/* SPDX-License-Identifier: GPL-2.0-only */
/*
* v4l2 - rect . h - v4l2_rect helper functions
*
* Copyright 2014 Cisco Systems , Inc . and / or its affiliates . All rights reserved .
*/
#ifndef _V4L2_RECT_H_
#define _V4L2_RECT_H_
#include <linux/videodev2.h>
/**
* v4l2_rect_set_size_to ( ) - copy the width / height values .
* @ r : rect whose width and height fields will be set
* @ size : rect containing the width and height fields you need .
*/
static inline void v4l2_rect_set_size_to(struct v4l2_rect *r,
const struct v4l2_rect *size)
{
r->width = size->width;
r->height = size->height;
}
/**
* v4l2_rect_set_min_size ( ) - width and height of r should be > = min_size .
* @ r : rect whose width and height will be modified
* @ min_size : rect containing the minimal width and height
*/
static inline void v4l2_rect_set_min_size(struct v4l2_rect *r,
const struct v4l2_rect *min_size)
{
if (r->width < min_size->width)
r->width = min_size->width;
if (r->height < min_size->height)
r->height = min_size->height;
}
/**
* v4l2_rect_set_max_size ( ) - width and height of r should be < = max_size
* @ r : rect whose width and height will be modified
* @ max_size : rect containing the maximum width and height
*/
static inline void v4l2_rect_set_max_size(struct v4l2_rect *r,
const struct v4l2_rect *max_size)
{
if (r->width > max_size->width)
r->width = max_size->width;
if (r->height > max_size->height)
r->height = max_size->height;
}
/**
* v4l2_rect_map_inside ( ) - r should be inside boundary .
* @ r : rect that will be modified
* @ boundary : rect containing the boundary for @ r
*/
static inline void v4l2_rect_map_inside(struct v4l2_rect *r,
const struct v4l2_rect *boundary)
{
v4l2_rect_set_max_size(r, boundary);
if (r->left < boundary->left)
r->left = boundary->left;
if (r->top < boundary->top)
r->top = boundary->top;
if (r->left + r->width > boundary->left + boundary->width)
r->left = boundary->left + boundary->width - r->width;
if (r->top + r->height > boundary->top + boundary->height)
r->top = boundary->top + boundary->height - r->height;
}
/**
* v4l2_rect_same_size ( ) - return true if r1 has the same size as r2
* @ r1 : rectangle .
* @ r2 : rectangle .
*
* Return true if both rectangles have the same size .
*/
static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1,
const struct v4l2_rect *r2)
{
return r1->width == r2->width && r1->height == r2->height;
}
/**
* v4l2_rect_same_position ( ) - return true if r1 has the same position as r2
* @ r1 : rectangle .
* @ r2 : rectangle .
*
* Return true if both rectangles have the same position
*/
static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1,
const struct v4l2_rect *r2)
{
return r1->top == r2->top && r1->left == r2->left;
}
/**
* v4l2_rect_equal ( ) - return true if r1 equals r2
* @ r1 : rectangle .
* @ r2 : rectangle .
*
* Return true if both rectangles have the same size and position .
*/
static inline bool v4l2_rect_equal(const struct v4l2_rect *r1,
const struct v4l2_rect *r2)
{
return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2);
}
/**
* v4l2_rect_intersect ( ) - calculate the intersection of two rects .
* @ r : intersection of @ r1 and @ r2 .
* @ r1 : rectangle .
* @ r2 : rectangle .
*/
static inline void v4l2_rect_intersect(struct v4l2_rect *r,
const struct v4l2_rect *r1,
const struct v4l2_rect *r2)
{
int right, bottom;
r->top = max(r1->top, r2->top);
r->left = max(r1->left, r2->left);
bottom = min(r1->top + r1->height, r2->top + r2->height);
right = min(r1->left + r1->width, r2->left + r2->width);
r->height = max(0 , bottom - r->top);
r->width = max(0 , right - r->left);
}
/**
* v4l2_rect_scale ( ) - scale rect r by to / from
* @ r : rect to be scaled .
* @ from : from rectangle .
* @ to : to rectangle .
*
* This scales rectangle @ r horizontally by @ to - > width / @ from - > width and
* vertically by @ to - > height / @ from - > height .
*
* Typically @ r is a rectangle inside @ from and you want the rectangle as
* it would appear after scaling @ from to @ to . So the resulting @ r will
* be the scaled rectangle inside @ to .
*/
static inline void v4l2_rect_scale(struct v4l2_rect *r,
const struct v4l2_rect *from,
const struct v4l2_rect *to)
{
if (from->width == 0 || from->height == 0 ) {
r->left = r->top = r->width = r->height = 0 ;
return ;
}
r->left = (((r->left - from->left) * to->width) / from->width) & ~1 ;
r->width = ((r->width * to->width) / from->width) & ~1 ;
r->top = ((r->top - from->top) * to->height) / from->height;
r->height = (r->height * to->height) / from->height;
}
/**
* v4l2_rect_overlap ( ) - do r1 and r2 overlap ?
* @ r1 : rectangle .
* @ r2 : rectangle .
*
* Returns true if @ r1 and @ r2 overlap .
*/
static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
const struct v4l2_rect *r2)
{
/*
* IF the left side of r1 is to the right of the right side of r2 OR
* the left side of r2 is to the right of the right side of r1 THEN
* they do not overlap .
*/
if (r1->left >= r2->left + r2->width ||
r2->left >= r1->left + r1->width)
return false ;
/*
* IF the top side of r1 is below the bottom of r2 OR
* the top side of r2 is below the bottom of r1 THEN
* they do not overlap .
*/
if (r1->top >= r2->top + r2->height ||
r2->top >= r1->top + r1->height)
return false ;
return true ;
}
/**
* v4l2_rect_enclosed ( ) - is r1 enclosed in r2 ?
* @ r1 : rectangle .
* @ r2 : rectangle .
*
* Returns true if @ r1 is enclosed in @ r2 .
*/
static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1,
struct v4l2_rect *r2)
{
if (r1->left < r2->left || r1->top < r2->top)
return false ;
if (r1->left + r1->width > r2->left + r2->width)
return false ;
if (r1->top + r1->height > r2->top + r2->height)
return false ;
return true ;
}
#endif
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