/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project .
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License , v . 2 . 0 . If a copy of the MPL was not distributed with this
* file , You can obtain one at http : //mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice :
*
* Licensed to the Apache Software Foundation ( ASF ) under one or more
* contributor license agreements . See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership . The ASF licenses this file to you under the Apache
* License , Version 2 . 0 ( the " License " ) ; you may not use this file
* except in compliance with the License . You may obtain a copy of
* the License at http : //www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <rtl/ref.hxx>
#include <com/sun/star/uno/XComponentContext.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/lang/XServiceName.hpp>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <com/sun/star/awt/XWindowListener.hpp>
#include <com/sun/star/awt/XTopWindow.hpp>
#include <com/sun/star/util/XUpdatable.hpp>
#include <com/sun/star/rendering/XSpriteCanvas.hpp>
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#include <com/sun/star/rendering/XGraphicDevice.hpp>
#include <com/sun/star/rendering/XBufferController.hpp>
#include <cppuhelper/compbase.hxx>
#include <comphelper/uno3.hxx>
#include <base/spritecanvasbase.hxx>
#include <base/spritesurface.hxx>
#include <base/disambiguationhelper.hxx>
#include <base/bufferedgraphicdevicebase.hxx>
#include "dx_bitmapprovider.hxx"
#include "dx_spritecanvashelper.hxx"
#include "dx_surfacebitmap.hxx"
#include "dx_impltools.hxx"
#include "dx_spritedevicehelper.hxx"
namespace dxcanvas
{
typedef ::cppu::WeakComponentImplHelper< css::rendering::XSpriteCanvas,
css::rendering::XIntegerBitmap,
css::rendering::XGraphicDevice,
css::lang::XMultiServiceFactory,
css::rendering::XBufferController,
css::awt::XWindowListener,
css::util::XUpdatable,
css::beans::XPropertySet,
css::lang::XServiceName,
css::lang::XServiceInfo> WindowGraphicDeviceBase_Base;
typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::DisambiguationHelper< WindowGraphicDeviceBase_Base >,
SpriteDeviceHelper,
::osl::MutexGuard,
::cppu::OWeakObject > SpriteCanvasBase_Base;
/** Mixin SpriteSurface
Have to mixin the SpriteSurface before deriving from
: : canvas : : SpriteCanvasBase , as this template should already
implement some of those interface methods .
The reason why this appears kinda convoluted is the fact that
we cannot specify non - IDL types as WeakComponentImplHelper
template args , and furthermore , don ' t want to derive
: : canvas : : SpriteCanvasBase directly from
: : canvas : : SpriteSurface ( because derivees of
: : canvas : : SpriteCanvasBase have to explicitly forward the
XInterface methods ( e . g . via DECLARE_UNO3_AGG_DEFAULTS )
anyway ) . Basically , : : canvas : : CanvasCustomSpriteBase should
remain a base class that provides implementation , not to
enforce any specific interface on its derivees .
*/
class SpriteCanvasBaseSpriteSurface_Base : public SpriteCanvasBase_Base,
public ::canvas::SpriteSurface
{
};
typedef ::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base,
SpriteCanvasHelper,
::osl::MutexGuard,
::cppu::OWeakObject > SpriteCanvasBaseT;
/** Product of this component's factory.
The SpriteCanvas object combines the actual Window canvas with
the XGraphicDevice interface . This is because there ' s a
one - to - one relation between them , anyway , since each window
can have exactly one canvas and one associated
XGraphicDevice . And to avoid messing around with circular
references , this is implemented as one single object .
*/
class SpriteCanvas : public SpriteCanvasBaseT, public BitmapProvider
{
public :
SpriteCanvas( const css::uno::Sequence<
css::uno::Any >& aArguments,
const css::uno::Reference<
css::uno::XComponentContext >& rxContext );
void initialize();
/// Dispose all internal references
virtual void disposeThis() override;
// Forwarding the XComponent implementation to the
// cppu::ImplHelper templated base
// Classname Base doing refcounting Base implementing the XComponent interface
// | | |
// V V V
DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( SpriteCanvas, WindowGraphicDeviceBase_Base, ::cppu::WeakComponentImplHelperBase )
// XBufferController (partial)
virtual sal_Bool SAL_CALL showBuffer( sal_Bool bUpdateAll ) override;
virtual sal_Bool SAL_CALL switchBuffer( sal_Bool bUpdateAll ) override;
// XSpriteCanvas (partial)
virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) override;
// XServiceName
virtual OUString SAL_CALL getServiceName( ) override;
// XServiceInfo
virtual css::uno::Sequence<OUString> SAL_CALL getSupportedServiceNames( ) override;
virtual OUString SAL_CALL getImplementationName( ) override;
virtual sal_Bool SAL_CALL supportsService( const OUString& ) override;
/// Retrieve rendermodule object for this Canvas
const IDXRenderModuleSharedPtr& getRenderModule() const ;
/// Get backbuffer for this canvas
const DXSurfaceBitmapSharedPtr& getBackBuffer() const ;
// BitmapProvider
virtual IBitmapSharedPtr getBitmap() const override;
private :
css::uno::Sequence< css::uno::Any > maArguments;
css::uno::Reference< css::uno::XComponentContext > mxComponentContext;
};
typedef ::rtl::Reference< SpriteCanvas > SpriteCanvasRef;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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