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Quelle  Tactic.thy

  Sprache: Isabelle
 

(*:maxLineLen=78:*)

theory Tactic
imports Base
begin

chapter Tactical reasoning

text 
 Tactical reasoning works by refining an initial claim in a backwards
 fashion, until a solved form is reached. A goal consists of several
 subgoals that need to be solved in order to achieve the main statement; zero
 subgoals means that the proof may be finished. A tactic is a refinement
 operation that maps a goal to a lazy sequence of potential successors. A
 tactical is a combinator for composing tactics.
 



section Goals \label{sec:tactical-goals}

text 
 Isabelle/Pure represents a goal as a theorem stating that the subgoals imply
 the main goal: A1 ==> ==> An ==> C. The outermost goal structure is that of
 a Horn Clause: i.e.an iterated implication without any quantifiers🪙Recall
 that outermost x. φ[x] is always represented via schematic variables in
 the body: φ[?x]. These variables may get instantiated during the course of
 reasoning.
. For n = 0 a goal is called ``solved''.

 The structure of each subgoal Ai is that of a general Hereditary Harrop
 Formula x1 xk. H1 ==> ==> Hm ==> B. Here x1, , xk are goal
 parameters, i.e.arbitrary-but-fixed entities of certain types, and H1,
 , Hm
are goal hypotheses, i.e.facts that may be assumed locally.
 Together, this forms the goal context of the conclusion B to be
 established. The goal hypotheses may be again arbitrary Hereditary Harrop
 Formulas, although the level of nesting rarely exceeds 1--2 in practice.

 The main conclusion C is internally marked as a protected proposition,
 which is represented explicitly by the notation #C here. This ensures that
 the decomposition into subgoals and main conclusion is well-defined for
 arbitrarily structured claims.

 🪙
 Basic goal management is performed via the following Isabelle/Pure rules:

 \[
 \infer[(init)]{C ==> #C}{} \qquad
 \infer[(finish)]{C}{#C}
 \]

 🪙
 The following low-level variants admit general reasoning with protected
 propositions:

 \[
 \infer[(protect n)]{A1 ==> ==> An ==> #C}{A1 ==> ==> An ==> C}
 \]
 \[
 \infer[(conclude)]{A ==> ==> C}{A ==> ==> #C}
 \]
 


text %mlref 
 \begin{mldecls}
 @{define_ML Goal.init: "cterm -> thm"} \\
 @{define_ML Goal.finish: "Proof.context -> thm -> thm"} \\
 @{define_ML Goal.protect: "int -> thm -> thm"} \\
 @{define_ML Goal.conclude: "thm -> thm"} \\
 \end{mldecls}

 🪙 🪙Goal.init~C initializes a tactical goal from the well-formed
 proposition C.

 🪙 🪙Goal.finish~ctxt thm checks whether theorem thm is a solved
 goal (no subgoals), and concludes the result by removing the goal
 protection. The context is only required for printing error messages.

 🪙 🪙Goal.protect~n thm protects the statement of theorem thm. The
 parameter n indicates the number of premises to be retained.

 🪙 🪙Goal.conclude~thm removes the goal protection, even if there are
 pending subgoals.
 



section Tactics\label{sec:tactics}

text 
 A tactic is a function goal goal** that maps a given goal state
 (represented as a theorem, cf.\secref{sec:tactical-goals}) to a lazy
 sequence of potential successor states. The underlying sequence
 implementation is lazy both in head and tail, and is purely functional in
 🪙not supporting memoing.🪙The lack of memoing and the strict nature of ML
 requires some care when working with low-level sequence operations, to avoid
 duplicate or premature evaluation of results. It also means that modified
 runtime behavior, such as timeout, is very hard to achieve for general
 tactics.


 An 🪙empty result sequence means that the tactic has failed: in a compound
 tactic expression other tactics might be tried instead, or the whole
 refinement step might fail outright, producing a toplevel error message in
 the end. When implementing tactics from scratch, one should take care to
 observe the basic protocol of mapping regular error conditions to an empty
 result; only serious faults should emerge as exceptions.

 By enumerating 🪙multiple results, a tactic can easily express the
 potential outcome of an internal search process. There are also combinators
 for building proof tools that involve search systematically, see also
 \secref{sec:tacticals}.

 🪙
 As explained before, a goal state essentially consists of a list of subgoals
 that imply the main goal (conclusion). Tactics may operate on all subgoals
 or on a particularly specified subgoal, but must not change the main
 conclusion (apart from instantiating schematic goal variables).

 Tactics with explicit 🪙subgoal addressing are of the form int tactic
 and may be applied to a particular subgoal (counting from 1). If the subgoal
 number is out of range, the tactic should fail with an empty result
 sequence, but must not raise an exception!

 Operating on a particular subgoal means to replace it by an interval of zero
 or more subgoals in the same place; other subgoals must not be affected,
 apart from instantiating schematic variables ranging over the whole goal
 state.

 A common pattern of composing tactics with subgoal addressing is to try the
 first one, and then the second one only if the subgoal has not been solved
 yet. Special care is required here to avoid bumping into unrelated subgoals
 that happen to come after the original subgoal. Assuming that there is only
 a single initial subgoal is a very common error when implementing tactics!

 Tactics with internal subgoal addressing should expose the subgoal index as
 int argument in full generality; a hardwired subgoal 1 is not acceptable.
 
 🪙
 The main well-formedness conditions for proper tactics are summarized as
 follows.

 ▪ General tactic failure is indicated by an empty result, only serious
 faults may produce an exception.

 ▪ The main conclusion must not be changed, apart from instantiating
 schematic variables.

 ▪ A tactic operates either uniformly on all subgoals, or specifically on a
 selected subgoal (without bumping into unrelated subgoals).

 ▪ Range errors in subgoal addressing produce an empty result.

 Some of these conditions are checked by higher-level goal infrastructure
 (\secref{sec:struct-goals}); others are not checked explicitly, and
 violating them merely results in ill-behaved tactics experienced by the user
 (e.g.tactics that insist in being applicable only to singleton goals, or
 prevent composition via standard tacticals such as 🪙REPEAT).
 


text %mlref 
 \begin{mldecls}
 @{define_ML_type tactic = "thm -> thm Seq.seq"} \\
 @{define_ML no_tac: tactic} \\
 @{define_ML all_tac: tactic} \\
 @{define_ML print_tac: "Proof.context -> string -> tactic"} \\[1ex]
 @{define_ML PRIMITIVE: "(thm -> thm) -> tactic"} \\[1ex]
 @{define_ML SUBGOAL: "(term * int -> tactic) -> int -> tactic"} \\
 @{define_ML CSUBGOAL: "(cterm * int -> tactic) -> int -> tactic"} \\
 @{define_ML SELECT_GOAL: "tactic -> int -> tactic"} \\
 @{define_ML PREFER_GOAL: "tactic -> int -> tactic"} \\
 \end{mldecls}

 🪙 Type 🪙tactic represents tactics. The well-formedness conditions
 described above need to be observed. See also 🍋~~/src/Pure/General/seq.ML
 for the underlying implementation of lazy sequences.

 🪙 Type 🪙int -> tactic represents tactics with explicit subgoal
 addressing, with well-formedness conditions as described above.

 🪙 🪙no_tac is a tactic that always fails, returning the empty sequence.

 🪙 🪙all_tac is a tactic that always succeeds, returning a singleton
 sequence with unchanged goal state.

 🪙 🪙print_tac~ctxt message is like 🪙all_tac, but prints a message
 together with the goal state on the tracing channel.

 🪙 🪙PRIMITIVE~rule turns a primitive inference rule into a tactic with
 unique result. Exception 🪙THM is considered a regular tactic failure
 and produces an empty result; other exceptions are passed through.

 🪙 🪙SUBGOAL~(fn (subgoal, i) => tactic) is the most basic form to
 produce a tactic with subgoal addressing. The given abstraction over the
 subgoal term and subgoal number allows to peek at the relevant information
 of the full goal state. The subgoal range is checked as required above.

 🪙 🪙CSUBGOAL is similar to 🪙SUBGOAL, but passes the subgoal as
 🪙cterm instead of raw 🪙term. This avoids expensive
 re-certification in situations where the subgoal is used directly for
 primitive inferences.

 🪙 🪙SELECT_GOAL~tac i confines a tactic to the specified subgoal i.
 This rearranges subgoals and the main goal protection
 (\secref{sec:tactical-goals}), while retaining the syntactic context of the
 overall goal state (concerning schematic variables etc.).

 🪙 🪙PREFER_GOAL~tac i rearranges subgoals to put i in front. This is
 similar to 🪙SELECT_GOAL, but without changing the main goal protection.
 



subsection Resolution and assumption tactics \label{sec:resolve-assume-tac}

text 
 🪙Resolution is the most basic mechanism for refining a subgoal using a
 theorem as object-level rule. 🪙Elim-resolution is particularly suited for
 elimination rules: it resolves with a rule, proves its first premise by
 assumption, and finally deletes that assumption from any new subgoals.
 🪙Destruct-resolution is like elim-resolution, but the given destruction
 rules are first turned into canonical elimination format.
 🪙Forward-resolution is like destruct-resolution, but without deleting the
 selected assumption. The r/e/d/f naming convention is maintained for
 several different kinds of resolution rules and tactics.

 Assumption tactics close a subgoal by unifying some of its premises against
 its conclusion.

 🪙
 All the tactics in this section operate on a subgoal designated by a
 positive integer. Other subgoals might be affected indirectly, due to
 instantiation of schematic variables.

 There are various sources of non-determinism, the tactic result sequence
 enumerates all possibilities of the following choices (if applicable):

 🪙 selecting one of the rules given as argument to the tactic;

 🪙 selecting a subgoal premise to eliminate, unifying it against the first
 premise of the rule;

 🪙 unifying the conclusion of the subgoal to the conclusion of the rule.

 Recall that higher-order unification may produce multiple results that are
 enumerated here.
 


text %mlref 
 \begin{mldecls}
 @{define_ML resolve_tac: "Proof.context -> thm list -> int -> tactic"} \\
 @{define_ML eresolve_tac: "Proof.context -> thm list -> int -> tactic"} \\
 @{define_ML dresolve_tac: "Proof.context -> thm list -> int -> tactic"} \\
 @{define_ML forward_tac: "Proof.context -> thm list -> int -> tactic"} \\
 @{define_ML biresolve_tac: "Proof.context -> (bool * thm) list -> int -> tactic"} \\[1ex]
 @{define_ML assume_tac: "Proof.context -> int -> tactic"} \\
 @{define_ML eq_assume_tac: "int -> tactic"} \\[1ex]
 @{define_ML match_tac: "Proof.context -> thm list -> int -> tactic"} \\
 @{define_ML ematch_tac: "Proof.context -> thm list -> int -> tactic"} \\
 @{define_ML dmatch_tac: "Proof.context -> thm list -> int -> tactic"} \\
 @{define_ML bimatch_tac: "Proof.context -> (bool * thm) list -> int -> tactic"} \\
 \end{mldecls}

 🪙 🪙resolve_tac~ctxt thms i refines the goal state using the given
 theorems, which should normally be introduction rules. The tactic resolves a
 rule's conclusion with subgoal i, replacing it by the corresponding
 versions of the rule's premises.

 🪙 🪙eresolve_tac~ctxt thms i performs elim-resolution with the given
 theorems, which are normally be elimination rules.

 Note that 🪙eresolve_tac ctxt [asm_rl] is equivalent to 🪙assume_tac ctxt, which facilitates mixing of assumption steps with
 genuine eliminations.

 🪙 🪙dresolve_tac~ctxt thms i performs destruct-resolution with the
 given theorems, which should normally be destruction rules. This replaces an
 assumption by the result of applying one of the rules.

 🪙 🪙forward_tac is like 🪙dresolve_tac except that the selected
 assumption is not deleted. It applies a rule to an assumption, adding the
 result as a new assumption.

 🪙 🪙biresolve_tac~ctxt brls i refines the proof state by resolution or
 elim-resolution on each rule, as indicated by its flag. It affects subgoal
 i of the proof state.

 For each pair (flag, rule), it applies resolution if the flag is false
 and elim-resolution if the flag is true. A single tactic call handles a
 mixture of introduction and elimination rules, which is useful to organize
 the search process systematically in proof tools.

 🪙 🪙assume_tac~ctxt i attempts to solve subgoal i by assumption
 (modulo higher-order unification).

 🪙 🪙eq_assume_tac is similar to 🪙assume_tac, but checks only for
 immediate α-convertibility instead of using unification. It succeeds (with
 a unique next state) if one of the assumptions is equal to the subgoal's
 conclusion. Since it does not instantiate variables, it cannot make other
 subgoals unprovable.

 🪙 🪙match_tac, 🪙ematch_tac, 🪙dmatch_tac, and 🪙bimatch_tac
 are similar to 🪙resolve_tac, 🪙eresolve_tac, 🪙dresolve_tac,
 and 🪙biresolve_tac, respectively, but do not instantiate schematic
 variables in the goal state.🪙Strictly speaking, matching means to treat the
 unknowns in the goal state as constants, but these tactics merely discard
 unifiers that would update the goal state. In rare situations (where the
 conclusion and goal state have flexible terms at the same position), the
 tactic will fail even though an acceptable unifier exists.
These tactics
 were written for a specific application within the classical reasoner.

 Flexible subgoals are not updated at will, but are left alone.
 



subsection Explicit instantiation within a subgoal context

text 
 The main resolution tactics (\secref{sec:resolve-assume-tac}) use
 higher-order unification, which works well in many practical situations
 despite its daunting theoretical properties. Nonetheless, there are
 important problem classes where unguided higher-order unification is not so
 useful. This typically involves rules like universal elimination,
 existential introduction, or equational substitution. Here the unification
 problem involves fully flexible ?P ?x schemes, which are hard to manage
 without further hints.

 By providing a (small) rigid term for ?x explicitly, the remaining
 unification problem is to assign a (large) term to ?P, according to the
 shape of the given subgoal. This is sufficiently well-behaved in most
 practical situations.

 🪙
 Isabelle provides separate versions of the standard r/e/d/f resolution
 tactics that allow to provide explicit instantiations of unknowns of the
 given rule, wrt.terms that refer to the implicit context of the selected
 subgoal.

 An instantiation consists of a list of pairs of the form (?x, t), where
 ?x is a schematic variable occurring in the given rule, and t is a term
 from the current proof context, augmented by the local goal parameters of
 the selected subgoal; cf.the focus operation described in
 \secref{sec:variables}.

 Entering the syntactic context of a subgoal is a brittle operation, because
 its exact form is somewhat accidental, and the choice of bound variable
 names depends on the presence of other local and global names. Explicit
 renaming of subgoal parameters prior to explicit instantiation might help to
 achieve a bit more robustness.

 Type instantiations may be given as well, via pairs like (?'a, τ). Type
 instantiations are distinguished from term instantiations by the syntactic
 form of the schematic variable. Types are instantiated before terms are.
 Since term instantiation already performs simple type-inference, so explicit
 type instantiations are seldom necessary.
 


text %mlref 
 \begin{mldecls}
 @{define_ML Rule_Insts.res_inst_tac: "Proof.context ->
 ((indexname * Position.T) * string) list -> (binding * string option * mixfix) list ->
 thm -> int -> tactic"} \\
 @{define_ML Rule_Insts.eres_inst_tac: "Proof.context ->
 ((indexname * Position.T) * string) list -> (binding * string option * mixfix) list ->
 thm -> int -> tactic"} \\
 @{define_ML Rule_Insts.dres_inst_tac: "Proof.context ->
 ((indexname * Position.T) * string) list -> (binding * string option * mixfix) list ->
 thm -> int -> tactic"} \\
 @{define_ML Rule_Insts.forw_inst_tac: "Proof.context ->
 ((indexname * Position.T) * string) list -> (binding * string option * mixfix) list ->
 thm -> int -> tactic"} \\
 @{define_ML Rule_Insts.subgoal_tac: "Proof.context -> string ->
 (binding * string option * mixfix) list -> int -> tactic"} \\
 @{define_ML Rule_Insts.thin_tac: "Proof.context -> string ->
 (binding * string option * mixfix) list -> int -> tactic"} \\
 @{define_ML rename_tac: "string list -> int -> tactic"} \\
 \end{mldecls}

 🪙 🪙Rule_Insts.res_inst_tac~ctxt insts thm i instantiates the rule
 thm with the instantiations insts, as described above, and then performs
 resolution on subgoal i.
 
 🪙 🪙Rule_Insts.eres_inst_tac is like 🪙Rule_Insts.res_inst_tac, but
 performs elim-resolution.

 🪙 🪙Rule_Insts.dres_inst_tac is like 🪙Rule_Insts.res_inst_tac, but
 performs destruct-resolution.

 🪙 🪙Rule_Insts.forw_inst_tac is like 🪙Rule_Insts.dres_inst_tac
 except that the selected assumption is not deleted.

 🪙 🪙Rule_Insts.subgoal_tac~ctxt φ i adds the proposition φ as local
 premise to subgoal i, and poses the same as a new subgoal i + 1 (in the
 original context).

 🪙 🪙Rule_Insts.thin_tac~ctxt φ i deletes the specified premise from
 subgoal i. Note that φ may contain schematic variables, to abbreviate
 the intended proposition; the first matching subgoal premise will be
 deleted. Removing useless premises from a subgoal increases its readability
 and can make search tactics run faster.

 🪙 🪙rename_tac~names i renames the innermost parameters of subgoal i
 according to the provided names (which need to be distinct identifiers).


 For historical reasons, the above instantiation tactics take unparsed string
 arguments, which makes them hard to use in general ML code. The slightly
 more advanced 🪙Subgoal.FOCUS combinator of \secref{sec:struct-goals}
 allows to refer to internal goal structure with explicit context management.
 



subsection Rearranging goal states

text 
 In rare situations there is a need to rearrange goal states: either the
 overall collection of subgoals, or the local structure of a subgoal. Various
 administrative tactics allow to operate on the concrete presentation these
 conceptual sets of formulae.
 


text %mlref 
 \begin{mldecls}
 @{define_ML rotate_tac: "int -> int -> tactic"} \\
 @{define_ML distinct_subgoals_tac: tactic} \\
 @{define_ML flexflex_tac: "Proof.context -> tactic"} \\
 \end{mldecls}

 🪙 🪙rotate_tac~n i rotates the premises of subgoal i by n
 positions: from right to left if n is positive, and from left to right if
 n is negative.

 🪙 🪙distinct_subgoals_tac removes duplicate subgoals from a proof state.
 This is potentially inefficient.

 🪙 🪙flexflex_tac removes all flex-flex pairs from the proof state by
 applying the trivial unifier. This drastic step loses information. It is
 already part of the Isar infrastructure for facts resulting from goals, and
 rarely needs to be invoked manually.

 Flex-flex constraints arise from difficult cases of higher-order
 unification. To prevent this, use 🪙Rule_Insts.res_inst_tac to
 instantiate some variables in a rule. Normally flex-flex constraints can be
 ignored; they often disappear as unknowns get instantiated.
 



subsection Raw composition: resolution without lifting

text 
 Raw composition of two rules means resolving them without prior lifting or
 renaming of unknowns. This low-level operation, which underlies the
 resolution tactics, may occasionally be useful for special effects.
 Schematic variables are not renamed by default, so beware of clashes!
 


text %mlref 
 \begin{mldecls}
 @{define_ML compose_tac: "Proof.context -> (bool * thm * int) -> int -> tactic"} \\
 @{define_ML Drule.compose: "thm * int * thm -> thm"} \\
 @{define_ML_infix COMP: "thm * thm -> thm"} \\
 \end{mldecls}

 🪙 🪙compose_tac~ctxt (flag, rule, m) i refines subgoal i using
 rule, without lifting. The rule is taken to have the form ψ1 ==> ψm ==>
 ψ
, where ψ need not be atomic; thus m determines the number of new
 subgoals. If flag is true then it performs elim-resolution --- it solves
 the first premise of rule by assumption and deletes that assumption.

 🪙 🪙Drule.compose~(thm1, i, thm2) uses thm1, regarded as an
 atomic formula, to solve premise i of thm2. Let thm1 and thm2 be
 ψ and φ1 ==> φn ==> φ. The unique s that unifies ψ and φi yields
 the theorem 1 ==> φi-1 ==> φi+1 ==> φn ==> φ)s. Multiple results are
 considered as error (exception 🪙THM).

 🪙 thm1 COMP thm2 is the same as Drule.compose (thm1, 1, thm2).


 \begin{warn}
 These low-level operations are stepping outside the structure imposed by
 regular rule resolution. Used without understanding of the consequences,
 they may produce results that cause problems with standard rules and tactics
 later on.
 \end{warn}
 



section Tacticals \label{sec:tacticals}

text 
 A 🪙tactical is a functional combinator for building up complex tactics
 from simpler ones. Common tacticals perform sequential composition,
 disjunctive choice, iteration, or goal addressing. Various search strategies
 may be expressed via tacticals.
 



subsection Combining tactics

text 
 Sequential composition and alternative choices are the most basic ways to
 combine tactics, similarly to ``🍋,'' and ``🍋|'' in Isar method notation.
 This corresponds to 🪙THEN and 🪙ORELSE in ML, but there
 are further possibilities for fine-tuning alternation of tactics such as
 🪙APPEND. Further details become visible in ML due to explicit
 subgoal addressing.
 


text %mlref 
 \begin{mldecls}
 @{define_ML_infix "THEN": "tactic * tactic -> tactic"} \\
 @{define_ML_infix "ORELSE": "tactic * tactic -> tactic"} \\
 @{define_ML_infix "APPEND": "tactic * tactic -> tactic"} \\
 @{define_ML "EVERY": "tactic list -> tactic"} \\
 @{define_ML "FIRST": "tactic list -> tactic"} \\[0.5ex]

 @{define_ML_infix "THEN'": "('a -> tactic) * ('a -> tactic) -> 'a -> tactic"} \\
 @{define_ML_infix "ORELSE'": "('a -> tactic) * ('a -> tactic) -> 'a -> tactic"} \\
 @{define_ML_infix "APPEND'": "('a -> tactic) * ('a -> tactic) -> 'a -> tactic"} \\
 @{define_ML "EVERY'": "('a -> tactic) list -> 'a -> tactic"} \\
 @{define_ML "FIRST'": "('a -> tactic) list -> 'a -> tactic"} \\
 \end{mldecls}

 🪙 tac1~🪙THEN~tac2 is the sequential composition of tac1 and
 tac2. Applied to a goal state, it returns all states reachable in two
 steps by applying tac1 followed by tac2. First, it applies tac1 to
 the goal state, getting a sequence of possible next states; then, it applies
 tac2 to each of these and concatenates the results to produce again one
 flat sequence of states.

 🪙 tac1~🪙ORELSE~tac2 makes a choice between tac1 and
 tac2. Applied to a state, it tries tac1 and returns the result if
 non-empty; if tac1 fails then it uses tac2. This is a deterministic
 choice: if tac1 succeeds then tac2 is excluded from the result.

 🪙 tac1~🪙APPEND~tac2 concatenates the possible results of
 tac1 and tac2. Unlike 🪙ORELSE there is 🪙no commitment to
 either tactic, so 🪙APPEND helps to avoid incompleteness during
 search, at the cost of potential inefficiencies.

 🪙 🪙EVERY~[tac1, , tacn] abbreviates tac1~🪙THEN~~🪙THEN~tacn. Note that 🪙EVERY [] is the same as
 🪙all_tac: it always succeeds.

 🪙 🪙FIRST~[tac1, , tacn] abbreviates tac1~🪙ORELSE~~🪙ORELSE~tacn. Note that 🪙FIRST [] is the
 same as 🪙no_tac: it always fails.

 🪙 🪙THEN' is the lifted version of 🪙THEN, for tactics
 with explicit subgoal addressing. So (tac1~🪙THEN'~tac2) i is
 the same as (tac1 i~🪙THEN~tac2 i).

 The other primed tacticals work analogously.
 



subsection Repetition tacticals

text 
 These tacticals provide further control over repetition of tactics, beyond
 the stylized forms of ``🍋?'' and ``🍋+'' in Isar method expressions.
 


text %mlref 
 \begin{mldecls}
 @{define_ML "TRY": "tactic -> tactic"} \\
 @{define_ML "REPEAT": "tactic -> tactic"} \\
 @{define_ML "REPEAT1": "tactic -> tactic"} \\
 @{define_ML "REPEAT_DETERM": "tactic -> tactic"} \\
 @{define_ML "REPEAT_DETERM_N": "int -> tactic -> tactic"} \\
 \end{mldecls}

 🪙 🪙TRY~tac applies tac to the goal state and returns the resulting
 sequence, if non-empty; otherwise it returns the original state. Thus, it
 applies tac at most once.

 Note that for tactics with subgoal addressing, the combinator can be applied
 via functional composition: 🪙TRY~🪙o~tac. There is no need
 for 🍋TRY'.

 🪙 🪙REPEAT~tac applies tac to the goal state and, recursively, to
 each element of the resulting sequence. The resulting sequence consists of
 those states that make tac fail. Thus, it applies tac as many times as
 possible (including zero times), and allows backtracking over each
 invocation of tac. 🪙REPEAT is more general than 🪙REPEAT_DETERM,
 but requires more space.

 🪙 🪙REPEAT1~tac is like 🪙REPEAT~tac but it always applies tac
 at least once, failing if this is impossible.

 🪙 🪙REPEAT_DETERM~tac applies tac to the goal state and,
 recursively, to the head of the resulting sequence. It returns the first
 state to make tac fail. It is deterministic, discarding alternative
 outcomes.

 🪙 🪙REPEAT_DETERM_N~n tac is like 🪙REPEAT_DETERM~tac but the
 number of repetitions is bound by n (where 🪙~1 means ).
 


text %mlex 
 The basic tactics and tacticals considered above follow some algebraic laws:

 ▪ 🪙all_tac is the identity element of the tactical 🪙THEN.

 ▪ 🪙no_tac is the identity element of 🪙ORELSE and 🪙APPEND. Also, it is a zero element for 🪙THEN, which means that
 tac~🪙THEN~🪙no_tac is equivalent to 🪙no_tac.

 ▪ 🪙TRY and 🪙REPEAT can be expressed as (recursive) functions over
 more basic combinators (ignoring some internal implementation tricks):
 


ML 
 fun TRY tac = tac ORELSE all_tac;
 fun REPEAT tac st = ((tac THEN REPEAT tac) ORELSE all_tac) st;
 


text 
 If tac can return multiple outcomes then so can 🪙REPEAT~tac. 🪙REPEAT uses 🪙ORELSE and not 🪙APPEND, it applies tac
 as many times as possible in each outcome.

 \begin{warn}
 Note the explicit abstraction over the goal state in the ML definition of
 🪙REPEAT. Recursive tacticals must be coded in this awkward fashion to
 avoid infinite recursion of eager functional evaluation in Standard ML. The
 following attempt would make 🪙REPEAT~tac loop:
 \end{warn}
 


ML_val 
  (*BAD -- does not terminate!*)

  fun REPEAT tac = (tac THEN REPEAT tac) ORELSE all_tac;



subsection Applying tactics to subgoal ranges

text \<open>
  Tactics with explicit subgoal addressing \<^ML_type>\<open>int -> tactic\<close> can be
  used together with tacticals that act like ``subgoal quantifiers'': guided
  by success of the body tactic a certain range of subgoals is covered. Thus
  the body tactic is applied to \<^emph>\<open>all\<close> subgoals, \<^emph>\<open>some\<close> subgoal etc.

  Suppose that the goal state has \<open>n \<ge> 0\<close> subgoals. Many of these tacticals
  address subgoal ranges counting downwards from \<open>n\<close> towards \<open>1\<close>. This has the
  fortunate effect that newly emerging subgoals are concatenated in the
  result, without interfering each other. Nonetheless, there might be
  situations where a different order is desired.
\<close>

text %mlref \<open>
  \begin{mldecls}
  @{define_ML ALLGOALS: "(int -> tactic) -> tactic"} \\
  @{define_ML SOMEGOAL: "(int -> tactic) -> tactic"} \\
  @{define_ML FIRSTGOAL: "(int -> tactic) -> tactic"} \\
  @{define_ML HEADGOAL: "(int -> tactic) -> tactic"} \\
  @{define_ML REPEAT_SOME: "(int -> tactic) -> tactic"} \\
  @{define_ML REPEAT_FIRST: "(int -> tactic) -> tactic"} \\
  @{define_ML RANGE: "(int -> tactic) list -> int -> tactic"} \\
  \end{mldecls}

  \<^descr> \<^ML>\<open>ALLGOALS\<close>~\<open>tac\<close> is equivalent to \<open>tac n\<close>~\<^ML_infix>\<open>THEN\<close>~\<open>\<dots>\<close>~\<^ML_infix>\<open>THEN\<close>~\<open>tac 1\<close>. It applies the \<open>tac\<close> to all the subgoals, counting downwards.

  \<^descr> \<^ML>\<open>SOMEGOAL\<close>~\<open>tac\<close> is equivalent to \<open>tac n\<close>~\<^ML_infix>\<open>ORELSE\<close>~\<open>\<dots>\<close>~\<^ML_infix>\<open>ORELSE\<close>~\<open>tac 1\<close>. It applies \<open>tac\<close> to one subgoal, counting downwards.

  \<^descr> \<^ML>\<open>FIRSTGOAL\<close>~\<open>tac\<close> is equivalent to \<open>tac 1\<close>~\<^ML_infix>\<open>ORELSE\<close>~\<open>\<dots>\<close>~\<^ML_infix>\<open>ORELSE\<close>~\<open>tac n\<close>. It applies \<open>tac\<close> to one subgoal, counting upwards.

  \<^descr> \<^ML>\<open>HEADGOAL\<close>~\<open>tac\<close> is equivalent to \<open>tac 1\<close>. It applies \<open>tac\<close>
  unconditionally to the first subgoal.

  \<^descr> \<^ML>\<open>REPEAT_SOME\<close>~\<open>tac\<close> applies \<open>tac\<close> once or more to a subgoal, counting
  downwards.

  \<^descr> \<^ML>\<open>REPEAT_FIRST\<close>~\<open>tac\<close> applies \<open>tac\<close> once or more to a subgoal, counting
  upwards.

  \<^descr> \<^ML>\<open>RANGE\<close>~\<open>[tac\<^sub>1, \<dots>, tac\<^sub>k] i\<close> is equivalent to \<open>tac\<^sub>k (i + k -
  1)\<close>~\<^ML_infix>\<open>THEN\<close>~\<open>\<dots>\<close>~\<^ML_infix>\<open>THEN\<close>~\<open>tac\<^sub>1 i\<close>. It applies the given list of
  tactics to the corresponding range of subgoals, counting downwards.
\<close>


subsection \<open>Control and search tacticals\<close>

text \<open>
  A predicate on theorems \<^ML_type>\<open>thm -> bool\<close> can test whether a goal
  state enjoys some desirable property --- such as having no subgoals. Tactics
  that search for satisfactory goal states are easy to express. The main
  search procedures, depth-first, breadth-first and best-first, are provided
  as tacticals. They generate the search tree by repeatedly applying a given
  tactic.
\<close>


text %mlref ""

subsubsection \<open>Filtering a tactic's results\<close>

text \<open>
  \begin{mldecls}
  @{define_ML FILTER: "(thm -> bool) -> tactic -> tactic"} \\
  @{define_ML CHANGED: "tactic -> tactic"} \\
  \end{mldecls}

  \<^descr> \<^ML>\<open>FILTER\<close>~\<open>sat tac\<close> applies \<open>tac\<close> to the goal state and returns a
  sequence consisting of those result goal states that are satisfactory in the
  sense of \<open>sat\<close>.

  \<^descr> \<^ML>\<open>CHANGED\<close>~\<open>tac\<close> applies \<open>tac\<close> to the goal state and returns precisely
  those states that differ from the original state (according to \<^ML>\<open>Thm.eq_thm\<close>). Thus \<^ML>\<open>CHANGED\<close>~\<open>tac\<close> always has some effect on the state.
\<close>


subsubsection \<open>Depth-first search\<close>

text \<open>
  \begin{mldecls}
  @{define_ML DEPTH_FIRST: "(thm -> bool) -> tactic -> tactic"} \\
  @{define_ML DEPTH_SOLVE: "tactic -> tactic"} \\
  @{define_ML DEPTH_SOLVE_1: "tactic -> tactic"} \\
  \end{mldecls}

  \<^descr> \<^ML>\<open>DEPTH_FIRST\<close>~\<open>sat tac\<close> returns the goal state if \<open>sat\<close> returns true.
  Otherwise it applies \<open>tac\<close>, then recursively searches from each element of
  the resulting sequence. The code uses a stack for efficiency, in effect
  applying \<open>tac\<close>~\<^ML_infix>\<open>THEN\<close>~\<^ML>\<open>DEPTH_FIRST\<close>~\<open>sat tac\<close> to the state.

  \<^descr> \<^ML>\<open>DEPTH_SOLVE\<close>\<open>tac\<close> uses \<^ML>\<open>DEPTH_FIRST\<close> to search for states having
  no subgoals.

  \<^descr> \<^ML>\<open>DEPTH_SOLVE_1\<close>~\<open>tac\<close> uses \<^ML>\<open>DEPTH_FIRST\<close> to search for states
  having fewer subgoals than the given state. Thus, it insists upon solving at
  least one subgoal.
\<close>


subsubsection \<open>Other search strategies\<close>

text \<open>
  \begin{mldecls}
  @{define_ML BREADTH_FIRST: "(thm -> bool) -> tactic -> tactic"} \\
  @{define_ML BEST_FIRST: "(thm -> bool) * (thm -> int) -> tactic -> tactic"} \\
  @{define_ML THEN_BEST_FIRST: "tactic -> (thm -> bool) * (thm -> int) -> tactic -> tactic"} \\
  \end{mldecls}

  These search strategies will find a solution if one exists. However, they do
  not enumerate all solutions; they terminate after the first satisfactory
  result from \<open>tac\<close>.

  \<^descr> \<^ML>\<open>BREADTH_FIRST\<close>~\<open>sat tac\<close> uses breadth-first search to find states for
  which \<open>sat\<close> is true. For most applications, it is too slow.

  \<^descr> \<^ML>\<open>BEST_FIRST\<close>~\<open>(sat, dist) tac\<close> does a heuristic search, using \<open>dist\<close>
  to estimate the distance from a satisfactory state (in the sense of \<open>sat\<close>).
  It maintains a list of states ordered by distance. It applies \<open>tac\<close> to the
  head of this list; if the result contains any satisfactory states, then it
  returns them. Otherwise, \<^ML>\<open>BEST_FIRST\<close> adds the new states to the list,
  and continues.

  The distance function is typically \<^ML>\<open>size_of_thm\<close>, which computes the
  size of the state. The smaller the state, the fewer and simpler subgoals it
  has.

  \<^descr> \<^ML>\<open>THEN_BEST_FIRST\<close>~\<open>tac\<^sub>0 (sat, dist) tac\<close> is like \<^ML>\<open>BEST_FIRST\<close>,
  except that the priority queue initially contains the result of applying
  \<open>tac\<^sub>0\<close> to the goal state. This tactical permits separate tactics for
  starting the search and continuing the search.
\<close>


subsubsection \<open>Auxiliary tacticals for searching\<close>

text \<open>
  \begin{mldecls}
  @{define_ML COND: "(thm -> bool) -> tactic -> tactic -> tactic"} \\
  @{define_ML IF_UNSOLVED: "tactic -> tactic"} \\
  @{define_ML SOLVE: "tactic -> tactic"} \\
  @{define_ML DETERM: "tactic -> tactic"} \\
  \end{mldecls}

  \<^descr> \<^ML>\<open>COND\<close>~\<open>sat tac\<^sub>1 tac\<^sub>2\<close> applies \<open>tac\<^sub>1\<close> to the goal state if it
  satisfies predicate \<open>sat\<close>, and applies \<open>tac\<^sub>2\<close>. It is a conditional tactical
  in that only one of \<open>tac\<^sub>1\<close> and \<open>tac\<^sub>2\<close> is applied to a goal state. However,
  both \<open>tac\<^sub>1\<close> and \<open>tac\<^sub>2\<close> are evaluated because ML uses eager evaluation.

  \<^descr> \<^ML>\<open>IF_UNSOLVED\<close>~\<open>tac\<close> applies \<open>tac\<close> to the goal state if it has any
  subgoals, and simply returns the goal state otherwise. Many common tactics,
  such as \<^ML>\<open>resolve_tac\<close>, fail if applied to a goal state that has no
  subgoals.

  \<^descr> \<^ML>\<open>SOLVE\<close>~\<open>tac\<close> applies \<open>tac\<close> to the goal state and then fails iff there
  are subgoals left.

  \<^descr> \<^ML>\<open>DETERM\<close>~\<open>tac\<close> applies \<open>tac\<close> to the goal state and returns the head of
  the resulting sequence. \<^ML>\<open>DETERM\<close> limits the search space by making its
  argument deterministic.
\<close>


subsubsection \<open>Predicates and functions useful for searching\<close>

text \<open>
  \begin{mldecls}
  @{define_ML has_fewer_prems: "int -> thm -> bool"} \\
  @{define_ML Thm.eq_thm: "thm * thm -> bool"} \\
  @{define_ML Thm.eq_thm_prop: "thm * thm -> bool"} \\
  @{define_ML size_of_thm: "thm -> int"} \\
  \end{mldecls}

  \<^descr> \<^ML>\<open>has_fewer_prems\<close>~\<open>n thm\<close> reports whether \<open>thm\<close> has fewer than \<open>n\<close>
  premises.

  \<^descr> \<^ML>\<open>Thm.eq_thm\<close>~\<open>(thm\<^sub>1, thm\<^sub>2)\<close> reports whether \<open>thm\<^sub>1\<close> and \<open>thm\<^sub>2\<close> are
  equal. Both theorems must have the same conclusions, the same set of
  hypotheses, and the same set of sort hypotheses. Names of bound variables
  are ignored as usual.

  \<^descr> \<^ML>\<open>Thm.eq_thm_prop\<close>~\<open>(thm\<^sub>1, thm\<^sub>2)\<close> reports whether the propositions of
  \<open>thm\<^sub>1\<close> and \<open>thm\<^sub>2\<close> are equal. Names of bound variables are ignored.

  \<^descr> \<^ML>\<open>size_of_thm\<close>~\<open>thm\<close> computes the size of \<open>thm\<close>, namely the number of
  variables, constants and abstractions in its conclusion. It may serve as a
  distance function for \<^ML>\<open>BEST_FIRST\<close>.
\<close>

end

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