/* color space conversion and gamma correction are not included */ struct intel_vgpu_primary_plane_format {
u8 enabled; /* plane is enabled */
u32 tiled; /* tiling mode: linear, X-tiled, Y tiled, etc */
u8 bpp; /* bits per pixel */
u32 hw_format; /* format field in the PRI_CTL register */
u32 drm_format; /* format in DRM definition */
u32 base; /* framebuffer base in graphics memory */
u64 base_gpa;
u32 x_offset; /* in pixels */
u32 y_offset; /* in lines */
u32 width; /* in pixels */
u32 height; /* in lines */
u32 stride; /* in bytes */
};
struct intel_vgpu_sprite_plane_format {
u8 enabled; /* plane is enabled */
u8 tiled; /* X-tiled */
u8 bpp; /* bits per pixel */
u32 hw_format; /* format field in the SPR_CTL register */
u32 drm_format; /* format in DRM definition */
u32 base; /* sprite base in graphics memory */
u64 base_gpa;
u32 x_pos; /* in pixels */
u32 y_pos; /* in lines */
u32 x_offset; /* in pixels */
u32 y_offset; /* in lines */
u32 width; /* in pixels */
u32 height; /* in lines */
u32 stride; /* in bytes */
};
struct intel_vgpu_cursor_plane_format {
u8 enabled;
u8 mode; /* cursor mode select */
u8 bpp; /* bits per pixel */
u32 drm_format; /* format in DRM definition */
u32 base; /* cursor base in graphics memory */
u64 base_gpa;
u32 x_pos; /* in pixels */
u32 y_pos; /* in lines */
u8 x_sign; /* X Position Sign */
u8 y_sign; /* Y Position Sign */
u32 width; /* in pixels */
u32 height; /* in lines */
u32 x_hot; /* in pixels */
u32 y_hot; /* in pixels */
};
int intel_vgpu_decode_primary_plane(struct intel_vgpu *vgpu, struct intel_vgpu_primary_plane_format *plane); int intel_vgpu_decode_cursor_plane(struct intel_vgpu *vgpu, struct intel_vgpu_cursor_plane_format *plane);
#endif
Messung V0.5 in Prozent
¤ Dauer der Verarbeitung: 0.9 Sekunden
(vorverarbeitet am 2026-10-03)
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