// Translated from C to Rust. The original C code can be found at
// https://github.com/ulfjack/ryu and carries the following license:
//
// Copyright 2018 Ulf Adams
//
// The contents of this file may be used under the terms of the Apache License,
// Version 2.0.
//
// (See accompanying file LICENSE-Apache or copy at
// http://www.apache.org/licenses/LICENSE-2.0)
//
// Alternatively, the contents of this file may be used under the terms of
// the Boost Software License, Version 1.0.
// (See accompanying file LICENSE-Boost or copy at
// https://www.boost.org/LICENSE_1_0.txt)
//
// Unless required by applicable law or agreed to in writing, this software
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.
use crate::common::*;
use crate::f2s_intrinsics::*;
pub const FLOAT_MANTISSA_BITS: u32 =
23;
pub const FLOAT_EXPONENT_BITS: u32 =
8;
const FLOAT_BIAS: i32 =
127;
pub use crate::f2s_intrinsics::{FLOAT_POW5_BITCOUNT, FLOAT_POW5_INV_BITCOUNT};
// A floating decimal representing m * 10^e.
pub struct FloatingDecimal32 {
pub mantissa: u32,
// Decimal exponent's range is -45 to 38
// inclusive, and can fit in i16 if needed.
pub exponent: i32,
}
#[cfg_attr(feature =
"no-panic", inline)]
pub fn f2d(ieee_mantissa: u32, ieee_exponent: u32) -> FloatingDecimal32 {
let (e2, m2) =
if ieee_exponent ==
0 {
(
// We subtract 2 so that the bounds computation has 2 additional bits.
1 - FLOAT_BIAS - FLOAT_MANTISSA_BITS
as i32 -
2,
ieee_mantissa,
)
}
else {
(
ieee_exponent
as i32 - FLOAT_BIAS - FLOAT_MANTISSA_BITS
as i32 -
2,
(
1u32 << FLOAT_MANTISSA_BITS) | ieee_mantissa,
)
};
let even = (m2 &
1) ==
0;
let accept_bounds = even;
// Step 2: Determine the interval of valid decimal representations.
let mv =
4 * m2;
let mp =
4 * m2 +
2;
// Implicit bool -> int conversion. True is 1, false is 0.
let mm_shift = (ieee_mantissa !=
0 || ieee_exponent <=
1)
as u32;
let mm =
4 * m2 -
1 - mm_shift;
// Step 3: Convert to a decimal power base using 64-bit arithmetic.
let mut vr: u32;
let mut vp: u32;
let mut vm: u32;
let e10: i32;
let mut vm_is_trailing_zeros =
false;
let mut vr_is_trailing_zeros =
false;
let mut last_removed_digit =
0u8;
if e2 >=
0 {
let q = log10_pow2(e2);
e10 = q
as i32;
let k = FLOAT_POW5_INV_BITCOUNT + pow5bits(q
as i32) -
1;
let i = -e2 + q
as i32 + k;
vr = mul_pow5_inv_div_pow2(mv, q, i);
vp = mul_pow5_inv_div_pow2(mp, q, i);
vm = mul_pow5_inv_div_pow2(mm, q, i);
if q !=
0 && (vp -
1) /
10 <= vm /
10 {
// We need to know one removed digit even if we are not going to loop below. We could use
// q = X - 1 above, except that would require 33 bits for the result, and we've found that
// 32-bit arithmetic is faster even on 64-bit machines.
let l = FLOAT_POW5_INV_BITCOUNT + pow5bits(q
as i32 -
1) -
1;
last_removed_digit =
(mul_pow5_inv_div_pow2(mv, q -
1, -e2 + q
as i32 -
1 + l) %
10)
as u8;
}
if q <=
9 {
// The largest power of 5 that fits in 24 bits is 5^10, but q <= 9 seems to be safe as well.
// Only one of mp, mv, and mm can be a multiple of 5, if any.
if mv %
5 ==
0 {
vr_is_trailing_zeros = multiple_of_power_of_5_32(mv, q);
}
else if accept_bounds {
vm_is_trailing_zeros = multiple_of_power_of_5_32(mm, q);
}
else {
vp -= multiple_of_power_of_5_32(mp, q)
as u32;
}
}
}
else {
let q = log10_pow5(-e2);
e10 = q
as i32 + e2;
let i = -e2 - q
as i32;
let k = pow5bits(i) - FLOAT_POW5_BITCOUNT;
let mut j = q
as i32 - k;
vr = mul_pow5_div_pow2(mv, i
as u32, j);
vp = mul_pow5_div_pow2(mp, i
as u32, j);
vm = mul_pow5_div_pow2(mm, i
as u32, j);
if q !=
0 && (vp -
1) /
10 <= vm /
10 {
j = q
as i32 -
1 - (pow5bits(i +
1) - FLOAT_POW5_BITCOUNT);
last_removed_digit = (mul_pow5_div_pow2(mv, (i +
1)
as u32, j) %
10)
as u8;
}
if q <=
1 {
// {vr,vp,vm} is trailing zeros if {mv,mp,mm} has at least q trailing 0 bits.
// mv = 4 * m2, so it always has at least two trailing 0 bits.
vr_is_trailing_zeros =
true;
if accept_bounds {
// mm = mv - 1 - mm_shift, so it has 1 trailing 0 bit iff mm_shift == 1.
vm_is_trailing_zeros = mm_shift ==
1;
}
else {
// mp = mv + 2, so it always has at least one trailing 0 bit.
vp -=
1;
}
}
else if q <
31 {
// TODO(ulfjack): Use a tighter bound here.
vr_is_trailing_zeros = multiple_of_power_of_2_32(mv, q -
1);
}
}
// Step 4: Find the shortest decimal representation in the interval of valid representations.
let mut removed =
0i32;
let output =
if vm_is_trailing_zeros || vr_is_trailing_zeros {
// General case, which happens rarely (~4.0%).
while vp /
10 > vm /
10 {
vm_is_trailing_zeros &= vm - (vm /
10) *
10 ==
0;
vr_is_trailing_zeros &= last_removed_digit ==
0;
last_removed_digit = (vr %
10)
as u8;
vr /=
10;
vp /=
10;
vm /=
10;
removed +=
1;
}
if vm_is_trailing_zeros {
while vm %
10 ==
0 {
vr_is_trailing_zeros &= last_removed_digit ==
0;
last_removed_digit = (vr %
10)
as u8;
vr /=
10;
vp /=
10;
vm /=
10;
removed +=
1;
}
}
if vr_is_trailing_zeros && last_removed_digit ==
5 && vr %
2 ==
0 {
// Round even if the exact number is .....50..0.
last_removed_digit =
4;
}
// We need to take vr + 1 if vr is outside bounds or we need to round up.
vr + ((vr == vm && (!accept_bounds || !vm_is_trailing_zeros)) || last_removed_digit >=
5)
as u32
}
else {
// Specialized for the common case (~96.0%). Percentages below are relative to this.
// Loop iterations below (approximately):
// 0: 13.6%, 1: 70.7%, 2: 14.1%, 3: 1.39%, 4: 0.14%, 5+: 0.01%
while vp /
10 > vm /
10 {
last_removed_digit = (vr %
10)
as u8;
vr /=
10;
vp /=
10;
vm /=
10;
removed +=
1;
}
// We need to take vr + 1 if vr is outside bounds or we need to round up.
vr + (vr == vm || last_removed_digit >=
5)
as u32
};
let exp = e10 + removed;
FloatingDecimal32 {
exponent: exp,
mantissa: output,
}
}