#[macro_export]
macro_rules! scope { // Note: literal patterns provided as an optimization since they can skip an allocation.
($name:literal) => { // Note: callstack_depth is 0 since this has significant overhead let _tracy_span = $crate::tracy_client::span!($name, 0);
};
($name:literal, $data:expr) => { // Note: callstack_depth is 0 since this has significant overhead let _tracy_span = $crate::tracy_client::span!($name, 0);
_tracy_span.emit_text($data);
};
($name:expr) => { let function_name = { struct S; let type_name = core::any::type_name::<S>();
&type_name[..type_name.len() - 3]
}; let _tracy_span = $crate::tracy_client::Client::running()
.expect("scope! without a running tracy_client::Client") // Note: callstack_depth is 0 since this has significant overhead
.span_alloc($name, function_name, file!(), line!(), 0);
};
($name:expr, $data:expr) => { let function_name = { struct S; let type_name = core::any::type_name::<S>();
&type_name[..type_name.len() - 3]
}; let _tracy_span = $crate::tracy_client::Client::running()
.expect("scope! without a running tracy_client::Client") // Note: callstack_depth is 0 since this has significant overhead
.span_alloc($name, function_name, file!(), line!(), 0);
_tracy_span.emit_text($data);
};
}
/// Registers a thread with the profiler API(s). This is usually setting a name for the thread. /// Two variants: /// - register_thread!() - Tries to get the name of the thread, or an ID if no name is set /// - register_thread!(name: &str) - Registers the thread using the given name #[macro_export]
macro_rules! register_thread {
() => { let thread_name = std::thread::current()
.name()
.map(|x| x.to_string())
.unwrap_or_else(|| format!("Thread {:?}", std::thread::current().id()));
$crate::register_thread!(&thread_name);
};
($name:expr) => {
$crate::tracy_client::Client::running()
.expect("register_thread! without a running tracy_client::Client")
.set_thread_name($name);
};
}
/// Finishes the frame. This isn't strictly necessary for some kinds of applications but a pretty /// normal thing to track in games. #[macro_export]
macro_rules! finish_frame {
() => {
$crate::tracy_client::Client::running()
.expect("finish_frame! without a running tracy_client::Client")
.frame_mark();
};
}
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(vorverarbeitet am 2026-06-19)
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