/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
if( nFromHue <= nToHue && !bCCW )
{ // interpolate hue clockwise. That is, hue starts at // high values and ends at low ones. Therefore, we // must 'cross' the 360 degrees and start at low // values again (imagine the hues to lie on the // circle, where values above 360 degrees are mapped // back to [0,360)).
nHue = (1.0-t)*(nFromHue + 360.0) + t*nToHue;
} elseif( nFromHue > nToHue && bCCW )
{ // interpolate hue counter-clockwise. That is, hue // starts at high values and ends at low // ones. Therefore, we must 'cross' the 360 degrees // and start at low values again (imagine the hues to // lie on the circle, where values above 360 degrees // are mapped back to [0,360)).
nHue = (1.0-t)*nFromHue + t*(nToHue + 360.0);
} else
{ // interpolate hue counter-clockwise. That is, hue // starts at low values and ends at high ones (imagine // the hue value as degrees on a circle, with // increasing values going counter-clockwise)
nHue = (1.0-t)*nFromHue + t*nToHue;
}
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