use std::{
fmt::Debug,
iter::Sum,
ops::{Add, AddAssign, Range, Sub},
};
#[derive(Debug)] pubstruct RangeAllocator<T> { /// The range this allocator covers.
initial_range: Range<T>, /// A Vec of ranges in this heap which are unused. /// Must be ordered with ascending range start to permit short circuiting allocation. /// No two ranges in this vec may overlap.
free_ranges: Vec<Range<T>>,
}
// This is actually correct. With the trait bound as it is, we have // no way to summon a value of 0 directly, so we make one by subtracting // something from itself. Once the trait bound can be changed, this can // be fixed. #[allow(clippy::eq_op)] letmut fragmented_free_length = length - length; for (index, range) inself.free_ranges.iter().cloned().enumerate() { let range_length = range.end - range.start;
fragmented_free_length += range_length; if range_length < length { continue;
} elseif range_length == length { // Found a perfect fit, so stop looking.
best_fit = Some((index, range)); break;
}
best_fit = Some(match best_fit {
Some((best_index, best_range)) => { // Find best fit for this allocation to reduce memory fragmentation. if range_length < best_range.end - best_range.start {
(index, range)
} else {
(best_index, best_range.clone())
}
}
None => (index, range),
});
} match best_fit {
Some((index, range)) => { if range.end - range.start == length { self.free_ranges.remove(index);
} else { self.free_ranges[index].start += length;
}
Ok(range.start..(range.start + length))
}
None => Err(RangeAllocationError {
fragmented_free_length,
}),
}
}
// Get insertion position. let i = self
.free_ranges
.iter()
.position(|r| r.start > range.start)
.unwrap_or(self.free_ranges.len());
// Try merging with neighboring ranges in the free list. // Before: |left|-(range)-|right| if i > 0 && range.start == self.free_ranges[i - 1].end { // Merge with |left|. self.free_ranges[i - 1].end = if i < self.free_ranges.len() && range.end == self.free_ranges[i].start { // Check for possible merge with |left| and |right|. let right = self.free_ranges.remove(i);
right.end
} else {
range.end
};
return;
} elseif i < self.free_ranges.len() && range.end == self.free_ranges[i].start { // Merge with |right|. self.free_ranges[i].start = if i > 0 && range.start == self.free_ranges[i - 1].end { // Check for possible merge with |left| and |right|. let left = self.free_ranges.remove(i - 1);
left.start
} else {
range.start
};
#[test] fn test_basic_allocation() { letmut alloc = RangeAllocator::new(0..10); // Test if an allocation works
assert_eq!(alloc.allocate_range(4), Ok(0..4));
assert!(alloc.allocated_ranges().eq(std::iter::once(0..4))); // Free the prior allocation
alloc.free_range(0..4); // Make sure the free actually worked
assert_eq!(alloc.free_ranges, vec![0..10]);
assert!(alloc.allocated_ranges().eq(std::iter::empty()));
}
#[test] fn test_out_of_space() { letmut alloc = RangeAllocator::new(0..10); // Test if the allocator runs out of space correctly
assert_eq!(alloc.allocate_range(10), Ok(0..10));
assert!(alloc.allocated_ranges().eq(std::iter::once(0..10)));
assert!(alloc.allocate_range(4).is_err());
alloc.free_range(0..10);
}
#[test] fn test_grow() { letmut alloc = RangeAllocator::new(0..11); // Test if the allocator runs out of space correctly
assert_eq!(alloc.allocate_range(10), Ok(0..10));
assert!(alloc.allocated_ranges().eq(std::iter::once(0..10)));
assert!(alloc.allocate_range(4).is_err());
alloc.grow_to(20);
assert_eq!(alloc.allocate_range(4), Ok(10..14));
alloc.free_range(0..14);
}
#[test] fn test_dont_use_block_that_is_too_small() { letmut alloc = RangeAllocator::new(0..10); // Allocate three blocks then free the middle one and check for correct state
assert_eq!(alloc.allocate_range(3), Ok(0..3));
assert_eq!(alloc.allocate_range(3), Ok(3..6));
assert_eq!(alloc.allocate_range(3), Ok(6..9));
alloc.free_range(3..6);
assert_eq!(alloc.free_ranges, vec![3..6, 9..10]);
assert_eq!(
alloc.allocated_ranges().collect::<Vec<Range<i32>>>(),
vec![0..3, 6..9]
); // Now request space that the middle block can fill, but the end one can't.
assert_eq!(alloc.allocate_range(3), Ok(3..6));
}
#[test] fn test_free_blocks_in_middle() { letmut alloc = RangeAllocator::new(0..100); // Allocate many blocks then free every other block.
assert_eq!(alloc.allocate_range(10), Ok(0..10));
assert_eq!(alloc.allocate_range(10), Ok(10..20));
assert_eq!(alloc.allocate_range(10), Ok(20..30));
assert_eq!(alloc.allocate_range(10), Ok(30..40));
assert_eq!(alloc.allocate_range(10), Ok(40..50));
assert_eq!(alloc.allocate_range(10), Ok(50..60));
assert_eq!(alloc.allocate_range(10), Ok(60..70));
assert_eq!(alloc.allocate_range(10), Ok(70..80));
assert_eq!(alloc.allocate_range(10), Ok(80..90));
assert_eq!(alloc.allocate_range(10), Ok(90..100));
assert_eq!(alloc.free_ranges, vec![]);
assert!(alloc.allocated_ranges().eq(std::iter::once(0..100)));
alloc.free_range(10..20);
alloc.free_range(30..40);
alloc.free_range(50..60);
alloc.free_range(70..80);
alloc.free_range(90..100); // Check that the right blocks were freed.
assert_eq!(
alloc.free_ranges,
vec![10..20, 30..40, 50..60, 70..80, 90..100]
);
assert_eq!(
alloc.allocated_ranges().collect::<Vec<Range<i32>>>(),
vec![0..10, 20..30, 40..50, 60..70, 80..90]
); // Fragment the memory on purpose a bit.
assert_eq!(alloc.allocate_range(6), Ok(10..16));
assert_eq!(alloc.allocate_range(6), Ok(30..36));
assert_eq!(alloc.allocate_range(6), Ok(50..56));
assert_eq!(alloc.allocate_range(6), Ok(70..76));
assert_eq!(alloc.allocate_range(6), Ok(90..96)); // Check for fragmentation.
assert_eq!(
alloc.free_ranges,
vec![16..20, 36..40, 56..60, 76..80, 96..100]
);
assert_eq!(
alloc.allocated_ranges().collect::<Vec<Range<i32>>>(),
vec![0..16, 20..36, 40..56, 60..76, 80..96]
); // Fill up the fragmentation
assert_eq!(alloc.allocate_range(4), Ok(16..20));
assert_eq!(alloc.allocate_range(4), Ok(36..40));
assert_eq!(alloc.allocate_range(4), Ok(56..60));
assert_eq!(alloc.allocate_range(4), Ok(76..80));
assert_eq!(alloc.allocate_range(4), Ok(96..100)); // Check that nothing is free.
assert_eq!(alloc.free_ranges, vec![]);
assert!(alloc.allocated_ranges().eq(std::iter::once(0..100)));
}
#[test] fn test_ignore_block_if_another_fits_better() { letmut alloc = RangeAllocator::new(0..10); // Allocate blocks such that the only free spaces available are 3..6 and 9..10 // in order to prepare for the next test.
assert_eq!(alloc.allocate_range(3), Ok(0..3));
assert_eq!(alloc.allocate_range(3), Ok(3..6));
assert_eq!(alloc.allocate_range(3), Ok(6..9));
alloc.free_range(3..6);
assert_eq!(alloc.free_ranges, vec![3..6, 9..10]);
assert_eq!(
alloc.allocated_ranges().collect::<Vec<Range<i32>>>(),
vec![0..3, 6..9]
); // Now request space that can be filled by 3..6 but should be filled by 9..10 // because 9..10 is a perfect fit.
assert_eq!(alloc.allocate_range(1), Ok(9..10));
}
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