/** * Release all static memory held by Locale Utility.
*/
U_CDECL_BEGIN static UBool U_CALLCONV service_cleanup() { if (LocaleUtility_cache) { delete LocaleUtility_cache;
LocaleUtility_cache = nullptr;
} returntrue;
}
staticvoid U_CALLCONV locale_utility_init(UErrorCode &status) { usingnamespace icu;
U_ASSERT(LocaleUtility_cache == nullptr);
ucln_common_registerCleanup(UCLN_COMMON_SERVICE, service_cleanup);
LocaleUtility_cache = new Hashtable(status); if (U_FAILURE(status)) { delete LocaleUtility_cache;
LocaleUtility_cache = nullptr; return;
} if (LocaleUtility_cache == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR; return;
}
LocaleUtility_cache->setValueDeleter(uhash_deleteHashtable);
}
U_CDECL_END
U_NAMESPACE_BEGIN
UnicodeString&
LocaleUtility::canonicalLocaleString(const UnicodeString* id, UnicodeString& result)
{ if (id == nullptr) {
result.setToBogus();
} else { // Fix case only (no other changes) up to the first '@' or '.' or // end of string, whichever comes first. In 3.0 I changed this to // stop at first '@' or '.'. It used to run out to the end of // string. My fix makes the tests pass but is probably // structurally incorrect. See below. [alan 3.0]
// TODO: Doug, you might want to revise this...
result = *id;
int32_t i = 0;
int32_t end = result.indexOf(AT_SIGN_CHAR);
int32_t n = result.indexOf(PERIOD_CHAR); if (n >= 0 && n < end) {
end = n;
} if (end < 0) {
end = result.length();
}
n = result.indexOf(UNDERSCORE_CHAR); if (n < 0) {
n = end;
} for (; i < n; ++i) {
char16_t c = result.charAt(i); if (c >= 0x0041 && c <= 0x005a) {
c += 0x20;
result.setCharAt(i, c);
}
} for (n = end; i < n; ++i) {
char16_t c = result.charAt(i); if (c >= 0x0061 && c <= 0x007a) {
c -= 0x20;
result.setCharAt(i, c);
}
}
} return result;
#if 0 // This code does a proper full level 2 canonicalization of id. // It's nasty to go from char16_t to char to char to char16_t -- but // that's what you have to do to use the uloc_canonicalize // function on UnicodeStrings.
// I ended up doing the alternate fix (see above) not for // performance reasons, although performance will certainly be // better, but because doing a full level 2 canonicalization // causes some tests to fail. [alan 3.0]
// TODO: Doug, you might want to revisit this...
result.setToBogus(); if (id != 0) {
int32_t buflen = id->length() + 8; // space for NUL char* buf = (char*) uprv_malloc(buflen); char* canon = (buf == 0) ? 0 : (char*) uprv_malloc(buflen); if (buf != 0 && canon != 0) {
U_ASSERT(id->extract(0, INT32_MAX, buf, buflen) < buflen);
UErrorCode ec = U_ZERO_ERROR;
uloc_canonicalize(buf, canon, buflen, &ec); if (U_SUCCESS(ec)) {
result = UnicodeString(canon);
}
}
uprv_free(buf);
uprv_free(canon);
} return result; #endif
}
Locale&
LocaleUtility::initLocaleFromName(const UnicodeString& id, Locale& result)
{ if (id.isBogus()) {
result.setToBogus();
} else { /* * We need to convert from a UnicodeString to char * in order to * create a Locale. * * Problem: Locale ID strings may contain '@' which is a variant * character and cannot be handled by invariant-character conversion. * * Hack: Since ICU code can handle locale IDs with multiple encodings * of '@' (at least for EBCDIC; it's not known to be a problem for * ASCII-based systems), * we use regular invariant-character conversion for everything else * and manually convert U+0040 into a compiler-char-constant '@'. * While this compilation-time constant may not match the runtime * encoding of '@', it should be one of the encodings which ICU * recognizes. * * There should be only at most one '@' in a locale ID.
*/
CharString buffer;
int32_t prev, i;
prev = 0;
UErrorCode status = U_ZERO_ERROR; do {
i = id.indexOf(static_cast<char16_t>(0x40), prev); if(i < 0) { // no @ between prev and the rest of the string
buffer.appendInvariantChars(id.tempSubString(prev), status); break; // done
} else { // normal invariant-character conversion for text between @s
buffer.appendInvariantChars(id.tempSubString(prev, i - prev), status); // manually "convert" U+0040 at id[i] into '@' at buffer[i]
buffer.append('@', status);
prev = i + 1;
}
} while (U_SUCCESS(status)); if (U_FAILURE(status)) {
result.setToBogus();
} else {
result = Locale::createFromName(buffer.data());
}
} return result;
}
const Hashtable*
LocaleUtility::getAvailableLocaleNames(const UnicodeString& bundleID)
{ // LocaleUtility_cache is a hash-of-hashes. The top-level keys // are path strings ('bundleID') passed to // ures_openAvailableLocales. The top-level values are // second-level hashes. The second-level keys are result strings // from ures_openAvailableLocales. The second-level values are // garbage ((void*)1 or other random pointer).
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