Spracherkennung für: .glsl vermutete Sprache: Unknown {[0] [0] [0]} [Methode: Schwerpunktbildung, einfache Gewichte, sechs Dimensionen]
/* -*- Mode: C; tab-width:
4; indent-tabs-mode: nil; c-basic-offset:
4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v.
2.
0. If a copy of the MPL was not distributed with this
* file, You can obtain one at
http://mozilla.org/MPL/2.
0/.
*/
#version
120
uniform sampler2D leavingSlideTexture;
uniform sampler2D enteringSlideTexture;
uniform float time;
varying vec2 v_texturePosition;
void main() {
#ifdef use_white
vec4 color = vec4(
1.
0,
1.
0,
1.
0,
1.
0);
#else
vec4 color = vec4(
0.
0,
0.
0,
0.
0,
1.
0);
#endif
vec4 texel;
float amount;
if (time <
0.
5) {
texel = texture2D(leavingSlideTexture, v_texturePosition);
amount = time *
2;
} else {
texel = texture2D(enteringSlideTexture, v_texturePosition);
amount = (
1.
0 - time) *
2;
}
gl_FragColor = mix(texel, color, amount);
}
/* vim:set shiftwidth=
4 softtabstop=
4 expandtab: */