/* This Source Code Form is subject to the terms of the Mozilla Public *License,v.2.0.IfacopyoftheMPLwasnotdistributedwiththis
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
usecrate::{telemetry, ServerTimestamp}; use anyhow::Result;
/// A BridgedEngine acts as a bridge between application-services, rust /// implemented sync engines and sync engines as defined by Desktop Firefox. /// /// [Desktop Firefox has an abstract implementation of a Sync /// Engine](https://searchfox.org/mozilla-central/source/services/sync/modules/engines.js) /// with a number of functions each engine is expected to override. Engines /// implemented in Rust use a different shape (specifically, the /// [SyncEngine](crate::SyncEngine) trait), so this BridgedEngine trait adapts /// between the 2. pubtrait BridgedEngine: Send + Sync { /// Returns the last sync time, in milliseconds, for this engine's /// collection. This is called before each sync, to determine the lower /// bound for new records to fetch from the server. fn last_sync(&self) -> Result<i64>;
/// Sets the last sync time, in milliseconds. This is called throughout /// the sync, to fast-forward the stored last sync time to match the /// timestamp on the uploaded records. fn set_last_sync(&self, last_sync_millis: i64) -> Result<()>;
/// Returns the sync ID for this engine's collection. This is only used in /// tests. fn sync_id(&self) -> Result<Option<String>>;
/// Resets the sync ID for this engine's collection, returning the new ID. /// As a side effect, implementations should reset all local Sync state, /// as in `reset`. /// (Note that bridged engines never maintain the "global" guid - that's all managed /// by the bridged_engine consumer (ie, desktop). bridged_engines only care about /// the per-collection one.) fn reset_sync_id(&self) -> Result<String>;
/// Ensures that the locally stored sync ID for this engine's collection /// matches the `new_sync_id` from the server. If the two don't match, /// implementations should reset all local Sync state, as in `reset`. /// This method returns the assigned sync ID, which can be either the /// `new_sync_id`, or a different one if the engine wants to force other /// devices to reset their Sync state for this collection the next time they /// sync. fn ensure_current_sync_id(&self, new_sync_id: &str) -> Result<String>;
/// Tells the tabs engine about recent FxA devices. A bit of a leaky abstraction as it only /// makes sense for tabs. /// The arg is a json serialized `ClientData` struct. fn prepare_for_sync(&self, _client_data: &str) -> Result<()> {
Ok(())
}
/// Indicates that the engine is about to start syncing. This is called /// once per sync, and always before `store_incoming`. fn sync_started(&self) -> Result<()>;
/// Stages a batch of incoming Sync records. This is called multiple /// times per sync, once for each batch. Implementations can use the /// signal to check if the operation was aborted, and cancel any /// pending work. fn store_incoming(&self, incoming_records: Vec<IncomingBso>) -> Result<()>;
/// Applies all staged records, reconciling changes on both sides and /// resolving conflicts. Returns a list of records to upload. fn apply(&self) -> Result<ApplyResults>;
/// Indicates that the given record IDs were uploaded successfully to the /// server. This is called multiple times per sync, once for each batch /// upload. fn set_uploaded(&self, server_modified_millis: i64, ids: &[Guid]) -> Result<()>;
/// Indicates that all records have been uploaded. At this point, any record /// IDs marked for upload that haven't been passed to `set_uploaded`, can be /// assumed to have failed: for example, because the server rejected a record /// with an invalid TTL or sort index. fn sync_finished(&self) -> Result<()>;
/// Resets all local Sync state, including any change flags, mirrors, and /// the last sync time, such that the next sync is treated as a first sync /// with all new local data. Does not erase any local user data. fn reset(&self) -> Result<()>;
/// Erases all local user data for this collection, and any Sync metadata. /// This method is destructive, and unused for most collections. fn wipe(&self) -> Result<()>;
}
// This is an adaptor trait - the idea is that engines can implement this // trait along with SyncEngine and get a BridgedEngine for free. It's temporary // so we can land this trait without needing to update desktop. // Longer term, we should remove both this trait and BridgedEngine entirely, sucking up // the breaking change for desktop. The main blocker to this is moving desktop away // from the explicit timestamp handling and moving closer to the `get_collection_request` // model. pubtrait BridgedEngineAdaptor: Send + Sync { // These are the main mismatches between the 2 engines fn last_sync(&self) -> Result<i64>; fn set_last_sync(&self, last_sync_millis: i64) -> Result<()>; fn sync_started(&self) -> Result<()> {
Ok(())
}
fn engine(&self) -> &dyn SyncEngine;
}
impl<A: BridgedEngineAdaptor> BridgedEngine for A { fn last_sync(&self) -> Result<i64> { self.last_sync()
}
fn reset_sync_id(&self) -> Result<String> { // Note that bridged engines never maintain the "global" guid - that's all managed // by desktop. bridged_engines only care about the per-collection one. let global = Guid::empty(); let coll = Guid::random(); self.engine()
.reset(&EngineSyncAssociation::Connected(CollSyncIds {
global,
coll: coll.clone(),
}))?;
Ok(coll.to_string())
}
fn ensure_current_sync_id(&self, sync_id: &str) -> Result<String> { let engine = self.engine(); let assoc = engine.get_sync_assoc()?; if matches!(assoc, EngineSyncAssociation::Connected(c) if c.coll == sync_id) {
log::debug!("ensure_current_sync_id is current");
} else { let new_coll_ids = CollSyncIds {
global: Guid::empty(),
coll: sync_id.into(),
};
engine.reset(&EngineSyncAssociation::Connected(new_coll_ids))?;
}
Ok(sync_id.to_string())
}
fn prepare_for_sync(&self, client_data: &str) -> Result<()> { // unwrap here is unfortunate, but can hopefully go away if we can // start using the ClientData type instead of the string. self.engine()
.prepare_for_sync(&|| serde_json::from_str::<crate::ClientData>(client_data).unwrap())
}
fn apply(&self) -> Result<ApplyResults> { let engine = self.engine(); letmut telem = telemetry::Engine::new(engine.collection_name()); // Desktop tells a bridged engine to apply the records without telling it // the server timestamp, and once applied, explicitly calls `set_last_sync()` // with that timestamp. So this adaptor needs to call apply with an invalid // timestamp, and hope that later call with the correct timestamp does come. // This isn't ideal as it means the timestamp is updated in a different transaction, // but nothing too bad should happen if it doesn't - we'll just end up applying // the same records again next sync. let records = engine.apply(ServerTimestamp::from_millis(0), &mut telem)?;
Ok(ApplyResults {
records,
num_reconciled: telem
.get_incoming()
.as_ref()
.map(|i| i.get_reconciled() as usize),
})
}
// TODO: We should see if we can remove this to reduce the number of types engines need to deal // with. num_reconciled is only used for telemetry on desktop. #[derive(Debug, Default)] pubstruct ApplyResults { /// List of records pub records: Vec<OutgoingBso>, /// The number of incoming records whose contents were merged because they /// changed on both sides. None indicates we aren't reporting this /// information. pub num_reconciled: Option<usize>,
}
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