/* palette_neon_intrinsics.c - NEON optimised palette expansion functions * * Copyright (c) 2018-2019 Cosmin Truta * Copyright (c) 2017-2018 Arm Holdings. All rights reserved. * Written by Richard Townsend <Richard.Townsend@arm.com>, February 2017. * * This code is released under the libpng license. * For conditions of distribution and use, see the disclaimer * and license in png.h
*/
#include"../pngpriv.h"
#if PNG_ARM_NEON_IMPLEMENTATION == 1
#ifdefined(_MSC_VER) && !defined(__clang__) && defined(_M_ARM64) # include <arm64_neon.h> #else # include <arm_neon.h> #endif
/* Build an RGBA8 palette from the separate RGB and alpha palettes. */ void
png_riffle_palette_neon(png_structrp png_ptr)
{
png_const_colorp palette = png_ptr->palette;
png_bytep riffled_palette = png_ptr->riffled_palette;
png_const_bytep trans_alpha = png_ptr->trans_alpha; int num_trans = png_ptr->num_trans; int i;
/* First, riffle the RGB colours into an RGBA8 palette. * The alpha component is set to opaque for now.
*/ for (i = 0; i < 256; i += 16)
{
uint8x16x3_t v = vld3q_u8((png_const_bytep)(palette + i));
w.val[0] = v.val[0];
w.val[1] = v.val[1];
w.val[2] = v.val[2];
vst4q_u8(riffled_palette + (i << 2), w);
}
/* Fix up the missing transparency values. */ for (i = 0; i < num_trans; i++)
riffled_palette[(i << 2) + 3] = trans_alpha[i];
}
png_debug(1, "in png_do_expand_palette_rgba8_neon");
PNG_UNUSED(row) if (row_width < pixels_per_chunk) return 0;
/* This function originally gets the last byte of the output row. * The NEON part writes forward from a given position, so we have * to seek this back by 4 pixels x 4 bytes.
*/
*ddp = *ddp - ((pixels_per_chunk * sizeof(png_uint_32)) - 1);
for (i = 0; i < row_width; i += pixels_per_chunk)
{
uint32x4_t cur;
png_bytep sp = *ssp - i, dp = *ddp - (i << 2);
cur = vld1q_dup_u32 (riffled_palette + *(sp - 3));
cur = vld1q_lane_u32(riffled_palette + *(sp - 2), cur, 1);
cur = vld1q_lane_u32(riffled_palette + *(sp - 1), cur, 2);
cur = vld1q_lane_u32(riffled_palette + *(sp - 0), cur, 3);
vst1q_u32((void *)dp, cur);
} if (i != row_width)
{ /* Remove the amount that wasn't processed. */
i -= pixels_per_chunk;
}
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