opus_val16 op_pvq_search_sse2(celt_norm *_X, int *iy, int K, int N, int arch)
{ int i, j; int pulsesLeft; float xy, yy;
VARDECL(celt_norm, y);
VARDECL(celt_norm, X);
VARDECL(float, signy);
__m128 signmask;
__m128 sums;
__m128i fours;
SAVE_STACK;
(void)arch; /* All bits set to zero, except for the sign bit. */
signmask = _mm_set_ps1(-0.f);
fours = _mm_set_epi32(4, 4, 4, 4);
ALLOC(y, N+3, celt_norm);
ALLOC(X, N+3, celt_norm);
ALLOC(signy, N+3, float);
OPUS_COPY(X, _X, N);
X[N] = X[N+1] = X[N+2] = 0;
sums = _mm_setzero_ps(); for (j=0;j<N;j+=4)
{
__m128 x4, s4;
x4 = _mm_loadu_ps(&X[j]);
s4 = _mm_cmplt_ps(x4, _mm_setzero_ps()); /* Get rid of the sign */
x4 = _mm_andnot_ps(signmask, x4);
sums = _mm_add_ps(sums, x4); /* Clear y and iy in case we don't do the projection. */
_mm_storeu_ps(&y[j], _mm_setzero_ps());
_mm_storeu_si128((__m128i*)(void*)&iy[j], _mm_setzero_si128());
_mm_storeu_ps(&X[j], x4);
_mm_storeu_ps(&signy[j], s4);
}
sums = _mm_add_ps(sums, _mm_shuffle_ps(sums, sums, _MM_SHUFFLE(1, 0, 3, 2)));
sums = _mm_add_ps(sums, _mm_shuffle_ps(sums, sums, _MM_SHUFFLE(2, 3, 0, 1)));
xy = yy = 0;
pulsesLeft = K;
/* Do a pre-search by projecting on the pyramid */ if (K > (N>>1))
{
__m128i pulses_sum;
__m128 yy4, xy4;
__m128 rcp4;
opus_val32 sum = _mm_cvtss_f32(sums); /* If X is too small, just replace it with a pulse at 0 */ /* Prevents infinities and NaNs from causing too many pulses
to be allocated. 64 is an approximation of infinity here. */ if (!(sum > EPSILON && sum < 64))
{
X[0] = QCONST16(1.f,14);
j=1; do
X[j]=0; while (++j<N);
sums = _mm_set_ps1(1.f);
} /* Using K+e with e < 1 guarantees we cannot get more than K pulses. */
rcp4 = _mm_mul_ps(_mm_set_ps1((float)(K+.8)), _mm_rcp_ps(sums));
xy4 = yy4 = _mm_setzero_ps();
pulses_sum = _mm_setzero_si128(); for (j=0;j<N;j+=4)
{
__m128 rx4, x4, y4;
__m128i iy4;
x4 = _mm_loadu_ps(&X[j]);
rx4 = _mm_mul_ps(x4, rcp4);
iy4 = _mm_cvttps_epi32(rx4);
pulses_sum = _mm_add_epi32(pulses_sum, iy4);
_mm_storeu_si128((__m128i*)(void*)&iy[j], iy4);
y4 = _mm_cvtepi32_ps(iy4);
xy4 = _mm_add_ps(xy4, _mm_mul_ps(x4, y4));
yy4 = _mm_add_ps(yy4, _mm_mul_ps(y4, y4)); /* double the y[] vector so we don't have to do it in the search loop. */
_mm_storeu_ps(&y[j], _mm_add_ps(y4, y4));
}
pulses_sum = _mm_add_epi32(pulses_sum, _mm_shuffle_epi32(pulses_sum, _MM_SHUFFLE(1, 0, 3, 2)));
pulses_sum = _mm_add_epi32(pulses_sum, _mm_shuffle_epi32(pulses_sum, _MM_SHUFFLE(2, 3, 0, 1)));
pulsesLeft -= _mm_cvtsi128_si32(pulses_sum);
xy4 = _mm_add_ps(xy4, _mm_shuffle_ps(xy4, xy4, _MM_SHUFFLE(1, 0, 3, 2)));
xy4 = _mm_add_ps(xy4, _mm_shuffle_ps(xy4, xy4, _MM_SHUFFLE(2, 3, 0, 1)));
xy = _mm_cvtss_f32(xy4);
yy4 = _mm_add_ps(yy4, _mm_shuffle_ps(yy4, yy4, _MM_SHUFFLE(1, 0, 3, 2)));
yy4 = _mm_add_ps(yy4, _mm_shuffle_ps(yy4, yy4, _MM_SHUFFLE(2, 3, 0, 1)));
yy = _mm_cvtss_f32(yy4);
}
X[N] = X[N+1] = X[N+2] = -100;
y[N] = y[N+1] = y[N+2] = 100;
celt_sig_assert(pulsesLeft>=0);
/* This should never happen, but just in case it does (e.g. on silence)
we fill the first bin with pulses. */ if (pulsesLeft > N+3)
{
opus_val16 tmp = (opus_val16)pulsesLeft;
yy = MAC16_16(yy, tmp, tmp);
yy = MAC16_16(yy, tmp, y[0]);
iy[0] += pulsesLeft;
pulsesLeft=0;
}
for (i=0;i<pulsesLeft;i++)
{ int best_id;
__m128 xy4, yy4;
__m128 max, max2;
__m128i count;
__m128i pos; /* The squared magnitude term gets added anyway, so we might as well
add it outside the loop */
yy = ADD16(yy, 1);
xy4 = _mm_load1_ps(&xy);
yy4 = _mm_load1_ps(&yy);
max = _mm_setzero_ps();
pos = _mm_setzero_si128();
count = _mm_set_epi32(3, 2, 1, 0); for (j=0;j<N;j+=4)
{
__m128 x4, y4, r4;
x4 = _mm_loadu_ps(&X[j]);
y4 = _mm_loadu_ps(&y[j]);
x4 = _mm_add_ps(x4, xy4);
y4 = _mm_add_ps(y4, yy4);
y4 = _mm_rsqrt_ps(y4);
r4 = _mm_mul_ps(x4, y4); /* Update the index of the max. */
pos = _mm_max_epi16(pos, _mm_and_si128(count, _mm_castps_si128(_mm_cmpgt_ps(r4, max)))); /* Update the max. */
max = _mm_max_ps(max, r4); /* Update the indices (+4) */
count = _mm_add_epi32(count, fours);
} /* Horizontal max */
max2 = _mm_max_ps(max, _mm_shuffle_ps(max, max, _MM_SHUFFLE(1, 0, 3, 2)));
max2 = _mm_max_ps(max2, _mm_shuffle_ps(max2, max2, _MM_SHUFFLE(2, 3, 0, 1))); /* Now that max2 contains the max at all positions, look at which value(s) of the
partial max is equal to the global max. */
pos = _mm_and_si128(pos, _mm_castps_si128(_mm_cmpeq_ps(max, max2)));
pos = _mm_max_epi16(pos, _mm_unpackhi_epi64(pos, pos));
pos = _mm_max_epi16(pos, _mm_shufflelo_epi16(pos, _MM_SHUFFLE(1, 0, 3, 2)));
best_id = _mm_cvtsi128_si32(pos);
/* Updating the sums of the new pulse(s) */
xy = ADD32(xy, EXTEND32(X[best_id])); /* We're multiplying y[j] by two so we don't have to do it here */
yy = ADD16(yy, y[best_id]);
/* Only now that we've made the final choice, update y/iy */ /* Multiplying y[j] by 2 so we don't have to do it everywhere else */
y[best_id] += 2;
iy[best_id]++;
}
/* Put the original sign back */ for (j=0;j<N;j+=4)
{
__m128i y4;
__m128i s4;
y4 = _mm_loadu_si128((__m128i*)(void*)&iy[j]);
s4 = _mm_castps_si128(_mm_loadu_ps(&signy[j]));
y4 = _mm_xor_si128(_mm_add_epi32(y4, s4), s4);
_mm_storeu_si128((__m128i*)(void*)&iy[j], y4);
}
RESTORE_STACK; return yy;
}
#endif
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(vorverarbeitet am 2026-09-29)
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