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#ifndef SHARE_GC_PARALLEL_PSSCAVENGE_INLINE_HPP
#define SHARE_GC_PARALLEL_PSSCAVENGE_INLINE_HPP
#include "gc/parallel/psScavenge.hpp"
#include "gc/parallel/parallelScavengeHeap.hpp"
#include "logging/log.hpp"
#include "memory/iterator.hpp"
#include "memory/resourceArea.hpp"
#include "oops/access.inline.hpp"
#include "oops/oop.inline.hpp"
#include "utilities/globalDefinitions.hpp"
template <class T> inline bool PSScavenge::should_scavenge(T* p) {
T heap_oop = RawAccess<>::oop_load(p);
return PSScavenge::is_obj_in_young(heap_oop);
}
template <class T>
inline bool PSScavenge::should_scavenge(T* p, MutableSpace* to_space) {
if (should_scavenge(p)) {
oop obj = RawAccess<IS_NOT_NULL>::oop_load(p);
// Skip objects copied to to_space since the scavenge started.
HeapWord* const addr = cast_from_oop<HeapWord*>(obj);
return addr < to_space->bottom() || addr >= to_space->end();
}
return false ;
}
template <class T>
inline bool PSScavenge::should_scavenge(T* p, bool check_to_space) {
if (check_to_space) {
ParallelScavengeHeap* heap = ParallelScavengeHeap::heap();
return should_scavenge(p, heap->young_gen()->to_space());
}
return should_scavenge(p);
}
#endif // SHARE_GC_PARALLEL_PSSCAVENGE_INLINE_HPP
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