#############################################
# This file serves as the test case list for gen_win32k_tests.py
#############################################
# Only here for reference:
# MissingWebRender = 2
# OperatingSystemNotSupported = 3
# MissingRemoteWebGL = 5
# DisabledByEnvVar = 7
# DisabledBySafeMode = 8
# DisabledByE10S = 9
# DisabledByUserPref = 10
# EnabledByUserPref = 11
# DisabledByControlGroup = 12
# EnabledByTreatmentGroup = 13
# DisabledByDefault = 14
# EnabledByDefault = 15
# UNENROLLED
# ENROLLED_CONTROL
# ENROLLED_TREATMENT
# DISQUALIFIED
#############################################
# Assertion Mappings
# Shorthand values for the test cases below. Instead of writing out the whole thing
# you can just do [A#5 ]
> 1 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED]
> 1 T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
> 2 : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
> 3 : [A S=EnabledByUserPref SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
> 3 T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
> 4 : [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED]
> 4 T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
> 5 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_CONTROL]
> 5 T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL]
> 6 : [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL]
> 6 T : [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
> 7 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT]
> 7 T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT]
> 8 : [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT]
> 8 T : [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
> 9 : [A S=MissingRemoteWebGL SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED]
> 9 T : [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
> 10 : [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED]
> 10 T: [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
# TODO
# - win32k env var tests
#############################################
# Tests
# Syntax:
# [D=T] - is the default value for win32k lockdown pref 'false' or 'true'
# Action -> Action
# Valid Actions:
# Nothing
# Enrolled Control/Treatment
# On/Off (changes win32k pref)
# Restart
# E10s (Restarts with E10s disabled)
# Header-On - Restart with MOZ_ENABLE_WIN32K set
# Header-Off - unset MOZ_ENABLE_WIN32K but do not restart
# Bad Requirements - sets webg out of process to false, invalidating win32k
# Enrolled /Control/Treatment]-C:
# The enrollment pref is set by normandy on _every_ startup on the
# default branch, where it doesn't persist.
# This action represents normandy doing its normal set that
# occurs after a restart. If Normandy doesn't do it, the
# startupEnrollmentPref is set back to 0 after restart, which is expected.
# [A S= SS= ES= P= ESP=] - trigger an assertion check for the listed values
# S - 'Status' or the current value of calculating GetWin32kLockdownState()
# SS - 'Session Status' or the current value of set-once-at-startup static variable gWin32kStatus
# ES - 'Experiment Status' or the value of gWin32kExperimentStatus
# P - 'Pref' or the value of security.sandbox.content.win32k-disable
# ESP- 'Enrollment Status Pref' or the value of security.sandbox.content.win32k-experiment.startupEnrollmentStatus
# [A#5 ] - trigger an assertion check from the mapping table above
# Safe Mode tests are currently not generated, as I don't know how to make marionette restart in safe mode
#################
- [D=F] Nothing [A#1 ] -> Enrolled Control [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL]
- [D=F] Nothing [A#1 ] -> Enrolled Treatment [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT]
- [D=F] Nothing [A#1 ] -> On [A S=EnabledByUserPref SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=F] Nothing [A#1 ] -> Off [A#1 ] -> Restart [A#1 ]
- [D=F] Nothing [A#1 ] -> On -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=F] Nothing [A#1 ] -> On -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=F] Nothing [A#1 ] -> On -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off [A S=EnabledByUserPref SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=F] Nothing [A#1 ] -> Safe Mode -> Restart
#################
- [D=T] Nothing [A#1 T] -> Enrolled Control [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
- [D=T] Nothing [A#1 T] -> Enrolled Treatment [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
- [D=T] Nothing [A#1 T] -> On [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=T] Nothing [A#1 T] -> Off [A S=DisabledByUserPref SS=EnabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED]
- [D=T] Nothing [A#1 T] -> On -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=T] Nothing [A#1 T] -> On -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=T] Nothing [A#1 T] -> On -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off [A S=EnabledByDefault SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=T] Nothing [A#1 T] -> Safe Mode -> Restart
#################
- [D=F] On [A#3 ] -> Restart [A#4 ] -> Enrolled Control [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=F] On [A#3 ] -> Restart [A#4 ] -> Enrolled Treatment [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=F] On [A#3 ] -> Restart [A#4 ] -> Off [A S=DisabledByDefault SS=EnabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED]
- [D=F] On [A#3 ] -> Restart [A#4 ] -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=F] On [A#3 ] -> Restart [A#4 ] -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A#4 ]
- [D=F] On [A#3 ] -> Restart [A#4 ] -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off -> Restart [A#4 ]
- [D=F] On [A#3 ] -> Restart [A#4 ] -> Safe Mode
#################
- [D=T] On [A#3 T] -> Restart [A#4 T] -> Enrolled Control [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
- [D=T] On [A#3 T] -> Restart [A#4 T] -> Enrolled Treatment [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
- [D=T] On [A#3 T] -> Restart [A#4 T] -> Off [A S=DisabledByUserPref SS=EnabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED]
- [D=T] On [A#3 T] -> Restart [A#4 T] -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=T] On [A#3 T] -> Restart [A#4 T] -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A#4 T]
- [D=T] On [A#3 T] -> Restart [A#4 T] -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off -> Restart [A#4 T]
- [D=T] On [A#3 T] -> Restart [A#4 T] -> Safe Mode
#################
- [D=F] Enrolled Control [A#5 ] -> Restart [A#6 ] -> Enrolled Control-C -> On [A S=EnabledByUserPref SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=DISQUALIFIED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=F] Enrolled Control [A#5 ] -> Restart [A#6 ] -> Off [A#6 ]
- [D=F] Enrolled Control [A#5 ] -> Restart [A#6 ] -> Enrolled Control-C -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
- [D=F] Enrolled Control [A#5 ] -> Restart [A#6 ] -> Enrolled Control-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Enrolled Control-C -> Restart [A#6 ]
- [D=F] Enrolled Control [A#5 ] -> Restart [A#6 ] -> Enrolled Control-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Header-Off -> Enrolled Control-C -> Restart [A#6 ]
- [D=F] Enrolled Control [A#5 ] -> Restart [A#6 ] -> Safe Mode ->
#################
- [D=T] Enrolled Control [A#5 T] -> Restart [A#6 T] -> Enrolled Control-C -> On [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
- [D=T] Enrolled Control [A#5 T] -> Restart [A#6 T] -> Off [A S=DisabledByUserPref SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=DISQUALIFIED]
- [D=T] Enrolled Control [A#5 T] -> Restart [A#6 T] -> Enrolled Control-C -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=T] Enrolled Control [A#5 T] -> Restart [A#6 T] -> Enrolled Control-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Enrolled Control-C -> Restart [A#6 T]
- [D=T] Enrolled Control [A#5 T] -> Restart [A#6 T] -> Enrolled Control-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Header-Off -> Enrolled Control-C -> Restart [A#6 T]
- [D=T] Enrolled Control [A#5 T] -> Restart [A#6 T] -> Safe Mode ->
#################
- [D=F] Enrolled Treatment [A#7 ] -> Restart [A#8 ] -> Enrolled Treatment-C -> On [A S=EnabledByUserPref SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=DISQUALIFIED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=F] Enrolled Treatment [A#7 ] -> Restart [A#8 ] -> Enrolled Treatment-C -> Off [A#8 ] -> Restart [A#8 ]
- [D=F] Enrolled Treatment [A#7 ] -> Restart [A#8 ] -> Enrolled Treatment-C -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
- [D=F] Enrolled Treatment [A#7 ] -> Restart [A#8 ] -> Enrolled Treatment-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Enrolled Treatment-C -> Restart [A#8 ]
- [D=F] Enrolled Treatment [A#7 ] -> Restart [A#8 ] -> Enrolled Treatment-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Header-Off -> Enrolled Treatment-C -> Restart [A#8 ]
- [D=F] Enrolled Treatment [A#7 ] -> Restart [A#8 ] -> Safe Mode ->
#################
- [D=T] Enrolled Treatment [A#7 T] -> Restart [A#8 T] -> Enrolled Treatment-C -> On [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
- [D=T] Enrolled Treatment [A#7 T] -> Restart [A#8 T] -> Enrolled Treatment-C -> Off [A S=DisabledByUserPref SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=DISQUALIFIED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
- [D=T] Enrolled Treatment [A#7 T] -> Restart [A#8 T] -> Enrolled Treatment-C -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=T] Enrolled Treatment [A#7 T] -> Restart [A#8 T] -> Enrolled Treatment-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Enrolled Treatment-C -> Restart [A#8 T]
- [D=T] Enrolled Treatment [A#7 T] -> Restart [A#8 T] -> Enrolled Treatment-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Header-Off -> Enrolled Treatment-C -> Restart [A#8 T]
- [D=T] Enrolled Treatment [A#7 T] -> Restart [A#8 T] -> Safe Mode ->
#################
- [D=F] Bad Requirements [A#9 ] -> Restart [A#10 ] -> Enrolled Control [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
- [D=F] Bad Requirements [A#9 ] -> Restart [A#10 ] -> Enrolled Treatment [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
- [D=F] Bad Requirements [A#9 ] -> Restart [A#10 ] -> On [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=F] Bad Requirements [A#9 ] -> Restart [A#10 ] -> Off [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED]
#################
- [D=T] Bad Requirements [A#9 T] -> Restart [A#10 T] -> Enrolled Control [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=T] Bad Requirements [A#9 T] -> Restart [A#10 T] -> Enrolled Treatment [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
- [D=T] Bad Requirements [A#9 T] -> Restart [A#10 T] -> On [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
- [D=T] Bad Requirements [A#9 T] -> Restart [A#10 T] -> Off [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED]
Messung V0.5 in Prozent C=94 H=96 G=94
¤ Dauer der Verarbeitung: 0.16 Sekunden
(vorverarbeitet am 2026-06-07)
¤
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