namespace sdr::contact
{ class SVXCORE_DLLPUBLIC DisplayInfo final
{ // The Layers which shall be processed (visible)
SdrLayerIDSet maProcessLayers;
// The redraw area, in logical coordinates of OutputDevice. If Region // is empty, everything needs to be redrawn
vcl::Region maRedrawArea;
/// only for Writer: current page being painted
basegfx::B2IRectangle m_WriterPageFrame;
// Internal flag to know when the control layer is painted. Default is // false. If set to true, painting of the page, page borders and // the rasters will be suppressed as if mbPageProcessingActive is set (see there). // This flag is set internally from the processing mechanism to avoid double page // painting when the control layer needs to be painted as last layer bool mbControlLayerProcessingActive : 1;
// Internal flag to remember if EnteredGroupDrawMode is active. Default is true // since this mode starts activated and gets switched off when reaching // the current group level. Should only be changed by instances which do // primitive processing bool mbGhostedDrawModeActive : 1;
// Internal flag to know if a MasterPage is processed as SubContent of another // page. Initialized to false, this should only be changed from the instance which // is processing the MasterPage asSubContent and knows what it does bool mbSubContentActive : 1;
// Access to ControlLayerProcessingActive flag void SetControlLayerProcessingActive(bool bDoPaint); bool GetControlLayerProcessingActive() const { return mbControlLayerProcessingActive; }
// Save the original DrawMode from outdev void ClearGhostedDrawMode(); void SetGhostedDrawMode(); bool IsGhostedDrawModeActive() const { return mbGhostedDrawModeActive; }
// access to master page painting flag bool GetSubContentActive() const { return mbSubContentActive; } void SetSubContentActive(bool bNew);
};
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