// SPDX-License-Identifier: GPL-2.0 OR MIT /************************************************************************** * * Copyright (c) 2009-2024 Broadcom. All Rights Reserved. The term * “Broadcom” refers to Broadcom Inc. and/or its subsidiaries. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. *
**************************************************************************/
/** * vmw_resource_mob_detach - Mark a resource as detached from its backing mob * @res: The resource
*/ void vmw_resource_mob_detach(struct vmw_resource *res)
{ struct vmw_bo *gbo = res->guest_memory_bo;
/** * vmw_resource_release_id - release a resource id to the id manager. * * @res: Pointer to the resource. * * Release the resource id to the resource id manager and set it to -1
*/ void vmw_resource_release_id(struct vmw_resource *res)
{ struct vmw_private *dev_priv = res->dev_priv; struct idr *idr = &dev_priv->res_idr[res->func->res_type];
/** * vmw_resource_alloc_id - release a resource id to the id manager. * * @res: Pointer to the resource. * * Allocate the lowest free resource from the resource manager, and set * @res->id to that id. Returns 0 on success and -ENOMEM on failure.
*/ int vmw_resource_alloc_id(struct vmw_resource *res)
{ struct vmw_private *dev_priv = res->dev_priv; int ret; struct idr *idr = &dev_priv->res_idr[res->func->res_type];
ret = idr_alloc(idr, res, 1, 0, GFP_NOWAIT); if (ret >= 0)
res->id = ret;
spin_unlock(&dev_priv->resource_lock);
idr_preload_end(); return ret < 0 ? ret : 0;
}
/** * vmw_resource_init - initialize a struct vmw_resource * * @dev_priv: Pointer to a device private struct. * @res: The struct vmw_resource to initialize. * @delay_id: Boolean whether to defer device id allocation until * the first validation. * @res_free: Resource destructor. * @func: Resource function table.
*/ int vmw_resource_init(struct vmw_private *dev_priv, struct vmw_resource *res, bool delay_id, void (*res_free) (struct vmw_resource *res), conststruct vmw_res_func *func)
{
kref_init(&res->kref);
res->hw_destroy = NULL;
res->res_free = res_free;
res->dev_priv = dev_priv;
res->func = func;
RB_CLEAR_NODE(&res->mob_node);
INIT_LIST_HEAD(&res->lru_head);
INIT_LIST_HEAD(&res->binding_head);
res->id = -1;
res->guest_memory_bo = NULL;
res->guest_memory_offset = 0;
res->guest_memory_dirty = false;
res->res_dirty = false;
res->coherent = false;
res->used_prio = 3;
res->dirty = NULL; if (delay_id) return 0; else return vmw_resource_alloc_id(res);
}
/** * vmw_user_resource_lookup_handle - lookup a struct resource from a * TTM user-space handle and perform basic type checks * * @dev_priv: Pointer to a device private struct * @tfile: Pointer to a struct ttm_object_file identifying the caller * @handle: The TTM user-space handle * @converter: Pointer to an object describing the resource type * @p_res: On successful return the location pointed to will contain * a pointer to a refcounted struct vmw_resource. * * If the handle can't be found or is associated with an incorrect resource * type, -EINVAL will be returned.
*/ int vmw_user_resource_lookup_handle(struct vmw_private *dev_priv, struct ttm_object_file *tfile,
uint32_t handle, conststruct vmw_user_resource_conv
*converter, struct vmw_resource **p_res)
{ struct ttm_base_object *base; struct vmw_resource *res; int ret = -EINVAL;
base = ttm_base_object_lookup(tfile, handle); if (unlikely(!base)) return -EINVAL;
if (unlikely(ttm_base_object_type(base) != converter->object_type)) goto out_bad_resource;
res = converter->base_obj_to_res(base);
vmw_resource_reference(res);
*p_res = res;
ret = 0;
out_bad_resource:
ttm_base_object_unref(&base);
return ret;
}
/* * Helper function that looks either a surface or bo. * * The pointer this pointed at by out_surf and out_buf needs to be null.
*/ int vmw_user_object_lookup(struct vmw_private *dev_priv, struct drm_file *filp,
u32 handle, struct vmw_user_object *uo)
{ struct ttm_object_file *tfile = vmw_fpriv(filp)->tfile; struct vmw_resource *res; int ret;
WARN_ON(uo->surface || uo->buffer);
ret = vmw_user_resource_lookup_handle(dev_priv, tfile, handle,
user_surface_converter,
&res); if (!ret) {
uo->surface = vmw_res_to_srf(res); return 0;
}
uo->surface = NULL;
ret = vmw_user_bo_lookup(filp, handle, &uo->buffer); if (!ret && !uo->buffer->is_dumb) {
uo->surface = vmw_lookup_surface_for_buffer(dev_priv,
uo->buffer,
handle); if (uo->surface)
vmw_user_bo_unref(&uo->buffer);
}
return ret;
}
/** * vmw_resource_buf_alloc - Allocate a guest memory buffer for a resource. * * @res: The resource for which to allocate a gbo buffer. * @interruptible: Whether any sleeps during allocation should be * performed while interruptible.
*/ staticint vmw_resource_buf_alloc(struct vmw_resource *res, bool interruptible)
{ unsignedlong size = PFN_ALIGN(res->guest_memory_size); struct vmw_bo *gbo; struct vmw_bo_params bo_params = {
.domain = res->func->domain,
.busy_domain = res->func->busy_domain,
.bo_type = ttm_bo_type_device,
.size = res->guest_memory_size,
.pin = false
}; int ret;
if (likely(res->guest_memory_bo)) {
BUG_ON(res->guest_memory_bo->tbo.base.size < size); return 0;
}
ret = vmw_bo_create(res->dev_priv, &bo_params, &gbo); if (unlikely(ret != 0)) goto out_no_bo;
res->guest_memory_bo = gbo;
out_no_bo: return ret;
}
/** * vmw_resource_do_validate - Make a resource up-to-date and visible * to the device. * * @res: The resource to make visible to the device. * @val_buf: Information about a buffer possibly * containing backup data if a bind operation is needed. * @dirtying: Transfer dirty regions. * * On hardware resource shortage, this function returns -EBUSY and * should be retried once resources have been freed up.
*/ staticint vmw_resource_do_validate(struct vmw_resource *res, struct ttm_validate_buffer *val_buf, bool dirtying)
{ int ret = 0; conststruct vmw_res_func *func = res->func;
if (unlikely(res->id == -1)) {
ret = func->create(res); if (unlikely(ret != 0)) return ret;
}
if (func->bind &&
((func->needs_guest_memory && !vmw_resource_mob_attached(res) &&
val_buf->bo) ||
(!func->needs_guest_memory && val_buf->bo))) {
ret = func->bind(res, val_buf); if (unlikely(ret != 0)) goto out_bind_failed; if (func->needs_guest_memory)
vmw_resource_mob_attach(res);
}
/* * Handle the case where the backup mob is marked coherent but * the resource isn't.
*/ if (func->dirty_alloc && vmw_resource_mob_attached(res) &&
!res->coherent) { if (res->guest_memory_bo->dirty && !res->dirty) {
ret = func->dirty_alloc(res); if (ret) return ret;
} elseif (!res->guest_memory_bo->dirty && res->dirty) {
func->dirty_free(res);
}
}
/* * Transfer the dirty regions to the resource and update * the resource.
*/ if (res->dirty) { if (dirtying && !res->res_dirty) {
pgoff_t start = res->guest_memory_offset >> PAGE_SHIFT;
pgoff_t end = __KERNEL_DIV_ROUND_UP
(res->guest_memory_offset + res->guest_memory_size,
PAGE_SIZE);
/** * vmw_resource_unreserve - Unreserve a resource previously reserved for * command submission. * * @res: Pointer to the struct vmw_resource to unreserve. * @dirty_set: Change dirty status of the resource. * @dirty: When changing dirty status indicates the new status. * @switch_guest_memory: Guest memory buffer has been switched. * @new_guest_memory_bo: Pointer to new guest memory buffer if command submission * switched. May be NULL. * @new_guest_memory_offset: New gbo offset if @switch_guest_memory is true. * * Currently unreserving a resource means putting it back on the device's * resource lru list, so that it can be evicted if necessary.
*/ void vmw_resource_unreserve(struct vmw_resource *res, bool dirty_set, bool dirty, bool switch_guest_memory, struct vmw_bo *new_guest_memory_bo, unsignedlong new_guest_memory_offset)
{ struct vmw_private *dev_priv = res->dev_priv;
if (!list_empty(&res->lru_head)) return;
if (switch_guest_memory && new_guest_memory_bo != res->guest_memory_bo) { if (res->guest_memory_bo) {
vmw_resource_mob_detach(res); if (res->coherent)
vmw_bo_dirty_release(res->guest_memory_bo);
vmw_user_bo_unref(&res->guest_memory_bo);
}
if (new_guest_memory_bo) {
res->guest_memory_bo = vmw_user_bo_ref(new_guest_memory_bo);
/* * The validation code should already have added a * dirty tracker here.
*/
WARN_ON(res->coherent && !new_guest_memory_bo->dirty);
/** * vmw_resource_check_buffer - Check whether a backup buffer is needed * for a resource and in that case, allocate * one, reserve and validate it. * * @ticket: The ww acquire context to use, or NULL if trylocking. * @res: The resource for which to allocate a backup buffer. * @interruptible: Whether any sleeps during allocation should be * performed while interruptible. * @val_buf: On successful return contains data about the * reserved and validated backup buffer.
*/ staticint
vmw_resource_check_buffer(struct ww_acquire_ctx *ticket, struct vmw_resource *res, bool interruptible, struct ttm_validate_buffer *val_buf)
{ struct ttm_operation_ctx ctx = { true, false }; struct list_head val_list; bool guest_memory_dirty = false; int ret;
if (unlikely(!res->guest_memory_bo)) {
ret = vmw_resource_buf_alloc(res, interruptible); if (unlikely(ret != 0)) return ret;
}
/* * vmw_resource_reserve - Reserve a resource for command submission * * @res: The resource to reserve. * * This function takes the resource off the LRU list and make sure * a guest memory buffer is present for guest-backed resources. * However, the buffer may not be bound to the resource at this * point. *
*/ int vmw_resource_reserve(struct vmw_resource *res, bool interruptible, bool no_guest_memory)
{ struct vmw_private *dev_priv = res->dev_priv; int ret;
/** * vmw_resource_do_evict - Evict a resource, and transfer its data * to a backup buffer. * * @ticket: The ww acquire ticket to use, or NULL if trylocking. * @res: The resource to evict. * @interruptible: Whether to wait interruptible.
*/ staticint vmw_resource_do_evict(struct ww_acquire_ctx *ticket, struct vmw_resource *res, bool interruptible)
{ struct ttm_validate_buffer val_buf; conststruct vmw_res_func *func = res->func; int ret;
BUG_ON(!func->may_evict);
val_buf.bo = NULL;
val_buf.num_shared = 0;
ret = vmw_resource_check_buffer(ticket, res, interruptible, &val_buf); if (unlikely(ret != 0)) return ret;
if (unlikely(func->unbind != NULL &&
(!func->needs_guest_memory || vmw_resource_mob_attached(res)))) {
ret = func->unbind(res, res->res_dirty, &val_buf); if (unlikely(ret != 0)) goto out_no_unbind;
vmw_resource_mob_detach(res);
}
ret = func->destroy(res);
res->guest_memory_dirty = true;
res->res_dirty = false;
out_no_unbind:
vmw_resource_backoff_reservation(ticket, &val_buf);
return ret;
}
/** * vmw_resource_validate - Make a resource up-to-date and visible * to the device. * @res: The resource to make visible to the device. * @intr: Perform waits interruptible if possible. * @dirtying: Pending GPU operation will dirty the resource * * On successful return, any backup DMA buffer pointed to by @res->backup will * be reserved and validated. * On hardware resource shortage, this function will repeatedly evict * resources of the same type until the validation succeeds. * * Return: Zero on success, -ERESTARTSYS if interrupted, negative error code * on failure.
*/ int vmw_resource_validate(struct vmw_resource *res, bool intr, bool dirtying)
{ int ret; struct vmw_resource *evict_res; struct vmw_private *dev_priv = res->dev_priv; struct list_head *lru_list = &dev_priv->res_lru[res->func->res_type]; struct ttm_validate_buffer val_buf; unsigned err_count = 0;
if (!res->func->create) return 0;
val_buf.bo = NULL;
val_buf.num_shared = 0; if (res->guest_memory_bo)
val_buf.bo = &res->guest_memory_bo->tbo; do {
ret = vmw_resource_do_validate(res, &val_buf, dirtying); if (likely(ret != -EBUSY)) break;
spin_lock(&dev_priv->resource_lock); if (list_empty(lru_list) || !res->func->may_evict) {
DRM_ERROR("Out of device device resources " "for %s.\n", res->func->type_name);
ret = -EBUSY;
spin_unlock(&dev_priv->resource_lock); break;
}
/** * vmw_resource_unbind_list * * @vbo: Pointer to the current backing MOB. * * Evicts the Guest Backed hardware resource if the backup * buffer is being moved out of MOB memory. * Note that this function will not race with the resource * validation code, since resource validation and eviction * both require the backup buffer to be reserved.
*/ void vmw_resource_unbind_list(struct vmw_bo *vbo)
{ struct ttm_validate_buffer val_buf = {
.bo = &vbo->tbo,
.num_shared = 0
};
/** * vmw_query_readback_all - Read back cached query states * * @dx_query_mob: Buffer containing the DX query MOB * * Read back cached states from the device if they exist. This function * assumes binding_mutex is held.
*/ int vmw_query_readback_all(struct vmw_bo *dx_query_mob)
{ struct vmw_resource *dx_query_ctx; struct vmw_private *dev_priv; struct {
SVGA3dCmdHeader header;
SVGA3dCmdDXReadbackAllQuery body;
} *cmd;
/* No query bound, so do nothing */ if (!dx_query_mob || !dx_query_mob->dx_query_ctx) return 0;
/* Triggers a rebind the next time affected context is bound */
dx_query_mob->dx_query_ctx = NULL;
return 0;
}
/** * vmw_query_move_notify - Read back cached query states * * @bo: The TTM buffer object about to move. * @old_mem: The memory region @bo is moving from. * @new_mem: The memory region @bo is moving to. * * Called before the query MOB is swapped out to read back cached query * states from the device.
*/ void vmw_query_move_notify(struct ttm_buffer_object *bo, struct ttm_resource *old_mem, struct ttm_resource *new_mem)
{ struct vmw_bo *dx_query_mob; struct ttm_device *bdev = bo->bdev; struct vmw_private *dev_priv = vmw_priv_from_ttm(bdev);
mutex_lock(&dev_priv->binding_mutex);
/* If BO is being moved from MOB to system memory */ if (old_mem &&
new_mem->mem_type == TTM_PL_SYSTEM &&
old_mem->mem_type == VMW_PL_MOB) { struct vmw_fence_obj *fence;
/** * vmw_resource_needs_backup - Return whether a resource needs a backup buffer. * * @res: The resource being queried.
*/ bool vmw_resource_needs_backup(conststruct vmw_resource *res)
{ return res->func->needs_guest_memory;
}
/** * vmw_resource_evict_type - Evict all resources of a specific type * * @dev_priv: Pointer to a device private struct * @type: The resource type to evict * * To avoid thrashing starvation or as part of the hibernation sequence, * try to evict all evictable resources of a specific type.
*/ staticvoid vmw_resource_evict_type(struct vmw_private *dev_priv, enum vmw_res_type type)
{ struct list_head *lru_list = &dev_priv->res_lru[type]; struct vmw_resource *evict_res; unsigned err_count = 0; int ret; struct ww_acquire_ctx ticket;
/** * vmw_resource_evict_all - Evict all evictable resources * * @dev_priv: Pointer to a device private struct * * To avoid thrashing starvation or as part of the hibernation sequence, * evict all evictable resources. In particular this means that all * guest-backed resources that are registered with the device are * evicted and the OTable becomes clean.
*/ void vmw_resource_evict_all(struct vmw_private *dev_priv)
{ enum vmw_res_type type;
mutex_lock(&dev_priv->cmdbuf_mutex);
for (type = 0; type < vmw_res_max; ++type)
vmw_resource_evict_type(dev_priv, type);
mutex_unlock(&dev_priv->cmdbuf_mutex);
}
/* * vmw_resource_pin - Add a pin reference on a resource * * @res: The resource to add a pin reference on * * This function adds a pin reference, and if needed validates the resource. * Having a pin reference means that the resource can never be evicted, and * its id will never change as long as there is a pin reference. * This function returns 0 on success and a negative error code on failure.
*/ int vmw_resource_pin(struct vmw_resource *res, bool interruptible)
{ struct ttm_operation_ctx ctx = { interruptible, false }; struct vmw_private *dev_priv = res->dev_priv; int ret;
mutex_lock(&dev_priv->cmdbuf_mutex);
ret = vmw_resource_reserve(res, interruptible, false); if (ret) goto out_no_reserve;
if (res->pin_count == 0) { struct vmw_bo *vbo = NULL;
if (res->guest_memory_bo) {
vbo = res->guest_memory_bo;
ret = ttm_bo_reserve(&vbo->tbo, interruptible, false, NULL); if (ret) goto out_no_validate; if (!vbo->tbo.pin_count) {
vmw_bo_placement_set(vbo,
res->func->domain,
res->func->busy_domain);
ret = ttm_bo_validate
(&vbo->tbo,
&vbo->placement,
&ctx); if (ret) {
ttm_bo_unreserve(&vbo->tbo); goto out_no_validate;
}
}
/* Do we really need to pin the MOB as well? */
vmw_bo_pin_reserved(vbo, true);
}
ret = vmw_resource_validate(res, interruptible, true); if (vbo)
ttm_bo_unreserve(&vbo->tbo); if (ret) goto out_no_validate;
}
res->pin_count++;
/** * vmw_resource_unpin - Remove a pin reference from a resource * * @res: The resource to remove a pin reference from * * Having a pin reference means that the resource can never be evicted, and * its id will never change as long as there is a pin reference.
*/ void vmw_resource_unpin(struct vmw_resource *res)
{ struct vmw_private *dev_priv = res->dev_priv; int ret;
mutex_lock(&dev_priv->cmdbuf_mutex);
ret = vmw_resource_reserve(res, false, true);
WARN_ON(ret);
/** * vmw_res_type - Return the resource type * * @res: Pointer to the resource
*/ enum vmw_res_type vmw_res_type(conststruct vmw_resource *res)
{ return res->func->res_type;
}
/** * vmw_resource_dirty_update - Update a resource's dirty tracker with a * sequential range of touched backing store memory. * @res: The resource. * @start: The first page touched. * @end: The last page touched + 1.
*/ void vmw_resource_dirty_update(struct vmw_resource *res, pgoff_t start,
pgoff_t end)
{ if (res->dirty)
res->func->dirty_range_add(res, start << PAGE_SHIFT,
end << PAGE_SHIFT);
}
int vmw_resource_clean(struct vmw_resource *res)
{ int ret = 0;
if (res->res_dirty) { if (!res->func->clean) return -EINVAL;
ret = res->func->clean(res); if (ret) return ret;
res->res_dirty = false;
} return ret;
}
/** * vmw_resources_clean - Clean resources intersecting a mob range * @vbo: The mob buffer object * @start: The mob page offset starting the range * @end: The mob page offset ending the range * @num_prefault: Returns how many pages including the first have been * cleaned and are ok to prefault
*/ int vmw_resources_clean(struct vmw_bo *vbo, pgoff_t start,
pgoff_t end, pgoff_t *num_prefault)
{ struct rb_node *cur = vbo->res_tree.rb_node; struct vmw_resource *found = NULL; unsignedlong res_start = start << PAGE_SHIFT; unsignedlong res_end = end << PAGE_SHIFT; unsignedlong last_cleaned = 0; int ret;
/* * Find the resource with lowest backup_offset that intersects the * range.
*/ while (cur) { struct vmw_resource *cur_res =
container_of(cur, struct vmw_resource, mob_node);
if (cur_res->guest_memory_offset >= res_end) {
cur = cur->rb_left;
} elseif (cur_res->guest_memory_offset + cur_res->guest_memory_size <=
res_start) {
cur = cur->rb_right;
} else {
found = cur_res;
cur = cur->rb_left; /* Continue to look for resources with lower offsets */
}
}
/* * In order of increasing guest_memory_offset, clean dirty resources * intersecting the range.
*/ while (found) {
ret = vmw_resource_clean(found); if (ret) return ret;
last_cleaned = found->guest_memory_offset + found->guest_memory_size;
cur = rb_next(&found->mob_node); if (!cur) break;
found = container_of(cur, struct vmw_resource, mob_node); if (found->guest_memory_offset >= res_end) break;
}
/* * Set number of pages allowed prefaulting and fence the buffer object
*/
*num_prefault = 1; if (last_cleaned > res_start) { struct ttm_buffer_object *bo = &vbo->tbo;
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