/*
* Copyright ( c ) 2023 The WebM project authors . All Rights Reserved .
*
* Use of this source code is governed by a BSD - style license
* that can be found in the LICENSE file in the root of the source
* tree . An additional intellectual property rights grant can be found
* in the file PATENTS . All contributing project authors may
* be found in the AUTHORS file in the root of the source tree .
*/
#include <immintrin.h>
#include <smmintrin.h>
#include <stdint.h>
#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
#include "vpx_ports/mem.h"
#include "vpx_dsp/x86/mem_sse2.h"
static INLINE void sse_w32_avx2(__m256i *sum, const uint8_t *a,
const uint8_t *b) {
const __m256i v_a0 = _mm256_loadu_si256((const __m256i *)a);
const __m256i v_b0 = _mm256_loadu_si256((const __m256i *)b);
const __m256i zero = _mm256_setzero_si256();
const __m256i v_a00_w = _mm256_unpacklo_epi8(v_a0, zero);
const __m256i v_a01_w = _mm256_unpackhi_epi8(v_a0, zero);
const __m256i v_b00_w = _mm256_unpacklo_epi8(v_b0, zero);
const __m256i v_b01_w = _mm256_unpackhi_epi8(v_b0, zero);
const __m256i v_d00_w = _mm256_sub_epi16(v_a00_w, v_b00_w);
const __m256i v_d01_w = _mm256_sub_epi16(v_a01_w, v_b01_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d00_w, v_d00_w));
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d01_w, v_d01_w));
}
static INLINE int64_t summary_all_avx2(const __m256i *sum_all) {
int64_t sum;
__m256i zero = _mm256_setzero_si256();
const __m256i sum0_4x64 = _mm256_unpacklo_epi32(*sum_all, zero);
const __m256i sum1_4x64 = _mm256_unpackhi_epi32(*sum_all, zero);
const __m256i sum_4x64 = _mm256_add_epi64(sum0_4x64, sum1_4x64);
const __m128i sum_2x64 = _mm_add_epi64(_mm256_castsi256_si128(sum_4x64),
_mm256_extracti128_si256(sum_4x64, 1 ));
const __m128i sum_1x64 = _mm_add_epi64(sum_2x64, _mm_srli_si128(sum_2x64, 8 ));
_mm_storel_epi64((__m128i *)&sum, sum_1x64);
return sum;
}
#if CONFIG_VP9_HIGHBITDEPTH
static INLINE void summary_32_avx2(const __m256i *sum32, __m256i *sum) {
const __m256i sum0_4x64 =
_mm256_cvtepu32_epi64(_mm256_castsi256_si128(*sum32));
const __m256i sum1_4x64 =
_mm256_cvtepu32_epi64(_mm256_extracti128_si256(*sum32, 1 ));
const __m256i sum_4x64 = _mm256_add_epi64(sum0_4x64, sum1_4x64);
*sum = _mm256_add_epi64(*sum, sum_4x64);
}
static INLINE int64_t summary_4x64_avx2(const __m256i sum_4x64) {
int64_t sum;
const __m128i sum_2x64 = _mm_add_epi64(_mm256_castsi256_si128(sum_4x64),
_mm256_extracti128_si256(sum_4x64, 1 ));
const __m128i sum_1x64 = _mm_add_epi64(sum_2x64, _mm_srli_si128(sum_2x64, 8 ));
_mm_storel_epi64((__m128i *)&sum, sum_1x64);
return sum;
}
#endif
static INLINE void sse_w4x4_avx2(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride, __m256i *sum) {
const __m128i v_a0 = load_unaligned_u32(a);
const __m128i v_a1 = load_unaligned_u32(a + a_stride);
const __m128i v_a2 = load_unaligned_u32(a + a_stride * 2 );
const __m128i v_a3 = load_unaligned_u32(a + a_stride * 3 );
const __m128i v_b0 = load_unaligned_u32(b);
const __m128i v_b1 = load_unaligned_u32(b + b_stride);
const __m128i v_b2 = load_unaligned_u32(b + b_stride * 2 );
const __m128i v_b3 = load_unaligned_u32(b + b_stride * 3 );
const __m128i v_a0123 = _mm_unpacklo_epi64(_mm_unpacklo_epi32(v_a0, v_a1),
_mm_unpacklo_epi32(v_a2, v_a3));
const __m128i v_b0123 = _mm_unpacklo_epi64(_mm_unpacklo_epi32(v_b0, v_b1),
_mm_unpacklo_epi32(v_b2, v_b3));
const __m256i v_a_w = _mm256_cvtepu8_epi16(v_a0123);
const __m256i v_b_w = _mm256_cvtepu8_epi16(v_b0123);
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
static INLINE void sse_w8x2_avx2(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride, __m256i *sum) {
const __m128i v_a0 = _mm_loadl_epi64((const __m128i *)a);
const __m128i v_a1 = _mm_loadl_epi64((const __m128i *)(a + a_stride));
const __m128i v_b0 = _mm_loadl_epi64((const __m128i *)b);
const __m128i v_b1 = _mm_loadl_epi64((const __m128i *)(b + b_stride));
const __m256i v_a_w = _mm256_cvtepu8_epi16(_mm_unpacklo_epi64(v_a0, v_a1));
const __m256i v_b_w = _mm256_cvtepu8_epi16(_mm_unpacklo_epi64(v_b0, v_b1));
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
int64_t vpx_sse_avx2(const uint8_t *a, int a_stride, const uint8_t *b,
int b_stride, int width, int height) {
int32_t y = 0 ;
int64_t sse = 0 ;
__m256i sum = _mm256_setzero_si256();
__m256i zero = _mm256_setzero_si256();
switch (width) {
case 4 :
do {
sse_w4x4_avx2(a, a_stride, b, b_stride, &sum);
a += a_stride << 2 ;
b += b_stride << 2 ;
y += 4 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
case 8 :
do {
sse_w8x2_avx2(a, a_stride, b, b_stride, &sum);
a += a_stride << 1 ;
b += b_stride << 1 ;
y += 2 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
case 16 :
do {
const __m128i v_a0 = _mm_loadu_si128((const __m128i *)a);
const __m128i v_a1 = _mm_loadu_si128((const __m128i *)(a + a_stride));
const __m128i v_b0 = _mm_loadu_si128((const __m128i *)b);
const __m128i v_b1 = _mm_loadu_si128((const __m128i *)(b + b_stride));
const __m256i v_a =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_a0), v_a1, 0 x01);
const __m256i v_b =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_b0), v_b1, 0 x01);
const __m256i v_al = _mm256_unpacklo_epi8(v_a, zero);
const __m256i v_au = _mm256_unpackhi_epi8(v_a, zero);
const __m256i v_bl = _mm256_unpacklo_epi8(v_b, zero);
const __m256i v_bu = _mm256_unpackhi_epi8(v_b, zero);
const __m256i v_asub = _mm256_sub_epi16(v_al, v_bl);
const __m256i v_bsub = _mm256_sub_epi16(v_au, v_bu);
const __m256i temp =
_mm256_add_epi32(_mm256_madd_epi16(v_asub, v_asub),
_mm256_madd_epi16(v_bsub, v_bsub));
sum = _mm256_add_epi32(sum, temp);
a += a_stride << 1 ;
b += b_stride << 1 ;
y += 2 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
case 32 :
do {
sse_w32_avx2(&sum, a, b);
a += a_stride;
b += b_stride;
y += 1 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
case 64 :
do {
sse_w32_avx2(&sum, a, b);
sse_w32_avx2(&sum, a + 32 , b + 32 );
a += a_stride;
b += b_stride;
y += 1 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
default :
if ((width & 0 x07) == 0 ) {
do {
int i = 0 ;
do {
sse_w8x2_avx2(a + i, a_stride, b + i, b_stride, &sum);
i += 8 ;
} while (i < width);
a += a_stride << 1 ;
b += b_stride << 1 ;
y += 2 ;
} while (y < height);
} else {
do {
int i = 0 ;
do {
const uint8_t *a2;
const uint8_t *b2;
sse_w8x2_avx2(a + i, a_stride, b + i, b_stride, &sum);
a2 = a + i + (a_stride << 1 );
b2 = b + i + (b_stride << 1 );
sse_w8x2_avx2(a2, a_stride, b2, b_stride, &sum);
i += 8 ;
} while (i + 4 < width);
sse_w4x4_avx2(a + i, a_stride, b + i, b_stride, &sum);
a += a_stride << 2 ;
b += b_stride << 2 ;
y += 4 ;
} while (y < height);
}
sse = summary_all_avx2(&sum);
break ;
}
return sse;
}
#if CONFIG_VP9_HIGHBITDEPTH
static INLINE void highbd_sse_w16_avx2(__m256i *sum, const uint16_t *a,
const uint16_t *b) {
const __m256i v_a_w = _mm256_loadu_si256((const __m256i *)a);
const __m256i v_b_w = _mm256_loadu_si256((const __m256i *)b);
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
static INLINE void highbd_sse_w4x4_avx2(__m256i *sum, const uint16_t *a,
int a_stride, const uint16_t *b,
int b_stride) {
const __m128i v_a0 = _mm_loadl_epi64((const __m128i *)a);
const __m128i v_a1 = _mm_loadl_epi64((const __m128i *)(a + a_stride));
const __m128i v_a2 = _mm_loadl_epi64((const __m128i *)(a + a_stride * 2 ));
const __m128i v_a3 = _mm_loadl_epi64((const __m128i *)(a + a_stride * 3 ));
const __m128i v_b0 = _mm_loadl_epi64((const __m128i *)b);
const __m128i v_b1 = _mm_loadl_epi64((const __m128i *)(b + b_stride));
const __m128i v_b2 = _mm_loadl_epi64((const __m128i *)(b + b_stride * 2 ));
const __m128i v_b3 = _mm_loadl_epi64((const __m128i *)(b + b_stride * 3 ));
const __m128i v_a_hi = _mm_unpacklo_epi64(v_a0, v_a1);
const __m128i v_a_lo = _mm_unpacklo_epi64(v_a2, v_a3);
const __m256i v_a_w =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_a_lo), v_a_hi, 1 );
const __m128i v_b_hi = _mm_unpacklo_epi64(v_b0, v_b1);
const __m128i v_b_lo = _mm_unpacklo_epi64(v_b2, v_b3);
const __m256i v_b_w =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_b_lo), v_b_hi, 1 );
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
static INLINE void highbd_sse_w8x2_avx2(__m256i *sum, const uint16_t *a,
int a_stride, const uint16_t *b,
int b_stride) {
const __m128i v_a_hi = _mm_loadu_si128((const __m128i *)(a + a_stride));
const __m128i v_a_lo = _mm_loadu_si128((const __m128i *)a);
const __m256i v_a_w =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_a_lo), v_a_hi, 1 );
const __m128i v_b_hi = _mm_loadu_si128((const __m128i *)(b + b_stride));
const __m128i v_b_lo = _mm_loadu_si128((const __m128i *)b);
const __m256i v_b_w =
_mm256_insertf128_si256(_mm256_castsi128_si256(v_b_lo), v_b_hi, 1 );
const __m256i v_d_w = _mm256_sub_epi16(v_a_w, v_b_w);
*sum = _mm256_add_epi32(*sum, _mm256_madd_epi16(v_d_w, v_d_w));
}
int64_t vpx_highbd_sse_avx2(const uint8_t *a8, int a_stride, const uint8_t *b8,
int b_stride, int width, int height) {
int32_t y = 0 ;
int64_t sse = 0 ;
uint16_t *a = CONVERT_TO_SHORTPTR(a8);
uint16_t *b = CONVERT_TO_SHORTPTR(b8);
__m256i sum = _mm256_setzero_si256();
switch (width) {
case 4 :
do {
highbd_sse_w4x4_avx2(&sum, a, a_stride, b, b_stride);
a += a_stride << 2 ;
b += b_stride << 2 ;
y += 4 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
case 8 :
do {
highbd_sse_w8x2_avx2(&sum, a, a_stride, b, b_stride);
a += a_stride << 1 ;
b += b_stride << 1 ;
y += 2 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
case 16 :
do {
highbd_sse_w16_avx2(&sum, a, b);
a += a_stride;
b += b_stride;
y += 1 ;
} while (y < height);
sse = summary_all_avx2(&sum);
break ;
case 32 :
do {
int l = 0 ;
__m256i sum32 = _mm256_setzero_si256();
do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16 , b + 16 );
a += a_stride;
b += b_stride;
l += 1 ;
} while (l < 64 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 64 ;
} while (y < height);
sse = summary_4x64_avx2(sum);
break ;
case 64 :
do {
int l = 0 ;
__m256i sum32 = _mm256_setzero_si256();
do {
highbd_sse_w16_avx2(&sum32, a, b);
highbd_sse_w16_avx2(&sum32, a + 16 * 1 , b + 16 * 1 );
highbd_sse_w16_avx2(&sum32, a + 16 * 2 , b + 16 * 2 );
highbd_sse_w16_avx2(&sum32, a + 16 * 3 , b + 16 * 3 );
a += a_stride;
b += b_stride;
l += 1 ;
} while (l < 32 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 32 ;
} while (y < height);
sse = summary_4x64_avx2(sum);
break ;
default :
if (width & 0 x7) {
do {
int i = 0 ;
__m256i sum32 = _mm256_setzero_si256();
do {
const uint16_t *a2;
const uint16_t *b2;
highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride);
a2 = a + i + (a_stride << 1 );
b2 = b + i + (b_stride << 1 );
highbd_sse_w8x2_avx2(&sum32, a2, a_stride, b2, b_stride);
i += 8 ;
} while (i + 4 < width);
highbd_sse_w4x4_avx2(&sum32, a + i, a_stride, b + i, b_stride);
summary_32_avx2(&sum32, &sum);
a += a_stride << 2 ;
b += b_stride << 2 ;
y += 4 ;
} while (y < height);
} else {
do {
int l = 0 ;
__m256i sum32 = _mm256_setzero_si256();
do {
int i = 0 ;
do {
highbd_sse_w8x2_avx2(&sum32, a + i, a_stride, b + i, b_stride);
i += 8 ;
} while (i < width);
a += a_stride << 1 ;
b += b_stride << 1 ;
l += 2 ;
} while (l < 8 && l < (height - y));
summary_32_avx2(&sum32, &sum);
y += 8 ;
} while (y < height);
}
sse = summary_4x64_avx2(sum);
break ;
}
return sse;
}
#endif // CONFIG_VP9_HIGHBITDEPTH
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