/* * Copyright 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree.
*/
namespace rtc { class BasicPacketSocketFactory; class UniqueRandomIdGenerator;
} // namespace rtc
namespace webrtc {
// This class contains resources needed by PeerConnection and associated // objects. A reference to this object is passed to each PeerConnection. The // methods on this object are assumed not to change the state in any way that // interferes with the operation of other PeerConnections. // // This class must be created and destroyed on the signaling thread. class ConnectionContext final : public RefCountedNonVirtual<ConnectionContext> { public: // Creates a ConnectionContext. May return null if initialization fails. // The Dependencies class allows simple management of all new dependencies // being added to the ConnectionContext. static rtc::scoped_refptr<ConnectionContext> Create( const Environment& env,
PeerConnectionFactoryDependencies* dependencies);
// This class is not copyable or movable.
ConnectionContext(const ConnectionContext&) = delete;
ConnectionContext& operator=(const ConnectionContext&) = delete;
// Functions called from PeerConnection and friends
SctpTransportFactoryInterface* sctp_transport_factory() const { return sctp_factory_.get();
}
// Environment associated with the PeerConnectionFactory. // Note: environments are different for different PeerConnections, // but they are not supposed to change after creating the PeerConnection. const Environment& env() const { return env_; }
// Accessors only used from the PeerConnectionFactory class
rtc::NetworkManager* default_network_manager() {
RTC_DCHECK_RUN_ON(signaling_thread_); return default_network_manager_.get();
}
rtc::PacketSocketFactory* default_socket_factory() {
RTC_DCHECK_RUN_ON(signaling_thread_); return default_socket_factory_.get();
}
MediaFactory* call_factory() {
RTC_DCHECK_RUN_ON(worker_thread()); return call_factory_.get();
}
rtc::UniqueRandomIdGenerator* ssrc_generator() { return &ssrc_generator_; } // Note: There is lots of code that wants to know whether or not we // use RTX, but so far, no code has been found that sets it to false. // Kept in the API in order to ease introduction if we want to resurrect // the functionality. bool use_rtx() { return use_rtx_; }
// For use by tests. void set_use_rtx(bool use_rtx) { use_rtx_ = use_rtx; }
private: // The following three variables are used to communicate between the // constructor and the destructor, and are never exposed externally. bool wraps_current_thread_;
std::unique_ptr<rtc::SocketFactory> owned_socket_factory_;
std::unique_ptr<rtc::Thread> owned_network_thread_
RTC_GUARDED_BY(signaling_thread_);
rtc::Thread* const network_thread_;
AlwaysValidPointer<rtc::Thread> const worker_thread_;
rtc::Thread* const signaling_thread_;
const Environment env_;
// This object is const over the lifetime of the ConnectionContext, and is // only altered in the destructor.
std::unique_ptr<cricket::MediaEngineInterface> media_engine_;
// This object should be used to generate any SSRC that is not explicitly // specified by the user (or by the remote party). // TODO(bugs.webrtc.org/12666): This variable is used from both the signaling // and worker threads. See if we can't restrict usage to a single thread.
rtc::UniqueRandomIdGenerator ssrc_generator_;
std::unique_ptr<rtc::NetworkMonitorFactory> const network_monitor_factory_
RTC_GUARDED_BY(signaling_thread_);
std::unique_ptr<rtc::NetworkManager> default_network_manager_
RTC_GUARDED_BY(signaling_thread_);
std::unique_ptr<MediaFactory> const call_factory_
RTC_GUARDED_BY(worker_thread());
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