// SPDX-License-Identifier: GPL-2.0 OR MIT
/**************************************************************************
* Copyright 2014 - 2015 VMware , Inc . , Palo Alto , CA . , USA
*
* Permission is hereby granted , free of charge , to any person obtaining a
* copy of this software and associated documentation files ( the
* " Software " ) , to deal in the Software without restriction , including
* without limitation the rights to use , copy , modify , merge , publish ,
* distribute , sub license , and / or sell copies of the Software , and to
* permit persons to whom the Software is furnished to do so , subject to
* the following conditions :
*
* The above copyright notice and this permission notice ( including the
* next paragraph ) shall be included in all copies or substantial portions
* of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
* IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NON - INFRINGEMENT . IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS , AUTHORS AND / OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM ,
* DAMAGES OR OTHER LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR
* OTHERWISE , ARISING FROM , OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE .
*
**************************************************************************/
#include "vmwgfx_bo.h"
#include "vmwgfx_drv.h"
#include "vmwgfx_resource_priv.h"
#include "vmwgfx_so.h"
#include "vmwgfx_binding.h"
/*
* The currently only reason we need to keep track of views is that if we
* destroy a hardware surface , all views pointing to it must also be destroyed ,
* otherwise the device will error .
* So in particular if a surface is evicted , we must destroy all views pointing
* to it , and all context bindings of that view . Similarly we must restore
* the view bindings , views and surfaces pointed to by the views when a
* context is referenced in the command stream .
*/
/**
* struct vmw_view - view metadata
*
* @ rcu : RCU callback head
* @ res : The struct vmw_resource we derive from
* @ ctx : Non - refcounted pointer to the context this view belongs to .
* @ srf : Refcounted pointer to the surface pointed to by this view .
* @ cotable : Refcounted pointer to the cotable holding this view .
* @ srf_head : List head for the surface - to - view list .
* @ cotable_head : List head for the cotable - to_view list .
* @ view_type : View type .
* @ view_id : User - space per context view id . Currently used also as per
* context device view id .
* @ cmd_size : Size of the SVGA3D define view command that we ' ve copied from the
* command stream .
* @ committed : Whether the view is actually created or pending creation at the
* device level .
* @ cmd : The SVGA3D define view command copied from the command stream .
*/
struct vmw_view {
struct rcu_head rcu;
struct vmw_resource res;
struct vmw_resource *ctx; /* Immutable */
struct vmw_resource *srf; /* Immutable */
struct vmw_resource *cotable; /* Immutable */
struct list_head srf_head; /* Protected by binding_mutex */
struct list_head cotable_head; /* Protected by binding_mutex */
unsigned view_type; /* Immutable */
unsigned view_id; /* Immutable */
u32 cmd_size; /* Immutable */
bool committed; /* Protected by binding_mutex */
u32 cmd[]; /* Immutable */
};
static int vmw_view_create(struct vmw_resource *res);
static int vmw_view_destroy(struct vmw_resource *res);
static void vmw_hw_view_destroy(struct vmw_resource *res);
static void vmw_view_commit_notify(struct vmw_resource *res,
enum vmw_cmdbuf_res_state state);
static const struct vmw_res_func vmw_view_func = {
.res_type = vmw_res_view,
.needs_guest_memory = false ,
.may_evict = false ,
.type_name = "DX view" ,
.domain = VMW_BO_DOMAIN_SYS,
.busy_domain = VMW_BO_DOMAIN_SYS,
.create = vmw_view_create,
.commit_notify = vmw_view_commit_notify,
};
/**
* struct vmw_view_define - view define command body stub
*
* @ view_id : The device id of the view being defined
* @ sid : The surface id of the view being defined
*
* This generic struct is used by the code to change @ view_id and @ sid of a
* saved view define command .
*/
struct vmw_view_define {
uint32 view_id;
uint32 sid;
};
/**
* vmw_view - Convert a struct vmw_resource to a struct vmw_view
*
* @ res : Pointer to the resource to convert .
*
* Returns a pointer to a struct vmw_view .
*/
static struct vmw_view *vmw_view(struct vmw_resource *res)
{
return container_of(res, struct vmw_view, res);
}
/**
* vmw_view_commit_notify - Notify that a view operation has been committed to
* hardware from a user - supplied command stream .
*
* @ res : Pointer to the view resource .
* @ state : Indicating whether a creation or removal has been committed .
*
*/
static void vmw_view_commit_notify(struct vmw_resource *res,
enum vmw_cmdbuf_res_state state)
{
struct vmw_view *view = vmw_view(res);
struct vmw_private *dev_priv = res->dev_priv;
mutex_lock(&dev_priv->binding_mutex);
if (state == VMW_CMDBUF_RES_ADD) {
struct vmw_surface *srf = vmw_res_to_srf(view->srf);
list_add_tail(&view->srf_head, &srf->view_list);
vmw_cotable_add_resource(view->cotable, &view->cotable_head);
view->committed = true ;
res->id = view->view_id;
} else {
list_del_init(&view->cotable_head);
list_del_init(&view->srf_head);
view->committed = false ;
res->id = -1 ;
}
mutex_unlock(&dev_priv->binding_mutex);
}
/**
* vmw_view_create - Create a hardware view .
*
* @ res : Pointer to the view resource .
*
* Create a hardware view . Typically used if that view has previously been
* destroyed by an eviction operation .
*/
static int vmw_view_create(struct vmw_resource *res)
{
struct vmw_view *view = vmw_view(res);
struct vmw_surface *srf = vmw_res_to_srf(view->srf);
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
struct vmw_view_define body;
} *cmd;
mutex_lock(&dev_priv->binding_mutex);
if (!view->committed) {
mutex_unlock(&dev_priv->binding_mutex);
return 0 ;
}
cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);
if (!cmd) {
mutex_unlock(&dev_priv->binding_mutex);
return -ENOMEM;
}
memcpy(cmd, &view->cmd, view->cmd_size);
WARN_ON(cmd->body.view_id != view->view_id);
/* Sid may have changed due to surface eviction. */
WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
cmd->body.sid = view->srf->id;
vmw_cmd_commit(res->dev_priv, view->cmd_size);
res->id = view->view_id;
list_add_tail(&view->srf_head, &srf->view_list);
vmw_cotable_add_resource(view->cotable, &view->cotable_head);
mutex_unlock(&dev_priv->binding_mutex);
return 0 ;
}
/**
* vmw_view_destroy - Destroy a hardware view .
*
* @ res : Pointer to the view resource .
*
* Destroy a hardware view . Typically used on unexpected termination of the
* owning process or if the surface the view is pointing to is destroyed .
*/
static int vmw_view_destroy(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
struct vmw_view *view = vmw_view(res);
struct {
SVGA3dCmdHeader header;
union vmw_view_destroy body;
} *cmd;
lockdep_assert_held_once(&dev_priv->binding_mutex);
vmw_binding_res_list_scrub(&res->binding_head);
if (!view->committed || res->id == -1 )
return 0 ;
cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof (*cmd), view->ctx->id);
if (!cmd)
return -ENOMEM;
cmd->header.id = vmw_view_destroy_cmds[view->view_type];
cmd->header.size = sizeof (cmd->body);
cmd->body.view_id = view->view_id;
vmw_cmd_commit(dev_priv, sizeof (*cmd));
res->id = -1 ;
list_del_init(&view->cotable_head);
list_del_init(&view->srf_head);
return 0 ;
}
/**
* vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup .
*
* @ res : Pointer to the view resource .
*
* Destroy a hardware view if it ' s still present .
*/
static void vmw_hw_view_destroy(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
mutex_lock(&dev_priv->binding_mutex);
WARN_ON(vmw_view_destroy(res));
res->id = -1 ;
mutex_unlock(&dev_priv->binding_mutex);
}
/**
* vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
*
* @ user_key : The user - space id used for the view .
* @ view_type : The view type .
*
* Destroy a hardware view if it ' s still present .
*/
static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
{
return user_key | (view_type << 20 );
}
/**
* vmw_view_id_ok - Basic view id and type range checks .
*
* @ user_key : The user - space id used for the view .
* @ view_type : The view type .
*
* Checks that the view id and type ( typically provided by user - space ) is
* valid .
*/
static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
{
return (user_key < SVGA_COTABLE_MAX_IDS &&
view_type < vmw_view_max);
}
/**
* vmw_view_res_free - resource res_free callback for view resources
*
* @ res : Pointer to a struct vmw_resource
*
* Frees memory held by the struct vmw_view .
*/
static void vmw_view_res_free(struct vmw_resource *res)
{
struct vmw_view *view = vmw_view(res);
vmw_resource_unreference(&view->cotable);
vmw_resource_unreference(&view->srf);
kfree_rcu(view, rcu);
}
/**
* vmw_view_add - Create a view resource and stage it for addition
* as a command buffer managed resource .
*
* @ man : Pointer to the compat shader manager identifying the shader namespace .
* @ ctx : Pointer to a struct vmw_resource identifying the active context .
* @ srf : Pointer to a struct vmw_resource identifying the surface the view
* points to .
* @ view_type : The view type deduced from the view create command .
* @ user_key : The key that is used to identify the shader . The key is
* unique to the view type and to the context .
* @ cmd : Pointer to the view create command in the command stream .
* @ cmd_size : Size of the view create command in the command stream .
* @ list : Caller ' s list of staged command buffer resource actions .
*/
int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
struct vmw_resource *ctx,
struct vmw_resource *srf,
enum vmw_view_type view_type,
u32 user_key,
const void *cmd,
size_t cmd_size,
struct list_head *list)
{
static const size_t vmw_view_define_sizes[] = {
[vmw_view_sr] = sizeof (SVGA3dCmdDXDefineShaderResourceView),
[vmw_view_rt] = sizeof (SVGA3dCmdDXDefineRenderTargetView),
[vmw_view_ds] = sizeof (SVGA3dCmdDXDefineDepthStencilView),
[vmw_view_ua] = sizeof (SVGA3dCmdDXDefineUAView)
};
struct vmw_private *dev_priv = ctx->dev_priv;
struct vmw_resource *res;
struct vmw_view *view;
size_t size;
int ret;
if (cmd_size != vmw_view_define_sizes[view_type] +
sizeof (SVGA3dCmdHeader)) {
VMW_DEBUG_USER("Illegal view create command size.\n" );
return -EINVAL;
}
if (!vmw_view_id_ok(user_key, view_type)) {
VMW_DEBUG_USER("Illegal view add view id.\n" );
return -EINVAL;
}
size = offsetof(struct vmw_view, cmd) + cmd_size;
view = kmalloc(size, GFP_KERNEL);
if (!view) {
return -ENOMEM;
}
res = &view->res;
view->ctx = ctx;
view->srf = vmw_resource_reference(srf);
view->cotable = vmw_resource_reference
(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
view->view_type = view_type;
view->view_id = user_key;
view->cmd_size = cmd_size;
view->committed = false ;
INIT_LIST_HEAD(&view->srf_head);
INIT_LIST_HEAD(&view->cotable_head);
memcpy(&view->cmd, cmd, cmd_size);
ret = vmw_resource_init(dev_priv, res, true ,
vmw_view_res_free, &vmw_view_func);
if (ret)
goto out_resource_init;
ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
vmw_view_key(user_key, view_type),
res, list);
if (ret)
goto out_resource_init;
res->id = view->view_id;
res->hw_destroy = vmw_hw_view_destroy;
out_resource_init:
vmw_resource_unreference(&res);
return ret;
}
/**
* vmw_view_remove - Stage a view for removal .
*
* @ man : Pointer to the view manager identifying the shader namespace .
* @ user_key : The key that is used to identify the view . The key is
* unique to the view type .
* @ view_type : View type
* @ list : Caller ' s list of staged command buffer resource actions .
* @ res_p : If the resource is in an already committed state , points to the
* struct vmw_resource on successful return . The pointer will be
* non ref - counted .
*/
int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
u32 user_key, enum vmw_view_type view_type,
struct list_head *list,
struct vmw_resource **res_p)
{
if (!vmw_view_id_ok(user_key, view_type)) {
VMW_DEBUG_USER("Illegal view remove view id.\n" );
return -EINVAL;
}
return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
vmw_view_key(user_key, view_type),
list, res_p);
}
/**
* vmw_view_cotable_list_destroy - Evict all views belonging to a cotable .
*
* @ dev_priv : Pointer to a device private struct .
* @ list : List of views belonging to a cotable .
* @ readback : Unused . Needed for function interface only .
*
* This function evicts all views belonging to a cotable .
* It must be called with the binding_mutex held , and the caller must hold
* a reference to the view resource . This is typically called before the
* cotable is paged out .
*/
void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
struct list_head *list,
bool readback)
{
struct vmw_view *entry, *next;
lockdep_assert_held_once(&dev_priv->binding_mutex);
list_for_each_entry_safe(entry, next, list, cotable_head)
WARN_ON(vmw_view_destroy(&entry->res));
}
/**
* vmw_view_surface_list_destroy - Evict all views pointing to a surface
*
* @ dev_priv : Pointer to a device private struct .
* @ list : List of views pointing to a surface .
*
* This function evicts all views pointing to a surface . This is typically
* called before the surface is evicted .
*/
void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
struct list_head *list)
{
struct vmw_view *entry, *next;
lockdep_assert_held_once(&dev_priv->binding_mutex);
list_for_each_entry_safe(entry, next, list, srf_head)
WARN_ON(vmw_view_destroy(&entry->res));
}
/**
* vmw_view_srf - Return a non - refcounted pointer to the surface a view is
* pointing to .
*
* @ res : pointer to a view resource .
*
* Note that the view itself is holding a reference , so as long
* the view resource is alive , the surface resource will be .
*/
struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
{
return vmw_view(res)->srf;
}
/**
* vmw_view_lookup - Look up a view .
*
* @ man : The context ' s cmdbuf ref manager .
* @ view_type : The view type .
* @ user_key : The view user id .
*
* returns a refcounted pointer to a view or an error pointer if not found .
*/
struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
enum vmw_view_type view_type,
u32 user_key)
{
return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
vmw_view_key(user_key, view_type));
}
/**
* vmw_view_dirtying - Return whether a view type is dirtying its resource
* @ res : Pointer to the view
*
* Each time a resource is put on the validation list as the result of a
* view pointing to it , we need to determine whether that resource will
* be dirtied ( written to by the GPU ) as a result of the corresponding
* GPU operation . Currently only rendertarget - , depth - stencil and unordered
* access views are capable of dirtying its resource .
*
* Return : Whether the view type of @ res dirties the resource it points to .
*/
u32 vmw_view_dirtying(struct vmw_resource *res)
{
static u32 view_is_dirtying[vmw_view_max] = {
[vmw_view_rt] = VMW_RES_DIRTY_SET,
[vmw_view_ds] = VMW_RES_DIRTY_SET,
[vmw_view_ua] = VMW_RES_DIRTY_SET,
};
/* Update this function as we add more view types */
BUILD_BUG_ON(vmw_view_max != 4 );
return view_is_dirtying[vmw_view(res)->view_type];
}
const u32 vmw_view_destroy_cmds[] = {
[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
};
const SVGACOTableType vmw_view_cotables[] = {
[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
};
const SVGACOTableType vmw_so_cotables[] = {
[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT,
[vmw_so_max]= SVGA_COTABLE_MAX
};
/* To remove unused function warning */
static void vmw_so_build_asserts(void ) __attribute__((used));
/*
* This function is unused at run - time , and only used to dump various build
* asserts important for code optimization assumptions .
*/
static void vmw_so_build_asserts(void )
{
/* Assert that our vmw_view_cmd_to_type() function is correct. */
BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1 );
BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2 );
BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3 );
BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4 );
BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5 );
/* Assert that our "one body fits all" assumption is valid */
BUILD_BUG_ON(sizeof (union vmw_view_destroy) != sizeof (u32));
/* Assert that the view key space can hold all view ids. */
BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20 ) - 1 ));
/*
* Assert that the offset of sid in all view define commands
* is what we assume it to be .
*/
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
offsetof(SVGA3dCmdDXDefineUAView, sid));
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid));
}
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