/* Custom memory allocation function that tracks memory usage */ int __must_check vdo_allocate_memory(size_t size, size_t align, constchar *what, void *ptr);
/* * Allocate storage based on element counts, sizes, and alignment. * * This is a generalized form of our allocation use case: It allocates an array of objects, * optionally preceded by one object of another type (i.e., a struct with trailing variable-length * array), with the alignment indicated. * * Why is this inline? The sizes and alignment will always be constant, when invoked through the * macros below, and often the count will be a compile-time constant 1 or the number of extra bytes * will be a compile-time constant 0. So at least some of the arithmetic can usually be optimized * away, and the run-time selection between allocation functions always can. In many cases, it'll * boil down to just a function call with a constant size. * * @count: The number of objects to allocate * @size: The size of an object * @extra: The number of additional bytes to allocate * @align: The required alignment * @what: What is being allocated (for error logging) * @ptr: A pointer to hold the allocated memory * * Return: VDO_SUCCESS or an error code
*/ staticinlineint __vdo_do_allocation(size_t count, size_t size, size_t extra,
size_t align, constchar *what, void *ptr)
{
size_t total_size = count * size + extra;
/* Overflow check: */ if ((size > 0) && (count > ((SIZE_MAX - extra) / size))) { /* * This is kind of a hack: We rely on the fact that SIZE_MAX would cover the entire * address space (minus one byte) and thus the system can never allocate that much * and the call will always fail. So we can report an overflow as "out of memory" * by asking for "merely" SIZE_MAX bytes.
*/
total_size = SIZE_MAX;
}
/* * Allocate one or more elements of the indicated type, logging an error if the allocation fails. * The memory will be zeroed. * * @COUNT: The number of objects to allocate * @TYPE: The type of objects to allocate. This type determines the alignment of the allocation. * @WHAT: What is being allocated (for error logging) * @PTR: A pointer to hold the allocated memory * * Return: VDO_SUCCESS or an error code
*/ #define vdo_allocate(COUNT, TYPE, WHAT, PTR) \
__vdo_do_allocation(COUNT, sizeof(TYPE), 0, __alignof__(TYPE), WHAT, PTR)
/* * Allocate one object of an indicated type, followed by one or more elements of a second type, * logging an error if the allocation fails. The memory will be zeroed. * * @TYPE1: The type of the primary object to allocate. This type determines the alignment of the * allocated memory. * @COUNT: The number of objects to allocate * @TYPE2: The type of array objects to allocate * @WHAT: What is being allocated (for error logging) * @PTR: A pointer to hold the allocated memory * * Return: VDO_SUCCESS or an error code
*/ #define vdo_allocate_extended(TYPE1, COUNT, TYPE2, WHAT, PTR) \
__extension__({ \ int _result; \
TYPE1 **_ptr = (PTR); \
BUILD_BUG_ON(__alignof__(TYPE1) < __alignof__(TYPE2)); \
_result = __vdo_do_allocation(COUNT, \ sizeof(TYPE2), \ sizeof(TYPE1), \
__alignof__(TYPE1), \
WHAT, \
_ptr); \
_result; \
})
/* * Allocate memory starting on a cache line boundary, logging an error if the allocation fails. The * memory will be zeroed. * * @size: The number of bytes to allocate * @what: What is being allocated (for error logging) * @ptr: A pointer to hold the allocated memory * * Return: VDO_SUCCESS or an error code
*/ staticinlineint __must_check vdo_allocate_cache_aligned(size_t size, constchar *what, void *ptr)
{ return vdo_allocate_memory(size, L1_CACHE_BYTES, what, ptr);
}
/* * Allocate one element of the indicated type immediately, failing if the required memory is not * immediately available. * * @size: The number of bytes to allocate * @what: What is being allocated (for error logging) * * Return: pointer to the memory, or NULL if the memory is not available.
*/ void *__must_check vdo_allocate_memory_nowait(size_t size, constchar *what);
/* * Null out a pointer and return a copy to it. This macro should be used when passing a pointer to * a function for which it is not safe to access the pointer once the function returns.
*/ #define vdo_forget(ptr) __vdo_forget((void **) &(ptr))
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