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// so_activex.cxx : Implementation of DLL Exports.
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f so_activexps.mk in the project directory.
#include "stdafx2.h"
#include "resource.h"
#include <initguid.h>
#include "so_activex.h"
#include "so_activex_i.c"
#include "SOActiveX.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_SOActiveX, CSOActiveX)
END_OBJECT_MAP()
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance, &LIBID_SO_ACTIVEXLib);
DisableThreadLibraryCalls(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH)
_Module.Term();
return TRUE ; // ok
}
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void ) { return (_Module.GetLockCount() == 0 ) ? S_OK : S_FALSE; }
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void )
{
HRESULT aResult = _Module.RegisterServer(TRUE );
return aResult;
}
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void )
{
HRESULT aResult = _Module.UnregisterServer(TRUE );
return aResult;
}
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