV1_MAX_TILE_ROWS];
__u8 tile_size_bytes;
__u8 reserved[3 ];
};
/**
* enum v4l2_av1_frame_type - AV1 Frame Type
*
* @ V4L2_AV1_KEY_FRAME : Key frame
* @ V4L2_AV1_INTER_FRAME : Inter frame
* @ V4L2_AV1_INTRA_ONLY_FRAME : Intra - only frame
* @ V4L2_AV1_SWITCH_FRAME : Switch frame
*/
enum v4l2_av1_frame_type {
V4L2_AV1_KEY_FRAME = 0 ,
V4L2_AV1_INTER_FRAME = 1 ,
V4L2_AV1_INTRA_ONLY_FRAME = 2 ,
V4L2_AV1_SWITCH_FRAME = 3
};
/**
* enum v4l2_av1_interpolation_filter - AV1 interpolation filter types
*
* @ V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP : eight tap filter
* @ V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH : eight tap smooth filter
* @ V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP : eight tap sharp filter
* @ V4L2_AV1_INTERPOLATION_FILTER_BILINEAR : bilinear filter
* @ V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE : filter selection is signaled at
* the block level
*
* See section 6 . 8 . 9 " Interpolation filter semantics " of the AV1 specification
* for more details .
*/
enum v4l2_av1_interpolation_filter {
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP = 0 ,
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SMOOTH = 1 ,
V4L2_AV1_INTERPOLATION_FILTER_EIGHTTAP_SHARP = 2 ,
V4L2_AV1_INTERPOLATION_FILTER_BILINEAR = 3 ,
V4L2_AV1_INTERPOLATION_FILTER_SWITCHABLE = 4 ,
};
/**
* enum v4l2_av1_tx_mode - AV1 Tx mode as described in section 6 . 8 . 21 " TX mode
* semantics " of the AV1 specification .
* @ V4L2_AV1_TX_MODE_ONLY_4X4 : the inverse transform will use only 4 x4
* transforms
* @ V4L2_AV1_TX_MODE_LARGEST : the inverse transform will use the largest
* transform size that fits inside the block
* @ V4L2_AV1_TX_MODE_SELECT : the choice of transform size is specified
* explicitly for each block .
*/
enum v4l2_av1_tx_mode {
V4L2_AV1_TX_MODE_ONLY_4X4 = 0 ,
V4L2_AV1_TX_MODE_LARGEST = 1 ,
V4L2_AV1_TX_MODE_SELECT = 2
};
#define V4L2_AV1_FRAME_FLAG_SHOW_FRAME 0 x00000001
#define V4L2_AV1_FRAME_FLAG_SHOWABLE_FRAME 0 x00000002
#define V4L2_AV1_FRAME_FLAG_ERROR_RESILIENT_MODE 0 x00000004
#define V4L2_AV1_FRAME_FLAG_DISABLE_CDF_UPDATE 0 x00000008
#define V4L2_AV1_FRAME_FLAG_ALLOW_SCREEN_CONTENT_TOOLS 0 x00000010
#define V4L2_AV1_FRAME_FLAG_FORCE_INTEGER_MV 0 x00000020
#define V4L2_AV1_FRAME_FLAG_ALLOW_INTRABC 0 x00000040
#define V4L2_AV1_FRAME_FLAG_USE_SUPERRES 0 x00000080
#define V4L2_AV1_FRAME_FLAG_ALLOW_HIGH_PRECISION_MV 0 x00000100
#define V4L2_AV1_FRAME_FLAG_IS_MOTION_MODE_SWITCHABLE 0 x00000200
#define V4L2_AV1_FRAME_FLAG_USE_REF_FRAME_MVS 0 x00000400
#define V4L2_AV1_FRAME_FLAG_DISABLE_FRAME_END_UPDATE_CDF 0 x00000800
#define V4L2_AV1_FRAME_FLAG_ALLOW_WARPED_MOTION 0 x00001000
#define V4L2_AV1_FRAME_FLAG_REFERENCE_SELECT 0 x00002000
#define V4L2_AV1_FRAME_FLAG_REDUCED_TX_SET 0 x00004000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_ALLOWED 0 x00008000
#define V4L2_AV1_FRAME_FLAG_SKIP_MODE_PRESENT 0 x00010000
#define V4L2_AV1_FRAME_FLAG_FRAME_SIZE_OVERRIDE 0 x00020000
#define V4L2_AV1_FRAME_FLAG_BUFFER_REMOVAL_TIME_PRESENT 0 x00040000
#define V4L2_AV1_FRAME_FLAG_FRAME_REFS_SHORT_SIGNALING 0 x00080000
#define V4L2_CID_STATELESS_AV1_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 502 )
/**
* struct v4l2_ctrl_av1_frame - Represents an AV1 Frame Header OBU .
*
* @ tile_info : tile info
* @ quantization : quantization params
* @ segmentation : segmentation params
* @ superres_denom : the denominator for the upscaling ratio .
* @ loop_filter : loop filter params
* @ cdef : cdef params
* @ skip_mode_frame : specifies the frames to use for compound prediction when
* skip_mode is equal to 1 .
* @ primary_ref_frame : specifies which reference frame contains the CDF values
* and other state that should be loaded at the start of the frame .
* @ loop_restoration : loop restoration params
* @ global_motion : global motion params
* @ flags : see V4L2_AV1_FRAME_FLAG_ { }
* @ frame_type : specifies the AV1 frame type
* @ order_hint : specifies OrderHintBits least significant bits of the expected
* output order for this frame .
* @ upscaled_width : the upscaled width .
* @ interpolation_filter : specifies the filter selection used for performing
* inter prediction .
* @ tx_mode : specifies how the transform size is determined .
* @ frame_width_minus_1 : add 1 to get the frame ' s width .
* @ frame_height_minus_1 : add 1 to get the frame ' s height
* @ render_width_minus_1 : add 1 to get the render width of the frame in luma
* samples .
* @ render_height_minus_1 : add 1 to get the render height of the frame in luma
* samples .
* @ current_frame_id : specifies the frame id number for the current frame . Frame
* id numbers are additional information that do not affect the decoding
* process , but provide decoders with a way of detecting missing reference
* frames so that appropriate action can be taken .
* @ buffer_removal_time : specifies the frame removal time in units of DecCT clock
* ticks counted from the removal time of the last random access point for
* operating point opNum .
* @ reserved : padding field . Should be zeroed by applications .
* @ order_hints : specifies the expected output order hint for each reference
* frame . This field corresponds to the OrderHints variable from the
* specification ( section 5 . 9 . 2 " Uncompressed header syntax " ) . As such , this is
* only used for non - intra frames and ignored otherwise . order_hints [ 0 ] is
* always ignored .
* @ reference_frame_ts : the V4L2 timestamp of the reference frame slots .
* @ ref_frame_idx : used to index into @ reference_frame_ts when decoding
* inter - frames . The meaning of this array is the same as in the specification .
* The timestamp refers to the timestamp field in struct v4l2_buffer . Use
* v4l2_timeval_to_ns ( ) to convert the struct timeval to a _ _ u64 .
* @ refresh_frame_flags : contains a bitmask that specifies which reference frame
* slots will be updated with the current frame after it is decoded .
*/
struct v4l2_ctrl_av1_frame {
struct v4l2_av1_tile_info tile_info;
struct v4l2_av1_quantization quantization;
__u8 superres_denom;
struct v4l2_av1_segmentation segmentation;
struct v4l2_av1_loop_filter loop_filter;
struct v4l2_av1_cdef cdef;
__u8 skip_mode_frame[2 ];
__u8 primary_ref_frame;
struct v4l2_av1_loop_restoration loop_restoration;
struct v4l2_av1_global_motion global_motion;
__u32 flags;
enum v4l2_av1_frame_type frame_type;
__u32 order_hint;
__u32 upscaled_width;
enum v4l2_av1_interpolation_filter interpolation_filter;
enum v4l2_av1_tx_mode tx_mode;
__u32 frame_width_minus_1;
__u32 frame_height_minus_1;
__u16 render_width_minus_1;
__u16 render_height_minus_1;
__u32 current_frame_id;
__u32 buffer_removal_time[V4L2_AV1_MAX_OPERATING_POINTS];
__u8 reserved[4 ];
__u32 order_hints[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__u64 reference_frame_ts[V4L2_AV1_TOTAL_REFS_PER_FRAME];
__s8 ref_frame_idx[V4L2_AV1_REFS_PER_FRAME];
__u8 refresh_frame_flags;
};
#define V4L2_AV1_FILM_GRAIN_FLAG_APPLY_GRAIN 0 x1
#define V4L2_AV1_FILM_GRAIN_FLAG_UPDATE_GRAIN 0 x2
#define V4L2_AV1_FILM_GRAIN_FLAG_CHROMA_SCALING_FROM_LUMA 0 x4
#define V4L2_AV1_FILM_GRAIN_FLAG_OVERLAP 0 x8
#define V4L2_AV1_FILM_GRAIN_FLAG_CLIP_TO_RESTRICTED_RANGE 0 x10
#define V4L2_CID_STATELESS_AV1_FILM_GRAIN (V4L2_CID_CODEC_STATELESS_BASE + 505 )
/**
* struct v4l2_ctrl_av1_film_grain - AV1 Film Grain parameters .
*
* Film grain parameters as specified by section 6 . 8 . 20 of the AV1 Specification .
*
* @ flags : see V4L2_AV1_FILM_GRAIN_ { } .
* @ cr_mult : represents a multiplier for the cr component used in derivation of
* the input index to the cr component scaling function .
* @ grain_seed : specifies the starting value for the pseudo - random numbers used
* during film grain synthesis .
* @ film_grain_params_ref_idx : indicates which reference frame contains the
* film grain parameters to be used for this frame .
* @ num_y_points : specifies the number of points for the piece - wise linear
* scaling function of the luma component .
* @ point_y_value : represents the x ( luma value ) coordinate for the i - th point
* of the piecewise linear scaling function for luma component . The values are
* signaled on the scale of 0 . . 255 . In case of 10 bit video , these values
* correspond to luma values divided by 4 . In case of 12 bit video , these values
* correspond to luma values divided by 16 .
* @ point_y_scaling : represents the scaling ( output ) value for the i - th point
* of the piecewise linear scaling function for luma component .
* @ num_cb_points : specifies the number of points for the piece - wise linear
* scaling function of the cb component .
* @ point_cb_value : represents the x coordinate for the i - th point of the
* piece - wise linear scaling function for cb component . The values are signaled
* on the scale of 0 . . 255 .
* @ point_cb_scaling : represents the scaling ( output ) value for the i - th point
* of the piecewise linear scaling function for cb component .
* @ num_cr_points : specifies represents the number of points for the piece - wise
* linear scaling function of the cr component .
* @ point_cr_value : represents the x coordinate for the i - th point of the
* piece - wise linear scaling function for cr component . The values are signaled
* on the scale of 0 . . 255 .
* @ point_cr_scaling : represents the scaling ( output ) value for the i - th point
* of the piecewise linear scaling function for cr component .
* @ grain_scaling_minus_8 : represents the shift – 8 applied to the values of the
* chroma component . The grain_scaling_minus_8 can take values of 0 . . 3 and
* determines the range and quantization step of the standard deviation of film
* grain .
* @ ar_coeff_lag : specifies the number of auto - regressive coefficients for luma
* and chroma .
* @ ar_coeffs_y_plus_128 : specifies auto - regressive coefficients used for the Y
* plane .
* @ ar_coeffs_cb_plus_128 : specifies auto - regressive coefficients used for the U
* plane .
* @ ar_coeffs_cr_plus_128 : specifies auto - regressive coefficients used for the V
* plane .
* @ ar_coeff_shift_minus_6 : specifies the range of the auto - regressive
* coefficients . Values of 0 , 1 , 2 , and 3 correspond to the ranges for
* auto - regressive coefficients of [ - 2 , 2 ) , [ - 1 , 1 ) , [ - 0 . 5 , 0 . 5 ) and [ - 0 . 25 ,
* 0 . 25 ) respectively .
* @ grain_scale_shift : specifies how much the Gaussian random numbers should be
* scaled down during the grain synthesis process .
* @ cb_mult : represents a multiplier for the cb component used in derivation of
* the input index to the cb component scaling function .
* @ cb_luma_mult : represents a multiplier for the average luma component used in
* derivation of the input index to the cb component scaling function .
* @ cr_luma_mult : represents a multiplier for the average luma component used in
* derivation of the input index to the cr component scaling function .
* @ cb_offset : represents an offset used in derivation of the input index to the
* cb component scaling function .
* @ cr_offset : represents an offset used in derivation of the input index to the
* cr component scaling function .
* @ reserved : padding field . Should be zeroed by applications .
*/
struct v4l2_ctrl_av1_film_grain {
__u8 flags;
__u8 cr_mult;
__u16 grain_seed;
__u8 film_grain_params_ref_idx;
__u8 num_y_points;
__u8 point_y_value[V4L2_AV1_MAX_NUM_Y_POINTS];
__u8 point_y_scaling[V4L2_AV1_MAX_NUM_Y_POINTS];
__u8 num_cb_points;
__u8 point_cb_value[V4L2_AV1_MAX_NUM_CB_POINTS];
__u8 point_cb_scaling[V4L2_AV1_MAX_NUM_CB_POINTS];
__u8 num_cr_points;
__u8 point_cr_value[V4L2_AV1_MAX_NUM_CR_POINTS];
__u8 point_cr_scaling[V4L2_AV1_MAX_NUM_CR_POINTS];
__u8 grain_scaling_minus_8;
__u8 ar_coeff_lag;
__u8 ar_coeffs_y_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
__u8 ar_coeffs_cb_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
__u8 ar_coeffs_cr_plus_128[V4L2_AV1_AR_COEFFS_SIZE];
__u8 ar_coeff_shift_minus_6;
__u8 grain_scale_shift;
__u8 cb_mult;
__u8 cb_luma_mult;
__u8 cr_luma_mult;
__u16 cb_offset;
__u16 cr_offset;
__u8 reserved[4 ];
};
/* MPEG-compression definitions kept for backwards compatibility */
#ifndef __KERNEL__
#define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC
#define V4L2_CID_MPEG_CLASS V4L2_CID_CODEC_CLASS
#define V4L2_CID_MPEG_BASE V4L2_CID_CODEC_BASE
#define V4L2_CID_MPEG_CX2341X_BASE V4L2_CID_CODEC_CX2341X_BASE
#define V4L2_CID_MPEG_MFC51_BASE V4L2_CID_CODEC_MFC51_BASE
#endif
#endif
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