// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Copyright ( c ) 1998 - 2001 Vojtech Pavlik
*/
/*
* Gravis / Kensington GrIP protocol joystick and gamepad driver for Linux
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/input.h>
#include <linux/jiffies.h>
#define DRIVER_DESC "Gravis GrIP protocol joystick driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>" );
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL" );
#define GRIP_MODE_GPP 1
#define GRIP_MODE_BD 2
#define GRIP_MODE_XT 3
#define GRIP_MODE_DC 4
#define GRIP_LENGTH_GPP 24
#define GRIP_STROBE_GPP 200 /* 200 us */
#define GRIP_LENGTH_XT 4
#define GRIP_STROBE_XT 64 /* 64 us */
#define GRIP_MAX_CHUNKS_XT 10
#define GRIP_MAX_BITS_XT 30
struct grip {
struct gameport *gameport;
struct input_dev *dev[2 ];
unsigned char mode[2 ];
int reads;
int bads;
char phys[2 ][32 ];
};
static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0 , BTN_TL2, BTN_A, BTN_B, BTN_X, 0 , BTN_TL, BTN_TR, -1 };
static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
static char *grip_name[] = { NULL, "Gravis GamePad Pro" , "Gravis Blackhawk Digital" ,
"Gravis Xterminator Digital" , "Gravis Xterminator DualControl" };
static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
static char grip_anx[] = { 0 , 0 , 3 , 5 , 5 };
static char grip_cen[] = { 0 , 0 , 2 , 2 , 4 };
/*
* grip_gpp_read_packet ( ) reads a Gravis GamePad Pro packet .
*/
static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
{
unsigned long flags;
unsigned char u, v;
unsigned int t;
int i;
int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
data[0 ] = 0 ;
t = strobe;
i = 0 ;
local_irq_save(flags);
v = gameport_read(gameport) >> shift;
do {
t--;
u = v; v = (gameport_read(gameport) >> shift) & 3 ;
if (~v & u & 1 ) {
data[0 ] |= (v >> 1 ) << i++;
t = strobe;
}
} while (i < GRIP_LENGTH_GPP && t > 0 );
local_irq_restore(flags);
if (i < GRIP_LENGTH_GPP) return -1 ;
for (i = 0 ; i < GRIP_LENGTH_GPP && (data[0 ] & 0 xfe4210) ^ 0 x7c0000; i++)
data[0 ] = data[0 ] >> 1 | (data[0 ] & 1 ) << (GRIP_LENGTH_GPP - 1 );
return -(i == GRIP_LENGTH_GPP);
}
/*
* grip_xt_read_packet ( ) reads a Gravis Xterminator packet .
*/
static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
{
unsigned int i, j, buf, crc;
unsigned char u, v, w;
unsigned long flags;
unsigned int t;
char status;
int strobe = gameport_time(gameport, GRIP_STROBE_XT);
data[0 ] = data[1 ] = data[2 ] = data[3 ] = 0 ;
status = buf = i = j = 0 ;
t = strobe;
local_irq_save(flags);
v = w = (gameport_read(gameport) >> shift) & 3 ;
do {
t--;
u = (gameport_read(gameport) >> shift) & 3 ;
if (u ^ v) {
if ((u ^ v) & 1 ) {
buf = (buf << 1 ) | (u >> 1 );
t = strobe;
i++;
} else
if ((((u ^ v) & (v ^ w)) >> 1 ) & ~(u | v | w) & 1 ) {
if (i == 20 ) {
crc = buf ^ (buf >> 7 ) ^ (buf >> 14 );
if (!((crc ^ (0 x25cb9e70 >> ((crc >> 2 ) & 0 x1c))) & 0 xf)) {
data[buf >> 18 ] = buf >> 4 ;
status |= 1 << (buf >> 18 );
}
j++;
}
t = strobe;
buf = 0 ;
i = 0 ;
}
w = v;
v = u;
}
} while (status != 0 xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0 );
local_irq_restore(flags);
return -(status != 0 xf);
}
/*
* grip_timer ( ) repeatedly polls the joysticks and generates events .
*/
static void grip_poll(struct gameport *gameport)
{
struct grip *grip = gameport_get_drvdata(gameport);
unsigned int data[GRIP_LENGTH_XT];
struct input_dev *dev;
int i, j;
for (i = 0 ; i < 2 ; i++) {
dev = grip->dev[i];
if (!dev)
continue ;
grip->reads++;
switch (grip->mode[i]) {
case GRIP_MODE_GPP:
if (grip_gpp_read_packet(grip->gameport, (i << 1 ) + 4 , data)) {
grip->bads++;
break ;
}
input_report_abs(dev, ABS_X, ((*data >> 15 ) & 1 ) - ((*data >> 16 ) & 1 ));
input_report_abs(dev, ABS_Y, ((*data >> 13 ) & 1 ) - ((*data >> 12 ) & 1 ));
for (j = 0 ; j < 12 ; j++)
if (grip_btn_gpp[j])
input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1 );
break ;
case GRIP_MODE_BD:
if (grip_xt_read_packet(grip->gameport, (i << 1 ) + 4 , data)) {
grip->bads++;
break ;
}
input_report_abs(dev, ABS_X, (data[0 ] >> 2 ) & 0 x3f);
input_report_abs(dev, ABS_Y, 63 - ((data[0 ] >> 8 ) & 0 x3f));
input_report_abs(dev, ABS_THROTTLE, (data[2 ] >> 8 ) & 0 x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2 ] >> 1 ) & 1 ) - ( data[2 ] & 1 ));
input_report_abs(dev, ABS_HAT0Y, ((data[2 ] >> 2 ) & 1 ) - ((data[2 ] >> 3 ) & 1 ));
for (j = 0 ; j < 5 ; j++)
input_report_key(dev, grip_btn_bd[j], (data[3 ] >> (j + 4 )) & 1 );
break ;
case GRIP_MODE_XT:
if (grip_xt_read_packet(grip->gameport, (i << 1 ) + 4 , data)) {
grip->bads++;
break ;
}
input_report_abs(dev, ABS_X, (data[0 ] >> 2 ) & 0 x3f);
input_report_abs(dev, ABS_Y, 63 - ((data[0 ] >> 8 ) & 0 x3f));
input_report_abs(dev, ABS_BRAKE, (data[1 ] >> 2 ) & 0 x3f);
input_report_abs(dev, ABS_GAS, (data[1 ] >> 8 ) & 0 x3f);
input_report_abs(dev, ABS_THROTTLE, (data[2 ] >> 8 ) & 0 x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2 ] >> 1 ) & 1 ) - ( data[2 ] & 1 ));
input_report_abs(dev, ABS_HAT0Y, ((data[2 ] >> 2 ) & 1 ) - ((data[2 ] >> 3 ) & 1 ));
input_report_abs(dev, ABS_HAT1X, ((data[2 ] >> 5 ) & 1 ) - ((data[2 ] >> 4 ) & 1 ));
input_report_abs(dev, ABS_HAT1Y, ((data[2 ] >> 6 ) & 1 ) - ((data[2 ] >> 7 ) & 1 ));
for (j = 0 ; j < 11 ; j++)
input_report_key(dev, grip_btn_xt[j], (data[3 ] >> (j + 3 )) & 1 );
break ;
case GRIP_MODE_DC:
if (grip_xt_read_packet(grip->gameport, (i << 1 ) + 4 , data)) {
grip->bads++;
break ;
}
input_report_abs(dev, ABS_X, (data[0 ] >> 2 ) & 0 x3f);
input_report_abs(dev, ABS_Y, (data[0 ] >> 8 ) & 0 x3f);
input_report_abs(dev, ABS_RX, (data[1 ] >> 2 ) & 0 x3f);
input_report_abs(dev, ABS_RY, (data[1 ] >> 8 ) & 0 x3f);
input_report_abs(dev, ABS_THROTTLE, (data[2 ] >> 8 ) & 0 x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2 ] >> 1 ) & 1 ) - ( data[2 ] & 1 ));
input_report_abs(dev, ABS_HAT0Y, ((data[2 ] >> 2 ) & 1 ) - ((data[2 ] >> 3 ) & 1 ));
for (j = 0 ; j < 9 ; j++)
input_report_key(dev, grip_btn_dc[j], (data[3 ] >> (j + 3 )) & 1 );
break ;
}
input_sync(dev);
}
}
static int grip_open(struct input_dev *dev)
{
struct grip *grip = input_get_drvdata(dev);
gameport_start_polling(grip->gameport);
return 0 ;
}
static void grip_close(struct input_dev *dev)
{
struct grip *grip = input_get_drvdata(dev);
gameport_stop_polling(grip->gameport);
}
static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct grip *grip;
struct input_dev *input_dev;
unsigned int data[GRIP_LENGTH_XT];
int i, j, t;
int err;
grip = kzalloc(sizeof (*grip), GFP_KERNEL);
if (!grip)
return -ENOMEM;
grip->gameport = gameport;
gameport_set_drvdata(gameport, grip);
err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
if (err)
goto fail1;
for (i = 0 ; i < 2 ; i++) {
if (!grip_gpp_read_packet(gameport, (i << 1 ) + 4 , data)) {
grip->mode[i] = GRIP_MODE_GPP;
continue ;
}
if (!grip_xt_read_packet(gameport, (i << 1 ) + 4 , data)) {
if (!(data[3 ] & 7 )) {
grip->mode[i] = GRIP_MODE_BD;
continue ;
}
if (!(data[2 ] & 0 xf0)) {
grip->mode[i] = GRIP_MODE_XT;
continue ;
}
grip->mode[i] = GRIP_MODE_DC;
continue ;
}
}
if (!grip->mode[0 ] && !grip->mode[1 ]) {
err = -ENODEV;
goto fail2;
}
gameport_set_poll_handler(gameport, grip_poll);
gameport_set_poll_interval(gameport, 20 );
for (i = 0 ; i < 2 ; i++) {
if (!grip->mode[i])
continue ;
grip->dev[i] = input_dev = input_allocate_device();
if (!input_dev) {
err = -ENOMEM;
goto fail3;
}
snprintf(grip->phys[i], sizeof (grip->phys[i]),
"%s/input%d" , gameport->phys, i);
input_dev->name = grip_name[grip->mode[i]];
input_dev->phys = grip->phys[i];
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
input_dev->id.product = grip->mode[i];
input_dev->id.version = 0 x0100;
input_dev->dev.parent = &gameport->dev;
input_set_drvdata(input_dev, grip);
input_dev->open = grip_open;
input_dev->close = grip_close;
input_dev->evbit[0 ] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (j = 0 ; (t = grip_abs[grip->mode[i]][j]) >= 0 ; j++) {
if (j < grip_cen[grip->mode[i]])
input_set_abs_params(input_dev, t, 14 , 52 , 1 , 2 );
else if (j < grip_anx[grip->mode[i]])
input_set_abs_params(input_dev, t, 3 , 57 , 1 , 0 );
else
input_set_abs_params(input_dev, t, -1 , 1 , 0 , 0 );
}
for (j = 0 ; (t = grip_btn[grip->mode[i]][j]) >= 0 ; j++)
if (t > 0 )
set_bit(t, input_dev->keybit);
err = input_register_device(grip->dev[i]);
if (err)
goto fail4;
}
return 0 ;
fail4: input_free_device(grip->dev[i]);
fail3: while (--i >= 0 )
if (grip->dev[i])
input_unregister_device(grip->dev[i]);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(grip);
return err;
}
static void grip_disconnect(struct gameport *gameport)
{
struct grip *grip = gameport_get_drvdata(gameport);
int i;
for (i = 0 ; i < 2 ; i++)
if (grip->dev[i])
input_unregister_device(grip->dev[i]);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(grip);
}
static struct gameport_driver grip_drv = {
.driver = {
.name = "grip" ,
.owner = THIS_MODULE,
},
.description = DRIVER_DESC,
.connect = grip_connect,
.disconnect = grip_disconnect,
};
module_gameport_driver(grip_drv);
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