class UnicodeString; class ParsePosition; class SymbolTable;
/** * An iterator that returns 32-bit code points. This class is deliberately * <em>not</em> related to any of the ICU character iterator classes * in order to minimize complexity. * @author Alan Liu * @since ICU 2.8
*/ class RuleCharacterIterator : public UMemory {
// TODO: Ideas for later. (Do not implement if not needed, lest the // code coverage numbers go down due to unused methods.) // 1. Add a copy constructor, operator==() method. // 2. Rather than return DONE, throw an exception if the end // is reached -- this is an alternate usage model, probably not useful.
private: /** * Text being iterated.
*/ const UnicodeString& text;
/** * Position of iterator.
*/
ParsePosition& pos;
/** * Symbol table used to parse and dereference variables. May be 0.
*/ const SymbolTable* sym;
/** * Current variable expansion, or 0 if none.
*/ const UnicodeString* buf;
/** * Position within buf. Meaningless if buf == 0.
*/
int32_t bufPos;
public: /** * Value returned when there are no more characters to iterate.
*/ static constexpr int32_t DONE = -1;
/** * Bitmask option to enable parsing of variable names. If (options & * PARSE_VARIABLES) != 0, then an embedded variable will be expanded to * its value. Variables are parsed using the SymbolTable API.
*/ static constexpr int32_t PARSE_VARIABLES = 1;
/** * Bitmask option to enable parsing of escape sequences. If (options & * PARSE_ESCAPES) != 0, then an embedded escape sequence will be expanded * to its value. Escapes are parsed using Utility.unescapeAt().
*/ static constexpr int32_t PARSE_ESCAPES = 2;
/** * Bitmask option to enable skipping of whitespace. If (options & * SKIP_WHITESPACE) != 0, then Pattern_White_Space characters will be silently * skipped, as if they were not present in the input.
*/ static constexpr int32_t SKIP_WHITESPACE = 4;
/** * Constructs an iterator over the given text, starting at the given * position. * @param text the text to be iterated * @param sym the symbol table, or null if there is none. If sym is null, * then variables will not be dereferenced, even if the PARSE_VARIABLES * option is set. * @param pos upon input, the index of the next character to return. If a * variable has been dereferenced, then pos will <em>not</em> increment as * characters of the variable value are iterated.
*/
RuleCharacterIterator(const UnicodeString& text, const SymbolTable* sym,
ParsePosition& pos);
/** * Returns true if this iterator has no more characters to return.
*/
UBool atEnd() const;
/** * Returns the next character using the given options, or DONE if there * are no more characters, and advance the position to the next * character. * @param options one or more of the following options, bitwise-OR-ed * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE. * @param isEscaped output parameter set to true if the character * was escaped * @param ec input-output error code. An error will only be set by * this routing if options includes PARSE_VARIABLES and an unknown * variable name is seen, or if options includes PARSE_ESCAPES and * an invalid escape sequence is seen. * @return the current 32-bit code point, or DONE
*/
UChar32 next(int32_t options, UBool& isEscaped, UErrorCode& ec);
/** * Returns true if this iterator is currently within a variable expansion.
*/ inline UBool inVariable() const;
/** * An opaque object representing the position of a RuleCharacterIterator.
*/ struct Pos : public UMemory { private: const UnicodeString* buf;
int32_t pos;
int32_t bufPos; friendclass RuleCharacterIterator;
};
/** * Sets an object which, when later passed to setPos(), will * restore this iterator's position. Usage idiom: * * RuleCharacterIterator iterator = ...; * RuleCharacterIterator::Pos pos; * iterator.getPos(pos); * for (;;) { * iterator.getPos(pos); * int c = iterator.next(...); * ... * } * iterator.setPos(pos); * * @param p a position object to be set to this iterator's * current position.
*/ void getPos(Pos& p) const;
/** * Restores this iterator to the position it had when getPos() * set the given object. * @param p a position object previously set by getPos()
*/ void setPos(const Pos& p);
/** * Skips ahead past any ignored characters, as indicated by the given * options. This is useful in conjunction with the lookahead() method. * * Currently, this only has an effect for SKIP_WHITESPACE. * @param options one or more of the following options, bitwise-OR-ed * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE.
*/ void skipIgnored(int32_t options);
/** * Returns a string containing the remainder of the characters to be * returned by this iterator, without any option processing. If the * iterator is currently within a variable expansion, this will only * extend to the end of the variable expansion. This method is provided * so that iterators may interoperate with string-based APIs. The typical * sequence of calls is to call skipIgnored(), then call lookahead(), then * parse the string returned by lookahead(), then call jumpahead() to * resynchronize the iterator. * @param result a string to receive the characters to be returned * by future calls to next() * @param maxLookAhead The maximum to copy into the result. * @return a reference to result
*/
UnicodeString& lookahead(UnicodeString& result, int32_t maxLookAhead = -1) const;
/** * Advances the position by the given number of 16-bit code units. * This is useful in conjunction with the lookahead() method. * @param count the number of 16-bit code units to jump over
*/ void jumpahead(int32_t count);
/** * Returns a string representation of this object, consisting of the * characters being iterated, with a '|' marking the current position. * Position within an expanded variable is <em>not</em> indicated. * @param result output parameter to receive a string * representation of this object
*/ // UnicodeString& toString(UnicodeString& result) const;
private: /** * Returns the current 32-bit code point without parsing escapes, parsing * variables, or skipping whitespace. * @return the current 32-bit code point
*/
UChar32 _current() const;
/** * Advances the position by the given amount. * @param count the number of 16-bit code units to advance past
*/ void _advance(int32_t count);
};
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.