/* SPDX-License-Identifier: GPL-2.0+ */
/* spk_priv.h
* review functions for the speakup screen review package.
* originally written by: Kirk Reiser and Andy Berdan.
*
* extensively modified by David Borowski.
*
* Copyright (C) 1998 Kirk Reiser.
* Copyright (C) 2003 David Borowski.
*/
#ifndef _SPEAKUP_KEYINFO_H
#define _SPEAKUP_KEYINFO_H
#define FIRST_SYNTH_VAR RATE
/* 0 is reserved for no remap */
#define SPEAKUP_GOTO 0 x01
#define SPEECH_KILL 0 x02
#define SPEAKUP_QUIET 0 x03
#define SPEAKUP_CUT 0 x04
#define SPEAKUP_PASTE 0 x05
#define SAY_FIRST_CHAR 0 x06
#define SAY_LAST_CHAR 0 x07
#define SAY_CHAR 0 x08
#define SAY_PREV_CHAR 0 x09
#define SAY_NEXT_CHAR 0 x0a
#define SAY_WORD 0 x0b
#define SAY_PREV_WORD 0 x0c
#define SAY_NEXT_WORD 0 x0d
#define SAY_LINE 0 x0e
#define SAY_PREV_LINE 0 x0f
#define SAY_NEXT_LINE 0 x10
#define TOP_EDGE 0 x11
#define BOTTOM_EDGE 0 x12
#define LEFT_EDGE 0 x13
#define RIGHT_EDGE 0 x14
#define SPELL_PHONETIC 0 x15
#define SPELL_WORD 0 x16
#define SAY_SCREEN 0 x17
#define SAY_POSITION 0 x18
#define SAY_ATTRIBUTES 0 x19
#define SPEAKUP_OFF 0 x1a
#define SPEAKUP_PARKED 0 x1b
#define SAY_LINE_INDENT 0 x1c
#define SAY_FROM_TOP 0 x1d
#define SAY_TO_BOTTOM 0 x1e
#define SAY_FROM_LEFT 0 x1f
#define SAY_TO_RIGHT 0 x20
#define SAY_CHAR_NUM 0 x21
#define EDIT_SOME 0 x22
#define EDIT_MOST 0 x23
#define SAY_PHONETIC_CHAR 0 x24
#define EDIT_DELIM 0 x25
#define EDIT_REPEAT 0 x26
#define EDIT_EXNUM 0 x27
#define SET_WIN 0 x28
#define CLEAR_WIN 0 x29
#define ENABLE_WIN 0 x2a
#define SAY_WIN 0 x2b
#define SPK_LOCK 0 x2c
#define SPEAKUP_HELP 0 x2d
#define TOGGLE_CURSORING 0 x2e
#define READ_ALL_DOC 0 x2f
/* one greater than the last func handler */
#define SPKUP_MAX_FUNC 0 x30
#define SPK_KEY 0 x80
#define FIRST_EDIT_BITS 0 x22
#define FIRST_SET_VAR SPELL_DELAY
/* increase if adding more than 0x3f functions */
#define VAR_START 0 x40
/* keys for setting variables, must be ordered same as the enum for var_ids */
/* with dec being even and inc being 1 greater */
#define SPELL_DELAY_DEC (VAR_START + 0 )
#define SPELL_DELAY_INC (SPELL_DELAY_DEC + 1 )
#define PUNC_LEVEL_DEC (SPELL_DELAY_DEC + 2 )
#define PUNC_LEVEL_INC (PUNC_LEVEL_DEC + 1 )
#define READING_PUNC_DEC (PUNC_LEVEL_DEC + 2 )
#define READING_PUNC_INC (READING_PUNC_DEC + 1 )
#define ATTRIB_BLEEP_DEC (READING_PUNC_DEC + 2 )
#define ATTRIB_BLEEP_INC (ATTRIB_BLEEP_DEC + 1 )
#define BLEEPS_DEC (ATTRIB_BLEEP_DEC + 2 )
#define BLEEPS_INC (BLEEPS_DEC + 1 )
#define RATE_DEC (BLEEPS_DEC + 2 )
#define RATE_INC (RATE_DEC + 1 )
#define PITCH_DEC (RATE_DEC + 2 )
#define PITCH_INC (PITCH_DEC + 1 )
#define VOL_DEC (PITCH_DEC + 2 )
#define VOL_INC (VOL_DEC + 1 )
#define TONE_DEC (VOL_DEC + 2 )
#define TONE_INC (TONE_DEC + 1 )
#define PUNCT_DEC (TONE_DEC + 2 )
#define PUNCT_INC (PUNCT_DEC + 1 )
#define VOICE_DEC (PUNCT_DEC + 2 )
#define VOICE_INC (VOICE_DEC + 1 )
#endif
Messung V0.5 in Prozent C=96 H=97 G=96
¤ Dauer der Verarbeitung: 0.11 Sekunden
(vorverarbeitet am 2026-06-08)
¤
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