/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* This file incorporates work covered by the following license notice :
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* Licensed to the Apache Software Foundation ( ASF ) under one or more
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#ifndef INCLUDED_SW_SOURCE_CORE_CRSR_OVERLAYRANGESOUTLINE_HXX
#define INCLUDED_SW_SOURCE_CORE_CRSR_OVERLAYRANGESOUTLINE_HXX
#include <svx/sdr/overlay/overlayobject.hxx>
#include <basegfx/range/b2drange.hxx>
#include <vector>
namespace sw::overlay
{
class OverlayRangesOutline : public sdr::overlay::OverlayObject
{
// geometry of overlay
std::vector< basegfx::B2DRange > maRanges;
// geometry creation for OverlayObject
virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override;
public :
OverlayRangesOutline(
const Color& rColor,
std::vector< basegfx::B2DRange >&& rRanges );
virtual ~OverlayRangesOutline() override;
// data read access
const std::vector< basegfx::B2DRange >& getRanges() const
{
return maRanges;
}
// data write access
void setRanges(std::vector< basegfx::B2DRange >&& rNew);
};
} // end of namespace sw::overlay
#endif // INCLUDED_SW_SOURCE_CORE_CRSR_OVERLAYRANGESOUTLINE_HXX
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