/* If you need more than 65536 recursive locks, please rethink your code. */ #define NFP_MUTEX_DEPTH_MAX 0xffff
staticint
nfp_cpp_mutex_validate(u16 interface, int *target, unsignedlonglong address)
{ /* Not permitted on invalid interfaces */ if (NFP_CPP_INTERFACE_TYPE_of(interface) ==
NFP_CPP_INTERFACE_TYPE_INVALID) return -EINVAL;
/* Address must be 64-bit aligned */ if (address & 7) return -EINVAL;
if (*target != NFP_CPP_TARGET_MU) return -EINVAL;
return 0;
}
/** * nfp_cpp_mutex_init() - Initialize a mutex location * @cpp: NFP CPP handle * @target: NFP CPP target ID (ie NFP_CPP_TARGET_CLS or NFP_CPP_TARGET_MU) * @address: Offset into the address space of the NFP CPP target ID * @key: Unique 32-bit value for this mutex * * The CPP target:address must point to a 64-bit aligned location, and * will initialize 64 bits of data at the location. * * This creates the initial mutex state, as locked by this * nfp_cpp_interface(). * * This function should only be called when setting up * the initial lock state upon boot-up of the system. * * Return: 0 on success, or -errno on failure
*/ int nfp_cpp_mutex_init(struct nfp_cpp *cpp, int target, unsignedlonglong address, u32 key)
{ const u32 muw = NFP_CPP_ID(target, 4, 0); /* atomic_write */
u16 interface = nfp_cpp_interface(cpp); int err;
err = nfp_cpp_mutex_validate(interface, &target, address); if (err) return err;
err = nfp_cpp_writel(cpp, muw, address, nfp_mutex_locked(interface)); if (err) return err;
return 0;
}
/** * nfp_cpp_mutex_alloc() - Create a mutex handle * @cpp: NFP CPP handle * @target: NFP CPP target ID (ie NFP_CPP_TARGET_CLS or NFP_CPP_TARGET_MU) * @address: Offset into the address space of the NFP CPP target ID * @key: 32-bit unique key (must match the key at this location) * * The CPP target:address must point to a 64-bit aligned location, and * reserve 64 bits of data at the location for use by the handle. * * Only target/address pairs that point to entities that support the * MU Atomic Engine's CmpAndSwap32 command are supported. * * Return: A non-NULL struct nfp_cpp_mutex * on success, NULL on failure.
*/ struct nfp_cpp_mutex *nfp_cpp_mutex_alloc(struct nfp_cpp *cpp, int target, unsignedlonglong address, u32 key)
{ const u32 mur = NFP_CPP_ID(target, 3, 0); /* atomic_read */
u16 interface = nfp_cpp_interface(cpp); struct nfp_cpp_mutex *mutex; int err;
u32 tmp;
err = nfp_cpp_mutex_validate(interface, &target, address); if (err) return NULL;
/** * nfp_cpp_mutex_free() - Free a mutex handle - does not alter the lock state * @mutex: NFP CPP Mutex handle
*/ void nfp_cpp_mutex_free(struct nfp_cpp_mutex *mutex)
{
kfree(mutex);
}
/** * nfp_cpp_mutex_lock() - Lock a mutex handle, using the NFP MU Atomic Engine * @mutex: NFP CPP Mutex handle * * Return: 0 on success, or -errno on failure
*/ int nfp_cpp_mutex_lock(struct nfp_cpp_mutex *mutex)
{ unsignedlong warn_at = jiffies + NFP_MUTEX_WAIT_FIRST_WARN * HZ; unsignedlong err_at = jiffies + NFP_MUTEX_WAIT_ERROR * HZ; unsignedint timeout_ms = 1; int err;
/* We can't use a waitqueue here, because the unlocker * might be on a separate CPU. * * So just wait for now.
*/ for (;;) {
err = nfp_cpp_mutex_trylock(mutex); if (err != -EBUSY) break;
err = msleep_interruptible(timeout_ms); if (err != 0) {
nfp_info(mutex->cpp, "interrupted waiting for NFP mutex\n"); return -ERESTARTSYS;
}
if (mutex->depth > 0) { if (mutex->depth == NFP_MUTEX_DEPTH_MAX) return -E2BIG;
mutex->depth++; return 0;
}
/* Verify that the lock marker is not damaged */
err = nfp_cpp_readl(cpp, mur, mutex->address + 4, &key); if (err < 0) return err;
if (key != mutex->key) return -EPERM;
/* Compare against the unlocked state, and if true, * write the interface id into the top 16 bits, and * mark as locked.
*/
value = nfp_mutex_locked(nfp_cpp_interface(cpp));
/* We use test_set_imm here, as it implies a read * of the current state, and sets the bits in the * bytemask of the command to 1s. Since the mutex * is guaranteed to be 64-bit aligned, the bytemask * of this 32-bit command is ensured to be 8'b00001111, * which implies that the lower 4 bits will be set to * ones regardless of the initial state. * * Since this is a 'Readback' operation, with no Pull * data, we can treat this as a normal Push (read) * atomic, which returns the original value.
*/
err = nfp_cpp_readl(cpp, mus, mutex->address, &tmp); if (err < 0) return err;
/* Was it unlocked? */ if (nfp_mutex_is_unlocked(tmp)) { /* The read value can only be 0x....0000 in the unlocked state. * If there was another contending for this lock, then * the lock state would be 0x....000f
*/
/* Write our owner ID into the lock * While not strictly necessary, this helps with * debug and bookkeeping.
*/
err = nfp_cpp_writel(cpp, muw, mutex->address, value); if (err < 0) return err;
/** * nfp_cpp_mutex_reclaim() - Unlock mutex if held by local endpoint * @cpp: NFP CPP handle * @target: NFP CPP target ID (ie NFP_CPP_TARGET_CLS or NFP_CPP_TARGET_MU) * @address: Offset into the address space of the NFP CPP target ID * * Release lock if held by local system. Extreme care is advised, call only * when no local lock users can exist. * * Return: 0 if the lock was OK, 1 if locked by us, -errno on invalid mutex
*/ int nfp_cpp_mutex_reclaim(struct nfp_cpp *cpp, int target, unsignedlonglong address)
{ const u32 mur = NFP_CPP_ID(target, 3, 0); /* atomic_read */ const u32 muw = NFP_CPP_ID(target, 4, 0); /* atomic_write */
u16 interface = nfp_cpp_interface(cpp); int err;
u32 tmp;
err = nfp_cpp_mutex_validate(interface, &target, address); if (err) return err;
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.