/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX
#define INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <vector>
#include <memory>
namespace drawinglayer::animation
{
class DRAWINGLAYER_DLLPUBLIC AnimationEntry
{
private :
AnimationEntry(const AnimationEntry&) = delete ;
AnimationEntry& operator =(const AnimationEntry& rCandidate) = delete ;
public :
AnimationEntry();
virtual ~AnimationEntry();
virtual std::unique_ptr<AnimationEntry> clone() const = 0 ;
virtual bool operator ==(const AnimationEntry& rCandidate) const = 0 ;
virtual double getDuration() const = 0 ;
virtual double getStateAtTime(double fTime) const = 0 ;
virtual double getNextEventTime(double fTime) const = 0 ;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryFixed final : public AnimationEntry
{
double mfDuration;
double mfState;
public :
AnimationEntryFixed(double fDuration, double fState);
virtual ~AnimationEntryFixed() override;
virtual std::unique_ptr<AnimationEntry> clone() const override;
virtual bool operator ==(const AnimationEntry& rCandidate) const override;
virtual double getDuration() const override;
virtual double getStateAtTime(double fTime) const override;
virtual double getNextEventTime(double fTime) const override;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryLinear final : public AnimationEntry
{
double mfDuration;
double mfFrequency;
double mfStart;
double mfStop;
public :
AnimationEntryLinear(double fDuration, double fFrequency, double fStart, double fStop);
virtual ~AnimationEntryLinear() override;
virtual std::unique_ptr<AnimationEntry> clone() const override;
virtual bool operator ==(const AnimationEntry& rCandidate) const override;
virtual double getDuration() const override;
virtual double getStateAtTime(double fTime) const override;
virtual double getNextEventTime(double fTime) const override;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryList : public AnimationEntry
{
protected :
using Entries = std::vector<std::unique_ptr<AnimationEntry>>;
double mfDuration;
Entries maEntries;
// helpers
Entries::size_type impGetIndexAtTime(double fTime, double &rfAddedTime) const ;
public :
AnimationEntryList();
virtual ~AnimationEntryList() override;
virtual std::unique_ptr<AnimationEntry> clone() const override;
virtual bool operator ==(const AnimationEntry& rCandidate) const override;
void append(const AnimationEntry& rCandidate);
virtual double getDuration() const override;
virtual double getStateAtTime(double fTime) const override;
virtual double getNextEventTime(double fTime) const override;
};
class DRAWINGLAYER_DLLPUBLIC AnimationEntryLoop final : public AnimationEntryList
{
sal_uInt32 mnRepeat;
public :
AnimationEntryLoop(sal_uInt32 nRepeat);
virtual ~AnimationEntryLoop() override;
virtual std::unique_ptr<AnimationEntry> clone() const override;
virtual bool operator ==(const AnimationEntry& rCandidate) const override;
virtual double getDuration() const override;
virtual double getStateAtTime(double fTime) const override;
virtual double getNextEventTime(double fTime) const override;
};
} // end of namespace drawinglayer::animation
#endif //INCLUDED_DRAWINGLAYER_ANIMATION_ANIMATIONTIMING_HXX
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