/** IO areas * * IO information for a port on a node. This is allocated * by the host and configured on a node or all ports for which * IO is requested. * * The plugin will communicate with the host through the IO * areas.
*/
/** Different IO area types */ enum spa_io_type {
SPA_IO_Invalid,
SPA_IO_Buffers, /**< area to exchange buffers, struct spa_io_buffers */
SPA_IO_Range, /**< expected byte range, struct spa_io_range */
SPA_IO_Clock, /**< area to update clock information, struct spa_io_clock */
SPA_IO_Latency, /**< latency reporting, struct spa_io_latency */
SPA_IO_Control, /**< area for control messages, struct spa_io_sequence */
SPA_IO_Notify, /**< area for notify messages, struct spa_io_sequence */
SPA_IO_Position, /**< position information in the graph, struct spa_io_position */
SPA_IO_RateMatch, /**< rate matching between nodes, struct spa_io_rate_match */
SPA_IO_Memory, /**< memory pointer, struct spa_io_memory */
};
/** * IO area to exchange buffers. * * A set of buffers should first be configured on the node/port. * Further references to those buffers will be made by using the * id of the buffer. * * If status is SPA_STATUS_OK, the host should ignore * the io area. * * If status is SPA_STATUS_NEED_DATA, the host should: * 1) recycle the buffer in buffer_id, if possible * 2) prepare a new buffer and place the id in buffer_id. * * If status is SPA_STATUS_HAVE_DATA, the host should consume * the buffer in buffer_id and set the state to * SPA_STATUS_NEED_DATA when new data is requested. * * If status is SPA_STATUS_STOPPED, some error occurred on the * port. * * If status is SPA_STATUS_DRAINED, data from the io area was * used to drain. * * Status can also be a negative errno value to indicate errors. * such as: * -EINVAL: buffer_id is invalid * -EPIPE: no more buffers available
*/ struct spa_io_buffers { #define SPA_STATUS_OK 0 #define SPA_STATUS_NEED_DATA (1<<0) #define SPA_STATUS_HAVE_DATA (1<<1) #define SPA_STATUS_STOPPED (1<<2) #define SPA_STATUS_DRAINED (1<<3)
int32_t status; /**< the status code */
uint32_t buffer_id; /**< a buffer id */
};
/** * IO area to exchange a memory region
*/ struct spa_io_memory {
int32_t status; /**< the status code */
uint32_t size; /**< the size of \a data */ void *data; /**< a memory pointer */
}; #define SPA_IO_MEMORY_INIT (struct spa_io_memory) { SPA_STATUS_OK, 0, NULL, }
/** A range, suitable for input ports that can suggest a range to output ports */ struct spa_io_range {
uint64_t offset; /**< offset in range */
uint32_t min_size; /**< minimum size of data */
uint32_t max_size; /**< maximum size of data */
};
/** * Absolute time reporting. * * Nodes that can report clocking information will receive this io block. * The application sets the id. This is usually set as part of the * position information but can also be set separately. * * The clock counts the elapsed time according to the clock provider * since the provider was last started.
*/ struct spa_io_clock { #define SPA_IO_CLOCK_FLAG_FREEWHEEL (1u<<0)
uint32_t flags; /**< clock flags */
uint32_t id; /**< unique clock id, set by application */ char name[64]; /**< clock name prefixed with API, set by node. The clock name * is unique per clock and can be used to check if nodes
* share the same clock. */
uint64_t nsec; /**< time in nanoseconds against monotonic clock */ struct spa_fraction rate; /**< rate for position/duration/delay */
uint64_t position; /**< current position */
uint64_t duration; /**< duration of current cycle */
int64_t delay; /**< delay between position and hardware,
* positive for capture, negative for playback */ double rate_diff; /**< rate difference between clock and monotonic time */
uint64_t next_nsec; /**< estimated next wakeup time in nanoseconds */
uint32_t padding[8];
};
/* the size of the video in this cycle */ struct spa_io_video_size { #define SPA_IO_VIDEO_SIZE_VALID (1<<0)
uint32_t flags; /**< optional flags */
uint32_t stride; /**< video stride in bytes */ struct spa_rectangle size; /**< the video size */ struct spa_fraction framerate; /**< the minimum framerate, the cycle duration is * always smaller to ensure there is only one
* video frame per cycle. */
uint32_t padding[4];
};
/** latency reporting */ struct spa_io_latency { struct spa_fraction rate; /**< rate for min/max */
uint64_t min; /**< min latency */
uint64_t max; /**< max latency */
};
/** control stream, io area for SPA_IO_Control and SPA_IO_Notify */ struct spa_io_sequence { struct spa_pod_sequence sequence; /**< sequence of timed events */
};
/** bar and beat segment */ struct spa_io_segment_bar { #define SPA_IO_SEGMENT_BAR_FLAG_VALID (1<<0)
uint32_t flags; /**< extra flags */
uint32_t offset; /**< offset in segment of this beat */ float signature_num; /**< time signature numerator */ float signature_denom; /**< time signature denominator */ double bpm; /**< beats per minute */ double beat; /**< current beat in segment */
uint32_t padding[8];
};
/** * A segment converts a running time to a segment (stream) position. * * The segment position is valid when the current running time is between * start and start + duration. The position is then * calculated as: * * (running time - start) * rate + position; * * Support for looping is done by specifying the LOOPING flags with a * non-zero duration. When the running time reaches start + duration, * duration is added to start and the loop repeats. * * Care has to be taken when the running time + clock.duration extends * past the start + duration from the segment; the user should correctly * wrap around and partially repeat the loop in the current cycle. * * Extra information can be placed in the segment by setting the valid flags * and filling up the corresponding structures.
*/ struct spa_io_segment {
uint32_t version; #define SPA_IO_SEGMENT_FLAG_LOOPING (1<<0) /**< after the duration, the segment repeats */ #define SPA_IO_SEGMENT_FLAG_NO_POSITION (1<<1) /**< position is invalid. The position can be invalid * after a seek, for example, when the exact mapping * of the extra segment info (bar, video, ...) to
* position has not been determined yet */
uint32_t flags; /**< extra flags */
uint64_t start; /**< value of running time when this * info is active. Can be in the future for * pending changes. It does not have to be in
* exact multiples of the clock duration. */
uint64_t duration; /**< duration when this info becomes invalid expressed * in running time. If the duration is 0, this * segment extends to the next segment. If the * segment becomes invalid and the looping flag is
* set, the segment repeats. */ double rate; /**< overall rate of the segment, can be negative for
* backwards time reporting. */
uint64_t position; /**< The position when the running time == start. * can be invalid when the owner of the extra segment
* information has not yet made the mapping. */
/** the maximum number of segments visible in the future */ #define SPA_IO_POSITION_MAX_SEGMENTS 8
/** * The position information adds extra meaning to the raw clock times. * * It is set on all nodes and the clock id will contain the clock of the * driving node in the graph. * * The position information contains 1 or more segments that convert the * raw clock times to a stream time. They are sorted based on their * start times, and thus the order in which they will activate in * the future. This makes it possible to look ahead in the scheduled * segments and anticipate the changes in the timeline.
*/ struct spa_io_position { struct spa_io_clock clock; /**< clock position of driver, always valid and
* read only */ struct spa_io_video_size video; /**< size of the video in the current cycle */
int64_t offset; /**< an offset to subtract from the clock position * to get a running time. This is the time that * the state has been in the RUNNING state and the * time that should be used to compare the segment
* start values against. */
uint32_t state; /**< one of enum spa_io_position_state */
uint32_t n_segments; /**< number of segments */ struct spa_io_segment segments[SPA_IO_POSITION_MAX_SEGMENTS]; /**< segments */
};
/** rate matching */ struct spa_io_rate_match {
uint32_t delay; /**< extra delay in samples for resampler */
uint32_t size; /**< requested input size for resampler */ double rate; /**< rate for resampler */ #define SPA_IO_RATE_MATCH_FLAG_ACTIVE (1 << 0)
uint32_t flags; /**< extra flags */
uint32_t padding[7];
};
/** * \}
*/
#ifdef __cplusplus
} /* extern "C" */ #endif
#endif/* SPA_IO_H */
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