// SPDX-License-Identifier: MIT
/*
* Copyright © 2008 - 2015 Intel Corporation
*/
#include <linux/highmem.h>
#include "display/intel_display.h"
#include "i915_drv.h"
#include "i915_reg.h"
#include "i915_scatterlist.h"
#include "i915_pvinfo.h"
#include "i915_vgpu.h"
#include "intel_gt_regs.h"
#include "intel_mchbar_regs.h"
/**
* DOC : fence register handling
*
* Important to avoid confusions : " fences " in the i915 driver are not execution
* fences used to track command completion but hardware detiler objects which
* wrap a given range of the global GTT . Each platform has only a fairly limited
* set of these objects .
*
* Fences are used to detile GTT memory mappings . They ' re also connected to the
* hardware frontbuffer render tracking and hence interact with frontbuffer
* compression . Furthermore on older platforms fences are required for tiled
* objects used by the display engine . They can also be used by the render
* engine - they ' re required for blitter commands and are optional for render
* commands . But on gen4 + both display ( with the exception of fbc ) and rendering
* have their own tiling state bits and don ' t need fences .
*
* Also note that fences only support X and Y tiling and hence can ' t be used for
* the fancier new tiling formats like W , Ys and Yf .
*
* Finally note that because fences are such a restricted resource they ' re
* dynamically associated with objects . Furthermore fence state is committed to
* the hardware lazily to avoid unnecessary stalls on gen2 / 3 . Therefore code must
* explicitly call i915_gem_object_get_fence ( ) to synchronize fencing status
* for cpu access . Also note that some code wants an unfenced view , for those
* cases the fence can be removed forcefully with i915_gem_object_put_fence ( ) .
*
* Internally these functions will synchronize with userspace access by removing
* CPU ptes into GTT mmaps ( not the GTT ptes themselves ) as needed .
*/
#define pipelined 0
static struct drm_i915_private *fence_to_i915(struct i915_fence_reg *fence)
{
return fence->ggtt->vm.i915;
}
static struct intel_uncore *fence_to_uncore(struct i915_fence_reg *fence)
{
return fence->ggtt->vm.gt->uncore;
}
static void i965_write_fence_reg(struct i915_fence_reg *fence)
{
i915_reg_t fence_reg_lo, fence_reg_hi;
int fence_pitch_shift;
u64 val;
if (GRAPHICS_VER(fence_to_i915(fence)) >= 6 ) {
fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
} else {
fence_reg_lo = FENCE_REG_965_LO(fence->id);
fence_reg_hi = FENCE_REG_965_HI(fence->id);
fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
}
val = 0 ;
if (fence->tiling) {
unsigned int stride = fence->stride;
GEM_BUG_ON(!IS_ALIGNED(stride, 128 ));
val = fence->start + fence->size - I965_FENCE_PAGE;
val <<= 32 ;
val |= fence->start;
val |= (u64)((stride / 128 ) - 1 ) << fence_pitch_shift;
if (fence->tiling == I915_TILING_Y)
val |= BIT(I965_FENCE_TILING_Y_SHIFT);
val |= I965_FENCE_REG_VALID;
}
if (!pipelined) {
struct intel_uncore *uncore = fence_to_uncore(fence);
/*
* To w / a incoherency with non - atomic 64 - bit register updates ,
* we split the 64 - bit update into two 32 - bit writes . In order
* for a partial fence not to be evaluated between writes , we
* precede the update with write to turn off the fence register ,
* and only enable the fence as the last step .
*
* For extra levels of paranoia , we make sure each step lands
* before applying the next step .
*/
intel_uncore_write_fw(uncore, fence_reg_lo, 0 );
intel_uncore_posting_read_fw(uncore, fence_reg_lo);
intel_uncore_write_fw(uncore, fence_reg_hi, upper_32_bits(val));
intel_uncore_write_fw(uncore, fence_reg_lo, lower_32_bits(val));
intel_uncore_posting_read_fw(uncore, fence_reg_lo);
}
}
static void i915_write_fence_reg(struct i915_fence_reg *fence)
{
u32 val;
val = 0 ;
if (fence->tiling) {
unsigned int stride = fence->stride;
unsigned int tiling = fence->tiling;
bool is_y_tiled = tiling == I915_TILING_Y;
if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence_to_i915(fence)))
stride /= 128 ;
else
stride /= 512 ;
GEM_BUG_ON(!is_power_of_2(stride));
val = fence->start;
if (is_y_tiled)
val |= BIT(I830_FENCE_TILING_Y_SHIFT);
val |= I915_FENCE_SIZE_BITS(fence->size);
val |= ilog2(stride) << I830_FENCE_PITCH_SHIFT;
val |= I830_FENCE_REG_VALID;
}
if (!pipelined) {
struct intel_uncore *uncore = fence_to_uncore(fence);
i915_reg_t reg = FENCE_REG(fence->id);
intel_uncore_write_fw(uncore, reg, val);
intel_uncore_posting_read_fw(uncore, reg);
}
}
static void i830_write_fence_reg(struct i915_fence_reg *fence)
{
u32 val;
val = 0 ;
if (fence->tiling) {
unsigned int stride = fence->stride;
val = fence->start;
if (fence->tiling == I915_TILING_Y)
val |= BIT(I830_FENCE_TILING_Y_SHIFT);
val |= I830_FENCE_SIZE_BITS(fence->size);
val |= ilog2(stride / 128 ) << I830_FENCE_PITCH_SHIFT;
val |= I830_FENCE_REG_VALID;
}
if (!pipelined) {
struct intel_uncore *uncore = fence_to_uncore(fence);
i915_reg_t reg = FENCE_REG(fence->id);
intel_uncore_write_fw(uncore, reg, val);
intel_uncore_posting_read_fw(uncore, reg);
}
}
static void fence_write(struct i915_fence_reg *fence)
{
struct drm_i915_private *i915 = fence_to_i915(fence);
/*
* Previous access through the fence register is marshalled by
* the mb ( ) inside the fault handlers ( i915_gem_release_mmaps )
* and explicitly managed for internal users .
*/
if (GRAPHICS_VER(i915) == 2 )
i830_write_fence_reg(fence);
else if (GRAPHICS_VER(i915) == 3 )
i915_write_fence_reg(fence);
else
i965_write_fence_reg(fence);
/*
* Access through the fenced region afterwards is
* ordered by the posting reads whilst writing the registers .
*/
}
static bool gpu_uses_fence_registers(struct i915_fence_reg *fence)
{
return GRAPHICS_VER(fence_to_i915(fence)) < 4 ;
}
static int fence_update(struct i915_fence_reg *fence,
struct i915_vma *vma)
{
struct i915_ggtt *ggtt = fence->ggtt;
struct intel_uncore *uncore = fence_to_uncore(fence);
intel_wakeref_t wakeref;
struct i915_vma *old;
int ret;
fence->tiling = 0 ;
if (vma) {
GEM_BUG_ON(!i915_gem_object_get_stride(vma->obj) ||
!i915_gem_object_get_tiling(vma->obj));
if (!i915_vma_is_map_and_fenceable(vma))
return -EINVAL;
if (gpu_uses_fence_registers(fence)) {
/* implicit 'unfenced' GPU blits */
ret = i915_vma_sync(vma);
if (ret)
return ret;
}
GEM_BUG_ON(vma->fence_size > i915_vma_size(vma));
fence->start = i915_ggtt_offset(vma);
fence->size = vma->fence_size;
fence->stride = i915_gem_object_get_stride(vma->obj);
fence->tiling = i915_gem_object_get_tiling(vma->obj);
}
WRITE_ONCE(fence->dirty, false );
old = xchg(&fence->vma, NULL);
if (old) {
/* XXX Ideally we would move the waiting to outside the mutex */
ret = i915_active_wait(&fence->active);
if (ret) {
fence->vma = old;
return ret;
}
i915_vma_flush_writes(old);
/*
* Ensure that all userspace CPU access is completed before
* stealing the fence .
*/
if (old != vma) {
GEM_BUG_ON(old->fence != fence);
i915_vma_revoke_mmap(old);
old->fence = NULL;
}
list_move(&fence->link, &ggtt->fence_list);
}
/*
* We only need to update the register itself if the device is awake .
* If the device is currently powered down , we will defer the write
* to the runtime resume , see intel_ggtt_restore_fences ( ) .
*
* This only works for removing the fence register , on acquisition
* the caller must hold the rpm wakeref . The fence register must
* be cleared before we can use any other fences to ensure that
* the new fences do not overlap the elided clears , confusing HW .
*/
wakeref = intel_runtime_pm_get_if_in_use(uncore->rpm);
if (!wakeref) {
GEM_BUG_ON(vma);
return 0 ;
}
WRITE_ONCE(fence->vma, vma);
fence_write(fence);
if (vma) {
vma->fence = fence;
list_move_tail(&fence->link, &ggtt->fence_list);
}
intel_runtime_pm_put(uncore->rpm, wakeref);
return 0 ;
}
/**
* i915_vma_revoke_fence - force - remove fence for a VMA
* @ vma : vma to map linearly ( not through a fence reg )
*
* This function force - removes any fence from the given object , which is useful
* if the kernel wants to do untiled GTT access .
*/
void i915_vma_revoke_fence(struct i915_vma *vma)
{
struct i915_fence_reg *fence = vma->fence;
intel_wakeref_t wakeref;
lockdep_assert_held(&vma->vm->mutex);
if (!fence)
return ;
GEM_BUG_ON(fence->vma != vma);
i915_active_wait(&fence->active);
GEM_BUG_ON(!i915_active_is_idle(&fence->active));
GEM_BUG_ON(atomic_read(&fence->pin_count));
fence->tiling = 0 ;
WRITE_ONCE(fence->vma, NULL);
vma->fence = NULL;
/*
* Skip the write to HW if and only if the device is currently
* suspended .
*
* If the driver does not currently hold a wakeref ( if_in_use = = 0 ) ,
* the device may currently be runtime suspended , or it may be woken
* up before the suspend takes place . If the device is not suspended
* ( powered down ) and we skip clearing the fence register , the HW is
* left in an undefined state where we may end up with multiple
* registers overlapping .
*/
with_intel_runtime_pm_if_active(fence_to_uncore(fence)->rpm, wakeref)
fence_write(fence);
}
static bool fence_is_active(const struct i915_fence_reg *fence)
{
return fence->vma && i915_vma_is_active(fence->vma);
}
static struct i915_fence_reg *fence_find(struct i915_ggtt *ggtt)
{
struct intel_display *display = ggtt->vm.i915->display;
struct i915_fence_reg *active = NULL;
struct i915_fence_reg *fence, *fn;
list_for_each_entry_safe(fence, fn, &ggtt->fence_list, link) {
GEM_BUG_ON(fence->vma && fence->vma->fence != fence);
if (fence == active) /* now seen this fence twice */
active = ERR_PTR(-EAGAIN);
/* Prefer idle fences so we do not have to wait on the GPU */
if (active != ERR_PTR(-EAGAIN) && fence_is_active(fence)) {
if (!active)
active = fence;
list_move_tail(&fence->link, &ggtt->fence_list);
continue ;
}
if (atomic_read(&fence->pin_count))
continue ;
return fence;
}
/* Wait for completion of pending flips which consume fences */
if (intel_has_pending_fb_unpin(display))
return ERR_PTR(-EAGAIN);
return ERR_PTR(-ENOBUFS);
}
int __i915_vma_pin_fence(struct i915_vma *vma)
{
struct i915_ggtt *ggtt = i915_vm_to_ggtt(vma->vm);
struct i915_fence_reg *fence;
struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
int err;
lockdep_assert_held(&vma->vm->mutex);
/* Just update our place in the LRU if our fence is getting reused. */
if (vma->fence) {
fence = vma->fence;
GEM_BUG_ON(fence->vma != vma);
atomic_inc(&fence->pin_count);
if (!fence->dirty) {
list_move_tail(&fence->link, &ggtt->fence_list);
return 0 ;
}
} else if (set) {
fence = fence_find(ggtt);
if (IS_ERR(fence))
return PTR_ERR(fence);
GEM_BUG_ON(atomic_read(&fence->pin_count));
atomic_inc(&fence->pin_count);
} else {
return 0 ;
}
err = fence_update(fence, set);
if (err)
goto out_unpin;
GEM_BUG_ON(fence->vma != set);
GEM_BUG_ON(vma->fence != (set ? fence : NULL));
if (set)
return 0 ;
out_unpin:
atomic_dec(&fence->pin_count);
return err;
}
/**
* i915_vma_pin_fence - set up fencing for a vma
* @ vma : vma to map through a fence reg
*
* When mapping objects through the GTT , userspace wants to be able to write
* to them without having to worry about swizzling if the object is tiled .
* This function walks the fence regs looking for a free one for @ obj ,
* stealing one if it can ' t find any .
*
* It then sets up the reg based on the object ' s properties : address , pitch
* and tiling format .
*
* For an untiled surface , this removes any existing fence .
*
* Returns :
* 0 on success , negative error code on failure .
*/
int i915_vma_pin_fence(struct i915_vma *vma)
{
int err;
if (!vma->fence && !i915_gem_object_is_tiled(vma->obj))
return 0 ;
/*
* Note that we revoke fences on runtime suspend . Therefore the user
* must keep the device awake whilst using the fence .
*/
assert_rpm_wakelock_held(vma->vm->gt->uncore->rpm);
GEM_BUG_ON(!i915_vma_is_ggtt(vma));
err = mutex_lock_interruptible(&vma->vm->mutex);
if (err)
return err;
err = __i915_vma_pin_fence(vma);
mutex_unlock(&vma->vm->mutex);
return err;
}
/**
* i915_reserve_fence - Reserve a fence for vGPU
* @ ggtt : Global GTT
*
* This function walks the fence regs looking for a free one and remove
* it from the fence_list . It is used to reserve fence for vGPU to use .
*/
struct i915_fence_reg *i915_reserve_fence(struct i915_ggtt *ggtt)
{
struct i915_fence_reg *fence;
int count;
int ret;
lockdep_assert_held(&ggtt->vm.mutex);
/* Keep at least one fence available for the display engine. */
count = 0 ;
list_for_each_entry(fence, &ggtt->fence_list, link)
count += !atomic_read(&fence->pin_count);
if (count <= 1 )
return ERR_PTR(-ENOSPC);
fence = fence_find(ggtt);
if (IS_ERR(fence))
return fence;
if (fence->vma) {
/* Force-remove fence from VMA */
ret = fence_update(fence, NULL);
if (ret)
return ERR_PTR(ret);
}
list_del(&fence->link);
return fence;
}
/**
* i915_unreserve_fence - Reclaim a reserved fence
* @ fence : the fence reg
*
* This function add a reserved fence register from vGPU to the fence_list .
*/
void i915_unreserve_fence(struct i915_fence_reg *fence)
{
struct i915_ggtt *ggtt = fence->ggtt;
lockdep_assert_held(&ggtt->vm.mutex);
list_add(&fence->link, &ggtt->fence_list);
}
/**
* intel_ggtt_restore_fences - restore fence state
* @ ggtt : Global GTT
*
* Restore the hw fence state to match the software tracking again , to be called
* after a gpu reset and on resume . Note that on runtime suspend we only cancel
* the fences , to be reacquired by the user later .
*/
void intel_ggtt_restore_fences(struct i915_ggtt *ggtt)
{
int i;
for (i = 0 ; i < ggtt->num_fences; i++)
fence_write(&ggtt->fence_regs[i]);
}
/**
* DOC : tiling swizzling details
*
* The idea behind tiling is to increase cache hit rates by rearranging
* pixel data so that a group of pixel accesses are in the same cacheline .
* Performance improvement from doing this on the back / depth buffer are on
* the order of 30 % .
*
* Intel architectures make this somewhat more complicated , though , by
* adjustments made to addressing of data when the memory is in interleaved
* mode ( matched pairs of DIMMS ) to improve memory bandwidth .
* For interleaved memory , the CPU sends every sequential 64 bytes
* to an alternate memory channel so it can get the bandwidth from both .
*
* The GPU also rearranges its accesses for increased bandwidth to interleaved
* memory , and it matches what the CPU does for non - tiled . However , when tiled
* it does it a little differently , since one walks addresses not just in the
* X direction but also Y . So , along with alternating channels when bit
* 6 of the address flips , it also alternates when other bits flip - - Bits 9
* ( every 512 bytes , an X tile scanline ) and 10 ( every two X tile scanlines )
* are common to both the 915 and 965 - class hardware .
*
* The CPU also sometimes XORs in higher bits as well , to improve
* bandwidth doing strided access like we do so frequently in graphics . This
* is called " Channel XOR Randomization " in the MCH documentation . The result
* is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
* decode .
*
* All of this bit 6 XORing has an effect on our memory management ,
* as we need to make sure that the 3 d driver can correctly address object
* contents .
*
* If we don ' t have interleaved memory , all tiling is safe and no swizzling is
* required .
*
* When bit 17 is XORed in , we simply refuse to tile at all . Bit
* 17 is not just a page offset , so as we page an object out and back in ,
* individual pages in it will have different bit 17 addresses , resulting in
* each 64 bytes being swapped with its neighbor !
*
* Otherwise , if interleaved , we have to tell the 3 d driver what the address
* swizzling it needs to do is , since it ' s writing with the CPU to the pages
* ( bit 6 and potentially bit 11 XORed in ) , and the GPU is reading from the
* pages ( bit 6 , 9 , and 10 XORed in ) , resulting in a cumulative bit swizzling
* required by the CPU of XORing in bit 6 , 9 , 10 , and potentially 11 , in order
* to match what the GPU expects .
*/
/**
* detect_bit_6_swizzle - detect bit 6 swizzling pattern
* @ ggtt : Global GGTT
*
* Detects bit 6 swizzling of address lookup between IGD access and CPU
* access through main memory .
*/
static void detect_bit_6_swizzle(struct i915_ggtt *ggtt)
{
struct intel_uncore *uncore = ggtt->vm.gt->uncore;
struct drm_i915_private *i915 = ggtt->vm.i915;
u32 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
u32 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
if (GRAPHICS_VER(i915) >= 8 || IS_VALLEYVIEW(i915)) {
/*
* On BDW + , swizzling is not used . We leave the CPU memory
* controller in charge of optimizing memory accesses without
* the extra address manipulation GPU side .
*
* VLV and CHV don ' t have GPU swizzling .
*/
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
} else if (GRAPHICS_VER(i915) >= 6 ) {
if (i915->preserve_bios_swizzle) {
if (intel_uncore_read(uncore, DISP_ARB_CTL) &
DISP_TILE_SURFACE_SWIZZLING) {
swizzle_x = I915_BIT_6_SWIZZLE_9_10;
swizzle_y = I915_BIT_6_SWIZZLE_9;
} else {
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
}
} else {
u32 dimm_c0, dimm_c1;
dimm_c0 = intel_uncore_read(uncore, MAD_DIMM_C0);
dimm_c1 = intel_uncore_read(uncore, MAD_DIMM_C1);
dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
/*
* Enable swizzling when the channels are populated
* with identically sized dimms . We don ' t need to check
* the 3 rd channel because no cpu with gpu attached
* ships in that configuration . Also , swizzling only
* makes sense for 2 channels anyway .
*/
if (dimm_c0 == dimm_c1) {
swizzle_x = I915_BIT_6_SWIZZLE_9_10;
swizzle_y = I915_BIT_6_SWIZZLE_9;
} else {
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
}
}
} else if (GRAPHICS_VER(i915) == 5 ) {
/*
* On Ironlake whatever DRAM config , GPU always do
* same swizzling setup .
*/
swizzle_x = I915_BIT_6_SWIZZLE_9_10;
swizzle_y = I915_BIT_6_SWIZZLE_9;
} else if (GRAPHICS_VER(i915) == 2 ) {
/*
* As far as we know , the 865 doesn ' t have these bit 6
* swizzling issues .
*/
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
} else if (IS_G45(i915) || IS_I965G(i915) || IS_G33(i915)) {
/*
* The 965 , G33 , and newer , have a very flexible memory
* configuration . It will enable dual - channel mode
* ( interleaving ) on as much memory as it can , and the GPU
* will additionally sometimes enable different bit 6
* swizzling for tiled objects from the CPU .
*
* Here ' s what I found on the G965 :
* slot fill memory size swizzling
* 0 A 0 B 1 A 1 B 1 - ch 2 - ch
* 512 0 0 0 512 0 O
* 512 0 512 0 16 1008 X
* 512 0 0 512 16 1008 X
* 0 512 0 512 16 1008 X
* 1024 1024 1024 0 2048 1024 O
*
* We could probably detect this based on either the DRB
* matching , which was the case for the swizzling required in
* the table above , or from the 1 - ch value being less than
* the minimum size of a rank .
*
* Reports indicate that the swizzling actually
* varies depending upon page placement inside the
* channels , i . e . we see swizzled pages where the
* banks of memory are paired and unswizzled on the
* uneven portion , so leave that as unknown .
*/
if (intel_uncore_read16(uncore, C0DRB3_BW) ==
intel_uncore_read16(uncore, C1DRB3_BW)) {
swizzle_x = I915_BIT_6_SWIZZLE_9_10;
swizzle_y = I915_BIT_6_SWIZZLE_9;
}
} else {
u32 dcc = intel_uncore_read(uncore, DCC);
/*
* On 9 xx chipsets , channel interleave by the CPU is
* determined by DCC . For single - channel , neither the CPU
* nor the GPU do swizzling . For dual channel interleaved ,
* the GPU ' s interleave is bit 9 and 10 for X tiled , and bit
* 9 for Y tiled . The CPU ' s interleave is independent , and
* can be based on either bit 11 ( haven ' t seen this yet ) or
* bit 17 ( common ) .
*/
switch (dcc & DCC_ADDRESSING_MODE_MASK) {
case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
break ;
case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
if (dcc & DCC_CHANNEL_XOR_DISABLE) {
/*
* This is the base swizzling by the GPU for
* tiled buffers .
*/
swizzle_x = I915_BIT_6_SWIZZLE_9_10;
swizzle_y = I915_BIT_6_SWIZZLE_9;
} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0 ) {
/* Bit 11 swizzling by the CPU in addition. */
swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
swizzle_y = I915_BIT_6_SWIZZLE_9_11;
} else {
/* Bit 17 swizzling by the CPU in addition. */
swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
swizzle_y = I915_BIT_6_SWIZZLE_9_17;
}
break ;
}
/* check for L-shaped memory aka modified enhanced addressing */
if (GRAPHICS_VER(i915) == 4 &&
!(intel_uncore_read(uncore, DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
}
if (dcc == 0 xffffffff) {
drm_err(&i915->drm, "Couldn't read from MCHBAR. "
"Disabling tiling.\n" );
swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
}
}
if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
/*
* Userspace likes to explode if it sees unknown swizzling ,
* so lie . We will finish the lie when reporting through
* the get - tiling - ioctl by reporting the physical swizzle
* mode as unknown instead .
*
* As we don ' t strictly know what the swizzling is , it may be
* bit17 dependent , and so we need to also prevent the pages
* from being moved .
*/
i915->gem_quirks |= GEM_QUIRK_PIN_SWIZZLED_PAGES;
swizzle_x = I915_BIT_6_SWIZZLE_NONE;
swizzle_y = I915_BIT_6_SWIZZLE_NONE;
}
to_gt(i915)->ggtt->bit_6_swizzle_x = swizzle_x;
to_gt(i915)->ggtt->bit_6_swizzle_y = swizzle_y;
}
/*
* Swap every 64 bytes of this page around , to account for it having a new
* bit 17 of its physical address and therefore being interpreted differently
* by the GPU .
*/
static void swizzle_page(struct page *page)
{
char temp[64 ];
char *vaddr;
int i;
vaddr = kmap_local_page(page);
for (i = 0 ; i < PAGE_SIZE; i += 128 ) {
memcpy(temp, &vaddr[i], 64 );
memcpy(&vaddr[i], &vaddr[i + 64 ], 64 );
memcpy(&vaddr[i + 64 ], temp, 64 );
}
kunmap_local(vaddr);
}
/**
* i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
* @ obj : i915 GEM buffer object
* @ pages : the scattergather list of physical pages
*
* This function fixes up the swizzling in case any page frame number for this
* object has changed in bit 17 since that state has been saved with
* i915_gem_object_save_bit_17_swizzle ( ) .
*
* This is called when pinning backing storage again , since the kernel is free
* to move unpinned backing storage around ( either by directly moving pages or
* by swapping them out and back in again ) .
*/
void
i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
struct sg_table *pages)
{
struct sgt_iter sgt_iter;
struct page *page;
int i;
if (obj->bit_17 == NULL)
return ;
i = 0 ;
for_each_sgt_page(page, sgt_iter, pages) {
char new_bit_17 = page_to_phys(page) >> 17 ;
if ((new_bit_17 & 0 x1) != (test_bit(i, obj->bit_17) != 0 )) {
swizzle_page(page);
set_page_dirty(page);
}
i++;
}
}
/**
* i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
* @ obj : i915 GEM buffer object
* @ pages : the scattergather list of physical pages
*
* This function saves the bit 17 of each page frame number so that swizzling
* can be fixed up later on with i915_gem_object_do_bit_17_swizzle ( ) . This must
* be called before the backing storage can be unpinned .
*/
void
i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
struct sg_table *pages)
{
const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
struct sgt_iter sgt_iter;
struct page *page;
int i;
if (obj->bit_17 == NULL) {
obj->bit_17 = bitmap_zalloc(page_count, GFP_KERNEL);
if (obj->bit_17 == NULL) {
drm_err(obj->base.dev,
"Failed to allocate memory for bit 17 record\n" );
return ;
}
}
i = 0 ;
for_each_sgt_page(page, sgt_iter, pages) {
if (page_to_phys(page) & (1 << 17 ))
__set_bit(i, obj->bit_17);
else
__clear_bit(i, obj->bit_17);
i++;
}
}
void intel_ggtt_init_fences(struct i915_ggtt *ggtt)
{
struct drm_i915_private *i915 = ggtt->vm.i915;
struct intel_uncore *uncore = ggtt->vm.gt->uncore;
int num_fences;
int i;
INIT_LIST_HEAD(&ggtt->fence_list);
INIT_LIST_HEAD(&ggtt->userfault_list);
detect_bit_6_swizzle(ggtt);
if (!i915_ggtt_has_aperture(ggtt))
num_fences = 0 ;
else if (GRAPHICS_VER(i915) >= 7 &&
!(IS_VALLEYVIEW(i915) || IS_CHERRYVIEW(i915)))
num_fences = 32 ;
else if (GRAPHICS_VER(i915) >= 4 ||
IS_I945G(i915) || IS_I945GM(i915) ||
IS_G33(i915) || IS_PINEVIEW(i915))
num_fences = 16 ;
else
num_fences = 8 ;
if (intel_vgpu_active(i915))
num_fences = intel_uncore_read(uncore,
vgtif_reg(avail_rs.fence_num));
ggtt->fence_regs = kcalloc(num_fences,
sizeof (*ggtt->fence_regs),
GFP_KERNEL);
if (!ggtt->fence_regs)
num_fences = 0 ;
/* Initialize fence registers to zero */
for (i = 0 ; i < num_fences; i++) {
struct i915_fence_reg *fence = &ggtt->fence_regs[i];
i915_active_init(&fence->active, NULL, NULL, 0 );
fence->ggtt = ggtt;
fence->id = i;
list_add_tail(&fence->link, &ggtt->fence_list);
}
ggtt->num_fences = num_fences;
intel_ggtt_restore_fences(ggtt);
}
void intel_ggtt_fini_fences(struct i915_ggtt *ggtt)
{
int i;
for (i = 0 ; i < ggtt->num_fences; i++) {
struct i915_fence_reg *fence = &ggtt->fence_regs[i];
i915_active_fini(&fence->active);
}
kfree(ggtt->fence_regs);
}
void intel_gt_init_swizzling(struct intel_gt *gt)
{
struct drm_i915_private *i915 = gt->i915;
struct intel_uncore *uncore = gt->uncore;
if (GRAPHICS_VER(i915) < 5 ||
to_gt(i915)->ggtt->bit_6_swizzle_x == I915_BIT_6_SWIZZLE_NONE)
return ;
intel_uncore_rmw(uncore, DISP_ARB_CTL, 0 , DISP_TILE_SURFACE_SWIZZLING);
if (GRAPHICS_VER(i915) == 5 )
return ;
intel_uncore_rmw(uncore, TILECTL, 0 , TILECTL_SWZCTL);
if (GRAPHICS_VER(i915) == 6 )
intel_uncore_write(uncore,
ARB_MODE,
_MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_SNB));
else if (GRAPHICS_VER(i915) == 7 )
intel_uncore_write(uncore,
ARB_MODE,
_MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_IVB));
else if (GRAPHICS_VER(i915) == 8 )
intel_uncore_write(uncore,
GAMTARBMODE,
_MASKED_BIT_ENABLE(ARB_MODE_SWIZZLE_BDW));
else
MISSING_CASE(GRAPHICS_VER(i915));
}
Messung V0.5 in Prozent C=96 H=97 G=96
¤ Dauer der Verarbeitung: 0.18 Sekunden
(vorverarbeitet am 2026-10-03)
¤
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