AllowscachingforOutputDevice::DrawText()andsimilarcalls.Passthetextandtheoutputdevice forthecalltoOutputDevice::ImplLayout().Itemsarecachedperoutputdeviceanditsfont. Ifsomethingmorechanges,callclear().
*/ class VCL_DLLPUBLIC SalLayoutGlyphsCache final : public CacheOwner
{ public: // NOTE: The lifetime of the returned value is guaranteed only until the next call // to any function in this class. const SalLayoutGlyphs* GetLayoutGlyphs(const VclPtr<const OutputDevice>& outputDevice, const OUString& text, const vcl::text::TextLayoutCache* layoutCache = nullptr)
{ return GetLayoutGlyphs(outputDevice, text, 0, text.getLength(), 0, layoutCache);
} const SalLayoutGlyphs* GetLayoutGlyphs(const VclPtr<const OutputDevice>& outputDevice, const OUString& text, sal_Int32 nIndex, sal_Int32 nLen,
tools::Long nLogicWidth = 0, const vcl::text::TextLayoutCache* layoutCache = nullptr); const SalLayoutGlyphs* GetLayoutGlyphs(const VclPtr<const OutputDevice>& outputDevice, const OUString& text, sal_Int32 nIndex, sal_Int32 nLen,
sal_Int32 nDrawMinCharPos, sal_Int32 nDrawEndCharPos,
tools::Long nLogicWidth = 0, const vcl::text::TextLayoutCache* layoutCache = nullptr); void clear();
/// Normally, we cannot cache glyphs when doing font fallback, because the font fallbacks /// can cache during the lifetime of the cache, and they are not included in the cache key. /// But during some processes, we can turn this on, as long as we remember to turn it off /// at the end. void SetCacheGlyphsWhenDoingFallbackFonts(bool bOK);
static SalLayoutGlyphsCache* self();
SalLayoutGlyphsCache(int size) // needs to be public for tools::DeleteOnDeinit
: mCachedGlyphs(size)
{
}
struct CachedGlyphsHash
{
size_t operator()(const CachedGlyphsKey& key) const { return key.hashValue; }
}; struct SAL_DLLPRIVATE GlyphsCost
{
size_t operator()(const SalLayoutGlyphs&) const;
}; typedef o3tl::lru_map<CachedGlyphsKey, SalLayoutGlyphs, CachedGlyphsHash,
std::equal_to<CachedGlyphsKey>, GlyphsCost>
GlyphsCache;
GlyphsCache mCachedGlyphs; // Last temporary glyphs returned (pointer is returned, so the object needs to be kept somewhere).
std::optional<CachedGlyphsKey> mLastTemporaryKey;
SalLayoutGlyphs mLastTemporaryGlyphs; // If set, info about the last call which wanted a substring of the full text.
std::optional<CachedGlyphsKey> mLastSubstringKey; bool mbCacheGlyphsWhenDoingFallbackFonts = false;
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