/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* License , v . 2 . 0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
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* the License at http : //www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SLIDESHOW_SOURCE_INC_SHAPEATTRIBUTELAYERHOLDER_HXX
#define INCLUDED_SLIDESHOW_SOURCE_INC_SHAPEATTRIBUTELAYERHOLDER_HXX
#include "attributableshape.hxx"
#include "shapeattributelayer.hxx"
namespace slideshow::internal
{
/** Holds a ShapeAttributeLayer, together with the associated
Shape
Use this class to hold ShapeAttributeLayer objects the
RAII way . When this object gets deleted , it will
automatically revoke the attribute layer for the given
shape ( this encapsulates the somewhat clumsy notification
process that is required for shape and attribute layer
interaction ) .
*/
class ShapeAttributeLayerHolder
{
public :
/** Create a ShapeAttributeLayerHolder instance.
This constructor creates an empty attribute holder , to
generate an attribute layer , you have to manually call
createAttributeLayer ( ) .
*/
ShapeAttributeLayerHolder() :
mpShape(),
mpAttributeLayer()
{
}
~ShapeAttributeLayerHolder()
{
reset(); // ensures that the last attribute layer is
// correctly deregistered from the shape.
}
ShapeAttributeLayerHolder(const ShapeAttributeLayerHolder&) = delete ;
ShapeAttributeLayerHolder& operator =(const ShapeAttributeLayerHolder&) = delete ;
void reset()
{
if ( mpShape && mpAttributeLayer )
mpShape->revokeAttributeLayer( mpAttributeLayer );
}
/** This constructor receives a pointer to the Shape, from
which attribute layers should be generated . Initially ,
this object does not create an attribute layer , you
have to manually call createAttributeLayer ( ) .
@ param rShape
Shape for which attribute layers should be generated .
*/
bool createAttributeLayer( const AttributableShapeSharedPtr& rShape )
{
reset();
mpShape = rShape;
if ( mpShape )
mpAttributeLayer = mpShape->createAttributeLayer();
return static_cast < bool >(mpAttributeLayer);
}
const ShapeAttributeLayerSharedPtr& get() const
{
return mpAttributeLayer;
}
private :
AttributableShapeSharedPtr mpShape;
ShapeAttributeLayerSharedPtr mpAttributeLayer;
};
}
#endif // INCLUDED_SLIDESHOW_SOURCE_INC_SHAPEATTRIBUTELAYERHOLDER_HXX
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